[android-beginners] Re: OpenGL ES application on WebView
I don't know either. Like to explore it. Although i have downloaded DroidDraw to design UI for android. I wonder if you are aware of it. If not then check http://www.droiddraw.org/ Can you tell me more about drawing Canvas through onDraw method? Thanks, Maxood On Sep 7, 12:30 am, javame_android wrote: > Hi, > > I have not been successful yet. But I am looking forward to use onDraw > (Canvas canvas) method for drawing purpose. Do you know can we use > Canvas to make Opengl ES drawing? > > Any help would be appreciated. > > Regards > Sunil --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups "Android Beginners" group. To post to this group, send email to android-beginners@googlegroups.com To unsubscribe from this group, send email to android-beginners-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en -~--~~~~--~~--~--~---
[android-beginners] Re: OpenGL ES application on WebView
Hi, I have not been successful yet. But I am looking forward to use onDraw (Canvas canvas) method for drawing purpose. Do you know can we use Canvas to make Opengl ES drawing? Any help would be appreciated. Regards Sunil --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups "Android Beginners" group. To post to this group, send email to android-beginners@googlegroups.com To unsubscribe from this group, send email to android-beginners-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en -~--~~~~--~~--~--~---
[android-beginners] Re: OpenGL ES application on WebView
Hi Suneel, I also share the same requirement as you do. My app is about a racing car moving in a 3D environment. If you have any clue about it please let me know. Thank you, Maqsood On Sep 5, 11:49 am, javame_android wrote: > Hi, > > I want to implement OpenGL ES application on WebView. Can the > application be ported that way? I have an Applet Player which uses > JOGL for rendering purpose and JavaScript for event handling. Now to > port that application on Android I have completed rendering on > GLSurfaceView. For event handling I need to replace the code of > Javascript with something else. Can I call Javascript and parse it > from my standalone application. Or I would have to use WebView class > to use it. > > In case I need to use WebView for calling Javascript then can I draw > opengl es on WebView. Any guidance would be of great help. > > Regards > Sunil --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups "Android Beginners" group. To post to this group, send email to android-beginners@googlegroups.com To unsubscribe from this group, send email to android-beginners-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en -~--~~~~--~~--~--~---