@bittuu
write your algo then code
On Tue, Sep 14, 2010 at 1:36 PM, bittu shashank7andr...@gmail.com wrote:
#includestdlib.h
#includestdio.h
#includemath.h
#includeconio.h
int turn, square;
long game, totalgames;
int seed;
int chutehit[10], ladderhit[9];
float RunningTurnTotal;
float average;
char reply;
void ChuteStats()
{printf(Chute and Ladder Statistics:\n\n);
printf(Chute0: %d Ladder0: %d\n, chutehit[0], ladderhit[0]);
printf(Chute1: %d Ladder1: %d\n, chutehit[1], ladderhit[1]);
printf(Chute2: %d Ladder2: %d\n, chutehit[2], ladderhit[2]);
printf(Chute3: %d Ladder3: %d\n, chutehit[3], ladderhit[3]);
printf(Chute4: %d Ladder4: %d\n, chutehit[4], ladderhit[4]);
printf(Chute5: %d Ladder5: %d\n, chutehit[5], ladderhit[5]);
printf(Chute6: %d Ladder6: %d\n, chutehit[6], ladderhit[6]);
printf(Chute7: %d Ladder7: %d\n, chutehit[7], ladderhit[7]);
printf(Chute8: %d Ladder8: %d\n, chutehit[8], ladderhit[8]);
printf(Chute9: %d\n, chutehit[9]);
}
int main()
{
printf(Welcome to the Chutes and Ladders simulation \n);
printf(...\n);
srand(1);
//printf(How many games would you like me to run? __ );
//scanf(%i,totalgames);
///printf(\n You have chosen to run %i games... thank you! \n,
totalgames);
totalgames+=2;
RunningTurnTotal=0.0;
game=1;
do{
turn=0;
square=0; /** Reset game **/
do /** Begin game loop
**/
{
++turn;
RunningTurnTotal = RunningTurnTotal + 1;
square = square + 1 + rand()%6; /** Spin and move
**/
printf(square =%d \n,square);
if (square == 1) {square=23; ++ladderhit[0];} /** Ladders?
**/
if (square == 4) {square=14; ++ladderhit[1];}
if (square == 9) {square=31; ++ladderhit[2];}
if (square == 21) {square=42; ++ladderhit[3];}
if (square == 28) {square=84; ++ladderhit[4];}
if (square == 36) {square=44; ++ladderhit[5];}
if (square == 51) {square=67; ++ladderhit[6];}
if (square == 71) {square=91; ++ladderhit[7];}
if (square == 80) {square=100;++ladderhit[8];}/// so when 80
comes raech to our goal exit
if (square == 98) {square=78; ++chutehit[0];} /** Chutes ?
**/
if (square == 95) {square=75; ++chutehit[1];}
if (square == 93) {square=73; ++chutehit[2];}
if (square == 87) {square=24; ++chutehit[3];}
if (square == 62) {square=19; ++chutehit[4];}
if (square == 64) {square=60; ++chutehit[5];}
if (square == 56) {square=53; ++chutehit[6];}
if (square == 49) {square=11; ++chutehit[7];}
if (square == 48) {square=26; ++chutehit[8];}
if (square == 16) {square=6; ++chutehit[9];}
} while (square100);//terminate if random no. is 100
printf(\n\n Game over after %d turns\n, turn);
printf(\nSimulation complete... beginning statistical
analysis...\n\n);
printf(Total number of games played: %d \n, game);
printf(Total number of turns: %f \n, RunningTurnTotal);
average = RunningTurnTotal / game;
printf(Avg number of turns per game: %f \n, average);
printf(\n);
ChuteStats();
printf(\n);
++game;
printf(\n\n Would you like to run the simulation again?
(1=Yes)...);
scanf(%i,reply);
if(reply==1)//e.g. reply==1
totalgames+=1;
else
exit(0);// exit
} while (gametotalgames);
getch();
}
///O(N^2) solution Does solution exits
in O(n) or (nlogn)..? reply me sum1 git dis..
//i will post analysis of dsi program later i m solving usig OOPS
(Java) to represnt everything as object
//right me if i m wrong or hw we can improve dis alog.
Regards
Shashank Mani Don't Be Evil u Can Earn While U Learn
BIT Mesra-2010
09166674831
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With Regards
Ankur Aggarwal
+91-7838289304
Software Engineer
Slideshare
Delhi
INDIA.
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