[android-beginners] Re: OpenGL ES application on WebView

2009-09-08 Thread Maxood

I don't know either. Like to explore it. Although i have downloaded
DroidDraw to design UI for android.
I wonder if you are aware of it. If not then check http://www.droiddraw.org/

Can you tell me more about drawing Canvas through onDraw method?

Thanks,
Maxood

On Sep 7, 12:30 am, javame_android  wrote:
> Hi,
>
> I have not been successful yet. But I am looking forward to use onDraw
> (Canvas canvas) method for drawing purpose. Do you know can we use
> Canvas to make Opengl ES drawing?
>
> Any help would be appreciated.
>
> Regards
> Sunil
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[android-beginners] Re: OpenGL ES application on WebView

2009-09-07 Thread javame_android

Hi,

I have not been successful yet. But I am looking forward to use onDraw
(Canvas canvas) method for drawing purpose. Do you know can we use
Canvas to make Opengl ES drawing?

Any help would be appreciated.



Regards
Sunil


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[android-beginners] Re: OpenGL ES application on WebView

2009-09-06 Thread Maxood

Hi Suneel,
  I also share the same requirement as you do. My app is about a
racing car moving in a 3D environment. If you have any clue about it
please let me know.

Thank you,
Maqsood

On Sep 5, 11:49 am, javame_android  wrote:
> Hi,
>
> I want to implement OpenGL ES application on WebView. Can the
> application be ported that way? I have an Applet Player which uses
> JOGL for rendering purpose and JavaScript for event handling. Now to
> port that application on Android I have completed rendering on
> GLSurfaceView. For event handling I need to replace the code of
> Javascript with something else. Can I call Javascript and parse it
> from my standalone application. Or I would have to use WebView class
> to use it.
>
> In case I need to use WebView for calling Javascript then can I draw
> opengl es on WebView. Any guidance would be of great help.
>
> Regards
> Sunil
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