[android-beginners] Can any Android Phones operate without a battery?

2010-06-01 Thread Richard
I need to do some tests to measure the power management of android
phones under different loads as part of a summer project at my
university. I know that laptops allow you to operate them without
batteries, which makes inserting measuring equipment into the circuit
easy because you just need to splice the power supply. Does anyone
know whether or not any Android phones behave in this manner?

I am specifically interested in knowing about the Nexus One (as that
is what the professor whose lab I am in might be ordering), although
information on whether or not any other Android phones can run without
their batteries is welcome as well. Which phones are ordered will
partially depend on whether or not this is possible.

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[android-beginners] Reusing views/code-

2010-04-21 Thread Richard
I have an ImageButton in the layout of several of my Activities that
launches an "information" dialog.

At the moment I'm adding the (almost the) same the ImageButton XML and
(almost the) same onClickListener java code to every Activity that
needs it.  In each activity I'm giving the ImageButton a different id
so that I can reference it.

This seems like poor design because the code is essentially the same
across all activities and I don't get to take advantage of code-reuse.

Is there a smarter way to reuse a view in the layout of several
different activities?

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[android-beginners] disabling GMail access ... changing GMail password doesn't

2010-04-08 Thread Richard Schilling
I have GMail synched up with my Android.  When I change my password in
GMail, how come the Android continues to get access?

How do I tell GMail to stop giving my Android access to my GMail
account without using the Android phone ... that is, log into
mail.google.com on the website and tell GMail to stop giving access to
Android without changing settings on the Android phone?

It would make sense to do so in case someone steals my Android
phone .

Thanks.

Richard

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[android-beginners] Re: Prevent uninstallation of app?

2010-03-19 Thread Richard Roe
Well, for starters, what if you had some sort of security app that you
don't want a thief or malicious non-user to uninstall...?

On Mar 17, 8:19 am, Kitzy  wrote:
> In theory... how many users use a single cell phone?  Even if I let
> someone else use my phone, I don't have a way to let my phone know
> that it should currently be in "different-user-mode".
>
> If the user has downloaded a tool ti help with keeping the programs in
> order, and that program uninstalls your program, isn't that the same
> thing as your user uninstalling it?
>
> If you, however' are thinking of a different exmaple, please
> elaborate.
>
> Sincerely,
> -Kitzy
>
> On Mar 14, 11:51 am, Richard Roe  wrote:
>
>
>
> > Hey,
>
> >       I'm trying to make it so an app is uninstallable by anyone
> > except for the user who installed it in the first place.  Is there any
> > way to password protect it, or give the app higher security settings
> > in order to prevent unauthorized uninstallation?
>
> > Thanks.

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[android-beginners] Prevent uninstallation of app?

2010-03-16 Thread Richard Roe
Hey,

  I'm trying to make it so an app is uninstallable by anyone
except for the user who installed it in the first place.  Is there any
way to password protect it, or give the app higher security settings
in order to prevent unauthorized uninstallation?

Thanks.

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Re: [android-beginners] Windows or Mac as an Android development platform?

2010-01-26 Thread Richard
linux - debian distro.

On Friday, January 22, 2010, Tom Opgenorth  wrote:
> I know it's not a choice you listed, but I'm using Ubuntu  and prefer
> that to Windows.  For an IDE I'm trying out IntelliJ 9 and I'm liking
> that much better than Eclipse.
>
> However, I'd say that whatever you like the best and cause you the
> least friction as you develop.
>
> On Tue, Jan 19, 2010 at 17:31, oregonduckman  wrote:
>> Would be interested in people's opinion on which platform provides a
>> better host environment for Android development.
>>
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[android-beginners] Re: Iphone development versus Android

2010-01-20 Thread Richard Schilling
It's valuable to work on both phones.  Who knows - it could end up
getting you a nice job!

But, I would start with Android first, for two main reasons:

1. Android does really well with the Java platform, and it's much more
forgiving than Objective C (iPhone's language).  You can always
develop native C modules for Android as well if that's your thing.
2. Publishing application on the iPhone store is really cumbersome.
Google breaks all the barriers here.

Hope that helps.

Richard Schilling
Mobile Operating Systems Engineer
Root Wireless, Inc.


On Jan 17, 7:31 pm, Michael boggess  wrote:
> Its hard to fairly compare the two because Android is an operating
> system that runs on multipule machines. The iPhone is just one well
> refined device.
>
> Market maturaty also has a big impact. People are more acustomed to
> and know waht to expect from the app store. The Android market is
> still young.
>
> On Jan 17, 1:35 pm, Kevin Duffey  wrote:
>
> > Keep in mind there are a number of factors for a less populated market than
> > iPhone/app store. First.. app store has almost 2 years head start. Even when
> > there wasn't app store (until 3G came out), people were jail breaking and
> > building apps for the original iphone. Second, a LOT of developer are both
> > iPhone and Android.. and have come away with the knowledge of what is pure
> > crap on the app store. More likely you see less "bad" apps than on app store
> > right now. That's not to say tho with the ease of development, no
> > restrictions on apps (for the most part) and lower cost to entry barrier
> > that you wont see a flood of bad apps sooner than later, but so far it seems
> > that there are less crap apps on the market.
>
> > Next up is the differences in platforms. A lot of developers, myself
> > included, realize that Android has quite a ways to go to catch up to the
> > iPhone capabilities. Presently, it is very difficult if not impossible to
> > build similar apps. For example, the low latency real-time music apps on
> > iPhone are top notch... impossible to do on Android right now. High end
> > games as well are impossible right now. There is an expected Open GL and
> > Open CL updates along with a JIT coming soon we all hope that will
> > substantially help Android take off. The JIT will boost performance quite a
> > bit for most apps, and the hardware level audio and video libraries once
> > they are part of Android should allow for much more robust/real-time low
> > latncy games and music apps. A large population of the content on app store
> > are high end video games.. as I think something like 30% of their sales come
> > from iPod touch sales... mostly for video games use. I forget the number now
> > tho..but it was quite a bit. So until Android is as capable, I think you'll
> > see a lot less high quality games and music apps.
>
> > As well, Android is still new, and only the past couple months has seen
> > devices of iPhone caliber (moto droid,nexusone) arrive on the market. It
> > will take some months for developers to really tap all the Android 2.0 and
> > later features.
>
> > I would give a fair bit of time, maybe another year, before you can compare
> > fairly the two devices, and by then iPhone will be working on their 5th
> > version... their 4th, rumored to be a dual-core beast, is due out in a
> > couple months.
>
> > On Thu, Jan 14, 2010 at 9:39 AM, Kenn Lisudza  wrote:
> > > Thats a really nice good insight. Me particularly being a java developer
> > > for a while now must agree Android development is quite intuitive. Not to
> > > say that Objective C is any harder just depends on YOU.
> > > Well I must say that the android platform (market) isn't well stocked with
> > > lots of apps like the apple store but with psyched up developers and more
> > > people getting onto the bandwagon slowly we will get there.
>
> > > On Thu, Jan 14, 2010 at 2:18 AM, Kevin Duffey  wrote:
>
> > >> There are a number of factors I think you run in to for a fair answer. As
> > >> Danny said, the market is MUCH larger on iPhone...for now. But you run 
> > >> in to
> > >> some issues... which if you already developed for iPhone you may not have
> > >> yourself. The primary one being forced to use mac hardware to develop on.
> > >> The cheapest hardware for Mac is not very cheap and for most of us 1-off
> > >> developers doing this on the side, most likely out of reach. Therefore, 
> > >> the
> > >> choice is easy in that case, Android. I suppose it depends on the actual
> &

[android-beginners] Re: Creating a Webview progress bar

2009-12-10 Thread Richard
I received a message that solved things for me:

activity.setProgress(progress * 1000);

Change to:

activity.setProgress(progress * 100);

The setProgress range is 0 -> 1, therefore the sample on Android
web site is incorrect by multiplying input (0 - 100) by 1000 instead
of 100.

On Dec 5, 12:20 pm, Richard  wrote:
> Hi All-
>
> Newbie here and I'm trying to create a webview with a progress bar
> that updates while the page is loading.  I started with the code in
> the webview javadoc which seems pretty straightforward but I don't
> actually see the progress bar as the page loads.  Can someone point me
> in the right direction?
>
> public class WebViewTest extends Activity {
>     /** Called when the activity is first created. */
>     @Override
>     public void onCreate(Bundle savedInstanceState) {
>         super.onCreate(savedInstanceState);
>
>         // Let's display the progress in the activity title bar, like
> the
>         // browser app does.
>         getWindow().requestFeature(Window.FEATURE_PROGRESS);
>
>         WebView webview = new WebView(this);
>         setContentView(webview);
>         webview.getSettings().setJavaScriptEnabled(true);
>
>         final Activity activity = this;
>         webview.setWebChromeClient(new WebChromeClient() {
>           public void onProgressChanged(WebView view, int progress) {
>             // Activities and WebViews measure progress with different
> scales.
>             // The progress meter will automatically disappear when we
> reach 100%
>             activity.setProgress(progress * 1000);
>           }
>         });
>
>         webview.setWebViewClient(new WebViewClient() {
>           public void onReceivedError(WebView view, int errorCode,
> String description, String failingUrl) {
>             Toast.makeText(activity, "Oh no! " + description,
> Toast.LENGTH_SHORT).show();
>           }
>         });
>
>         webview.loadUrl("http://cnn.com/";);
>
>     }
>
> }

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[android-beginners] Creating a Webview progress bar

2009-12-06 Thread Richard
Hi All-

Newbie here and I'm trying to create a webview with a progress bar
that updates while the page is loading.  I started with the code in
the webview javadoc which seems pretty straightforward but I don't
actually see the progress bar as the page loads.  Can someone point me
in the right direction?

public class WebViewTest extends Activity {
/** Called when the activity is first created. */
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);

// Let's display the progress in the activity title bar, like
the
// browser app does.
getWindow().requestFeature(Window.FEATURE_PROGRESS);

WebView webview = new WebView(this);
setContentView(webview);
webview.getSettings().setJavaScriptEnabled(true);

final Activity activity = this;
webview.setWebChromeClient(new WebChromeClient() {
  public void onProgressChanged(WebView view, int progress) {
// Activities and WebViews measure progress with different
scales.
// The progress meter will automatically disappear when we
reach 100%
activity.setProgress(progress * 1000);
  }
});

webview.setWebViewClient(new WebViewClient() {
  public void onReceivedError(WebView view, int errorCode,
String description, String failingUrl) {
Toast.makeText(activity, "Oh no! " + description,
Toast.LENGTH_SHORT).show();
  }
});

webview.loadUrl("http://cnn.com/";);

}
}

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[android-beginners] Re: webview load set progress bar

2009-12-06 Thread Richard
I'm following the Android docs example for a webview progress too.

My code compiles and runs, but I don't actually see the progress bar.
I confirmed that the onProgress method was firing (via debug).  Can
someone point me down the right path?

public class WebViewTest extends Activity {
/** Called when the activity is first created. */
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);

// Let's display the progress in the activity title bar, like
the
// browser app does.
getWindow().requestFeature(Window.FEATURE_PROGRESS);

WebView webview = new WebView(this);
webview.getSettings().setJavaScriptEnabled(true);

final Activity activity = this;
webview.setWebChromeClient(new WebChromeClient() {
  public void onProgressChanged(WebView view, int progress) {
// Activities and WebViews measure progress with different
scales.
// The progress meter will automatically disappear when we
reach 100%
activity.setProgress(progress * 1000);
  }
});

webview.setWebViewClient(new WebViewClient() {
  public void onReceivedError(WebView view, int errorCode,
String description, String failingUrl) {
Toast.makeText(activity, "Oh no! " + description,
Toast.LENGTH_SHORT).show();
  }
});

webview.loadUrl("http://yahoo.com/";);


setContentView(webview);
}
}

On Nov 1, 7:18 am, Marton Kodok  wrote:
> Thank you!
>
> 2009/11/1 donthorp 
>
>
>
> > You need to make sure you're requesting the feature before you set
> > your content view.
>
> > On Oct 30, 1:01 pm, Marton Kodok  wrote:
> > > I have this code to setup a progress bar for my webview.
> > > I get an error on runtime on the first marked line. What is wrong?
>
> > > getWindow().requestFeature(Window.FEATURE_PROGRESS); // hangs out on this
> > > line
>
> > >         final Activity activity = this;
> > >         webview.setWebChromeClient(new WebChromeClient() {
> > >           public void onProgressChanged(WebView view, int progress) {
> > >             // Activities and WebViews measure progress with different
> > > scales.
> > >             // The progress meter will automatically disappear when we
> > reach
> > > 100%
> > >             activity.setProgress(progress * 1000);
> > >           }
> > >         });
>
> > > 1. What I am doing wrong?
> > > 2. the Debugger doesn't pick up the line, it was a pain to detect the
> > line,
> > > what is missing from Eclipse? I get source path not found error.
>
> > > Marton
>
> > --
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> > Groups "Android Beginners" group.
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>
> --
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[android-beginners] Re: webview load set progress bar

2009-12-06 Thread Richard
I can't seem to get the progress bar example in the Android docs to
work.  Here's what I have, but I don't actually see the progress bar:

public class WebViewTest extends Activity {
/** Called when the activity is first created. */
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);

// Let's display the progress in the activity title bar, like
the
// browser app does.
getWindow().requestFeature(Window.FEATURE_PROGRESS);


WebView webview = new WebView(this);
setContentView(webview);

getWindow().setFeatureInt(Window.FEATURE_PROGRESS,
Window.PROGRESS_VISIBILITY_ON);

webview.getSettings().setJavaScriptEnabled(true);

final Activity activity = this;
webview.setWebChromeClient(new WebChromeClient() {
  public void onProgressChanged(WebView view, int progress) {
// Activities and WebViews measure progress with different
scales.
// The progress meter will automatically disappear when we
reach 100%
activity.setProgress(progress * 1000);
  }
});

webview.setWebViewClient(new WebViewClient() {
ProgressDialog MyDialog;

  public void onReceivedError(WebView view, int errorCode,
String description, String failingUrl) {
Toast.makeText(activity, "Oh no! " + description,
Toast.LENGTH_SHORT).show();
  }

});

webview.loadUrl("http://cnn.com/";);

}
}

On Nov 1, 7:18 am, Marton Kodok  wrote:
> Thank you!
>
> 2009/11/1 donthorp 
>
>
>
> > You need to make sure you're requesting the feature before you set
> > your content view.
>
> > On Oct 30, 1:01 pm, Marton Kodok  wrote:
> > > I have this code to setup a progress bar for my webview.
> > > I get an error on runtime on the first marked line. What is wrong?
>
> > > getWindow().requestFeature(Window.FEATURE_PROGRESS); // hangs out on this
> > > line
>
> > >         final Activity activity = this;
> > >         webview.setWebChromeClient(new WebChromeClient() {
> > >           public void onProgressChanged(WebView view, int progress) {
> > >             // Activities and WebViews measure progress with different
> > > scales.
> > >             // The progress meter will automatically disappear when we
> > reach
> > > 100%
> > >             activity.setProgress(progress * 1000);
> > >           }
> > >         });
>
> > > 1. What I am doing wrong?
> > > 2. the Debugger doesn't pick up the line, it was a pain to detect the
> > line,
> > > what is missing from Eclipse? I get source path not found error.
>
> > > Marton
>
> > --
> > You received this message because you are subscribed to the Google
> > Groups "Android Beginners" group.
> > To post to this group, send email to android-beginners@googlegroups.com
> > To unsubscribe from this group, send email to
> > android-beginners+unsubscr...@googlegroups.com
> > For more options, visit this group at
> >http://groups.google.com/group/android-beginners?hl=en
>
> --
> Márton

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[android-beginners] Re: webview load set progress bar

2009-12-06 Thread Richard
I'm having some trouble with this code too.  I don't see the progress
bar getting updated even though I confirmed that onProgressChanged is
firing.  Can someone point out the error in the documentation?

--

public class WebViewTest extends Activity {
/** Called when the activity is first created. */
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);

// Let's display the progress in the activity title bar, like
the
// browser app does.
getWindow().requestFeature(Window.FEATURE_PROGRESS);

WebView webview = new WebView(this);
setContentView(webview);

webview.getSettings().setJavaScriptEnabled(true);

final Activity activity = this;
webview.setWebChromeClient(new WebChromeClient() {
  public void onProgressChanged(WebView view, int progress) {
// Activities and WebViews measure progress with different
scales.
// The progress meter will automatically disappear when we
reach 100%
activity.setProgress(progress * 1000);
  }
});

webview.setWebViewClient(new WebViewClient() {
  public void onReceivedError(WebView view, int errorCode,
String description, String failingUrl) {
Toast.makeText(activity, "Oh no! " + description,
Toast.LENGTH_SHORT).show();
  }
});

webview.loadUrl("http://cnn.com/";);
}
}

On Nov 1, 7:18 am, Marton Kodok  wrote:
> Thank you!
>
> 2009/11/1 donthorp 
>
>
>
> > You need to make sure you're requesting the feature before you set
> > your content view.
>
> > On Oct 30, 1:01 pm, Marton Kodok  wrote:
> > > I have this code to setup a progress bar for my webview.
> > > I get an error on runtime on the first marked line. What is wrong?
>
> > > getWindow().requestFeature(Window.FEATURE_PROGRESS); // hangs out on this
> > > line
>
> > >         final Activity activity = this;
> > >         webview.setWebChromeClient(new WebChromeClient() {
> > >           public void onProgressChanged(WebView view, int progress) {
> > >             // Activities and WebViews measure progress with different
> > > scales.
> > >             // The progress meter will automatically disappear when we
> > reach
> > > 100%
> > >             activity.setProgress(progress * 1000);
> > >           }
> > >         });
>
> > > 1. What I am doing wrong?
> > > 2. the Debugger doesn't pick up the line, it was a pain to detect the
> > line,
> > > what is missing from Eclipse? I get source path not found error.
>
> > > Marton
>
> > --
> > You received this message because you are subscribed to the Google
> > Groups "Android Beginners" group.
> > To post to this group, send email to android-beginners@googlegroups.com
> > To unsubscribe from this group, send email to
> > android-beginners+unsubscr...@googlegroups.com
> > For more options, visit this group at
> >http://groups.google.com/group/android-beginners?hl=en
>
> --
> Márton

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[android-beginners] Re: building GUIs (manually? or with some tool?)

2009-11-29 Thread Richard Leggett
Hi Esmail,

Yeah once you have the latest ADT installed you should be able to
right click any layout xml file and choose Open With > Android Layout
Editor. I'm on OS X here.


>
> Hi Richard,
>
> I installed at ADT (I think that's its name) plugin for Android and
> Eclipse. Is that the one you are talking about or is there something
> else.
>
> If I have the correct plugin I guess I haven't looked around enough,
> do you have a quick pointer for me?
>
> Thanks!
> Esmail

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[android-beginners] Re: building GUIs (manually? or with some tool?)

2009-11-24 Thread Richard Leggett
I noticed your post wasn't very old, but I've been using the interface
builder which comes with the Android plugin for Eclipse, have you
installed the plugin? Also as with any XML-based UI I think a mixture
of using the GUI and handcoding works best.

On Nov 23, 2:12 pm, "tinyang"  wrote:
> I've messed around with droiddraw.  But I have not found anyway to put in a
> webview or to put in an image as the background.  Am I missing something?
>
>   _  
>
> From: ayyappa appana [mailto:ayyapp...@gmail.com]
> Sent: Saturday, November 21, 2009 11:43 AM
> To: android-beginners@googlegroups.com
> Subject: Re: [android-beginners] building GUIs (manually? or with some
> tool?)
>
> Hai friend ,
>
> I am a android beginner i hav gone through this tool .
> for me its very helpful
>
> -Thanks
> ayyappa
>
> On Sat, Nov 21, 2009 at 5:25 PM, Marton Kodok  wrote:
>
> http://www.droiddraw.org/
>
> 2009/11/21 Esmail 
>
> Do most people developing applications for Android code the
> XML layouts manually or are they using a tool for to help them
> with this? The whole XML based interface thing is new to me
> (I can see the benefits of separating the interface from the
> code though)
>
> Currently I am working under Windows XP with Eclipse.
>
> Thanks.
>
> Sorry this is cross-posted, I am a beginner but I am also curious
> what more experienced developers do with regard to this question.
>
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> --
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>
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[android-beginners] headphone intent receiving

2009-10-14 Thread Richard Thompson
Hi there,

I've been working on an application to detect when the headset is plugged
in.  My application can successfully receive broadcast intents such as
airplane mode but when I plug my headphones in nothing happens with my app.
If I triger the headset plugged intent in another app then my application
runs correctly.  My phone is also aware of the headset being plugged and
unplugged in 99.% of the time.

Does anybody have any ideas.  Are there any permissions I'm missing?  How
would I go about debugging the problem?

Thanks for the help

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[android-beginners] AnalogClock - how do i set it to show 18:50 in my app and never change?

2009-08-04 Thread Richard

Hi

I would like to show an Analog clock in my android app and set it to a
specific time, say 18:50 and never change.
I have created an AnalogClock view and added it to the activity but it
only ever shows the current time and I can't find a function call
change it to the time I want. Is it even possible?

I would have assumed that it would be something like below but these
functions dont exist (or work that wat).

AnalogClock clock = (AnalogClock)findViewById(R.id.clock);

clock.setHour(18);
clock.setMinute(50);

or

clock.setTime("18:50");

or even

SimpleDateFormat df = new SimpleDateFormat("HH:mm");
Date myDateTime = df.format("18:50");

clock.setTime(myDateTime);

Am I barking up the wrong tree by trying to use the AnalogClock view
for something is not designed to do? If so is there a different way to
achieve what I want?

I guess I would need to extend the AnalogClock class to make it show a
specific time of my choosing. Problem is I wouldnt know where to
start.

I feel like I have missed something stupidly obvious but I have been
looking at it so long I cant see it :-)

Any help would be appreciated

Thanks

Richard

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[android-beginners] Re: start

2009-07-10 Thread Richard Schilling


I own the book you mention - an excellent place to start:
"Professional Android Appliation Development" by Reto Meier

Also watch Android videos on the developer site and YouTube, and
search for Google/IO (the conference) sessions.

The Android platform is unique in that from an application
perspective, it could be considered a "hybrid" crossing between a
standard desktop computing environment and an embedded device.  You
can't program it like you would a desktop computer, but if you follow
development "The Android Way" and pay attention to the constraints and
system design of the platform, there's a really stable and powerful
platform to take advantage of.

Oh, and look at the API online weekly for changes.

The Android crew are doing a crack job at development and keeping
things updated.

Good luck!

Cheers,

Richard


On Jun 30, 10:53 am, Pablo Vagliati  wrote:
> Thanks Yusuf. The developer guide is a best source to begin that books like
> "Professional Android Application Development-2009"?
>
> On Tue, Jun 30, 2009 at 2:40 PM, Yusuf T. Mobile 
> wrote:
>
>
>
>
>
> > Hello Pablo, you've come to the right place to ask this question.
>
> > Android uses the Java programming language. If you have not learned
> > Java yet, you may start here:http://java.sun.com/docs/books/tutorial/
>
> > If you are familiar with Java, you can learn about Android here:
> >http://developer.android.com/guide/index.html
>
> > Buona fortuna.
>
> > Yusuf Saib
> > Android
> > ·T· · ·Mobile· stick together
> > The views, opinions and statements in this email are those of the
> > author solely in their individual capacity, and do not necessarily
> > represent those of T-Mobile USA, Inc.
>
> > On Jun 27, 9:46 pm, Pablo Vagliati  wrote:
> > > hi,
>
> > > I will begin to break into Android. As you recommend I start?
>
> > > --
> > > Ing. Pablo Vagliati
> > > 0054 03858 15 44 9012
>
> --
> Ing. Pablo Vagliati
> 0054 03858 15 44 9012

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[android-beginners] Where is tools.jar file

2009-06-19 Thread richard cobb
After installing Ecilpse and Android software, and modifiying the path on
windows xp, tools.jar cannot be located.  Using File and Search, scanned
entire hard drive, no such file could be foundany ideas???  Thanks in
advance...rcobb3...@gmail.com

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[android-beginners] where is http://code.google.com/android/reference/android/....

2009-05-06 Thread richard

When I google the android-related articles, I always found the links
like http://code.google.com/android/reference/android/, however,
when I clicked them and it always reported me that the page is gone.

When I typed "http://code.google.com/android"; directly, it will be
redirected into "http://code.google.com/intl/zh-TW/android/";, but I
appended "reference" and it still reported me a similar error message
(The requested URL /intl/zh-TW/android/reference was not found on this
server.).

Is there anyone can help me to find these pages?
Thanks in advance.

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[android-beginners] Re: how do you read stuff from sim card? like contact?

2008-10-24 Thread Richard Ordaz


No prob

-riChArD

On Oct 24, 2008 6:42 AM, "[EMAIL PROTECTED]" <[EMAIL PROTECTED]> wrote:


o lol. thanks.

On Oct 24, 2:51 am, blacktortilla <[EMAIL PROTECTED]> wrote: > hey :) isnt 
the g1 awesome! anyways...


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[android-beginners] Speeding up startup of Android Emulator

2008-10-06 Thread Richard

Hi,

What options would I supply such that the Emulator takes less time to
start up (normally takes 2-3 minutes). What is it doing in this 2-3
minutes ?

Thanks,
Richard

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[android-beginners] Re: Install Google Android SDK on Ubuntu

2008-10-01 Thread Richard Brunelle
You can use your favorite text editor to edit these text files.  Personally,
I use vi.  In order to figure out how to use vi (if you would like to use
this editor), from your command line you could enter:
# man vi
This command will give you the 'man' page for the vi application (manual
page).

Execute the following command from your command line:

# vi ~/.bash_profile
This will open up a vi session with the .bash_profile file opened up for
modification.
The ~ in the above command is just a shorthand way of specifying your user
account's home directory.

Once inside vi, make the change described, and save the file.  Without
having to logout and log back in (when you login and the bash shell is
started, the ~/.bash_profile file is read), execute the following from the
command line:

# source ~/.bash_profile

Voila!  You should be good to venture further down the path now

Welcome to the dark side =)

~



On Tue, Sep 30, 2008 at 11:58 PM, The Motivating Factor <[EMAIL PROTECTED]
> wrote:

>
> I am very new to Ubuntu - I moved over from vista not more than 2weeks
> ago. I am interested in installing the SDK for the Google Android,
> however I can't figure out how. Can someone please help me?
>
> Found on Googles Web Site (http://code.google.com/android/
> intro/installing.html">
> Installing The SDK,The instructions say:
>
> " # On Linux, edit your ~/.bash_profile or ~/.bashrc file. Look for a
> line that sets the PATH environment variable and add the full path to
> the tools/ directory to it. If you don't see a line setting the path,
> you can add one:
>
> export PATH=${PATH}:/tools"
>
> I have no idea how to do the above, please help
>
> >
>

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