Re: DIS: Re: BUS: quorum call
I'm visually impaired thank you very much On Dec 13, 2013 11:08 PM, "Ørjan Johansen" wrote: > On Fri, 13 Dec 2013, Max Schutz wrote: > > ok then this is me objecting to the whole darn prospect >> > > Did you not read what I wrote, or are you just being a jerk? > > Greetings, > Ørjan.
DIS: Re: BUS: quorum call
even though my name is not on this list I also object we are still just trying to get back up off the ground 2013/12/13 Nich Del Evans > nichdel > > > I object. > >
DIS: Re: OFF: [deputy IADoP] some unfinished non-business
I assume promoter On Dec 13, 2013 3:28 PM, "Kerim Aydin" wrote: > > > I deputize for the IADoP to initiate the Agoran Decisions to select the > holder of office of Government Waste. The vote collector is the > IADoP; the eligible voters are the active first-class players. > > The candidates and proposed salaries: >G.(1.0e+06 Yaks) >Sprocklem (1.0e+06 Yaks + 1 more Yak) >Roujo (1.0e+12 Yaks) >woggle(3.7e+01 Yaks and a turnip) > > > >
Re: DIS: Is this working?
I thought I was kicked off the list On Dec 12, 2013 4:21 PM, "Joe Stefek" wrote: > I got yours, and was wondering the same thing. > > --aperfectring > > > On Thu, Dec 12, 2013 at 1:19 PM, Benjamin Schultz < > ben.dov.schu...@gmail.com> wrote: > >> I haven't received emails from several listservs in a month, including >> Agora. I would hate it if GMail is preventing me from playing. >> >> OscarMeyr >> > >
Re: DIS: Re: BUS: I want in on some of this action
are there certain formats i need to use when doing this and don't just say read the rules visual impairement and asperger syndrome mix very interestingly On Thu, Aug 29, 2013 at 5:34 PM, Kerim Aydin wrote: > > > On Thu, 29 Aug 2013, Max Schutz wrote: > > I sit (I think that's what i do if i am interested in recieving ases) > > Yep. All you have to do now is wait. > > > >
Re: DIS: nommit challenges you to a game of chess!
wait explain how the deuce they are faster than us at proposals a nomic is a nomic is a nomic isn't it On Thu, Aug 29, 2013 at 2:26 PM, James Beirne wrote: > > On 2013-08-29 2:32 PM, "Benjamin Schultz" > wrote: > > > > I think it would be properly Agoran to have our move adopted by > proposal. Though we would need some mechanism to resolve simultaneous > proposals. > > > > -- > > OscarMeyr > > One potential problem with that would be if there was insufficient > interest to meet quorum. Also, proposals can take weeks to pass, whereas > nommit is unlikely to take more than a week for its moves. > > Though a proposal-like mechanism could work well and is what I was > originally envisioning. >
Re: DIS: nommit challenges you to a game of chess!
wait would we discuss aech move as a group before submission or is there just one player who makes those decisions On Thu, Aug 29, 2013 at 1:04 PM, James Beirne wrote: > C-walker and I have been discussing the possibility of a nommit-Agora > chess game as an initial attempt at internomic relations. Basically, each > nomic would have a (part of a) rule that looks like this: > > The nommit-Agora chess game is played between those two nomics. Each nomic > shall submit its move to the other within [time period] of receiving the > other's last move. The winner of the game is awarded the Internomic Chess > Trophy. > > Or something to that effect. Each nomic would have its own mechanism for > deciding moves. nommit will likely have an informal discussion to reach > consensus. C-walker suggested that Agora might wish to create an office. > > Anyway, nommit's been a bit slow lately, so I was hoping to propose > something to nommit soon. > > Thoughts? > > - Ienpw III, nommitian Outlander-Speaker >
DIS: Re: BUS: Judgement, CFJ 3387
I smell anarchy On Fri, Aug 16, 2013 at 7:54 PM, Alex Smith wrote: > I judge CFJ 3387 FALSE. I can't see a rule that would let you destroy a > promise you don't own by announcement, given that there wasn't notice > given at the appropriate time. > > -- > ais523 > >
Re: DIS: Re: BUS: Enter Minion Two
wait what the deuce what is with people who are already registered re-registering On Wed, Aug 14, 2013 at 4:55 PM, Kerim Aydin wrote: > > > On Wed, 14 Aug 2013, Ian O'Dea wrote: > > I register. I create the following persistent, revocable promise, > entitled "Moar Zombies!": Text: I act as specified by the > > casher in the cashing message. Cashing conditions: the casher is teucer, > and the specified action(s) are not ILLEGAL. > > Sock puppets should note create != submit. > > > >
DIS: Re: BUS: that reminds me
woggle layman's terms please On Wed, Aug 14, 2013 at 3:49 PM, woggle wrote: > On 8/14/13 10:48 , Charles Walker wrote: > > I register. I create the following persistent, revocable promise and > transfer it to Walker: > > > > Text: I act as specified by the casher in the cashing message. > > > > -- Sam > > > > I CFJ: The above-quoted message contained an R2170 claim that it was > published > by Walker, namely in the From: header. > I CFJ: The above-quoted message contained an R2170 claim that it was > published > by Sam, namely the text "-- Sam" in the message body. > > I hereby issue a public challenge of identity concerning "Sam" and > "Walker". > [This is intended to prevent future self-ratification under R2170.] > > - woggle >
DIS: Re: BUS: that reminds me
OK seriously if you weren't going to cfj i was going to On Wed, Aug 14, 2013 at 2:39 PM, Jonathan Rouillard < jonathan.rouill...@gmail.com> wrote: > On Wed, Aug 14, 2013 at 1:48 PM, Charles Walker > wrote: > > I register. I create the following persistent, revocable promise and > transfer it to Walker: > > > > Text: I act as specified by the casher in the cashing message. > > > > -- Sam > > I CFJ on the following, barring Walker: { Sam is a player. } > > Arguments: E is using the same email address as Walker. > > I submit the quoted message as evidence. > > I support and do so. > > ~ Roujo >
DIS: Re: BUS: that reminds me
wait what the deuce On Wed, Aug 14, 2013 at 1:48 PM, Charles Walker wrote: > I register. I create the following persistent, revocable promise and > transfer it to Walker: > > Text: I act as specified by the casher in the cashing message. > > -- Sam
Re: DIS: [Ambassador-at-Large] Note on nommit
well i heard something about being in multiple nomics and people using that to try and take over a nomic On Tue, Aug 13, 2013 at 2:52 PM, Jonathan Rouillard < jonathan.rouill...@gmail.com> wrote: > On Tue, Aug 13, 2013 at 2:48 PM, Craig Daniel wrote: > > Absolutely! Nothing wrong with it, any more than there's something wrong > > with playing two games of chess at once. > > > > Less, even, since outside of showing off it's considered polite to give > the > > one chess game you're in all your attention until it ends. > > > > > > On Tue, Aug 13, 2013 at 2:35 PM, Max Schutz > wrote: > >> > >> so we are allowed to be part of more than one nomic at once? > >> > >> > >> On Tue, Aug 13, 2013 at 2:09 PM, Charles Walker > >> wrote: > >>> > >>> nommit has gone into a convention. Seems like a good time to join. > >>> > >>> http://www.reddit.com/r/nommit/comments/1k8d78/new_game_convention/ > >> > >> > > > > Well, unless there's a rule in one of the Nomics that prevent you from > joining another. =P > > ~ Roujo >
Re: DIS: [Ambassador-at-Large] Note on nommit
so we are allowed to be part of more than one nomic at once? On Tue, Aug 13, 2013 at 2:09 PM, Charles Walker wrote: > nommit has gone into a convention. Seems like a good time to join. > > http://www.reddit.com/r/nommit/comments/1k8d78/new_game_convention/ >
DIS: agoran language
i am just curious and i don't there was EVER an explanation given but i see e in liue he almost like pirate language i am just wondering if those dialects are like designated agoran language
DIS: Re: BUS: Re: OFF: [Possibly Registrar] Census
wait we have to re-register again On Tue, Aug 6, 2013 at 8:16 PM, Alex Smith wrote: > On Tue, 2013-08-06 at 20:14 -0400, Sean Hunt wrote: > > I register. > > I also register, on the very remote chance that this actually does > anything. > > -- > ais523 > >
Re: DIS: Re: BUS: posture
i realize craig this is the response to ambiguity but it seemed like a straight forward move so to speak On Tue, Aug 6, 2013 at 7:00 PM, Charles Walker wrote: > On 6 August 2013 23:55, Craig Daniel wrote: > > On Tue, Aug 6, 2013 at 6:51 PM, Max Schutz > wrote: > >> wait why are you cfj'ing this > > > > Because that is the customary way of resolving matters of ambiguity. > > And because it's fun! > > For some people. >
DIS: Re: BUS: posture
wait why are you cfj'ing this On Tue, Aug 6, 2013 at 6:43 PM, Charles Walker wrote: > On 6 August 2013 22:58, omd wrote: > > On Tue, Aug 6, 2013 at 5:28 PM, Sean Hunt > wrote: > >> I lean. > >> > >> (on comex) > > > > I get knocked down. But I get up again. > > CFJ: omd changed eir posture in the above message. >
DIS: Re: BUS: posture
oh jeez comex you just had to make a reference to tub thumping On Tue, Aug 6, 2013 at 5:58 PM, omd wrote: > On Tue, Aug 6, 2013 at 5:28 PM, Sean Hunt > wrote: > > I lean. > > > > (on comex) > > I get knocked down. But I get up again. >
Re: DIS: Proto: Helpfulness
it's good btw did you get my critiquing on your beginners guide On Tue, Aug 6, 2013 at 5:20 PM, Charles Walker wrote: > I'd also appreciate any comments on this, which is obviously related > to the "Players' Guide" post. H. Rulekeepor, Max Schutz, what do you > think of the ruleset formats? > > Helpfulness > AI 1 > PF 40 > > Append to Rule 1681 (The Logical Rulesets): > > The Helpful Logical Ruleset (HLR) is a format of the ruleset and > part of the Rulekeepor's monthly report. In this format, rules > are assigned to categories and ordered within categories in a > way intended to be helpful to new players. For example, rules > defining gameplay and commom game actions ought to be placed > earlier in the HLR, and rules containing high level definitions > and definitions only of interest to officers ought to be placed > later in the HLR. HLR categories may also take into account the > different areas of the game e.g. the economy, the judicial > system, proposals. > > Each rule in the HLR shall be annotated to explain its meaning > and purpose to new players using as few rules-defined terms as > possible and explaining rules-defined terms when they are used. > The Rulekeepor may amend these annotations as e sees fit; e > SHALL update them each month to ensure that they are true, > accurate and not misleading. > > The Rulekeepor SHALL also maintain a format known as the > Semantic Logical Ruleset (SeLR). The SeLR shall be in a > screen-reader-friendly format, include hyperlinks from terms to > the rules which define them and the annotation of each rule > shall include hyperlinks to related rules. The Rulekeepor need > not publish this format each month: it suffices to publish > information which allows each player to access a copy of it. > > In a timely fashion after a person registers, the Rulekeepor > SHALL send em copies of each ruleset format, or send em > information allowing em to access them. > > [ You may wish to refer to http://agora.qoid.us/alr.txt for the > general idea with the categories, > and http://agora.qoid.us/current_flr.php and > http://pastebin.com/uZbBNj8d for the idea with links. ] > > Enact a Rule with the following text: > > The Helpor is an office. Its holder is responsible for helping > new players get the hang of Agora. > > The FAQ, the Players' Guide and the Glossary are documents and > part of the Helpor's monthly report. The Helpor may amend them > as e sees fit; other players CAN instruct the Helpor to make a > specified amendment without objection. The Helpor SHALL ensure > that these documents contain accurate and up-to-date information > and are clear and readable. > > In a timely fashion after a first-class person (the newbie) > registers the Helpor SHALL: > - send a public message welcoming the newbie to Agora, > - send the newbie copies of the FAQ, the Players' Guide and the > Glossary, and > - offer to answer any questions the newbie might have about > Agora, or refer em to a player who can. > > Amend Rule 2143 (Official Reports and Duties) by appending: > > If an officer maintains an online copy of eir report, then e > SHALL publish the URI of this copy along with each report. >
Re: DIS: Proto: newbie friendliness
all i have to say on that is FINALLY On Tue, Aug 6, 2013 at 12:31 PM, Craig Daniel wrote: > On Tue, Aug 6, 2013 at 12:05 PM, Charles Walker > wrote: > > On 6 August 2013 16:57, Craig Daniel wrote: > >> The Tutor is an office whose holdor is responsible for maintaining the > >> Tutorial. The Tutor CAN edit the Tutorial at any time, and SHOULD do > >> so as necessary to keep it current and accurate. The Tutor also SHALL > >> make sure the current text of the Tutorial is easy for prospective > >> players to find. > >> > >> The Tutorial is a document which describes, in plain language, the > >> mechanics it is necessary to know to start playing Agora. This > >> document SHOULD emphasize how to start participating meaningfully > >> before you've learned all the fiddly bits, SHOULD cite rule numbers to > >> look up the details of things it explains, and SHOULD cover, at a > >> minimum, how to call for judgement and what that's for, how to vote on > >> Agoran Decisions, when objections and support are relevant, and what > >> subgames exist and where in the ruleset to find them. It SHOULD also > >> be as concise as is reasonable. > >> > >> Thoughts? > > > > As I said in irc, I'm actually writing this document at the moment, > > along with an FAQ and a Glossary. The proto also includes a friendly > > ruleset format. > > Yep. It's a very natural implementation of concepts being discussed in > the Ambassador's survey thread, and I'm glad to see I'm not the only > one interested in making it happen - and I'm quite glad that somebody > competent to actually do it is already working on it. (I think I could > probably write about a third of the relevant documents, but haven't > payed close enough attention to Agora recently enough to get the rest > right.) > > - teucer >
Re: BUS: Re: DIS: Re: OFF: [CotC] CFJ 3381 assigned to ais523
ok we can attack this from either side and still arrive at the same conclusion though you have to admit that timing of moves is a key element of gaming On Tue, Aug 6, 2013 at 1:28 AM, Tanner Swett wrote: > The thing is, though, Fool doesn't really have a plan. E created the > promises and then (allegedly) deregistered everyone else; now it doesn't > matter what happens to the promises, because Fool's already finished. > > The fact that destroying one promise changes matters with regards to the > other promise also doesn't really matter; the question is whether each > promise could be destroyed right now, not whether each promise could be > destroyed after the other one I'd destroyed. > > -Machiavelli
Re: DIS: Re: OFF: [CotC] CFJ 3381 assigned to ais523
I was looking at it more like a stack than a circle but then again stack is more of a magic the gathering thing though it does work in this case On Tue, Aug 6, 2013 at 1:21 AM, Tanner Swett wrote: > Alternative, far shorter argument for TRUE: Fool's alleged conditions were > circular and therefore meaningless. > > –Machiavelli, whose dash seems to be rather short at the moment
Re: DIS: Re: BUS: speak your mind
i mean insane in terms of readability On Mon, Aug 5, 2013 at 1:45 AM, Max Schutz wrote: > > > On Mon, Aug 5, 2013 at 1:00 AM, Craig Daniel wrote: > >> On Mon, Aug 5, 2013 at 12:46 AM, Max Schutz >> wrote: >> > as long as that rule set becomes more accessible in its current state >> and >> > length it is borderline insane >> >> Agora has a long history of being borderline insane. >> >> (This in contrast to B, where there was nothing borderline about it.) >> > >
Re: DIS: Re: BUS: speak your mind
On Mon, Aug 5, 2013 at 1:00 AM, Craig Daniel wrote: > On Mon, Aug 5, 2013 at 12:46 AM, Max Schutz > wrote: > > as long as that rule set becomes more accessible in its current state and > > length it is borderline insane > > Agora has a long history of being borderline insane. > > (This in contrast to B, where there was nothing borderline about it.) >
Re: DIS: Re: BUS: speak your mind
as long as that rule set becomes more accessible in its current state and length it is borderline insane On Mon, Aug 5, 2013 at 12:30 AM, omd wrote: > On Mon, Aug 5, 2013 at 12:13 AM, Max Schutz > wrote: > > I submit the following proposal > > > > title: Speak your mind Power: 2 > > > > text: in addition to the full and short logical ruleset there SHALL be a > > spoken logical ruleset to balance the game for those who may come into it > > with a visual impairement or other print disability > > I think it would be too much to expect the Rulekeepor to volunteer to > maintain a spoken version of the entire ruleset and rerecord whenever > any rule changes, though I could be wrong. > > (On IRC, ais523 suggests making the markup of the ruleset more > semantic and thus screen reader friendly. I think it would be a good > idea to work on this, if only because of mobile devices not handling > giant ASCII documents well and the possibility of reading the ruleset > in a variable width font.) >
Re: DIS: Re: BUS: Re: OFF: [Promotor] Distribution of Proposals 7548-7564
CURSE YOU GMAIL On Mon, Aug 5, 2013 at 12:07 AM, Alex Smith wrote: > On Mon, 2013-08-05 at 00:04 -0400, Max Schutz wrote: > > on 7564 Present > > 7563 FOR > > 7561 AGAINST > > and if i am doing this wrong please let me know > > You sent your votes to agora-discussion; you need to send them to > agora-business for them to count. Apart from that, you're doing it > right. > > -- > ais523 > >
DIS: Re: BUS: Re: OFF: [Promotor] Distribution of Proposals 7548-7564
on 7564 Present 7563 FOR 7561 AGAINST and if i am doing this wrong please let me know On Sun, Aug 4, 2013 at 11:32 PM, Alex Smith wrote: > On Mon, 2013-07-29 at 23:02 -0400, omd wrote: > > NUM AI PF C AUTHOR TITLE > I vote as follows: > > 7548 10 O Ienpw IIIStandardized election days > AGAINST, time periods measured in months are poorly defined > > 7549 2 25 O Walker Recruitment Sanity > PRESENT, I don't see what this fixes > > 7550 30 O omd Democratic Democracy Only > AGAINST, mostly because it makes democratization harder and omd > submitted it > > 7551 20 O omd Ministry fix and buff > FOR > > 7552 20 O omd Freshdated > FOR > > 7553 3 20 O omd Remove useless vote protection > AGAINST > > 7554 30 O omd Trading card cleanup > AGAINST > > 7555 3 65 O omd Self-ratification, victory, office changes > FOR (the victory changes are interesting, that's basically how BlogNomic > works; also I'm not entirely sure why we need the proposal pool to > self-ratify, but I guess it doesn't hurt) > > 7556 10 O omd Kirby I > AGAINST > > 7557 10 O omd too extraordinary > AGAINST; this is the sort of thing that we'd need only in specific > circumstances, and we can just re-enact it if that happens > > 7558 3 30 O Walker Walker's excellent* Agoran red-tape > > .. removal proposal** > AGAINST > > 7559 3 30 O Walker humbug > AGAINST; holiday gameplay is fun, so it's nice to have it at a time when > people are active (yes, I know this is the opposite of what it looks > like the rule is for) > > 7561 10 O Machiavelli 沖縄の線の修理 > PRESENT > > 7563 10 O omd Clarify inaccuracy ban > FOR > > 7564 30 O omd The Logic that Never Was > PRESENT; the logical requirement is good, but the first part of this > seems to disallow scams altogether > > -- > ais523 > >
Re: DIS: Ambassador's Survey - Your Chance To Win Great Prizes!
what if for promotion we did a nomic google hangout to raise awareness of it On Sat, Aug 3, 2013 at 10:37 PM, Jonathan Rouillard < jonathan.rouill...@gmail.com> wrote: > On Sat, Aug 3, 2013 at 4:25 PM, Tanner Swett wrote: > > (By the way, is the source code for the CotC site publicly available > somewhere?) > > It is. It's how I got the site running when I became CotC, and I've > followed in kind. > > DB dump: http://cotc.psychose.ca/db_dump.tar.gz > Site dump: http://cotc.psychose.ca/site_dump.tar.gz > > Both are nightly dumps, which occur at about 03:00 EDT. > > ~ Roujo >
Re: DIS: Re: BUS: Judgement in R. v. everyone but Fool, CFJ 3381
alright through what rule/protocol did fool claim the game On Sat, Aug 3, 2013 at 7:34 PM, Elliott Hird < penguinoftheg...@googlemail.com> wrote: > On 4 August 2013 00:22, Fool wrote: > > This danger doesn't even sound plausible to me. Everyone's confused and > goes > > home, and never comes back? I doubt it. > > More likely is that everyone gets sick of you acquiring and > maintaining your dictatorship in ways that go quite strongly against > tradition in terms of the limitations of scams (especially dictatorial > ones) and the spirit of the game, and stop fighting it. >
DIS: Re: BUS: Judgement in R. v. everyone but Fool, CFJ 3381
if this gets my name off that list of guilty then i support it too this is insane On Fri, Aug 2, 2013 at 9:43 PM, Elliott Hird < penguinoftheg...@googlemail.com> wrote: > On 3 August 2013 02:32, Alex Smith wrote: > > I intend, with 2 support, to appeal this judgement using the mechanism > > in rule 911. > > I support. >
DIS: Re: BUS: Judgement in R. v. everyone but Fool, CFJ 3381
I appeal my own case on the grounds that I HAVE NO FREAKING IDEA WHAT'S GOING ON despite me being an elder On Fri, Aug 2, 2013 at 9:32 PM, Alex Smith wrote: > On Fri, 2013-08-02 at 21:25 -0400, Fool wrote: > > HER FELINE MAJESTY DAVY I > > versus > > ais523, arkestra, ehird, FKA441344, FSX, G., Henri, Ienpw_III, Kolja, > > Lindar, Machiavelli, Max Schutz, omd, OscarMeyr, Pavitra, Roujo, > > scshunt, Sgeo, Tomas, Turiski, Walker, Wes, woggle, Wooble, and Yally. > > I intend, with 2 support, to appeal this judgement using the mechanism > in rule 911. > > Because this is appears to be a criminal case from the formatting, I > appeal this judgement using the mechanism in rule 2277. > > -- > ais523 > >
Re: DIS: Ambassador's Survey - Your Chance To Win Great Prizes!
as far as advertising for me goes my best methods are on the radio since i am an internet radio DJ. as far as getting and retaining players the ruleset has atleast for me proven to be rather wordy and the concept is a bit confusing the best way is to present a straight forward ruleset for those who don't like reading through fluff and jargon same rules just without the fluff On Fri, Aug 2, 2013 at 5:08 PM, Charles Walker wrote: > The Ambassador-at-Large intends to unofficially deputise for the Envoy > to complete that office's duties, which are to advertise Agora in > appropriate non-Agoran public fora. But first, I thought I'd gather > some opinions and ask questions about related topics. > > As part of eir continual stakeholder experience improvement programme, > you are invited to take part in the following 10 minute survey. It's > your chance to win one of three great prizes! One lucky winner will be > selected from the responses to win an amazing Y50 cash prize! And two > runners-up will receive Y20 each. So take the opportunity to answer > the following questions. Come on, it's not like you're a player any > more, so what better have you got to do? > > - What is your general view of advertising Agora? > - Where is it appropriate to advertise Agora? What kind of fora? Any > specific sites? > - What kind of things would you say in a message to possible recruits? > - Why is Agora so terrible at gaining new players? And why is Agora so > terrible at retaining players? > - What can Agora do to improve its record at both of the above? > - Would you support defining an FAQ document in the rules, to be > tracked by some officer, which would be sent to each new player? > - What about a newbie friendly ruleset format, with the rules defining > gameplay at the start and abstract definitions further back? (Take a > look at this http://agora.qoid.us/alr.txt) > - What would you think of a newbie "tutorial" system? E.g. The > Promotor helps each new player write a proposal, the Assessor > encourages them to vote, etc. within the first month of them > registering. > - What about a "mentor" system, where each newbie is assigned an Elder > to show them the ropes? The mentor could get an economic bonus for > each month the newbie is still an active player. > - Do you have any more suggestions or comments about recruiting and > retaining new players? > > Here ends the survey. Thank you for your time! The results of the > prize draw will be announced two weeks from today. >
Re: DIS: Re: BUS: Re: OFF: [Promotor] Distribution of Proposals 7548-7564
ok i must know less about nomic than i thought i didn't know there was a correct and incorrect vote On Thu, Aug 1, 2013 at 4:43 PM, Charles Walker wrote: > On 1 Aug 2013 19:35, "Max Schutz" wrote: > > > > I need a little more intel on the red tape humbug and kirby proposal > > FOR, AGAINST and AGAINST respectively. There's a trick where you convert > the proposal text into a folded string which shows you the correct vote. > I'll show you sometime. >
DIS: Re: BUS: Re: OFF: [Promotor] Distribution of Proposals 7548-7564
I need a little more intel on the red tape humbug and kirby proposal On Thu, Aug 1, 2013 at 2:31 PM, Tanner Swett wrote: > I vote: > > > 7548 10 O Ienpw IIIStandardized election days > FOR (this is unambiguous enough for my taste) > > > 7549 2 25 O Walker Recruitment Sanity > FOR > > > 7550 30 O omd Democratic Democracy Only > PRESENT > > > 7551 20 O omd Ministry fix and buff > FOR (there is no "Rule 412 (Government)", but this reference is clearly > unambiguous) > > > 7552 20 O omd Freshdated > FOR > > > 7553 3 20 O omd Remove useless vote protection > PRESENT > > > 7554 30 O omd Trading card cleanup > FOR > > > 7555 3 65 O omd Self-ratification, victory, office changes > NO VOTE > > > 7556 10 O omd Kirby I > AGAINST > > > 7557 10 O omd too extraordinary > PRESENT > > > 7558 3 30 O Walker Walker's excellent* Agoran red-tape > > .. removal proposal** > FOR > > > 7559 3 30 O Walker humbug > PRESENT > > > 7561 10 O Machiavelli 沖縄の線の修理 > FOR > > > 7563 10 O omd Clarify inaccuracy ban > FOR > > > 7564 30 O omd The Logic that Never Was > AGAINST > > ―Machiavelli
DIS: Re: BUS: A Criminal Case
on the grounds that i am understanding correctly I do favor this case On Thu, Aug 1, 2013 at 11:05 AM, Benjamin Schultz wrote: > On Wed, Jul 31, 2013 at 11:45 PM, Sean Hunt > wrote: > >> I submit a criminal case, barring the Serious Party, alleging that >> Fool violated Rule 101 by failing to treat Agora right good forever, >> by purporting to deregister all other players and subsequently lock >> them out of the game. >> >> -scshunt >> > > I favor this case. > > -- > OscarMeyr
DIS: Re: BUS: A Criminal Case
sorry for being a pain but in lamens terms he tried to have us all deregistered and kicked is that it sorry my learning disability makes it a pain when there are a lot of words surrpounding a point On Wed, Jul 31, 2013 at 11:45 PM, Sean Hunt wrote: > I submit a criminal case, barring the Serious Party, alleging that > Fool violated Rule 101 by failing to treat Agora right good forever, > by purporting to deregister all other players and subsequently lock > them out of the game. > > -scshunt >
DIS: Re: BUS: May as well REALLY settle this
please explain how fool is not a player 1. he is a living entity 2. he is capable of coherent english 3. he did register(I think) On Wed, Jul 31, 2013 at 11:47 AM, John Smith wrote: > If I register between now and when the intent expires, and the CfJ > assignment is late, I can assign the case to myself without being CotC. > This is important if e.g. everyone else who's paying attention is either > barred or unable to register due to having been non-passively deregistered. > > This would in turn allow me to give the case a judgment identical to the > one given by the person who would be assigned to it if the purported > deregistration did not succeed. > > Of course, I would very much prefer not to register. But if it saves all > the players a few weeks of sitting around before resolving the controversy, > I might do so. > > Incidentally, this situation is an excellent argument for keeping Rule > 101(ii) around. > > > > > - Original Message - > > From: Fool > > To: agora-busin...@agoranomic.org > > Cc: > > Sent: Monday, July 29, 2013 4:49 PM > > Subject: Re: BUS: May as well REALLY settle this > > > > On 29/07/2013 5:41 PM, John Smith wrote: > >> In case of emergency: > >> > >> I intend to deputize for the CotC to assign this CfJ. > >> I intend to deputize for the CotC to rotate the bench. > >> > > > > Fails. You need to be a player to deputize. (And you weren't even a > > player before this as I recall.) > > >
Re: DIS: Re: OFF: [IADoP] Herald Election
since the census says i am inactive ibecome active again and do i just vote here or is there a bizzare procedure to voting On Tue, Jul 2, 2013 at 8:49 AM, Ed Murphy wrote: > Walker wrote: > > > On 2 July 2013 13:10, Ed Murphy wrote: > >> scshunt wrote: >>> I hereby initiate the Agoran Decision to select the Herald. The candidates are scshunt and G., each with Proposed Salary 100. The valid options are the candidates, the eligible voters are the active players, and the vote collector is the IADoP. Voting is open for one week. >>> >>> >>> Thought I self-nominated for this. Are nominations now ineffective >>> without a proposed salary? (Really need to get caught up again.) >>> >> >> I think it failed simply because you were inactive at the time. It's >> fine to nominate without a proposed salary, it just gets set to some >> default value (which is 100 at the moment, but I thought I had >> proposed to make it the current salary of the office). >> > > I thought I'd become active first, too. Oh well. > >
Re: DIS: Ambassador Abuse
sounds kinda bizzarre On Mon, Jul 1, 2013 at 9:01 PM, Kerim Aydin wrote: > > > Agora XX was its own nomic that ran on the Agora discussion list > for the past couple weeks. It's over now. > > Ambassador abuse is (in theory) also its own nomic, which was > created for the purpose of trying to scam something in Agora. > > -G. > > On Mon, 1 Jul 2013, Max Schutz wrote: > > > wait now i am confused is agora xx its own nomic as is ambassador abuse > or are they subdivisions of that thing we > > know as agora > > > > > > On Mon, Jul 1, 2013 at 8:41 PM, Kerim Aydin > wrote: > > > > > > > > On Mon, 1 Jul 2013, Sgeo wrote: > > > A communication to Ambassador Abuse: I change rule 5 to read > 'Ambabusese is a strange language: If > > Agora would > > > interpret the Ambabusese as transferring or awarding a number of > Yaks, but failing to transfer or > > award Yaks such > > > that both Sgeo and woggle gain at least 3000 Yaks in the week, > the Ambabusese meaning is, translated > > to English, "I > > > am the ambassador of Agora nomic".' > > > > There is some precedent of sorts in CFJ 1290, in which a contest tried > > to mousetrap players into becoming members by attempting to re-define > > certain types of communication as announcements to join (in the > > 'language' of the contest). -G. > > > > > > > > > > > > >
Re: DIS: Ambassador Abuse
wait now i am confused is agora xx its own nomic as is ambassador abuse or are they subdivisions of that thing we know as agora On Mon, Jul 1, 2013 at 8:41 PM, Kerim Aydin wrote: > > > > On Mon, 1 Jul 2013, Sgeo wrote: > > A communication to Ambassador Abuse: I change rule 5 to read 'Ambabusese > is a strange language: If Agora would > > interpret the Ambabusese as transferring or awarding a number of Yaks, > but failing to transfer or award Yaks such > > that both Sgeo and woggle gain at least 3000 Yaks in the week, the > Ambabusese meaning is, translated to English, "I > > am the ambassador of Agora nomic".' > > There is some precedent of sorts in CFJ 1290, in which a contest tried > to mousetrap players into becoming members by attempting to re-define > certain types of communication as announcements to join (in the > 'language' of the contest). -G. > > > >
DIS: Re: BUS: Naughtiness (part 1)
someone please clarify this i thought it said you CAN taunt the police or maybe i am just not understanding naughtiness as a whole On Wed, May 29, 2013 at 12:47 PM, John Smith wrote: > I initiate a criminal CfJ accusing Bucky of committing the class-3 crime > of Naughtiness (violating Rule 2356) when he sent the message whose body > was "I taunt the police, specifying 3." on June 22nd, 2013. > > Prosecutor's Arguments: The described action is clearly a violation of the > specified rule. > > Defendent's Arguments: This should trivially be "NOT GUILTY" because the > alleged act did not happen within 30 days prior to the initiation of the > case. > > > Also, for good measure, I CfJ (inquiry barring omd) on "". This message > successfully initiated a criminal CfJ. > > Evidence is earlier in the message. > >
Re: DIS: Re: OFF: [Ambassador-at-Large] News from Foreign Nations
hilariously enough i saw both of those things on reddit On Sat, Apr 27, 2013 at 12:10 AM, Jonathan Rouillard < jonathan.rouill...@gmail.com> wrote: > Yeah, and I had to defend Agora on that matter when OmNomNomic's > Inquisitor started to question me on our "beligerent" attitude during > that period. It was most pleasant. > > Well, he also questionned me on why Agora had a distinct lack of hats, > so take from that what you will. =P > > ~ Roujo > > On Fri, Apr 26, 2013 at 10:34 PM, Kerim Aydin > wrote: > > > > > > > > On Fri, 26 Apr 2013, Max Schutz wrote: > >> I am just curious what would set a nomic to "hostile > > > > Sometimes a nomic will mass register in another nomic and attempt to > > take it over (our Elders rule is meant to defend against that). Most > > recently - maybe a year ago? -an Agoran contingent attempted to invade > > BlogNomic that way. > > > > >
DIS: Re: OFF: [Ambassador-at-Large] News from Foreign Nations
I am just curious what would set a nomic to "hostile On Fri, Apr 26, 2013 at 4:57 PM, Jonathan Rouillard < jonathan.rouill...@gmail.com> wrote: > > AMBASSADOR-AT-LARGE Recognition-of-Nomics Report > > Nomic | Recognition | Since... > +-+-- > BlogNomic | Neutral | 26 Aug 12 > DeepNomic | Friendly| 25 Apr 13 > OmNomNomic | Neutral | 25 Apr 13 > B Nomic| Abandoned | 25 Apr 13 > > All other Nomics are Unknown. > > Possible values are: > Unknown (default), Protected, Friendly, > Neutral, Sanctionned, Hostile and Abandoned. > > Latest News: > 25 Apr 13 - BlogNomic's players are split as to their reaction > towards Agora's recognition. > 25 Apr 13 - OmNomNomic's players, however, is happy about it > and are looking forward to a continuing > relationship. > > > ~ Roujo, Ambassador-at-Large >
Re: DIS: Re: BUS: Wibster's
the paradox here seems to be if it already has a definition how can it not be defined On Fri, Apr 19, 2013 at 9:08 AM, Jonathan Rouillard < jonathan.rouill...@gmail.com> wrote: > On Thu, Apr 18, 2013 at 10:45 PM, Max Schutz > wrote: > > isn't that statement paradoxical in nature > > > > Yes. Yes is it. > > I call a CfJ on the following statement: "AGAINT should never, by > definition, be precisely defined". > I call a CfJ on the following statement: "The statement 'AGAINT should > never, by definition, be precisely defined' is paradoxical in nature". > I call a CfJ on the following statement: "MALFORMED". > I dance a powerful dance. > > ~ Roujo >
DIS: Re: BUS: Wibster's
isn't that statement paradoxical in nature On Thu, Apr 18, 2013 at 3:08 PM, Elliott Hird < penguinoftheg...@googlemail.com> wrote: > I object, because AGAINT should never, by definition, be precisely defined. >
DIS: Re: BUS: mrr
alright i never understood this i see you have "eir" in lieu of their and i have seen similar things like this in the rules is there some odd agoran language i don't know about On Thu, Apr 11, 2013 at 11:22 PM, Sean Hunt wrote: > I intend to deputize for IADoP to publish eir report. > > -scshunt >
DIS: Re: BUS: More potential escalations.
there is probably something i missed in the rules but i did not know a rule could become a golem On Wed, Apr 10, 2013 at 1:19 AM, Sean Hunt wrote: > I cause Rule 2380 to cause Rule 2361 to become a Slave Golem. > > I CFJ { Rule 2361 is a Slave Golem. } > > If Rule 2361 is a Slave Golem, I cause Rule 2380 to transfer it from the > LFD to me. > > Arguments: > > The only reason I can think of that this would fail is if being a Golem or > not being a Golem is a substantive aspect of the Rule. I'm torn as to > whether or not this is the case. On the one hand, it does change the way > that the Rule would work, but on the other hand, it does not actually alter > the way that the Rule functions; it only alters the way that other Rules > apply to it---and certainly, affecting how rules interact is not a direct > aspect of power security, or else Agoran satisfaction would not work. > Therefore, I submit that since golem-ness is not, directly, a part of the > functioning of a Rule, it should not be considered a substantive aspect, > and Rule 2361 is a Slave Golem. > > I intend, with notice, to cause Rule 2380 to append to itself the text: "A > Rule CAN, by announcement, cause an arbitrary Rule Change." > > > I intend, with notice, to cause Rule 2380 to append to itself the text: > "Rule 2140 is an entity." > I intend, with notice, to cause Rule 2380 to remove from itself the text: > "Rule 2140 is an entity." > I intend, with notice, to cause Rule 2380 to enact a rule with power 3 and > text identical to the current text of Rule 2140. > > -scshunt >
Re: DIS: Re: BUS: Proposals
well in the case of recycling i am not sure what a parent title is nor am i sure of how a title in end of itself can be a handicap On Tue, Apr 9, 2013 at 2:15 AM, Tanner Swett wrote: > On Tue, Apr 9, 2013 at 1:19 AM, Max Schutz wrote: > > i request clarification on ministry listen to the speaker and recycling > > please > > The wording is quite clear, in my opinion, so I'm not sure how I could > offer clarification besides simply quoting the definitions of some of > the terms used. Unless you're asking for the definitions of all of the > terms "person", "CAN", "by announcement", "Patent Title", "Bear", > "revoke", "award", "Win the Game", "in a timely fashion", "imposed", > "office", "holder", "Assumption", and "elected", you're going to have > to ask a more specific question. > > —Machiavelli >
DIS: Re: BUS: Proposal
sean if you weren't going to say something i was lol On Tue, Apr 9, 2013 at 1:22 AM, Sean Hunt wrote: > On Mon, Apr 8, 2013 at 11:24 PM, omd wrote: > >> Proposal: Democratic Unilateralism >> >> Amend Rule 2380 (Richard Potato Boat) to read: >> >> The Dictator is an elected office. If the Assumption of the >> Dictator is ever Assumed, it is flipped to Postulated. >> >> The Dictator CAN, by announcement, cause this rule to perform a >> specified Rule Change. The Dictator CAN, by announcement, cause >> a proposal to take effect. The Dictator CAN, by announcement, >> cause this Rule to perform an arbitrary change to the gamestate. >> >> > I cause Rule 2380 to amend the quoted proposal to read "Not a chance." > > -scshunt >
DIS: Re: BUS: Proposals
i request clarification on ministry listen to the speaker and recycling please On Tue, Apr 9, 2013 at 1:07 AM, Tanner Swett wrote: > I submit a proposal, titled "Recycling": > > Enact a rule, titled "Recycling": > > Any person CAN, by announcement, Recycle a Patent Title e Bears, > unless the Patent Title is a Handicap. When this happens, e > CAN, by announcement, in the same message, revoke that Patent > Title from emself and award emself the Patent Title Recycler. > > To the last paragraph of Rule 2387 "Ribbons", append the sentence > "Renascent is a Handicap." > > {}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{} > > I submit a proposal with AI 2, titled "Ministry": > > Amend Rule 103 "The Speaker" to read as follows: > > Whenever a person Wins the Game, e CAN, in a timely fashion, > award emself the Patent Title Minister. > > Speaker is an imposed office. Any Minister CAN, by > announcement, take the office of Speaker; this causes the Patent > Title Minister to be revoked from em. > > {}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{} > > I submit a proposal with AI 2, titled "Listen to the Speaker": > > Enact a rule with power 2, titled "Listen to the Speaker": > > The Speaker CAN make emself the holder of an elected office by > announcement. The Speaker CAN flip the Assumption of an elected > office by announcement. > > {}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{} > > I submit a proposal with AI 3, titled "Sticky Gerontocracy": > > In Rule 2357 "Wisdom of the Elders", amend the list item "Any Elder > CAN, with 2 Elder Support, set the Chamber of an entity to > Gerontocratic" to read "Any Elder CAN, with 2 Elder Support, set the > Chamber of an entity to Gerontocratic. Rules to the contrary > notwithstanding, if the Chamber of an entity is Gerontocratic, then > its chamber CANNOT be changed." > > {}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{} > > I submit a proposal with AI 2, titled "People don't use these": > > Repeal Rule 2375 "Plutocratic Chamber" and Rule 2377 "Aerocratic > Chamber". > > {}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{} > > I submit a proposal with AI 3, titled "Making things a little more > ordinary": > > In Rule 2350 "Proposals", remove the list item "A Chamber." To the > paragraph beginning "Creating a proposal adds it to the Proposal > Pool", append the sentence "The Chamber of a proposal is initially > Ordinary if its adoption index is less than 2, and Democratic > otherwise." > > {}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{} > > —Machiavelli >
Re: DIS: Re: BUS: Proposal
ewww On Tue, Apr 9, 2013 at 12:24 AM, Tanner Swett wrote: > On Tue, Apr 9, 2013 at 12:21 AM, Max Schutz > wrote: > > let me see if i understand this with this rule in effect the dictator can > > pretty much do as he pleases to the rules > > That would be true, except that this rule has a Power of 1, meaning it > can't alter any object that has a Power greater than 1. The Dictator > could potentially cause significant damage to the game, but probably > not actually destroy it. > > —Machiavelli >
DIS: Re: BUS: Proposal
let me see if i understand this with this rule in effect the dictator can pretty much do as he pleases to the rules On Mon, Apr 8, 2013 at 11:24 PM, omd wrote: > Proposal: Democratic Unilateralism > > Amend Rule 2380 (Richard Potato Boat) to read: > > The Dictator is an elected office. If the Assumption of the > Dictator is ever Assumed, it is flipped to Postulated. > > The Dictator CAN, by announcement, cause this rule to perform a > specified Rule Change. The Dictator CAN, by announcement, cause > a proposal to take effect. The Dictator CAN, by announcement, > cause this Rule to perform an arbitrary change to the gamestate. > >
Re: DIS: clarification
I only raised the question because every game i have discussed on my podcast has phases and steps and things like that On Mon, Apr 8, 2013 at 11:56 PM, Tanner Swett wrote: > On Mon, Apr 8, 2013 at 11:11 PM, Max Schutz > wrote: > > Agora is my first nomic thus i am a little confused can new proposals > arise > > at any time or only after contests occur > > Rule 2350 states, "A player CAN create a proposal by announcement". > Thus, any player can create a proposal at any time. > > —Machiavelli >
DIS: clarification
Agora is my first nomic thus i am a little confused can new proposals arise at any time or only after contests occur
Re: DIS: Re: BUS: Liquid!
thanks aaron and in response to the first part of that it doesn't do me justice with this visual impairement of mine On Tue, Apr 2, 2013 at 3:33 PM, Kerim Aydin wrote: > > > On Tue, 2 Apr 2013, Tanner Swett wrote: > > On Tue, Apr 2, 2013 at 11:48 AM, Kerim Aydin > wrote: > > > I create the following promise, GVC: > > > > > > Text: > > > I spend 1 VC to increase Machiavelli's VVLOP by one. > > > [eight times] > > > > If I cash this, my VVLOP will go all the way up to 12 and so > > everyone's VVLOP will be reset to 4. > > Ah, I missed that we'd all gone from 2 to 4 as the default. > > Any particular number you're willing to trade at the moment - If so, > pass me back my promise and send me one from you? > > -G. > > > >
Re: DIS: Re: BUS: Liquid!
can you clarify those acronyms for me On Tue, Apr 2, 2013 at 1:58 PM, Tanner Swett wrote: > On Tue, Apr 2, 2013 at 11:48 AM, Kerim Aydin > wrote: > > I create the following promise, GVC: > > > > Text: > > I spend 1 VC to increase Machiavelli's VVLOP by one. > > [eight times] > > If I cash this, my VVLOP will go all the way up to 12 and so > everyone's VVLOP will be reset to 4. > > —Machiavelli >
Re: DIS: Re: BUS: Re: OFF: The End of Rules
i support on the grounds that each rule be clarified as needed On Mon, Apr 1, 2013 at 2:31 PM, Aaron Goldfein wrote: > Basically, it would repeal all the rules and people would submit new > rulesets and we would vote on which one to use. > > > On Mon, Apr 1, 2013 at 2:28 PM, Max Schutz wrote: > >> I request clarification on this proposal in laman's terms if at all doable >> >> >> On Mon, Apr 1, 2013 at 2:23 PM, Aaron Goldfein >> wrote: >> >>> I become active and support. >>> >>> >>> On Mon, Apr 1, 2013 at 2:14 PM, Kerim Aydin wrote: >>> >>>> >>>> On Mon, 1 Apr 2013, Sean Hunt wrote: >>>> > It's been a good run, guys, but I think that it's time to find a new >>>> future for Agora. >>>> > I register and submit the following proposal: >>>> >>>> WHEREAS, the Rule "Richard Potato Boat" continues to exist and this >>>> makes me >>>> nervous, I intend to declare a Gerontocracy with 3 Elder support. -G. >>>> >>>> >>>> >>>> >>> >> >
DIS: Re: BUS: Re: OFF: The End of Rules
I request clarification on this proposal in laman's terms if at all doable On Mon, Apr 1, 2013 at 2:23 PM, Aaron Goldfein wrote: > I become active and support. > > > On Mon, Apr 1, 2013 at 2:14 PM, Kerim Aydin wrote: > >> >> On Mon, 1 Apr 2013, Sean Hunt wrote: >> > It's been a good run, guys, but I think that it's time to find a new >> future for Agora. >> > I register and submit the following proposal: >> >> WHEREAS, the Rule "Richard Potato Boat" continues to exist and this makes >> me >> nervous, I intend to declare a Gerontocracy with 3 Elder support. -G. >> >> >> >> >
Re: DIS: Re: BUS: Player cleanup
on top of that you add in a visual impairment that really messes with my head when things get wordy so again simple clarifications help a great deal On Sun, Mar 31, 2013 at 11:39 PM, Tanner Swett wrote: > On Sun, Mar 31, 2013 at 10:28 PM, Max Schutz > wrote: > > i attempted as i thought the inactivation had already gone through which > is > > a common mistake to make with autism as is a need for varification on > some > > things which to someone else would not seem as complex > > All right, that makes sense. > > —Machiavelli >
DIS: Re: OFF: Hey everyone. Vote on 7319–7321.
remind of what those proposals are On Wed, Dec 19, 2012 at 9:58 AM, Tanner Swett wrote: > The voting period on Proposals 7319–7321 has been extended to 14 days > if and only if omd's votes of "FAP" were ineffective. In this case, > somebody needs to vote on them or else they'll all fail. > > Thanks. You're awesome. > > —Machiavelli >
Re: DIS: Ping
Yes On Nov 30, 2012 10:10 AM, "Jonathan Rouillard" wrote: > Is anyone here? > > ~ Roujo >
Re: DIS: Straw polls regarding the trading card contest
what if the cards were assigned a value of sorts to kind of raise the stakes if you know what i mean On Sat, Nov 17, 2012 at 10:44 PM, Tanner Swett wrote: > On Fri, Nov 16, 2012 at 12:25 PM, Klaus Herrmanns > wrote: > > Maybe if we don't destroy all cards in case of a win, but e.g. just > create a > > new generation ("2nd edition") of cards and keep the old ones around we > > might turn the cards themselves into a currency instead of adding one on > > top. > > Seems like a nice idea. Would you like to write up a proposal to add > that to the contest? > > —Machiavelli >
Re: DIS: Straw polls regarding the trading card contest
B on the grounds that the basic act of trading implies card for a card On Thu, Nov 15, 2012 at 10:48 AM, Kerim Aydin wrote: > > > On Wed, 14 Nov 2012, Jonathan Rouillard wrote: > > On Wed, Nov 14, 2012 at 7:02 PM, Tanner Swett > wrote: > > > (d) Leave everything as it is, > > > (e) Make the contest easier by lowering the win threshold from 12 > > > different cards to (perhaps) 8 different cards, or > > > (f) Something else? > > > > As for the second question, I vote (f). Just trading cards isn't > > enough for the contest to be interesting - you'd have to willingly let > > someone win for it to happen. Maybe add a mechanic that would make > > cards change hands? Duels, maybe? I say we make a pit and bet on > > gladiator fights. Either that or we take up our own swords and prey on > > the weak. > > This is a valid point. As long as the only thing to do with cards is > trade them, AND as long as there's nothing else of value, why trade? > Only one person can win and all cards are destroyed, and all trades are > essentially of equal value - no motivation. > > I'd leave the Trading Card game as is, and hope to develop some sort > of other economy; e.g. so that someone working on collecting Rubles or > whatever can use cards to get rubles, and vice versa. > > Also note: I'm personally waiting to see if this becomes an official > Rule, so waiting for the promotor, to propose ideas like this. > > -G. > > > >
Re: DIS: IRC
I run icechat so i just needed the information for convenience sake On Sun, Nov 11, 2012 at 10:32 PM, Tanner Swett wrote: > On Sun, Nov 11, 2012 at 9:53 PM, Max Schutz > wrote: > > I know there is information on the website but can someone please > provide me > > with the info to connect to the nomic channel via a client > > The easiest option may be to use this webchat page: > http://webchat.freenode.net/?channels=##nomic > > If you're using Windows, I suggest using this client: > http://www.silverex.org/news/ The server is irc.freenode.net and the > channel is ##nomic. > > —Machiavelli >
Re: DIS: Re: BUS: card promise
oh i did see one other person envoke the promise system On Sun, Nov 11, 2012 at 12:12 AM, Tanner Swett wrote: > On Sat, Nov 10, 2012 at 11:27 PM, Max Schutz > wrote: > > I submit 6 promises to the tree with the following tet > > > > I will offer a max trading card per promise > > I suggest using the Trade Offer mechanism. Something like: > > "For each type of Trading Card I don't already have, I submit a Trade > Offer to trade a Max trading card for a trading card of that type." > > —CBG Machiavelli >
Re: BUS: Re: DIS: Re: BUS: request to join
now what is cfj On Mon, Nov 5, 2012 at 11:19 PM, Kerim Aydin wrote: > > > > On Mon, 5 Nov 2012, omd wrote: > > CFJ: I own multiple Machiavelli trading cards. > > I disfavor all open cases called by omd. -G. > > > >
Re: BUS: Re: DIS: Re: BUS: request to join
I offer one Max Schutz card for one Machiavelli card On Mon, Nov 5, 2012 at 9:18 PM, Tanner Swett wrote: > On Mon, Nov 5, 2012 at 6:59 PM, omd wrote: > > CFJ: I own multiple Machiavelli trading cards. > > Arguments: None of the promises I attempted to cash were "copies" of > > each other, because (despite the rules defining them as fungible) they > > had different properties, namely asset possession. > > Evidence: CFJ 2743, I guess. > > Arguments: Generally, an object is considered to be a "copy" of > another if it is intended to be essentially identical to it. A > hand-made copy of a painting is by no means identical to the original, > but the copy is intended to resemble the original as closely as > possible. If one takes a photograph of a painting and then gives the > subject a mustache, the photograph is a derivative work, not a > copy—not because the photograph is different from the original > painting, but because it is intentionally and significantly different. > > The seven promises I created are identical in text and functionality, > and they were intended to be essentially identical; clearly, I did not > intentionally introduce any differences between them. I think it's > also clear that when I wrote the word "copy", I intended for all of > the promises to be considered copies, because otherwise, I'm open to > scams. > > —Machiavelli >
Re: BUS: Re: DIS: Re: BUS: request to join
would it be a good idea to propose an addendum that the shorthand exists? On Mon, Nov 5, 2012 at 12:41 PM, Kerim Aydin wrote: > > > On Mon, 5 Nov 2012, Klaus Herrmanns wrote: > > transfer one of the promises quoted below to myself (whatever that > means) > > When someone "submits" a promise, it means they create it in their own > possession and transfer it to "The Tree", which is an entity meant to > hold promises so that the creator can't destroy their own promises once > the promise is made. Anyone else can "transfer that promise [from the > Tree] to themselves" and then cash it provided it's done in the same > message [R2337-2338]. > > Probably another good place to add a shorthand for "transfer a promise > from the tree and then cash it". > > -G. > > > >
Re: BUS: Re: DIS: Re: BUS: request to join
I am willing to trade a max schutz card for an scshunt card do you accept On Mon, Nov 5, 2012 at 11:08 AM, Sean Hunt wrote: > On Sun, Nov 4, 2012 at 11:35 PM, Alex Smith wrote: > > Oh, it's started already? > > > > I submit 12 promises to the Tree: > > > > Text: {{{I transfer an ais523 trading card to the person who cashed this > > promise.}}} > > Cashing condition: {{{The person who cashed this promise transferred a > > trading card to ais523 that ais523 did not own a copy of before the > > transfer earlier in the same message as the cashing, and multiple copies > > of this promise cannot be cashed by the same player in the same > > message.}}} > > Destruction by author condition: {{{The current year is 2013 or > > later.}}} > > I transfer an scshunt trading card to ais523, then transfer myself one > of the above-quoted Promises and cash it. > > -scshunt >
Re: BUS: Re: DIS: Re: BUS: request to join
CFJ I own an ais523 card providing i did this all correct this time On Mon, Nov 5, 2012 at 12:13 AM, Alex Smith wrote: > On Mon, 2012-11-05 at 00:08 -0500, Max Schutz wrote: > > ok let's try this one more time I cash this promise by accepting a > > copy of an ais523 in exchange for a max schutz card > > > > On Mon, Nov 5, 2012 at 12:05 AM, Alex Smith wrote: > > On Mon, 2012-11-05 at 00:01 -0500, Max Schutz wrote: > > > alright providing i understand this correctly I cash the > > promise bearing in > > > mind that i do not have a copy of the ais523 card if this is > > incorrect > > > please let me know as i am a new player > > > > It's incorrect both because you sent it to the wrong mailing > > list and > > because you didn't give me a card in return earlier in the > > same message. > > > > -- > > ais523 > > > > > > CFJ: I own a Max Schutz card. > > Evidence: the above-quoted message, and the promise I created earlier > today (which is currently unnamed until Horton gets around to giving it > one). > > Arguments: The intent of the message is clear, so the main question is > whether it's equivalent to the sequence of actions necessary to fulfil > that intent (transferring a card, transferring a promise from the tree, > cashing the promise). For an argument for FALSE, see CFJ 2887, although > the circumstances are not exactly the same. On the other hand, we allow > small deviations from being perfectly explicit all the time. So where > exactly is the line drawn? > > -- > ais523 > >
Re: BUS: Re: DIS: Re: BUS: request to join
alright providing i understand this correctly I cash the promise bearing in mind that i do not have a copy of the ais523 card if this is incorrect please let me know as i am a new player On Sun, Nov 4, 2012 at 11:52 PM, Alex Smith wrote: > On Sun, 2012-11-04 at 23:48 -0500, Max Schutz wrote: > > as a visually impaired individual i request clarification on "promises" > and > > "the tree" > > Rule 2337. It's online at > <http://agora.qoid.us/current_flr.html#rule-2337>, and if you can read > (or listen to) emails, you should be able to read (or listen to) the > ruleset. If you can't use the Web for some reason, the rules are also > emailed around every week, and you can read them from that. > > If you can't communicate in English by email, you are technically not a > person, which would make you not a player, also it'd mean that all these > emails I've been reading from you are hallucinations and I should really > stop talking to you. > > -- > ais523 > >
Re: BUS: Re: DIS: Re: BUS: request to join
as a visually impaired individual i request clarification on "promises" and "the tree" On Sun, Nov 4, 2012 at 11:35 PM, Alex Smith wrote: > On Sun, 2012-11-04 at 23:03 -0500, Tanner Swett wrote: > > On Sun, Nov 4, 2012 at 10:38 PM, Max Schutz > wrote: > > > ok now how do i use these cards if there was a message on how they are > used > > > it was rather long and i am visually impaired > > > > Trading cards are an asset defined by the contest I published at 23:04 > > UTC today (that is, Sunday). You are allowed to transfer them to other > > players by announcement (e.g. by publishing the sentence "I transfer 3 > > Max Schutz trading cards to Machiavelli"). If you manage to acquire 12 > > trading cards, each from a different player, then you can cash them in > > in order to win the game. > > Oh, it's started already? > > I submit 12 promises to the Tree: > > Text: {{{I transfer an ais523 trading card to the person who cashed this > promise.}}} > Cashing condition: {{{The person who cashed this promise transferred a > trading card to ais523 that ais523 did not own a copy of before the > transfer earlier in the same message as the cashing, and multiple copies > of this promise cannot be cashed by the same player in the same > message.}}} > Destruction by author condition: {{{The current year is 2013 or > later.}}} > > -- > ais523 > >
Re: DIS: Re: BUS: request to join
ok that makes sense On Sun, Nov 4, 2012 at 11:03 PM, Tanner Swett wrote: > On Sun, Nov 4, 2012 at 10:38 PM, Max Schutz > wrote: > > ok now how do i use these cards if there was a message on how they are > used > > it was rather long and i am visually impaired > > Trading cards are an asset defined by the contest I published at 23:04 > UTC today (that is, Sunday). You are allowed to transfer them to other > players by announcement (e.g. by publishing the sentence "I transfer 3 > Max Schutz trading cards to Machiavelli"). If you manage to acquire 12 > trading cards, each from a different player, then you can cash them in > in order to win the game. > > —Machiavelli >
DIS: Re: BUS: Re: BAK: [Nobody In Particular] Distributor Election
I will vote OMD On Sun, Nov 4, 2012 at 10:40 PM, omd wrote: > On Sun, Oct 28, 2012 at 4:56 PM, omd wrote: > > This message initiates a bogus Agoran Decision to determine the new > > Distributor. For this decision, the eligible voters are anyone who > > cares, the voting period lasts five days, and the valid options are > > presumably the volunteers from two weeks ago, omd (OMD) and the > > Computer Science Club at the University of Waterloo (SCSHUNT). > > The votes were: > scshunt: endorse omd > Machiavelli: endorse Google Groups, who did not vote > Yally: omd > Pavitra: scshunt > G.: denounce Google Groups > omd: PRESENT > Roujo: PRESENT > scshunt: changed to omd after I complained about the election being a tie > on IRC > > The result, which may or may not reflect nobody but me wanting to hold > an election, is omd. > > So I guess I'll figure this out in a few days. >
Re: DIS: Re: BUS: request to join
ok now how do i use these cards if there was a message on how they are used it was rather long and i am visually impaired On Sun, Nov 4, 2012 at 10:35 PM, Tanner Swett wrote: > On Sun, Nov 4, 2012 at 10:31 PM, Max Schutz > wrote: > > I am requesting citizenship inAgora as per the rule set under a rule > whose > > number escapes me at present time > > Welcome to Agora. You are now the proud owner of 15 Max Schutz trading > cards. > > —Comic Book Guy Machiavelli >
Re: BUS: Re: DIS: Proto-contest: Trading cards
I second this motion On Sun, Nov 4, 2012 at 6:04 PM, Tanner Swett wrote: > Without three objections, I make the quoted document a contest. > > I intend to report every Wednesday. > > —Machiavelli > > On Fri, Nov 2, 2012 at 2:09 PM, Tanner Swett wrote: > > I intend, without three objections, to make the following document a > contest. > > > > {Trading cards are a class of asset, whose recordkeepor is the > > contestmaster. Each trading card has a Subject, which is a first-class > > player. If the Subject of a trading card ceases to be a first-class > > player, that trading card is destroyed. Trading cards with the same > > Subject are fungible. > > > > Whenever this document becomes a contest, 15 trading cards are awarded > > to each first-class player, with that first-class player as their > > Subject. Likewise, whenever an entity becomes a first-class player, e > > is awarded 15 trading cards with emself as their Subject. > > > > Any person CAN spend 12 trading cards, no two of which have the same > > Subject, to win this contest. When this happens, all trading cards are > > destroyed.} >