(@Proposal, Promotor) BUS: 82 counts too
(The current wording of rule 2680 is ambiguous – the reading in which "the first time" means "the first time ever" seems at least as plausible to me as the apparently intended one. This disambiguates it.) I submit a proposal with AI 1, title "Ritual disambiguation", and text In rule 2680, amend {{{ When a positive integral multiple of 41 is anointed as a ritual number for the first time, the person who does so CAN, by announcement, Raise the First Speaker in a powerful dance around the Town Fountain. Doing so causes each player qualifying under this Rule to gain 1 radiance. }}} to {{{ For each positive integral multiple of 41, when that number is anointed as a ritual number for the first time, the person who does so CAN, by announcement, Raise the First Speaker in a powerful dance around the Town Fountain. Doing so causes each player qualifying under this Rule to gain 1 radiance. }}} -- ais523
Re: BUS: [Tournament] Commune Begins, and some actions @Surveyor
On 4/23/23 19:08, nix via agora-business wrote: I grant myself a J, a 0, and a 1 token from my Left, Middle, and Right constructors respectively. I place a tile on J1 and name the new community "Olive". If this didn't work I pay a fee of a J token and a 1 token to play a tile on J1. I name this community "Olive". -- nix Prime Minister, Herald, Collector
Re: BUS: [Tournament] Commune Begins, and some actions @Surveyor
On 4/19/23 15:28, nix via agora-business wrote: With 1 Support (Janet) and 0 Objectors, I do so. I set my Left Constructor to begin constructing 'J' tokens. I set my Middle Constructor to begin constructing '0' tokens. I set my right Constructor to begin constructing '1' tokens. I grant myself a J, a 0, and a 1 token from my Left, Middle, and Right constructors respectively. I place a tile on J1 and name the new community "Olive". The board right now is: A B C D E F G H I J +---+ 0|x x x x x x x x x x|0 1|x x x x x x x x x O|1 2|x x x x x x x x x x|2 3|x x x x x x x x x x|3 4|x x x x R x x x x x|4 5|x x x x x x x x x x|5 6|x x x x x x x x x x|6 7|x x x x x x x x x x|7 8|x x x x x x x x x x|8 9|x x x x x x x x x x|9 +---+ A B C D E F G H I J O - Olive R - Red -- nix Prime Minister, Herald, Collector
Re: (@Surveyor) Re: BUS: [Tournament] Commune Begins, and some actions
I grant myself an E token from my Left constructor. I grant myself an F token from my Middle constructor. I grant myself a 4 token from my Right constructor. I place a tile on E4 by paying one "E" token and one "4" token. I name this community Red. -- snail
BUS: Re: OFF: [ADoP] Election updates
On 4/23/23 18:45, Edward Murphy via agora-official wrote: I initiate an Agoran decision to select the winner of the Herald election. * Current candidates are 4st, nix. * Other aspects are same as Assessor decision above. I vote [nix, 4st]. -- nix Prime Minister, Herald, Collector
BUS: Race stuff (attn Horsened)
I pay 3 hooves to increase Alexia's Race Position by 2. (R2672) I transfer Baxter to snail.
BUS: Re: OFF: [ADoP] Election updates
On 4/23/23 19:45, Edward Murphy via agora-official wrote: > I initiate an Agoran decision to select the winner of the Assessor > election. >* The Vote Collector is the ADoP. >* The valid options are the candidates (currently 4st, Janet). >* The voting method is instant runoff. >* Quorum is 5 (based on 8 voters on Proposal 8955). I vote [Janet]. > I initiate an Agoran decision to select the winner of the Herald > election. >* Current candidates are 4st, nix. >* Other aspects are same as Assessor decision above. I vote [nix]. -- Janet Cobb Assessor, Rulekeepor, Stonemason
BUS: (@Stonemason) Re: OFF: [Stonemason] Billboard Rock Chart - 23 Apr 2023
On Sun, 2023-04-23 at 19:22 -0400, Janet Cobb via agora-official wrote: > Stone Mossiness Owner Last Wielded Immune? > --- - --- --- > Recursion 0 Agora 2023-02-08 Agora I reach for the Recursion Stone. -- ais523
Re: BUS: Tournament convergence
On 4/19/23 17:58, Janet Cobb via agora-business wrote: > I intend, without objection, to ratify the following {}-delimited > document, using the method in Rule 2202: > > { > > nix's attempt to initiate a Free Tournament on or about 2023-04-19 > 20:28:34 was successful and initiated a Free Tournament under a set of > regulations consisting of one regulation with the following {}-delimited > text: > > { > Name: Commune v1.3 > > Description > === > > This tournament is a self-contained game inspired by Acquire where > players build communities on a board, invest in those communities, and > gain rewards when communities they invested in are absorbed by other > communities. > > Playing > === > > Any player CAN become a participant of this Tournament at any time > during its play by announcement. > > Any participant CAN cease to be so by announcement. A participant of > this tournament ceases to be so when e becomes inactive in Agora. When > a person ceases to be a participant, all assets e owns defined by this > Tournament are destroyed. > > The Game Master for this tournament is also known as the Surveyor. > > Gaining Tokens > == > > A Token is an asset ownable by participants only. Tokens CANNOT be > transferred or destroyed except as otherwise allowed by this Tournament. > Each Token has a corresponding Symbol which can be any English letter > A-J or any integer 0-9. Tokens owned by the same player with the same > Symbol are fungible. > > Each participant has a Left, Middle, and a Right Token Constructor. By > default, Token Constructors are set to construct nothing. > > For each of eir Token Constructors, players CAN once a week do one of > the following by announcement: > - Begin Constructing a Token with a specified Symbol. > - Grant emself the Token that the Token Constructor is already > constructing (if not set to nothing). > > The playboard > = > > The playboard is a grid of size 10 x 10. The x coordinates of the > playboard are identified by English letters A-J, and the Y coordinates > of the playboard are identified by integers [0-9]. > > Adjacency is defined by being at the same cordinate on one axis, and > exactly one coordinate away on the other axis. > > An example visualization of the initial playboard is below: > > A B C D E F G H I J > +---+ > 0|x x x x x x x x x x|0 > 1|x x x x x x x x x x|1 > 2|x x x x x x x x x x|2 > 3|x x x x x x x x x x|3 > 4|x x x x x x x x x x|4 > 5|x x x x x x x x x x|5 > 6|x x x x x x x x x x|6 > 7|x x x x x x x x x x|7 > 8|x x x x x x x x x x|7 > 9|x x x x x x x x x x|9 > +---+ > A B C D E F G H I J > > Placing Tiles and Founding Communities > == > > If a tile has not been placed on a location on the board, it is empty. > > Participants CAN place a tile on an empty location by paying one letter > token and one number token that correspond to that location's > coordinates. > > If a tile is placed that is not adjacent to any tiles belonging to any > communities, the player that placed it founds a new community, e is > granted 1 investment for that community, and e becomes its founder. E > CAN and SHOULD name the community after any color that starts with a > different first letter than any existing community by announcement. If a > community has not been named, the Surveyor CAN and SHALL do so by > announcement. > > A player who is the founder of an existing community CANNOT place a tile > that would found a new community. > > If a tile is placed adjacent to one or more tiles belonging to a single > community, that tile belongs to that community. > > If a tile is placed adjacent to two or more tiles belongining to > different communities, a merger happens. > > When a merger happens, if a single community involved in the merger has > more tiles than each other community, that community is the acquiring > community. If there is a tie, the tied community that gained a tile > least recently is the acquiring community. The other communities are the > acquired communities. All tiles belonging to the acquired communities > cease to belong to them and begin to belong to the acquiring community. > Each player gains X (rounded down) Accolades for each acquired community > e had an investment in, where X is the total tiles that belonged to that > community immediately before the merger divided by the total number of > investments that exist for that community and times the number of > investments for that community that player owns. The acquired > communities and all investments in all acquired communities are > destroyed. > > Investments > === > > An Investment is an asset. Investments CANNOT be transferred or > destroyed except as otherwise allowed by this tournament. Each > Investment corresponds with a Community. The investment limit is the > current number of communities. > > Once per week a participant with less investments than the investment > limi
Re: BUS: Ratification without Objection intent - Continuity of the game since 1993
On 4/22/23 06:34, Yachay Wayllukuq via agora-business wrote: > I intend to ratify without objection: {The current gamestate is the result > of an unbroken sequence of gameplay and unbroken continuous existence of > the game since the moment that this nomic has started to exist on June 30, > 1993, 00:04:30 GMT +1200.} I object. -- Janet Cobb Assessor, Rulekeepor, Stonemason
BUS: Re: OFF: [Promotor] Distribution of Propositions 8956-8959
I vote as follows: > 8956~ Yachay 1.0 Unradiance AGAINST > 8957~ Yachay 1.0 Unradiance v2 AGAINST > 8958~ Murphy, nix 2.0 Taken for Granite FOR > 8959~ ais523 1.5 Noncompetitive Radiance err... weak AGAINST. I'm persuaded by the argument that "write 20 proposals during the lifetime of the subgame to win" isn't particularly interesting gameplay, though I do agree that there are problems with the current state of affairs, too. -- Janet Cobb Assessor, Rulekeepor, Stonemason
BUS: (@Dreamkeeper) Charting a course for charity
I envision charity as my dream. -- snail
Re: (@Surveyor) Re: BUS: [Tournament] Commune Begins, and some actions
On 4/23/23 18:18, Kerim Aydin via agora-business wrote: > I become a participant in commune, and begin constructing (H, 2, 3) with my > (left,middle,right) constructors. I become a participant in the ongoing commune tournament. With respect to said tournament: { I begin constructing C in my left token constructor. I begin constructing 4 in my middle token constructor. I begin constructing D in my right token constructor. } -- Janet Cobb Assessor, Rulekeepor, Stonemason
Re: (@Surveyor) Re: BUS: [Tournament] Commune Begins, and some actions
I become a participant in commune, and begin constructing (H, 2, 3) with my (left,middle,right) constructors. On Sun, Apr 23, 2023 at 2:19 PM ais523 via agora-business < agora-business@agoranomic.org> wrote: > On Wed, 2023-04-19 at 15:28 -0500, nix via agora-business wrote: > > On 4/14/23 13:16, nix via agora-business wrote: > > > > > > I intend, with 2 Agoran Consent, to start the following tournament: > > > > > > { > > > Name: Commune v1.3 > > With 1 Support (Janet) and 0 Objectors, I do so. > > I become a participant in Commune. > > For my Left Token Constructor, I Begin Constructing a Token with the > Symbol '3'. > > For my Middle Token Constructor, I Begin Constructing a Token with the > Symbol 'G'. > > For my Right Token Constructor, I Begin Constructing a Token with the > Symbol '6'. > > I feel vaguely disappointed that this tournament wasn't created very > late on a Sunday, allowing the person resolving the action to get a > week's head start. > > -- > ais523 >
BUS: Wielding [attn. Assessor, Stonemason]
I wield the Power Stone, specifying myself. -- Janet Cobb Assessor, Rulekeepor, Stonemason
(@Surveyor) Re: BUS: [Tournament] Commune Begins, and some actions
On Wed, 2023-04-19 at 15:28 -0500, nix via agora-business wrote: > On 4/14/23 13:16, nix via agora-business wrote: > > > > I intend, with 2 Agoran Consent, to start the following tournament: > > > > { > > Name: Commune v1.3 > With 1 Support (Janet) and 0 Objectors, I do so. I become a participant in Commune. For my Left Token Constructor, I Begin Constructing a Token with the Symbol '3'. For my Middle Token Constructor, I Begin Constructing a Token with the Symbol 'G'. For my Right Token Constructor, I Begin Constructing a Token with the Symbol '6'. I feel vaguely disappointed that this tournament wasn't created very late on a Sunday, allowing the person resolving the action to get a week's head start. -- ais523
Re: (@Dream Keeper) BUS: A dream
I envision the Dream of Charity too On Sun, Apr 23, 2023 at 10:56 PM ais523 via agora-business < agora-business@agoranomic.org> wrote: > I envision the Dream of Charity. > > -- > ais523 >
(@Dream Keeper) BUS: A dream
I envision the Dream of Charity. -- ais523
BUS: (@Horsened) Re: OFF: [Horsened] The Horses Rundown (23 Apr 2023)
On Sun, 2023-04-23 at 15:45 -0500, secretsnail9 via agora-official wrote: > DOLLARIES AND HOOVES (self-ratifies) > = > > Entity Dollaries Hooves > - -- > ais523 2 8 I bet 2 dollaries on Destructor by paying a fee of 2 dollaries. -- ais523
BUS: (@Horsened) Preparation
I gain 5 dollaries by paying a fee of 3 hooves. -- snail
BUS: (@Horsened) [Motivation] The horses Gallop!
I motivate the horses: The galloper is Alexia and the random number choice is 3. (Alexia's current pulls are Destructor and Nacho.) -- snail
BUS: (@Stonemason, @Herald) Potato Theft
I wield the soul stone, specifying the hot potato stone. (nix gets the soul stone, i get the hot potato stone) I wield the hot potato stone, specifying Yachay. (This transfers it to em and gains me 8 radiance.) I reach for the jockey stone. -- snail
BUS: Re: OFF: [Promotor] Distribution of Propositions 8956-8959
8956 FOR - My proposal 8957 FOR - My proposal 8958 I was going to write a big conditional for this but I'm just not sure how to do that right now, so PRESENT for now. 8959 FOR - It's not great but it's a net improvement on what we got right now imo. Will update the spreadsheet when I can, just wanted to pop these into the ballot box On Saturday, April 22, 2023, secretsnail9 via agora-official < agora-offic...@agoranomic.org> wrote: > PROMOTOR'S REPORT AS OF RIGHT NOW > > If you vote on a proposal, please edit this spreadsheet with your votes: > > https://docs.google.com/spreadsheets/d/1F39OHtBlZlQ8XVccqKCFtP- > DPuHz4wPnujxbxkCN3LI/edit?usp=sharing > > I hereby distribute each listed proposal, initiating a referendum on it, > and removing it from the proposal pool. For this decision, the vote > collector > is the Assessor, the quorum is 4, the voting method is AI-majority, and the > valid options are FOR and AGAINST (PRESENT is also a valid vote, as are > conditional votes). > > > ID Author(s) AITitle > > --- > 8956~ Yachay 1.0 Unradiance > 8957~ Yachay 1.0 Unradiance v2 > 8958~ Murphy, nix 2.0 Taken for Granite > 8959~ ais523 1.5 Noncompetitive Radiance > > > The proposal pool contains the following proposals: > > ID Author(s) AITitle > > --- > > > > > > Legend: * : Democratic proposal. > ~ : Ordinary proposal. > > The full text of the aforementioned proposal(s) is included below. Where > the information shown below differs from the information shown above, > the information shown above shall control. > > // > ID: 8956 > Title: Unradiance > Adoption Index: 1.0 > Author: Yachay > Co-author(s): > > Repeal Rule 2657 > > // > ID: 8957 > Title: Unradiance v2 > Adoption Index: 1.0 > Author: Yachay > Co-author(s): > > >From rule 2657, remove "* Being the author of a proposal that takes > effect, at the instant it finishes taking effect: 4 (must specify > proposal number)" > > // > ID: 8958 > Title: Taken for Granite > Adoption Index: 2.0 > Author: Murphy > Co-author(s): nix > > Amend Rule 2642 (Gathering Stones) by replacing "Stone Collector" > with "Stonemason". > > // > ID: 8959 > Title: Noncompetitive Radiance > Adoption Index: 1.5 > Author: ais523 > Co-author(s): > > In rule 2656, amend > {{{ > Upon a correct announcement from a player that eir radiance is 100 > or more (correctly specifying the amount), e wins the game. Then, > eir radiance is set to 0, and all other players' radiance are set > to half their current value rounded down. > }}} > to > {{{ > A player whose radiance is 100 or more CAN by announcement Become > Radiant, as long as e correctly specifies the amount of eir > Radiance in the same message. When a player Becomes Radiant, e > wins the game; and when a player wins the game by this mechanism, > eir Radiance is flipped to 0. > }}} > > [Removes the reset on radiance; see my recent these for arguments on > why I think this is beneficial. There are also two bugfixes: one that > handles the situation where a higher-powered rule blocks the win, and > one that prevents radiance wins being accidentally triggered by, e.g., > the Herald's report when the Herald has 100 radiance.] > > // > -- > snail >