Re: [akka-user] stream of objects over http

2016-04-04 Thread Konrad Malawski
It'll eventually be available for all DSLs (Scala / Java).
Sorry for the wait, we're rushing towards the new Java DSL since quite a bit 
and it's just around the corner right now.

-- 
Cheers,
Konrad 'ktoso’ Malawski
Akka @ Lightbend

On 4 April 2016 at 14:33:21, RANDOM MOD 2 (cesar4...@gmail.com) wrote:

Hey! Thanks for your answer

It's nice receiving your help, but could you provide a little snippet in Java?

I don't speak Scala.. :( 




El lunes, 4 de abril de 2016, 12:19:09 (UTC+2), Konrad Malawski escribió:
I have a (stashed) PR implementing exactly what you ask for here, however we 
first need to ship the new JavaDSL before I can revive this PR.
My work in progress PR was here: https://github.com/akka/akka/pull/18745

People have actually copied it and used on prod I hear ;-)
Anyway, it's a feature we will provide in the Routing DSL, I'm just not sure 
when exactly.


On Sun, Apr 3, 2016 at 5:41 PM, RANDOM MOD 2  wrote:
Hello,





I have got a piece of code (see bellow) which spawns a server that echoes every 
stream of ByteString it receives from port 6001. 



The example also defines a client that connects to the server and sends a 
stream of ByteString containing a list of characters from letter 'a' to 'z'.





My question at this point is, does akka offer a way to send and receive a 
Stream of objects instead of ByStreams over http? 





For instance, objects of class Client.





If so, how could I send and receive such a stream of objects? Could you provide 
me a snippet that shows how to carry it out?



public class TcpEcho {

/**
* Use without parameters to start both client and server.
*
* Use parameters `server 0.0.0.0 6001` to start server listening on port
* 6001.
*
* Use parameters `client 127.0.0.1 6001` to start client connecting to
* server on 127.0.0.1:6001.
*
*/
public static void main(String[] args) throws IOException {
if (args.length == 0) {
ActorSystem system = ActorSystem.create("ClientAndServer");
InetSocketAddress serverAddress = new InetSocketAddress("127.0.0.1", 6000);
server(system, serverAddress);
client(system, serverAddress);
} else {
InetSocketAddress serverAddress;
if (args.length == 3) {
serverAddress = new InetSocketAddress(args[1], Integer.valueOf(args[2]));
} else {
serverAddress = new InetSocketAddress("127.0.0.1", 6000);
}
if (args[0].equals("server")) {
ActorSystem system = ActorSystem.create("Server");
server(system, serverAddress);
} else if (args[0].equals("client")) {
ActorSystem system = ActorSystem.create("Client");
client(system, serverAddress);
}
}
}

public static void server(ActorSystem system, InetSocketAddress serverAddress) {
final ActorMaterializer materializer = ActorMaterializer.create(system);

final Sink> handler = 
Sink.foreach(conn -> {
System.out.println("Client connected from: " + conn.remoteAddress());
conn.handleWith(Flow. create(), materializer);
});

final CompletionStage bindingFuture = Tcp.get(system)
.bind(serverAddress.getHostString(), 
serverAddress.getPort()).to(handler).run(materializer);

bindingFuture.whenComplete((binding, throwable) -> {
System.out.println("Server started, listening on: " + binding.localAddress());
});

bindingFuture.exceptionally(e -> {
System.err.println("Server could not bind to " + serverAddress + " : " + 
e.getMessage());
system.terminate();
return null;
});

}

public static void client(ActorSystem system, InetSocketAddress serverAddress) {
final ActorMaterializer materializer = ActorMaterializer.create(system);

final List testInput = new ArrayList<>();
for (char c = 'a'; c <= 'z'; c++) {
testInput.add(ByteString.fromString(String.valueOf(c)));
}
Source responseStream = Source.from(testInput)
.via(Tcp.get(system).outgoingConnection(serverAddress.getHostString(), 
serverAddress.getPort()));

CompletionStage result = responseStream.runFold(ByteString.empty(), 
(acc, in) -> acc.concat(in),
materializer);

result.whenComplete((success, failure) -> {

if (failure != null) {
System.err.println("Failure: " + failure.getMessage());
} else {
System.out.println("Result: " + success.utf8String());
}
System.out.println("Shutting down client");
system.terminate();

});
}

}
--
>> Read the docs: http://akka.io/docs/
>> Check the FAQ: 
>> http://doc.akka.io/docs/akka/current/additional/faq.html
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--
Cheers,
Konrad 'ktoso' Malawski
Akka @ Lightbend
--
>> Read the docs: http://akka.io/docs/
>> Check the FAQ: 
>> http://doc.akka.io/docs/akka/current/additional/faq.html
>> Search the arc

Re: [akka-user] stream of objects over http

2016-04-04 Thread RANDOM MOD 2
Hey! Thanks for your answer

It's nice receiving your help, but could you provide a little snippet in 
Java?

I don't speak Scala.. :( 




El lunes, 4 de abril de 2016, 12:19:09 (UTC+2), Konrad Malawski escribió:
>
> I have a (stashed) PR implementing exactly what you ask for here, however 
> we first need to ship the new JavaDSL before I can revive this PR.
> My work in progress PR was here: https://github.com/akka/akka/pull/18745
>
> People have actually copied it and used on prod I hear ;-)
> Anyway, it's a feature we will provide in the Routing DSL, I'm just not 
> sure when exactly.
>
>
> On Sun, Apr 3, 2016 at 5:41 PM, RANDOM MOD 2  > wrote:
>
>> Hello,
>>
>>
>>
>> I have got a piece of code (see bellow) which spawns a server that echoes 
>> every stream of ByteString it receives from port 6001. 
>>
>>
>> The example also defines a client that connects to the server and sends a 
>> stream of ByteString containing a list of characters from letter 'a' to 'z'.
>>
>>
>>
>> My question at this point is, *does akka offer a way to send and receive 
>> a Stream of objects instead of ByStreams over http?* 
>>
>>
>>
>> For instance, objects of class Client.
>>
>>
>>
>> If so, how could I send and receive such a stream of objects? Could you 
>> provide me a snippet that shows how to carry it out?
>>
>>
>> public class TcpEcho {
>>
>> /**
>> * Use without parameters to start both client and server.
>> *
>> * Use parameters `server 0.0.0.0 6001` to start server listening on port
>> * 6001.
>> *
>> * Use parameters `client 127.0.0.1 6001` to start client connecting to
>> * server on 127.0.0.1:6001.
>> *
>> */
>> public static void main(String[] args) throws IOException {
>> if (args.length == 0) {
>> ActorSystem system = ActorSystem.create("ClientAndServer");
>> InetSocketAddress serverAddress = new InetSocketAddress("127.0.0.1", 
>> 6000);
>> server(system, serverAddress);
>> client(system, serverAddress);
>> } else {
>> InetSocketAddress serverAddress;
>> if (args.length == 3) {
>> serverAddress = new InetSocketAddress(args[1], Integer.valueOf(args[2]));
>> } else {
>> serverAddress = new InetSocketAddress("127.0.0.1", 6000);
>> }
>> if (args[0].equals("server")) {
>> ActorSystem system = ActorSystem.create("Server");
>> server(system, serverAddress);
>> } else if (args[0].equals("client")) {
>> ActorSystem system = ActorSystem.create("Client");
>> client(system, serverAddress);
>> }
>> }
>> }
>>
>> public static void server(ActorSystem system, InetSocketAddress 
>> serverAddress) {
>> final ActorMaterializer materializer = ActorMaterializer.create(system);
>>
>> final Sink> handler = 
>> Sink.foreach(conn -> {
>> System.out.println("Client connected from: " + conn.remoteAddress());
>> conn.handleWith(Flow. create(), materializer);
>> });
>>
>> final CompletionStage bindingFuture = Tcp.get(system)
>> .bind(serverAddress.getHostString(), 
>> serverAddress.getPort()).to(handler).run(materializer);
>>
>> bindingFuture.whenComplete((binding, throwable) -> {
>> System.out.println("Server started, listening on: " + 
>> binding.localAddress());
>> });
>>
>> bindingFuture.exceptionally(e -> {
>> System.err.println("Server could not bind to " + serverAddress + " : " + 
>> e.getMessage());
>> system.terminate();
>> return null;
>> });
>>
>> }
>>
>> public static void client(ActorSystem system, InetSocketAddress 
>> serverAddress) {
>> final ActorMaterializer materializer = ActorMaterializer.create(system);
>>
>> final List testInput = new ArrayList<>();
>> for (char c = 'a'; c <= 'z'; c++) {
>> testInput.add(ByteString.fromString(String.valueOf(c)));
>> }
>> Source responseStream = Source.from(testInput)
>> .via(Tcp.get(system).outgoingConnection(serverAddress.getHostString(), 
>> serverAddress.getPort()));
>>
>> CompletionStage result = 
>> responseStream.runFold(ByteString.empty(), (acc, in) -> acc.concat(in),
>> materializer);
>>
>> result.whenComplete((success, failure) -> {
>>
>> if (failure != null) {
>> System.err.println("Failure: " + failure.getMessage());
>> } else {
>> System.out.println("Result: " + success.utf8String());
>> }
>> System.out.println("Shutting down client");
>> system.terminate();
>>
>> });
>> }
>>
>> }
>>
>> -- 
>> >> Read the docs: http://akka.io/docs/
>> >> Check the FAQ: 
>> http://doc.akka.io/docs/akka/current/additional/faq.html
>> >> Search the archives: https://groups.google.com/group/akka-user
>> --- 
>> You received this message because you are subscribed to the Google Groups 
>> "Akka User List" group.
>> To unsubscribe from this group and stop receiving emails from it, send an 
>> email to akka-user+...@googlegroups.com .
>> To post to this group, send email to akka...@googlegroups.com 
>> .
>> Visit this group at https://groups.google.com/group/akka-user.
>> For more options, visit https://groups.google.com/d/optout.
>>
>
>
>
> -- 
> Cheers,
> Konrad 'ktoso' Malawski
> Akka  @ Lightbend 
>

-- 
>>  Read the

Re: [akka-user] stream of objects over http

2016-04-04 Thread Konrad Malawski
I have a (stashed) PR implementing exactly what you ask for here, however
we first need to ship the new JavaDSL before I can revive this PR.
My work in progress PR was here: https://github.com/akka/akka/pull/18745

People have actually copied it and used on prod I hear ;-)
Anyway, it's a feature we will provide in the Routing DSL, I'm just not
sure when exactly.


On Sun, Apr 3, 2016 at 5:41 PM, RANDOM MOD 2  wrote:

> Hello,
>
>
>
> I have got a piece of code (see bellow) which spawns a server that echoes
> every stream of ByteString it receives from port 6001.
>
>
> The example also defines a client that connects to the server and sends a
> stream of ByteString containing a list of characters from letter 'a' to 'z'.
>
>
>
> My question at this point is, *does akka offer a way to send and receive
> a Stream of objects instead of ByStreams over http?*
>
>
>
> For instance, objects of class Client.
>
>
>
> If so, how could I send and receive such a stream of objects? Could you
> provide me a snippet that shows how to carry it out?
>
>
> public class TcpEcho {
>
> /**
> * Use without parameters to start both client and server.
> *
> * Use parameters `server 0.0.0.0 6001` to start server listening on port
> * 6001.
> *
> * Use parameters `client 127.0.0.1 6001` to start client connecting to
> * server on 127.0.0.1:6001.
> *
> */
> public static void main(String[] args) throws IOException {
> if (args.length == 0) {
> ActorSystem system = ActorSystem.create("ClientAndServer");
> InetSocketAddress serverAddress = new InetSocketAddress("127.0.0.1", 6000);
> server(system, serverAddress);
> client(system, serverAddress);
> } else {
> InetSocketAddress serverAddress;
> if (args.length == 3) {
> serverAddress = new InetSocketAddress(args[1], Integer.valueOf(args[2]));
> } else {
> serverAddress = new InetSocketAddress("127.0.0.1", 6000);
> }
> if (args[0].equals("server")) {
> ActorSystem system = ActorSystem.create("Server");
> server(system, serverAddress);
> } else if (args[0].equals("client")) {
> ActorSystem system = ActorSystem.create("Client");
> client(system, serverAddress);
> }
> }
> }
>
> public static void server(ActorSystem system, InetSocketAddress
> serverAddress) {
> final ActorMaterializer materializer = ActorMaterializer.create(system);
>
> final Sink> handler =
> Sink.foreach(conn -> {
> System.out.println("Client connected from: " + conn.remoteAddress());
> conn.handleWith(Flow. create(), materializer);
> });
>
> final CompletionStage bindingFuture = Tcp.get(system)
> .bind(serverAddress.getHostString(),
> serverAddress.getPort()).to(handler).run(materializer);
>
> bindingFuture.whenComplete((binding, throwable) -> {
> System.out.println("Server started, listening on: " +
> binding.localAddress());
> });
>
> bindingFuture.exceptionally(e -> {
> System.err.println("Server could not bind to " + serverAddress + " : " +
> e.getMessage());
> system.terminate();
> return null;
> });
>
> }
>
> public static void client(ActorSystem system, InetSocketAddress
> serverAddress) {
> final ActorMaterializer materializer = ActorMaterializer.create(system);
>
> final List testInput = new ArrayList<>();
> for (char c = 'a'; c <= 'z'; c++) {
> testInput.add(ByteString.fromString(String.valueOf(c)));
> }
> Source responseStream = Source.from(testInput)
> .via(Tcp.get(system).outgoingConnection(serverAddress.getHostString(),
> serverAddress.getPort()));
>
> CompletionStage result =
> responseStream.runFold(ByteString.empty(), (acc, in) -> acc.concat(in),
> materializer);
>
> result.whenComplete((success, failure) -> {
>
> if (failure != null) {
> System.err.println("Failure: " + failure.getMessage());
> } else {
> System.out.println("Result: " + success.utf8String());
> }
> System.out.println("Shutting down client");
> system.terminate();
>
> });
> }
>
> }
>
> --
> >> Read the docs: http://akka.io/docs/
> >> Check the FAQ:
> http://doc.akka.io/docs/akka/current/additional/faq.html
> >> Search the archives: https://groups.google.com/group/akka-user
> ---
> You received this message because you are subscribed to the Google Groups
> "Akka User List" group.
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> email to akka-user+unsubscr...@googlegroups.com.
> To post to this group, send email to akka-user@googlegroups.com.
> Visit this group at https://groups.google.com/group/akka-user.
> For more options, visit https://groups.google.com/d/optout.
>



-- 
Cheers,
Konrad 'ktoso' Malawski
Akka  @ Lightbend 

-- 
>>  Read the docs: http://akka.io/docs/
>>  Check the FAQ: 
>> http://doc.akka.io/docs/akka/current/additional/faq.html
>>  Search the archives: https://groups.google.com/group/akka-user
--- 
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to akka-user

[akka-user] stream of objects over http

2016-04-03 Thread RANDOM MOD 2


Hello,



I have got a piece of code (see bellow) which spawns a server that echoes 
every stream of ByteString it receives from port 6001. 


The example also defines a client that connects to the server and sends a 
stream of ByteString containing a list of characters from letter 'a' to 'z'.



My question at this point is, *does akka offer a way to send and receive a 
Stream of objects instead of ByStreams over http?* 



For instance, objects of class Client.



If so, how could I send and receive such a stream of objects? Could you 
provide me a snippet that shows how to carry it out?


public class TcpEcho {

/**
* Use without parameters to start both client and server.
*
* Use parameters `server 0.0.0.0 6001` to start server listening on port
* 6001.
*
* Use parameters `client 127.0.0.1 6001` to start client connecting to
* server on 127.0.0.1:6001.
*
*/
public static void main(String[] args) throws IOException {
if (args.length == 0) {
ActorSystem system = ActorSystem.create("ClientAndServer");
InetSocketAddress serverAddress = new InetSocketAddress("127.0.0.1", 6000);
server(system, serverAddress);
client(system, serverAddress);
} else {
InetSocketAddress serverAddress;
if (args.length == 3) {
serverAddress = new InetSocketAddress(args[1], Integer.valueOf(args[2]));
} else {
serverAddress = new InetSocketAddress("127.0.0.1", 6000);
}
if (args[0].equals("server")) {
ActorSystem system = ActorSystem.create("Server");
server(system, serverAddress);
} else if (args[0].equals("client")) {
ActorSystem system = ActorSystem.create("Client");
client(system, serverAddress);
}
}
}

public static void server(ActorSystem system, InetSocketAddress 
serverAddress) {
final ActorMaterializer materializer = ActorMaterializer.create(system);

final Sink> handler = 
Sink.foreach(conn -> {
System.out.println("Client connected from: " + conn.remoteAddress());
conn.handleWith(Flow. create(), materializer);
});

final CompletionStage bindingFuture = Tcp.get(system)
.bind(serverAddress.getHostString(), 
serverAddress.getPort()).to(handler).run(materializer);

bindingFuture.whenComplete((binding, throwable) -> {
System.out.println("Server started, listening on: " + 
binding.localAddress());
});

bindingFuture.exceptionally(e -> {
System.err.println("Server could not bind to " + serverAddress + " : " + 
e.getMessage());
system.terminate();
return null;
});

}

public static void client(ActorSystem system, InetSocketAddress 
serverAddress) {
final ActorMaterializer materializer = ActorMaterializer.create(system);

final List testInput = new ArrayList<>();
for (char c = 'a'; c <= 'z'; c++) {
testInput.add(ByteString.fromString(String.valueOf(c)));
}
Source responseStream = Source.from(testInput)
.via(Tcp.get(system).outgoingConnection(serverAddress.getHostString(), 
serverAddress.getPort()));

CompletionStage result = 
responseStream.runFold(ByteString.empty(), (acc, in) -> acc.concat(in),
materializer);

result.whenComplete((success, failure) -> {

if (failure != null) {
System.err.println("Failure: " + failure.getMessage());
} else {
System.out.println("Result: " + success.utf8String());
}
System.out.println("Shutting down client");
system.terminate();

});
}

}

-- 
>>  Read the docs: http://akka.io/docs/
>>  Check the FAQ: 
>> http://doc.akka.io/docs/akka/current/additional/faq.html
>>  Search the archives: https://groups.google.com/group/akka-user
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