Hi,

How can I terminate the ActorSystem running my stream when the stream fails?

If I have the following stream:

A -> B -> C

and B fails with a stoppingStrategy, what happens exactly? A and C actors 
are still running? How can I catch such stopping to then terminate the 
ActorSystem?

I think I have to use materialized value but it's not clear because if it's 
the solution I would have to return a Future as a materialized value from 
each of my stages to then listen on failures. It seems heavy :)

Thank in advance,
Victor

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