Re: DIS: Assets v5 (Last Call for Comments)

2017-06-05 Thread Martin Rönsch


Am 04.06.2017 um 07:52 schrieb Aris Merchant:

This will be the last draft of this proposal before I submit it.

-Aris

Title: Assets v5
Adoption index: 3.0
Author: Aris
Co-authors: o, nichdel

Reenact rule 2166, Assets (Power = 2), with the following text:

   An asset is an entity defined as such by a rule (hereafter its backing
   document), and existing solely because its backing document defines its
   existence.

   Each asset has exactly one owner.  If an asset would otherwise
   lack an owner, it is owned by Agora.  If an asset's backing document 
restricts
   its ownership to a class of entities, then that asset CANNOT be gained by or
   transferred to an entity outside that class, and is destroyed if it is owned
   by an entity outside that class (except for Agora, in which case any player
   CAN transfer or destroy it without objection). The restrictions in the
   previous sentence are subject to modification by its backing document.

   Unless modified by an asset's backing document, ownership of an asset is
   restricted to Agora, persons, and organizations.

   An organization's charter CAN specify whether or not that organization is
   willing receive assets or a class of assets. Generally, an organization 
CANNOT
   be given assets its charter states that it is unwilling to receive. The
   previous provisions of this paragraph do not apply to an asset if the
   organization is required to provided that asset in order to continue 
existing.


   The recordkeepor of a class of assets is the entity (if any)
   defined as such by, and bound by, its backing document.  That
   entity's report includes a list of all instances of that class
   and their owners.  This portion of that entity's report is
   self-ratifying.

   An asset generally CAN be destroyed by its owner by
   announcement, subject to modification by its backing document.
   To "lose" an asset is to have it destroyed from one's
   possession; to "revoke" an asset from an entity is to destroy it
   from that entity's possession.

   An asset generally CAN be transferred (syn. payed) by its owner to another
   entity by announcement, subject to modification by its backing
   document.  A fixed asset is one defined as such by its backing
   document, and CANNOT be transferred; any other asset is liquid.

   A currency is a class of asset defined as such by its backing
   document.  Instances of a currency with the same owner are
   fungible.

   The "x balance of an entity", where x is a currency, is the number of x that
   entity possesses. If a rule or proposal attempts to increase or decrease the
   balance of an entity without specifying a source or destination, then the
   currency is created or destroyed. Where it resolves ambiguity, "Balance",
   without any currency modifiers, refers to an entity's balance of whichever
   currency is designated as "Agora's official currency", if there is one.

   Assets are always public. [To provide for private contract based assets 
later]

Change the power of Rule 2166 to 3.0.

Change the rule "Economics" to read in full:

   Shinies (sg. shiny) are a liquid currency, and the official currency of 
Agora.
   They may be owned by Agora, any player, or any organization. The Secretary is
   the recordkeepor for Shinies.

   The Secretary CAN cause Agora to pay any player or organization by
   announcement if doing so is specified by a rule.

   Shinies cannot be destroyed, except as allowed by rules specifically
   addressing the destruction of Shinies. Any otherwise successful
   attempt to destroy Shinies instead transfers them to Agora.

Amend Rule 2459, Organizations, by adding as a paragraph at the end:

   A member of an Organization CAN perform any action the rules authorize that
   Organization to perform, if the Organization's charter states that doing so
   is Appropriate.

For the avoidance of doubt, all shinies existing under the old system continue
to so under the new system, and if they would not otherwise do so, new shinies
are created to replace them.


Amend the rule "The Surveyor" to have the folowing text:

   The Surveyor is an office, and the recordkeepor of estates.

Amend the rule "Estates" to have the following text:

   An Estate is a type of liquid asset, which can be owned by players,
   organizations, and Agora. The following changes are secured:
   creating, modifying, or destroying an Estate; and causing an
   entity to become an Estate or cease to be an Estate.

   Estates cannot be destroyed, except as allowed by rules specifically
   addressing the destruction of Estates. Any otherwise successful attempt to
   destroy an Estate instead transfers it to Agora.

Amend the rule "Estate Auctions" by changing the paragraph beginning "During
an auction..." to read "During an auction, any player or organization may bid
any number of Shinies by announcement." and removing the break between that
and the next paragraph.

For the avoidance of doubt, all Estates existing 

Re: DIS: Assets v5 (Last Call for Comments)

2017-06-04 Thread Josh T
> The previous provisions of this paragraph do not apply to an asset if the
  organization is required to provided that asset in order to continue
existing.

I think there is a grammar mistake somewhere in that sentence, and if it
exists it should be fixed.

Aside from that, it looks OK.

天火狐

On 4 June 2017 at 01:52, Aris Merchant 
wrote:

> This will be the last draft of this proposal before I submit it.
>
> -Aris
>
> Title: Assets v5
> Adoption index: 3.0
> Author: Aris
> Co-authors: o, nichdel
>
> Reenact rule 2166, Assets (Power = 2), with the following text:
>
>   An asset is an entity defined as such by a rule (hereafter its backing
>   document), and existing solely because its backing document defines its
>   existence.
>
>   Each asset has exactly one owner.  If an asset would otherwise
>   lack an owner, it is owned by Agora.  If an asset's backing document
> restricts
>   its ownership to a class of entities, then that asset CANNOT be gained
> by or
>   transferred to an entity outside that class, and is destroyed if it is
> owned
>   by an entity outside that class (except for Agora, in which case any
> player
>   CAN transfer or destroy it without objection). The restrictions in the
>   previous sentence are subject to modification by its backing document.
>
>   Unless modified by an asset's backing document, ownership of an asset is
>   restricted to Agora, persons, and organizations.
>
>   An organization's charter CAN specify whether or not that organization is
>   willing receive assets or a class of assets. Generally, an organization
> CANNOT
>   be given assets its charter states that it is unwilling to receive. The
>   previous provisions of this paragraph do not apply to an asset if the
>   organization is required to provided that asset in order to continue
> existing.
>
>
>   The recordkeepor of a class of assets is the entity (if any)
>   defined as such by, and bound by, its backing document.  That
>   entity's report includes a list of all instances of that class
>   and their owners.  This portion of that entity's report is
>   self-ratifying.
>
>   An asset generally CAN be destroyed by its owner by
>   announcement, subject to modification by its backing document.
>   To "lose" an asset is to have it destroyed from one's
>   possession; to "revoke" an asset from an entity is to destroy it
>   from that entity's possession.
>
>   An asset generally CAN be transferred (syn. payed) by its owner to
> another
>   entity by announcement, subject to modification by its backing
>   document.  A fixed asset is one defined as such by its backing
>   document, and CANNOT be transferred; any other asset is liquid.
>
>   A currency is a class of asset defined as such by its backing
>   document.  Instances of a currency with the same owner are
>   fungible.
>
>   The "x balance of an entity", where x is a currency, is the number of x
> that
>   entity possesses. If a rule or proposal attempts to increase or decrease
> the
>   balance of an entity without specifying a source or destination, then the
>   currency is created or destroyed. Where it resolves ambiguity, "Balance",
>   without any currency modifiers, refers to an entity's balance of
> whichever
>   currency is designated as "Agora's official currency", if there is one.
>
>   Assets are always public. [To provide for private contract based assets
> later]
>
> Change the power of Rule 2166 to 3.0.
>
> Change the rule "Economics" to read in full:
>
>   Shinies (sg. shiny) are a liquid currency, and the official currency of
> Agora.
>   They may be owned by Agora, any player, or any organization. The
> Secretary is
>   the recordkeepor for Shinies.
>
>   The Secretary CAN cause Agora to pay any player or organization by
>   announcement if doing so is specified by a rule.
>
>   Shinies cannot be destroyed, except as allowed by rules specifically
>   addressing the destruction of Shinies. Any otherwise successful
>   attempt to destroy Shinies instead transfers them to Agora.
>
> Amend Rule 2459, Organizations, by adding as a paragraph at the end:
>
>   A member of an Organization CAN perform any action the rules authorize
> that
>   Organization to perform, if the Organization's charter states that doing
> so
>   is Appropriate.
>
> For the avoidance of doubt, all shinies existing under the old system
> continue
> to so under the new system, and if they would not otherwise do so, new
> shinies
> are created to replace them.
>
>
> Amend the rule "The Surveyor" to have the folowing text:
>
>   The Surveyor is an office, and the recordkeepor of estates.
>
> Amend the rule "Estates" to have the following text:
>
>   An Estate is a type of liquid asset, which can be owned by players,
>   organizations, and Agora. The following changes are secured:
>   creating, modifying, or destroying an Estate; and causing an
>   entity to become an Estate or cease to be an Estate.
>
>   Estates cannot be destroyed, 

DIS: Assets v5 (Last Call for Comments)

2017-06-03 Thread Aris Merchant
This will be the last draft of this proposal before I submit it.

-Aris

Title: Assets v5
Adoption index: 3.0
Author: Aris
Co-authors: o, nichdel

Reenact rule 2166, Assets (Power = 2), with the following text:

  An asset is an entity defined as such by a rule (hereafter its backing
  document), and existing solely because its backing document defines its
  existence.

  Each asset has exactly one owner.  If an asset would otherwise
  lack an owner, it is owned by Agora.  If an asset's backing document restricts
  its ownership to a class of entities, then that asset CANNOT be gained by or
  transferred to an entity outside that class, and is destroyed if it is owned
  by an entity outside that class (except for Agora, in which case any player
  CAN transfer or destroy it without objection). The restrictions in the
  previous sentence are subject to modification by its backing document.

  Unless modified by an asset's backing document, ownership of an asset is
  restricted to Agora, persons, and organizations.

  An organization's charter CAN specify whether or not that organization is
  willing receive assets or a class of assets. Generally, an organization CANNOT
  be given assets its charter states that it is unwilling to receive. The
  previous provisions of this paragraph do not apply to an asset if the
  organization is required to provided that asset in order to continue existing.


  The recordkeepor of a class of assets is the entity (if any)
  defined as such by, and bound by, its backing document.  That
  entity's report includes a list of all instances of that class
  and their owners.  This portion of that entity's report is
  self-ratifying.

  An asset generally CAN be destroyed by its owner by
  announcement, subject to modification by its backing document.
  To "lose" an asset is to have it destroyed from one's
  possession; to "revoke" an asset from an entity is to destroy it
  from that entity's possession.

  An asset generally CAN be transferred (syn. payed) by its owner to another
  entity by announcement, subject to modification by its backing
  document.  A fixed asset is one defined as such by its backing
  document, and CANNOT be transferred; any other asset is liquid.

  A currency is a class of asset defined as such by its backing
  document.  Instances of a currency with the same owner are
  fungible.

  The "x balance of an entity", where x is a currency, is the number of x that
  entity possesses. If a rule or proposal attempts to increase or decrease the
  balance of an entity without specifying a source or destination, then the
  currency is created or destroyed. Where it resolves ambiguity, "Balance",
  without any currency modifiers, refers to an entity's balance of whichever
  currency is designated as "Agora's official currency", if there is one.

  Assets are always public. [To provide for private contract based assets later]

Change the power of Rule 2166 to 3.0.

Change the rule "Economics" to read in full:

  Shinies (sg. shiny) are a liquid currency, and the official currency of Agora.
  They may be owned by Agora, any player, or any organization. The Secretary is
  the recordkeepor for Shinies.

  The Secretary CAN cause Agora to pay any player or organization by
  announcement if doing so is specified by a rule.

  Shinies cannot be destroyed, except as allowed by rules specifically
  addressing the destruction of Shinies. Any otherwise successful
  attempt to destroy Shinies instead transfers them to Agora.

Amend Rule 2459, Organizations, by adding as a paragraph at the end:

  A member of an Organization CAN perform any action the rules authorize that
  Organization to perform, if the Organization's charter states that doing so
  is Appropriate.

For the avoidance of doubt, all shinies existing under the old system continue
to so under the new system, and if they would not otherwise do so, new shinies
are created to replace them.


Amend the rule "The Surveyor" to have the folowing text:

  The Surveyor is an office, and the recordkeepor of estates.

Amend the rule "Estates" to have the following text:

  An Estate is a type of liquid asset, which can be owned by players,
  organizations, and Agora. The following changes are secured:
  creating, modifying, or destroying an Estate; and causing an
  entity to become an Estate or cease to be an Estate.

  Estates cannot be destroyed, except as allowed by rules specifically
  addressing the destruction of Estates. Any otherwise successful attempt to
  destroy an Estate instead transfers it to Agora.

Amend the rule "Estate Auctions" by changing the paragraph beginning "During
an auction..." to read "During an auction, any player or organization may bid
any number of Shinies by announcement." and removing the break between that
and the next paragraph.

For the avoidance of doubt, all Estates existing under the old system continue
to so under the new system, and if they would not otherwise do so, new Estates
are