[android-developers] is the setStyle Method or similar available now..or still it is status quo?

2012-07-09 Thread maccoy
Can i set a style from one TextView to another?

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Re: [android-developers] Alaram Manager after 5 min

2012-07-09 Thread Rahul Kaushik
gotcha,
tx
RK

On Sat, Jul 7, 2012 at 11:31 AM, TreKing treking...@gmail.com wrote:

 On Fri, Jul 6, 2012 at 5:21 AM, Rahul Kaushik rahulkaushi...@gmail.comwrote:

 I need to call AlarmReceiver Call after evry 5 min but it is getting
 caaled after every sec pls tell wt am doing wrong


 You are not calculating 5 minutes in milliseconds correctly.


 -
 TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago
 transit tracking app for Android-powered devices

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[android-developers] java.lang.nullpointerexception in ServerSocket.accept()

2012-07-09 Thread Akki
I am trying to receive images over a network, I set up a server as follows
 ...

public class IServerActivity extends Activity {
   ServerSocket ss = null;
   Bitmap bp ;
   Thread myCommsThread = null;
   protected static final int MSG_ID = 0x1337;
   public static final int SERVERPORT = 6000;

   @Override
   public void onCreate(Bundle savedInstanceState) {
  super.onCreate(savedInstanceState);
  setContentView(R.layout.main);
  //TextView tv = (TextView) findViewById(R.id.TextView01);   
  this.myCommsThread = new Thread(new CommsThread());
  this.myCommsThread.start();
   }

   @Override
   protected void onStop() {
  super.onStop();
  try {
 // make sure you close the socket upon exiting
 ss.close();
  } catch (IOException e) {
 e.printStackTrace();
  }
   }

   Handler myUpdateHandler = new Handler() {
  public void handleMessage(Message msg) {
 switch (msg.what) {
 case MSG_ID:
ImageView iv = (ImageView) findViewById(R.id.imageView01);
iv.setImageBitmap(bp);;
break;
 default:
break;
 }
 super.handleMessage(msg);
  }
   };
   class CommsThread implements Runnable {
  public void run() {
 Socket s = null;
 try {
ss = new ServerSocket(SERVERPORT );
 } catch (IOException e) {
e.printStackTrace();
 }
 while (!Thread.currentThread().isInterrupted()) {
Message m = new Message();
m.what = MSG_ID;
try {
   if (s == null)
  s = ss.accept();
   bp= BitmapFactory.decodeStream(s.getInputStream());   
   myUpdateHandler.sendMessage(m);
} catch (IOException e) {
   e.printStackTrace();
}
 }
  }
   }


But it shows an error at runtime 

java.lang.NullPointerException 
E/AndroidRuntime(3047):atExample.IServer.IServerActivity$CommsThread.run(IServerActivity.java:68)


It shows null pointer exception at *s=ss.accept();* line. please help I 
don't know what is going wrong.


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Re: [android-developers] is the setStyle Method or similar available now..or still it is status quo?

2012-07-09 Thread Dianne Hackborn
No the style needs to be supplied when the view is constructed; I don't
expect this to change any time soon.

On Sun, Jul 8, 2012 at 11:17 PM, maccoy maccoy2...@gmail.com wrote:

 Can i set a style from one TextView to another?

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Android framework engineer
hack...@android.com

Note: please don't send private questions to me, as I don't have time to
provide private support, and so won't reply to such e-mails.  All such
questions should be posted on public forums, where I and others can see and
answer them.

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Re: [android-developers] is the setStyle Method or similar available now..or still it is status quo?

2012-07-09 Thread HideCheck
Hi

What you're saying?

 Button
style=@style/MyButton
android:id=@+id/button1
android:text=Button01
android:layout_width=wrap_content
android:layout_height=wrap_content/Button


2012/7/9 Dianne Hackborn hack...@android.com:
 No the style needs to be supplied when the view is constructed; I don't
 expect this to change any time soon.


 On Sun, Jul 8, 2012 at 11:17 PM, maccoy maccoy2...@gmail.com wrote:

 Can i set a style from one TextView to another?

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 --
 Dianne Hackborn
 Android framework engineer
 hack...@android.com

 Note: please don't send private questions to me, as I don't have time to
 provide private support, and so won't reply to such e-mails.  All such
 questions should be posted on public forums, where I and others can see and
 answer them.


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[android-developers] Re: How to encrypt a username and password ?

2012-07-09 Thread Ali Chousein
Your question is about programming in general. Anyway, this might be a 
starting point for you: 
http://developer.android.com/reference/java/security/interfaces/package-summary.html
 


BTW, it's a very bad practice to store the username and password locally. 
You should store them on your server instead. 

- 
Ali Chousein 
https://play.google.com/store/apps/details?id=com.apps.social_nav 
https://play.google.com/store/apps/details?id=com.apps.weather_buddy 
http://www.paygol.com/android/implementation 


On Monday, July 9, 2012 6:21:31 AM UTC+2, mohammed Nuhail wrote:

 I am doing chat Application in Android... I have to encrypt and decrypt 
 username and password and stored it in database. 


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[android-developers] Re: [ASK] about get location using GPS

2012-07-09 Thread Ali Chousein
You can use the DDMS for sending mock location information to your 
emulator. Alternatively you can use the command line. Issue the following 
commands: 

1. 
telnet localhost 5554 
(5554 is the port number of the emulator. You can see this on the top left 
corver of the emulator. If you have multiple emulators running, their port 
numbers are going to be 5554, 5556, 5558, etc etc) 

2. 
geo fix longitude latitude altitude 
(The altitude above is optional, you can skip it if you want) 

Hope it helps. 

- 
Ali Chousein 
https://play.google.com/store/apps/details?id=com.apps.social_nav 
https://play.google.com/store/apps/details?id=com.apps.weather_buddy 
http://www.paygol.com/android/implementation


On Monday, July 9, 2012 5:53:55 AM UTC+2, Alfa wrote:

 it's work fine. thanks. i just cant use gps on emulator. cos i dont know 
 about emulator control.
 when i set the location use emulator control, it works fine. thanks.



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Re: [android-developers] Re: How to encrypt a username and password ?

2012-07-09 Thread mohammed Nuhail
yea man i mean to say that only i am storing in the server. thanks!!

On Mon, Jul 9, 2012 at 1:26 PM, Ali Chousein ali.chous...@gmail.com wrote:

 Your question is about programming in general. Anyway, this might be a
 starting point for you:
 http://developer.android.com/reference/java/security/interfaces/package-summary.html

 BTW, it's a very bad practice to store the username and password locally.
 You should store them on your server instead.

 -
 Ali Chousein
 https://play.google.com/store/apps/details?id=com.apps.social_nav
 https://play.google.com/store/apps/details?id=com.apps.weather_buddy
 http://www.paygol.com/android/implementation


 On Monday, July 9, 2012 6:21:31 AM UTC+2, mohammed Nuhail wrote:

 I am doing chat Application in Android... I have to encrypt and decrypt
 username and password and stored it in database.

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[android-developers] Re: Lock orientation once the app started?

2012-07-09 Thread Ali Chousein
Yes, one approach is to do it using 
android:screenOrientation=portrait|landscape in the manifest. Once I 
wrote a short blog sharing my experiences on how to handle screen 
orientation. This approach is also explained in it: 
http://android-screen-layout.blogspot.be/ 

- 
Ali Chousein 
https://play.google.com/store/apps/details?id=com.apps.social_nav 
https://play.google.com/store/apps/details?id=com.apps.weather_buddy 
http://www.paygol.com/android/implementation


On Monday, July 9, 2012 5:24:11 AM UTC+2, limtc wrote:

 Is it possible to allow the app to start in either landscape or portrait, 
 but ONCE the app started does not allow rotation?

 Thanks!


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[android-developers] How to add date and time on captured image

2012-07-09 Thread android developer
 Hi all,
I have used this code print date and time on image.
but not working pls help on this .
ExifInterface exif = new ExifInterface(filename);
  exif.setAttribute(ExifInterface.TAG_DATETIME, (new
Date(System.currentTimeMillis())).toString());
  exif.saveAttributes();

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Re: [android-developers] ViewFlipper

2012-07-09 Thread chandur mani
hi,

This is my logic,

switch (vf.getCurrentView().getId()) {

 case R.id.LinearLayout03:

 if (v == next) {

  vf.showNext();


  }


  break;

 case R.id.LinearLayout04:

 if (v == next) {

  vf.showNext();


  } else if (v == previous) {

  vf.showPrevious();

 }


  break;

 case R.id.LinearLayout05:

 if (v == next) {

  vf.showNext();


  } else if (v == previous) {

  vf.showPrevious();


  }


  break;

On Sun, Jul 8, 2012 at 9:09 PM, Narendra Singh Rathore 
nsr.curi...@gmail.com wrote:



 On Sun, Jul 8, 2012 at 3:31 PM, chandur mani chandur.ind...@gmail.comwrote:

 Thanks to all.

 I got it , through my logical itself.



 Ok Chandur, thats good.
 Will you please tell us how did you do that?

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[android-developers] Re: Issues extending ListView in Android

2012-07-09 Thread Alex Belyaev
Guys,

thank you for clarification, I really appreciate it.
But what about protected methods:

protected void attachViewToParent(View child, int index, LayoutParams params)


protected boolean addViewInLayout(View child, int index, LayoutParams params, 
boolean preventRequestLayout)


they are not marked as final, still I can't override them.

Thank you,
Alex

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[android-developers] what is the layout of google+ app?

2012-07-09 Thread Eyal Berman
i want build something like that.

i need a main feed, and a slide menu on the left that will change the main 
screen.
it's need to work on android 2.1 to 4.1


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[android-developers] unable to open the local database in android

2012-07-09 Thread mohana priya
I have service in android,from that service i started an activity.I
called the method inside the activity from service.In that method,i
open the database and tried to insert the values.Without using
database,its working fine.But my app getting force closed when i used
database


plugin(java file)--service--Activity(here i try to insert the data
in database)

**service.java**

public class MyService extends Service
{
@Override
public IBinder onBind(Intent intent)
{
return null;
}

@Override
public void onCreate()
{
Log.d(TAG, onCreate);
}

@Override
public void onDestroy()
{
Log.d(TAG, onDestroy);
}

public void onStart(Intent intent, int startid)
{
Timer mTimer = new Timer(user);
mTimer.scheduleAtFixedRate(new mainTask(), 5000,6);//1
hour=3600 s

}

private class mainTask extends TimerTask
{
public void run()
{
toastHandler.sendEmptyMessage(0);
}
}


private final Handler toastHandler = new Handler()
{
public void handleMessage(Message msg)
{
 StorageHelper s=new StorageHelper();
 String a= s.UpdateValues(userid);
}
};

 }

**Activity.java**

public class StorageHelper extends Activity
{
@Override
public void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
}

 public  String UpdateValues(int userid)
{

try {
 DBAdapter1 database=new DBAdapter1(this);
database.open();
long id=database.insert(71,4,yes);
database.close();
} catch (SQLException e) {
}

return success;
}
}

**Note**
when i open the database in oncreate its working,But inside the
updatavalues() database cannot open to insert.


   try {
 DBAdapter1 database=new DBAdapter1(this);
database.open();
long id=database.insert(71,4,yes);
database.close();
} catch (SQLException e) {
}

i got two type of force close


Error number 1

07-09 15:16:27.859: E/AndroidRuntime(1211): FATAL EXCEPTION: main
07-09 15:16:27.859: E/AndroidRuntime(1211):
java.lang.NullPointerException
07-09 15:16:27.859: E/AndroidRuntime(1211): at
android.content.ContextWrapper.openOrCreateDatabase(ContextWrapper.java:
203)
07-09 15:16:27.859: E/AndroidRuntime(1211): at
android.database.sqlite.SQLiteOpenHelper.getWritableDatabase(SQLiteOpenHelper.java:
98)
07-09 15:16:27.859: E/AndroidRuntime(1211): at
com.app.mobilyzer.DBAdapter1.open(DBAdapter1.java:68)
07-09 15:16:27.859: E/AndroidRuntime(1211): at
com.app.mobilyzer.StorageHelper.UpdateValues(StorageHelper.java:33)
07-09 15:16:27.859: E/AndroidRuntime(1211): at
com.app.mobilyzer.MyService$1.handleMessage(MyService.java:121)
07-09 15:16:27.859: E/AndroidRuntime(1211): at
android.os.Handler.dispatchMessage(Handler.java:99)
07-09 15:16:27.859: E/AndroidRuntime(1211): at
android.os.Looper.loop(Looper.java:123)
07-09 15:16:27.859: E/AndroidRuntime(1211): at
android.app.ActivityThread.main(ActivityThread.java:4627)
07-09 15:16:27.859: E/AndroidRuntime(1211): at
java.lang.reflect.Method.invokeNative(Native Method)
07-09 15:16:27.859: E/AndroidRuntime(1211): at
java.lang.reflect.Method.invoke(Method.java:521)
07-09 15:16:27.859: E/AndroidRuntime(1211): at
com.android.internal.os.ZygoteInit
$MethodAndArgsCaller.run(ZygoteInit.java:868)
07-09 15:16:27.859: E/AndroidRuntime(1211): at
com.android.internal.os.ZygoteInit.main(ZygoteInit.java:626)
07-09 15:16:27.859: E/AndroidRuntime(1211): at
dalvik.system.NativeStart.main(Native Method)

Error number 2

07-09 15:16:36.889: E/AndroidRuntime(1237): FATAL EXCEPTION: main
07-09 15:16:36.889: E/AndroidRuntime(1237):
java.lang.RuntimeException: Unable to start service
com.app.mobilyzer.MyService@44fc6280 with null:
java.lang.NullPointerException
07-09 15:16:36.889: E/AndroidRuntime(1237): at
android.app.ActivityThread.handleServiceArgs(ActivityThread.java:3063)
07-09 15:16:36.889: E/AndroidRuntime(1237): at
android.app.ActivityThread.access$3600(ActivityThread.java:125)
07-09 15:16:36.889: E/AndroidRuntime(1237): at

Re: [android-developers] Re: Lock orientation once the app started?

2012-07-09 Thread abhijeet tomar
Ya it is right...you have to put
android:screenOrientation=portrait|landlandscape
in each activity...

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Re: [android-developers] Media Player full screen like youtube

2012-07-09 Thread Revanth kumar
Hi,

I am not looking for making the screen to full screen.

I am looking for video toggle between fullscreen and normal screen like
youtube.


On Fri, Jul 6, 2012 at 12:11 PM, TreKing treking...@gmail.com wrote:

 On Fri, Jul 6, 2012 at 12:24 AM, master revanth.andr...@gmail.com wrote:

 I there any API to make full screen mediaplayer.


 Try this first: http://lmgtfy.com/?q=android+set+fullscreen


 -
 TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago
 transit tracking app for Android-powered devices


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[android-developers] Calender view

2012-07-09 Thread Jagadeesh
How To get calender view ?


Thanks
Jagadeesh

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Re: [android-developers] Re: Lock orientation once the app started?

2012-07-09 Thread limtc
Actually, that won't work. This is because we do not know what orientation 
is in when the app started.

My current solution is to detect what orientation it is in, 
then setRequestedOrientation to the current orientation. This works nicely.

在 2012年7月9日星期一UTC+8下午7时14分20秒,abhijeet tomar写道:

 Ya it is right...you have to put 
 android:screenOrientation=portrait|landlandscape
 in each activity... 


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[android-developers] Re: Lock orientation once the app started?

2012-07-09 Thread limtc
My original reply was deleted by someone, not sure why.

But anyway, that won't work. This is because we do not know what 
orientation is in when the app started.

My solution is to detect res.getConfiguration().orientation, 
then setRequestedOrientation to the current orientation. This works nicely. 
It can works in both orientations, and once the app started, the 
orientation won't changed.

在 2012年7月9日星期一UTC+8下午4时10分45秒,Ali Chousein写道:

 Yes, one approach is to do it using 
 android:screenOrientation=portrait|landscape in the manifest. Once I 
 wrote a short blog sharing my experiences on how to handle screen 
 orientation. This approach is also explained in it: 
 http://android-screen-layout.blogspot.be/ 

 - 
 Ali Chousein 
 https://play.google.com/store/apps/details?id=com.apps.social_nav 
 https://play.google.com/store/apps/details?id=com.apps.weather_buddy 
 http://www.paygol.com/android/implementation


 On Monday, July 9, 2012 5:24:11 AM UTC+2, limtc wrote:

 Is it possible to allow the app to start in either landscape or portrait, 
 but ONCE the app started does not allow rotation?

 Thanks!



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[android-developers] Android vs. Everyone: Live! July 12!

2012-07-09 Thread Bill Mote
At last month's It's really time to get serious about PhoneGap meeting, 
hosted by our sister group All Things Mobile, I threw down the gauntlet: 
build a tip calculator in your respective platform to induce dialog about 
its merits.

They have willing participants for iOS, Windows Mobile and PhoneGap. I will 
be carrying the mantle for Android.

This should create some interesting compare and contrast discussion. Come 
help represent the green! Viva-la-Android!

Details At:
http://www.meetup.com/cincy-android/events/71138762/

Bill Mote

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[android-developers] creating Bitmap from pixel data *without* copying the data

2012-07-09 Thread Latimerius
Hello,

I have a bunch of pixel data in an int[] that I want to turn into a
Bitmap instance.  The problem is, the pixel data is so big it barely
fits into memory.  I thought it would be no problem, surely I can pass
the int[] to a Bitmap factory method which simply wraps it in a Bitmap
instance.  Unfortunately, this does not seem to be the case -
createBitmap(int[] colors, int width, int height, Bitmap.Config
config) seems to allocate its own int[] and copy the passed in int[]
into it, which fails if there is no memory for another copy.

I simply need to turn the image stored in the int[] to a .png on
external storage so actually any of the following would be good enough
for me:

- as mentioned above, a way to create a Bitmap so that it doesn't try
to allocate another useless copy of the data

- an accessor on Bitmap to return the Bitmap's pixel store as an int[]
(that way I wouldn't have to allocate my own int[] and would be able
to write directly into the Bitmap-owned memory)

- a way of accessing (an equivalent of) Bitmap.compress()
functionality without having a Bitmap

Amazingly, none of the above seems to be available!  Bitmaps tend to
be large objects in memory, surely there must be ways to handle them
in a memory-efficient manner...

Cheers!

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[android-developers] Testing Android inapp subscription: You already own this subscription

2012-07-09 Thread howa
 I am testing Android inapp subscription with a test account, after I 
entered a real credit card to buy, the subscription is ok, but I cannot 
find the token in the json response.

So in the developer console, I cancelled the order, when I try to 
re-subscribe again, it now show me the alert You already own this 
subscription.

When I click the Detail in the box, it opened the Play Store app, but 
showing Item not found

Anyone experienced this error before?

Thanks.

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[android-developers] Re: creating Bitmap from pixel data *without* copying the data

2012-07-09 Thread Nobu Games
Bitmap behaves like that because it allocates memory on the native heap for 
storing its bitmap data, meaning: it cannot use your Java int array and 
must make a copy instead. For getting around that problem you should 
reconsider what you are doing. Try to break your big (memory) problem into 
several smaller sub-problems. I don't know where your pixel int array 
originally comes from, but at some point you must have it either loaded 
from somewhere or constructed.

You could instead operate directly on an already allocated Bitmap object 
and modify its pixel data instead of having you int array as a step in 
between. So if you are loading your int array from a file for example, just 
apply that data directly to the Bitmap. If that array is constructed by 
your code, then change the algorithm to store its calculations directly in 
the Bitmap object.

But maybe you do not need a Bitmap object at all. If you want to draw on a 
Canvas object, then you could make use of the following method instead, 
which takes a Java int array as argument:

canvas.drawBitmap (int[] colors, int offset, int stride, float x, float y, 
int width, int height, boolean hasAlpha, Paint 
paint)http://developer.android.com/reference/android/graphics/Canvas.html#drawBitmap%28int[],%20int,%20int,%20float,%20float,%20int,%20int,%20boolean,%20android.graphics.Paint%29

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[android-developers] Re: Calender view

2012-07-09 Thread Nobu Games
What do you mean with how to get?

Beginning with API level 11 you can use: 
http://developer.android.com/reference/android/widget/CalendarView.html
For earlier versions: http://code.google.com/p/android-calendar-view/

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[android-developers] Re: unable to open the local database in android

2012-07-09 Thread Nobu Games
I think that's hard to tell without knowing what your class DbAdapter1 does 
in its constructor and open method.

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Re: [android-developers] Re: creating Bitmap from pixel data *without* copying the data

2012-07-09 Thread Latimerius
On Mon, Jul 9, 2012 at 4:53 PM, Nobu Games dev.nobu.ga...@gmail.com wrote:
 Bitmap behaves like that because it allocates memory on the native heap for
 storing its bitmap data, meaning: it cannot use your Java int array and must
 make a copy instead.

One thing though that puzzles me about this is, there have been
discussions indicating that the native Bitmap memory doesn't count
towards an application's heap limit (I think someone from Google
mentioned it too at last year's I/O?).  However, I'm still getting
OOM, and I'm pretty sure it my app's heap limit and not the lack of
RAM in the device that I'm having trouble with (the device is HTC
Desire with pretty much nothing else running on it so there should be
plenty of RAM available to the OS).

I wouldn't mind the copy if it didn't contribute to my app's heap size...

 For getting around that problem you should reconsider
 what you are doing. Try to break your big (memory) problem into several
 smaller sub-problems.

I tried to approach it like that but the ultimate goal is a .png
stored on internal/external storage.  It's mainly the
encoding-into-PNG step that I don't know how to handle in a piecemeal
fashion.  I'm no PNG expert but I think that in order to produce a
.png file, all image data that are supposed to go into it need to be
in-core at the same time.

 I don't know where your pixel int array originally
 comes from, but at some point you must have it either loaded from somewhere
 or constructed.

It's read in from a GL ES off-screen rendering surface.

 You could instead operate directly on an already allocated Bitmap object and
 modify its pixel data instead of having you int array as a step in between.

That's the only way I see at this point to achieve the goal at all -
I'd *love* to avoid this though as we're discussing image resolutions
like 2400x1440 here - filling each of those pixels by calling
setPixel() on it is going to take forever (and that adds to the fact
that off-screen rendering in ES 1.1 doesn't seem to be fast by
itself).

That's why I wanted an int[], so that I can do bulk blits.

 So if you are loading your int array from a file for example, just apply
 that data directly to the Bitmap.

As an ugly work-around, I considered taking my int[], writing it out
to a file and releasing its memory.  Then use one of the
decodeBitmap() functions to turn the file into a Bitmap.  Not sure
though if decodeBitmap() handles raw pixel data, or if it insists on
a PNG, JPEG or similar.

Thanks for your reply!

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Re: [android-developers] Re: creating Bitmap from pixel data *without* copying the data

2012-07-09 Thread Nobu Games
I had to work on a bitmap intensive app last year and ran into all these 
problems. First of all, you are right. You can allocate almost whatever 
native heap you want. On our test devices it was almost up to a GB for 
example.

No matter what Google says, by my own and obviously your observation 
bitmaps behave differently though. I was curious and just looked up the 
source code for the native pixel data allocation. It looks like a method 
called 
GraphicsJNI::allocateJavaPixelRefhttp://source-android.frandroid.com/frameworks/base/core/jni/android/graphics/Graphics.cppis
 to blame for that. Allocation is not really completely done in native 
heap, but Java memory is being requested via the JNI method NewByteArray. 
As far as I know that allocated array resides on the native heap until it 
is released and copied back to Java. That probably only happens when you 
alter the pixel data from Java. Which means that the get and setPixel 
methods must be really slow because in worst case they can cause heavy copy 
operations between JVM and native code for each access.

In any case, allocation of bitmaps does depend on the available Java heap 
space, even though that space is not necessarily claimed when your Java 
code does not access the raw pixel data.

The only other option that comes to my mind for speeding up things would be 
writing some NDK code and using a PNG library for encoding the pixel data 
in native code. Passing that int array to that native code is 
straightforward. With a trick you can even access the original Java int 
array directly without waiting for a copy. This is possible with the JNI 
function 
GetPrimitiveArrayCriticalhttp://docs.oracle.com/javase/1.4.2/docs/guide/jni/jni-12.html#GetPrimitiveArrayCritical.
 
There is no guarantee, though that direct access works in any case. The 
documentation of that function explains the limits pretty well.

On Monday, July 9, 2012 10:26:57 AM UTC-5, Latimerius wrote:

 On Mon, Jul 9, 2012 at 4:53 PM, Nobu Games dev.nobu.ga...@gmail.com 
 wrote: 
  Bitmap behaves like that because it allocates memory on the native heap 
 for 
  storing its bitmap data, meaning: it cannot use your Java int array and 
 must 
  make a copy instead. 

 One thing though that puzzles me about this is, there have been 
 discussions indicating that the native Bitmap memory doesn't count 
 towards an application's heap limit (I think someone from Google 
 mentioned it too at last year's I/O?).  However, I'm still getting 
 OOM, and I'm pretty sure it my app's heap limit and not the lack of 
 RAM in the device that I'm having trouble with (the device is HTC 
 Desire with pretty much nothing else running on it so there should be 
 plenty of RAM available to the OS). 

 I wouldn't mind the copy if it didn't contribute to my app's heap size... 

  For getting around that problem you should reconsider 
  what you are doing. Try to break your big (memory) problem into several 
  smaller sub-problems. 

 I tried to approach it like that but the ultimate goal is a .png 
 stored on internal/external storage.  It's mainly the 
 encoding-into-PNG step that I don't know how to handle in a piecemeal 
 fashion.  I'm no PNG expert but I think that in order to produce a 
 .png file, all image data that are supposed to go into it need to be 
 in-core at the same time. 

  I don't know where your pixel int array originally 
  comes from, but at some point you must have it either loaded from 
 somewhere 
  or constructed. 

 It's read in from a GL ES off-screen rendering surface. 

  You could instead operate directly on an already allocated Bitmap object 
 and 
  modify its pixel data instead of having you int array as a step in 
 between. 

 That's the only way I see at this point to achieve the goal at all - 
 I'd *love* to avoid this though as we're discussing image resolutions 
 like 2400x1440 here - filling each of those pixels by calling 
 setPixel() on it is going to take forever (and that adds to the fact 
 that off-screen rendering in ES 1.1 doesn't seem to be fast by 
 itself). 

 That's why I wanted an int[], so that I can do bulk blits. 

  So if you are loading your int array from a file for example, just apply 
  that data directly to the Bitmap. 

 As an ugly work-around, I considered taking my int[], writing it out 
 to a file and releasing its memory.  Then use one of the 
 decodeBitmap() functions to turn the file into a Bitmap.  Not sure 
 though if decodeBitmap() handles raw pixel data, or if it insists on 
 a PNG, JPEG or similar. 

 Thanks for your reply! 


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Re: [android-developers] Re: creating Bitmap from pixel data *without* copying the data

2012-07-09 Thread Romain Guy
Bitmap allocations always count towards your heap limit. Until Android 3.0,
Bitmaps were allocated on the native heap but counted against your maximum
Dalvik heap. Starting with Android 3.0, Bitmaps are allocated directly on
the native heap.


On Mon, Jul 9, 2012 at 8:26 AM, Latimerius l4t1m3r...@googlemail.comwrote:

 On Mon, Jul 9, 2012 at 4:53 PM, Nobu Games dev.nobu.ga...@gmail.com
 wrote:
  Bitmap behaves like that because it allocates memory on the native heap
 for
  storing its bitmap data, meaning: it cannot use your Java int array and
 must
  make a copy instead.

 One thing though that puzzles me about this is, there have been
 discussions indicating that the native Bitmap memory doesn't count
 towards an application's heap limit (I think someone from Google
 mentioned it too at last year's I/O?).  However, I'm still getting
 OOM, and I'm pretty sure it my app's heap limit and not the lack of
 RAM in the device that I'm having trouble with (the device is HTC
 Desire with pretty much nothing else running on it so there should be
 plenty of RAM available to the OS).

 I wouldn't mind the copy if it didn't contribute to my app's heap size...

  For getting around that problem you should reconsider
  what you are doing. Try to break your big (memory) problem into several
  smaller sub-problems.

 I tried to approach it like that but the ultimate goal is a .png
 stored on internal/external storage.  It's mainly the
 encoding-into-PNG step that I don't know how to handle in a piecemeal
 fashion.  I'm no PNG expert but I think that in order to produce a
 .png file, all image data that are supposed to go into it need to be
 in-core at the same time.

  I don't know where your pixel int array originally
  comes from, but at some point you must have it either loaded from
 somewhere
  or constructed.

 It's read in from a GL ES off-screen rendering surface.

  You could instead operate directly on an already allocated Bitmap object
 and
  modify its pixel data instead of having you int array as a step in
 between.

 That's the only way I see at this point to achieve the goal at all -
 I'd *love* to avoid this though as we're discussing image resolutions
 like 2400x1440 here - filling each of those pixels by calling
 setPixel() on it is going to take forever (and that adds to the fact
 that off-screen rendering in ES 1.1 doesn't seem to be fast by
 itself).

 That's why I wanted an int[], so that I can do bulk blits.

  So if you are loading your int array from a file for example, just apply
  that data directly to the Bitmap.

 As an ugly work-around, I considered taking my int[], writing it out
 to a file and releasing its memory.  Then use one of the
 decodeBitmap() functions to turn the file into a Bitmap.  Not sure
 though if decodeBitmap() handles raw pixel data, or if it insists on
 a PNG, JPEG or similar.

 Thanks for your reply!

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-- 
Romain Guy
Android framework engineer
romain...@android.com

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[android-developers] Re: Lock orientation once the app started?

2012-07-09 Thread Nobu Games
Can any of you who implemented that approach give me an example when and 
how this is wanted or useful? I don't mean that as a criticism. I'm just 
wondering why to give the user control over the orientation just on 
Activity startup and not beyond.

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[android-developers] Re: Lock orientation once the app started?

2012-07-09 Thread RLScott

This method has a problem in Android 2.2 which cannot detect the
difference between portrait and reverse portrait, for example.  Later
versions of Android maybe OK with it though.


On Jul 9, 8:10 am, limtc thyech...@gmail.com wrote:
 My original reply was deleted by someone, not sure why.

 But anyway, that won't work. This is because we do not know what
 orientation is in when the app started.

 My solution is to detect res.getConfiguration().orientation,
 then setRequestedOrientation to the current orientation. This works nicely.
 It can works in both orientations, and once the app started, the
 orientation won't changed.

 在 2012年7月9日星期一UTC+8下午4时10分45秒,Ali Chousein写道:





  Yes, one approach is to do it using
  android:screenOrientation=portrait|landscape in the manifest. Once I
  wrote a short blog sharing my experiences on how to handle screen
  orientation. This approach is also explained in it:
 http://android-screen-layout.blogspot.be/

  -
  Ali Chousein
 https://play.google.com/store/apps/details?id=com.apps.social_nav
 https://play.google.com/store/apps/details?id=com.apps.weather_buddy
 http://www.paygol.com/android/implementation

  On Monday, July 9, 2012 5:24:11 AM UTC+2, limtc wrote:

  Is it possible to allow the app to start in either landscape or portrait,
  but ONCE the app started does not allow rotation?

  Thanks!

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Re: [android-developers] Re: creating Bitmap from pixel data *without* copying the data

2012-07-09 Thread Latimerius
On Mon, Jul 9, 2012 at 6:17 PM, Romain Guy romain...@android.com wrote:
 Bitmap allocations always count towards your heap limit. Until Android 3.0,
 Bitmaps were allocated on the native heap but counted against your maximum
 Dalvik heap. Starting with Android 3.0, Bitmaps are allocated directly on
 the native heap.

Cool, so now we now why I'm running OOM.  However, what are the best
practices handling Bitmap data that don't fit into memory twice?

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Re: [android-developers] Re: creating Bitmap from pixel data *without* copying the data

2012-07-09 Thread Latimerius
On Mon, Jul 9, 2012 at 6:16 PM, Nobu Games dev.nobu.ga...@gmail.com wrote:
 As far as I know that allocated array
 resides on the native heap until it is released and copied back to Java.
 That probably only happens when you alter the pixel data from Java. Which
 means that the get and setPixel methods must be really slow because in worst
 case they can cause heavy copy operations between JVM and native code for
 each access.

I tried in the meantime to fill my large Bitmap by calling setPixel()
on each of its pixels and the running time is in the order of tens
seconds.

 The only other option that comes to my mind for speeding up things would be
 writing some NDK code and using a PNG library for encoding the pixel data in
 native code. Passing that int array to that native code is straightforward.
 With a trick you can even access the original Java int array directly
 without waiting for a copy. This is possible with the JNI function
 GetPrimitiveArrayCritical. There is no guarantee, though that direct access
 works in any case. The documentation of that function explains the limits
 pretty well.

I don't use NDK in this app, was meant to be pure Java, however as
there are other (performance) problems with bulk GL data handling that
apparently cannot be solved without native code, I might consider NDK
as well.

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[android-developers] How do users find new apps?

2012-07-09 Thread Brian
In the old Android Market store, uploading a new app would automatically 
show up in the Just In tab. In the new Google Play Store, it seems that 
they have removed this tab and replaced it with Top apps only. I'm 
wondering how developers nowadays are suppose to get *organic *downloads 
from people simply browsing the app store. This new system doesn't seem to 
give a chance for new apps to make any impressions in front of a big 
audience. Is the only way now through advertising and self-promotion of the 
apps? Thank you!

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[android-developers] transfer the incoming call to the voice mail programatically

2012-07-09 Thread Aashish kumar
hi,

please anyone can told me how to transfer incoming call directly into the
voice mail.

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Re: [android-developers] what is the layout of google+ app?

2012-07-09 Thread Justin Anderson

 i want build something like that.

Great, so get started...

i need a main feed, and a slide menu on the left that will change the main
 screen.

it's need to work on android 2.1 to 4.1

Well, time to get to work then... When you run into a specific problem, go
ahead and try asking again.  In the meantime, here are some links you may
find useful:

   - http://developer.android.com/guide/topics/ui/declaring-layout.html
   - http://catb.org/esr/faqs/smart-questions.html


Thanks,
Justin Anderson
MagouyaWare Developer
http://sites.google.com/site/magouyaware


On Mon, Jul 9, 2012 at 4:03 AM, Eyal Berman bermane...@gmail.com wrote:

 i want build something like that.

 i need a main feed, and a slide menu on the left that will change the main
 screen.
 it's need to work on android 2.1 to 4.1


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Re: [android-developers] Re: Android app with google calender

2012-07-09 Thread Michael Chan
Here's a developer guide with code snippets:
http://developer.android.com/guide/topics/providers/calendar-provider.html

On Mon, Jul 2, 2012 at 2:40 AM, Ali Chousein ali.chous...@gmail.com wrote:
 Certainly it is possible. Take a look at the CalendarContract interface:
 http://developer.android.com/reference/android/provider/CalendarContract.html

 -
 Ali Chousein
 https://play.google.com/store/apps/details?id=com.apps.social_nav
 https://play.google.com/store/apps/details?id=com.apps.weather_buddy
 http://www.paygol.com/android/implementation

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Re: [android-developers] How to add date and time on captured image

2012-07-09 Thread Justin Anderson
Exif data is meta-data...  That means it is data that is stored with the
image, but is not displayable.  If you want to put the date and time on the
image, then you will need to modify the actual image...

Try using Google, it is your friend:
http://lmgtfy.com/?q=android+put+date+and+time+on+image

Thanks,
Justin Anderson
MagouyaWare Developer
http://sites.google.com/site/magouyaware


On Mon, Jul 9, 2012 at 3:09 AM, android developer 
android.developer4...@gmail.com wrote:

  Hi all,
 I have used this code print date and time on image.
 but not working pls help on this .
 ExifInterface exif = new ExifInterface(filename);
   exif.setAttribute(ExifInterface.TAG_DATETIME, (new
 Date(System.currentTimeMillis())).toString());
   exif.saveAttributes();

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Re: [android-developers] java.lang.nullpointerexception in ServerSocket.accept()

2012-07-09 Thread Justin Anderson
Well, apparently your ServerSocket is null... Likely you are getting the
IOException... If you hit that exception then ss would be null.

Thanks,
Justin Anderson
MagouyaWare Developer
http://sites.google.com/site/magouyaware


On Mon, Jul 9, 2012 at 1:08 AM, Akki akshay.iitr@gmail.com wrote:

 ss

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Re: [android-developers] Ping in android

2012-07-09 Thread Robert Greenwalt
Does your application have internet permission?


On Tue, Jul 3, 2012 at 6:30 PM, Michael Leung michaelchi...@gmail.comwrote:

 Hi all,
   I have  used  isReachable()   in InetAddress for Ping. But that is only
 working in local network unless root my phone.
 Does anyone work this problem out before?

 --
 Regards,
 Michael Leung
 http://www.itblogs.info - My IT Blog
 http://diary.skynovel.info - My Blog
 http://www.michaelleung.info - My Homepage

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[android-developers] Re: creating Bitmap from pixel data *without* copying the data

2012-07-09 Thread RichardC
A quick search turns up quite a few Java PNG encoders with various license 
conditions.

Encoding a PNG will not require copying the PNG again so grab one with 
source, a license you like, and if necessary modify it to write directly to 
an output stream.

On Monday, July 9, 2012 3:31:24 PM UTC+1, Latimerius wrote:

 Hello, 

 I have a bunch of pixel data in an int[] that I want to turn into a 
 Bitmap instance.  The problem is, the pixel data is so big it barely 
 fits into memory.  I thought it would be no problem, surely I can pass 
 the int[] to a Bitmap factory method which simply wraps it in a Bitmap 
 instance.  Unfortunately, this does not seem to be the case - 
 createBitmap(int[] colors, int width, int height, Bitmap.Config 
 config) seems to allocate its own int[] and copy the passed in int[] 
 into it, which fails if there is no memory for another copy. 

 I simply need to turn the image stored in the int[] to a .png on 
 external storage so actually any of the following would be good enough 
 for me: 

 - as mentioned above, a way to create a Bitmap so that it doesn't try 
 to allocate another useless copy of the data 

 - an accessor on Bitmap to return the Bitmap's pixel store as an int[] 
 (that way I wouldn't have to allocate my own int[] and would be able 
 to write directly into the Bitmap-owned memory) 

 - a way of accessing (an equivalent of) Bitmap.compress() 
 functionality without having a Bitmap 

 Amazingly, none of the above seems to be available!  Bitmaps tend to 
 be large objects in memory, surely there must be ways to handle them 
 in a memory-efficient manner... 

 Cheers! 


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[android-developers] Re: Lock orientation once the app started?

2012-07-09 Thread RichardC
I could see a use in a finger paint app: you would want to lock 
the orientation once the use has started the drawing.


On Monday, July 9, 2012 5:32:30 PM UTC+1, Nobu Games wrote:

 Can any of you who implemented that approach give me an example when and 
 how this is wanted or useful? I don't mean that as a criticism. I'm just 
 wondering why to give the user control over the orientation just on 
 Activity startup and not beyond.


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Re: [android-developers] Tab Widget issue

2012-07-09 Thread Justin Anderson

 Hello to all, I create 3 intents of activities(which i add to TabHost) in
 my main TabActivity.

So far, so good...

I also have refresh and logout button with onClick method. When this button
 is clicked say refresh i want to refresh item of intent activity.

Where are these buttons?  What is item?

I just put an public method there, it's working fine if i say print any
 message there, but as I called some process method to get data from web
 service it;s not work.

You put a public method where?  What do you mean by called some process
method to get data from web service?  What do you mean by it;s not
work?  Care to elaborate at all?

To intent i use
 intentAccount.putExtra(test, Hello);
 AccountActivity r = new AccountActivity();
 r.update();

When do you use this?  Why are you creating a new instance of
AccountActivity every time?


 any one have idea what can done in this case ?

Not from what you've posted... We aren't mind readers.

Thanks,
Justin Anderson
MagouyaWare Developer
http://sites.google.com/site/magouyaware


On Sun, Jul 8, 2012 at 7:35 PM, shubh shubhampatn...@gmail.com wrote:

 https://lh3.googleusercontent.com/-GIBSiBEMAlI/T_oyu0qVfiI/AHk/SuUYVqU4YdE/s1600/tab.jpg
  Hello to all, I create 3 intents of activities(which i add to TabHost)
 in my main TabActivity. I also have refresh and logout button with onClick
 method. When this button is clicked say refresh i want to refresh item of
 intent activity.

 I just put an public method there, it's working fine if i say print any
 message there, but as I called some process method to get data from web
 service it;s not work.

 To intent i use

 intentAccount.putExtra(test, Hello);
  AccountActivity r = new AccountActivity();
  r.update();


 and this is my update method in account Activity

 public void update(){

   System.out.println(ACCOUNT  :) );

 }


 any one have idea what can done in this case ?


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RE: [android-developers] Re: Calender view

2012-07-09 Thread jagadeeshbabu
Hi

Iam able to show calendar view by week selection ,I cant able to add
functionality based on selection on week wise

Can you any tell me.i Done Googling I got ,but week selection I couldn't
able to add week selection thing .

http://w2davids.wordpress.com/android-simple-calendar/ 

I followed this but couldn't able to add from day to next week day selection
able to do any one knows 

Please guide me.

 

From: android-developers@googlegroups.com
[mailto:android-developers@googlegroups.com] On Behalf Of Nobu Games
Sent: Monday, July 09, 2012 8:26 PM
To: android-developers@googlegroups.com
Subject: [android-developers] Re: Calender view

 

What do you mean with how to get?

Beginning with API level 11 you can use:
http://developer.android.com/reference/android/widget/CalendarView.html
For earlier versions: http://code.google.com/p/android-calendar-view/

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Re: [android-developers] forceclose problem after startActivity()

2012-07-09 Thread Justin Anderson
Do you have access to the stacktrace?

Thanks,
Justin Anderson
MagouyaWare Developer
http://sites.google.com/site/magouyaware


On Sun, Jul 8, 2012 at 12:03 AM, yves...@gmail.com yves...@gmail.comwrote:

 We have an app on the market for a while now, mostly it works great. But
 recently we got a couple report that it force closes on some devices, since
 we don't have those devices to debug the problem, I hope I can ask the
 question here and maybe someone can share some lights about what we should
 do.

 The basic problem is that we have an activity A, which has a button for
 people to configure some information. So, we have an Activity B which
 collects those information. So, user click the button and Activity B will
 pop up, after users finish the settings, they click finish button or cancel
 button there and Activity B closes and Activity A has a onActivityResult
 call which collect which button was clicked and will adjust some
 information. But this force closes on some devices after user click either
 button.

 We added some debug code in onActivityResult but it finished the call to
 the end without crashing, so, we have no idea what other function should be
 called after that. We don't have onResume function in Activity A because we
 thought since we don't care about it, it should just use the default
 implementation. And we do have onSaveInstanceState function. So, one user
 who has this problem is willing to test anything or we can add debug code
 to anywhere, but since onActivityResult returns okay, we have no idea what
 to do next.

 Any suggestions about how to figure this out without the actual device to
 hook up the debugger?

 Thanks

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[android-developers] Gif image not display properly in android

2012-07-09 Thread arun kumar
Hello all,
I have loading gif image.  i am extract frames and the use frame by frame
by animation. But sometimes the gif image is struck and is not animating.
anybody please help regarding this issue.

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ARUN KUMAR P D
+91-9994794759

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Re: [android-developers] Re: creating Bitmap from pixel data *without* copying the data

2012-07-09 Thread Romain Guy
Could you use setPixels(int[]) instead?


On Mon, Jul 9, 2012 at 9:52 AM, Latimerius l4t1m3r...@googlemail.comwrote:

 On Mon, Jul 9, 2012 at 6:16 PM, Nobu Games dev.nobu.ga...@gmail.com
 wrote:
  As far as I know that allocated array
  resides on the native heap until it is released and copied back to Java.
  That probably only happens when you alter the pixel data from Java. Which
  means that the get and setPixel methods must be really slow because in
 worst
  case they can cause heavy copy operations between JVM and native code for
  each access.

 I tried in the meantime to fill my large Bitmap by calling setPixel()
 on each of its pixels and the running time is in the order of tens
 seconds.

  The only other option that comes to my mind for speeding up things would
 be
  writing some NDK code and using a PNG library for encoding the pixel
 data in
  native code. Passing that int array to that native code is
 straightforward.
  With a trick you can even access the original Java int array directly
  without waiting for a copy. This is possible with the JNI function
  GetPrimitiveArrayCritical. There is no guarantee, though that direct
 access
  works in any case. The documentation of that function explains the limits
  pretty well.

 I don't use NDK in this app, was meant to be pure Java, however as
 there are other (performance) problems with bulk GL data handling that
 apparently cannot be solved without native code, I might consider NDK
 as well.

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Android framework engineer
romain...@android.com

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[android-developers] Can you send parcelable across processes without aidl ?

2012-07-09 Thread Agus
Can you send parcelable across processes without aidl ?

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Re: [android-developers] Media Player full screen like youtube

2012-07-09 Thread TreKing
On Mon, Jul 9, 2012 at 6:26 AM, Revanth kumar revanth.andr...@gmail.comwrote:

 I am looking for video toggle between fullscreen and normal screen like
 youtube.


OK. What have you tried so far?

-
TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago
transit tracking app for Android-powered devices

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Re: [android-developers] upload app to google store ..

2012-07-09 Thread TreKing
On Sat, Jul 7, 2012 at 2:42 AM, ala hammad 3la2.7am...@gmail.com wrote:

 i want to ask how much time need to confirm my app from google store ??


What do you mean to confirm your app? Google doesn't do any
confirmation.

-
TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago
transit tracking app for Android-powered devices

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Re: [android-developers] Can you send parcelable across processes without aidl ?

2012-07-09 Thread Kristopher Micinski
Why don't you want to use AIDL?  You can use a Messenger:
http://developer.android.com/reference/android/os/Messenger.html, or
send the information via intent.

kris

On Mon, Jul 9, 2012 at 2:28 PM, Agus agus.sant...@gmail.com wrote:
 Can you send parcelable across processes without aidl ?

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Re: [android-developers] Can you send parcelable across processes without aidl ?

2012-07-09 Thread Jeffrey Brown
Yes but only if the receiving process knows how to unparcel the object.
On Jul 9, 2012 11:29 AM, Agus agus.sant...@gmail.com wrote:

 Can you send parcelable across processes without aidl ?

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Re: [android-developers] Re: Calender view

2012-07-09 Thread Nobu Games
Ok, your question is hard to understand, but I assume you are the same guy 
who was asking several times all over the past week for how to create a 
calendar week selection view, so I think you want to have a widget that 
allows the user to pick a week of the year.

The Java 
Calendarhttp://developer.android.com/reference/java/util/Calendar.htmlclass 
should give you enough material for figuring out the steps necessary. 
Another question you may want to answer yourself is: how do you want to 
present your week of the year selection? You can get an idea for that by 
playing around with the Windows 7 date selection widget, which does a 
pretty good job.

I would implement that as a separate view instead of trying to extend the 
existing calendar view of your choice with that function, because that may 
turn out to be too complicated. But the most elegant solution would be 
adapting that android calendar view source code for your needs.

You could create a ListView or GridView and set a custom Adapter that lists 
the week of the year. When showing that view you need to set the current 
selection to the current week (or any pre-selected week). The current week 
can be retrieved with a Calendar object:

Calendar cal = new GregorianCalendar();
 int weekOfYear = cal.get(Calendar.WEEK_OF_YEAR);



If you want to select the week of month instead then change WEEK_OF_YEAR to 
WEEK_OF_MONTH. In that case you need to have just 4 buttons anyway and 
don't need to bother with a ListView and an adapter.


On Monday, July 9, 2012 1:13:10 PM UTC-5, jags wrote:

  Hi

 Iam able to show calendar view by week selection ,I cant able to add 
 functionality based on selection on week wise

 Can you any tell me.i Done Googling I got ,but week selection I couldn’t 
 able to add week selection thing .

 http://w2davids.wordpress.com/android-simple-calendar/ 

 I followed this but couldn’t able to add from day to next week day 
 selection able to do any one knows 

 Please guide me.

  
  
 *From:* android-developers@googlegroups.com [mailto:
 android-developers@googlegroups.com] *On Behalf Of *Nobu Games
 *Sent:* Monday, July 09, 2012 8:26 PM
 *To:* android-developers@googlegroups.com
 *Subject:* [android-developers] Re: Calender view
  
  

 What do you mean with how to get?

 Beginning with API level 11 you can use: 
 http://developer.android.com/reference/android/widget/CalendarView.html
 For earlier versions: http://code.google.com/p/android-calendar-view/

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RE: [android-developers] Re: Calender view

2012-07-09 Thread jagadeeshbabu
 

Thanks for that good solution.

From: android-developers@googlegroups.com
[mailto:android-developers@googlegroups.com] On Behalf Of Nobu Games
Sent: Tuesday, July 10, 20hi12 12:26 AM
To: android-developers@googlegroups.com
Subject: Re: [android-developers] Re: Calender view

 

Ok, your question is hard to understand, but I assume you are the same guy
who was asking several times all over the past week for how to create a
calendar week selection view, so I think you want to have a widget that
allows the user to pick a week of the year.

The Java Calendar
http://developer.android.com/reference/java/util/Calendar.html  class
should give you enough material for figuring out the steps necessary.
Another question you may want to answer yourself is: how do you want to
present your week of the year selection? You can get an idea for that by
playing around with the Windows 7 date selection widget, which does a pretty
good job.

I would implement that as a separate view instead of trying to extend the
existing calendar view of your choice with that function, because that may
turn out to be too complicated. But the most elegant solution would be
adapting that android calendar view source code for your needs.

You could create a ListView or GridView and set a custom Adapter that lists
the week of the year. When showing that view you need to set the current
selection to the current week (or any pre-selected week). The current week
can be retrieved with a Calendar object:

Calendar cal = new GregorianCalendar();
int weekOfYear = cal.get(Calendar.WEEK_OF_YEAR);



If you want to select the week of month instead then change WEEK_OF_YEAR to
WEEK_OF_MONTH. In that case you need to have just 4 buttons anyway and don't
need to bother with a ListView and an adapter.


On Monday, July 9, 2012 1:13:10 PM UTC-5, jags wrote:

Hi

Iam able to show calendar view by week selection ,I cant able to add
functionality based on selection on week wise

Can you any tell me.i Done Googling I got ,but week selection I couldn't
able to add week selection thing .

http://w2davids.wordpress.com/android-simple-calendar/ 

I followed this but couldn't able to add from day to next week day selection
able to do any one knows 

Please guide me.

 

From: android-developers@googlegroups.com
[mailto:android-developers@googlegroups.com] On Behalf Of Nobu Games
Sent: Monday, July 09, 2012 8:26 PM
To: android-developers@googlegroups.com
Subject: [android-developers] Re: Calender view

 

What do you mean with how to get?

Beginning with API level 11 you can use:
http://developer.android.com/reference/android/widget/CalendarView.html
For earlier versions: http://code.google.com/p/android-calendar-view/

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Re: [android-developers] Re: Bluetooth chat bug?

2012-07-09 Thread bob
I added some code like this to help me see which device is involved in this 
chicanery:

String device_name = device.getName();
if (device_name == null) device_name = no name  + device.getAddress();


On Saturday, July 7, 2012 8:14:26 AM UTC-5, Jons Jean wrote:

 Same thing I face in past . . .it looks it is due to cache of bluetooth 
 something like this .. 
 What Happend according to me  Bluetooth 1st search for devices then get 
 its name . . 
 After searching devices when android bluetooth API try to get its name it 
 goes out of range . . that gives null .. .
 if anyone explain more on this ?




 On Sat, Jul 7, 2012 at 11:58 AM, gjs garyjamessi...@gmail.com wrote:

 Hi,

 And by that logic device might be null as well...

 Maybe check the source code.

 Regards

 On Jul 7, 5:12 am, bob b...@coolfone.comze.com wrote:
  I'm looking at the Bluetooth chat example:
 
  // When discovery finds a device
  if (BluetoothDevice.ACTION_FOUND.equals(action)) {
  // Get the BluetoothDevice object from the Intent
  BluetoothDevice device =
  intent.getParcelableExtra(BluetoothDevice.EXTRA_DEVICE);
  // If it's already paired, skip it, because it's been
  listed already
  if (device.getBondState() != 
 BluetoothDevice.BOND_BONDED) {
  mNewDevicesArrayAdapter.add(device.getName() + \n 
 +
  device.getAddress());
  }
  // When discovery is finished, change the Activity title
  }
 
  I think there is a bug here because it assumes device.getName() does not
  return null, when in fact it might.
 
  What do you guys think?

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 ---
 *Regards :*
*Muhammad Nasir Aftab*
 ---

  

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[android-developers] Re: OutOfMemoryException

2012-07-09 Thread Steve K.
Hello,

The framework (and support library) contains a class that you might find 
useful LruCache ;)

I will also highlight this training section
http://developer.android.com/training/displaying-bitmaps/index.html

BTW, if your know your application will use a lot of memory, you should 
query for heap size at runtime using 'ActivityManager.getMemoryClass()'

Regards

On Friday, July 6, 2012 6:16:17 PM UTC+2, Android Developer wrote:

 Hi,

 I am working in a avatar like application that has lots of images more 
 than 1000 where user can change any image at runtime. But its frequently 
 running out of heap space and then crashed.

 I checked this. 
 http://developer.android.com/training/displaying-bitmaps/index.html 

 But it didnt solve my problem. Even i have worker thread to update the 
 image to UI. 


 *Stack Trace : 


 07-06 21:54:45.707: E/AndroidRuntime(14405): java.lang.OutOfMemoryError
 07-06 21:54:45.707: E/AndroidRuntime(14405): at 
 android.graphics.BitmapFactory.nativeDecodeAsset(Native Method)
 07-06 21:54:45.707: E/AndroidRuntime(14405): at 
 android.graphics.BitmapFactory.decodeStream(BitmapFactory.java:483)
 07-06 21:54:45.707: E/AndroidRuntime(14405): at 
 android.graphics.BitmapFactory.decodeResourceStream(BitmapFactory.java:351)
 07-06 21:54:45.707: E/AndroidRuntime(14405): at 
 android.graphics.drawable.Drawable.createFromResourceStream(Drawable.java:773)
 07-06 21:54:45.707: E/AndroidRuntime(14405): at 
 android.content.res.Resources.loadDrawable(Resources.java:1935)
 07-06 21:54:45.707: E/AndroidRuntime(14405): at 
 android.content.res.Resources.getDrawable(Resources.java:664)
 07-06 21:54:45.707: E/AndroidRuntime(14405): at 
 android.widget.ImageView.resolveUri(ImageView.java:542)
 07-06 21:54:45.707: E/AndroidRuntime(14405): at 
 android.widget.ImageView.setImageResource(ImageView.java:315)
 07-06 21:54:45.707: E/AndroidRuntime(14405): at 
 android.os.AsyncTask.finish(AsyncTask.java:602)
 07-06 21:54:45.707: E/AndroidRuntime(14405): at 
 android.os.AsyncTask.access$600(AsyncTask.java:156)
 07-06 21:54:45.707: E/AndroidRuntime(14405): at 
 android.os.AsyncTask$InternalHandler.handleMessage(AsyncTask.java:615)
 07-06 21:54:45.707: E/AndroidRuntime(14405): at 
 android.os.Handler.dispatchMessage(Handler.java:99)
 07-06 21:54:45.707: E/AndroidRuntime(14405): at 
 android.os.Looper.loop(Looper.java:137)
 07-06 21:54:45.707: E/AndroidRuntime(14405): at 
 android.app.ActivityThread.main(ActivityThread.java:4424)
 07-06 21:54:45.707: E/AndroidRuntime(14405): at 
 java.lang.reflect.Method.invokeNative(Native Method)
 07-06 21:54:45.707: E/AndroidRuntime(14405): at 
 java.lang.reflect.Method.invoke(Method.java:511)
 07-06 21:54:45.707: E/AndroidRuntime(14405): at 
 com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:784)
 07-06 21:54:45.707: E/AndroidRuntime(14405): at 
 com.android.internal.os.ZygoteInit.main(ZygoteInit.java:551)
 07-06 21:54:45.707: E/AndroidRuntime(14405): at 
 dalvik.system.NativeStart.main(Native Method)


 *Thanks in Advance
 *
 *


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Re: [android-developers] Re: creating Bitmap from pixel data *without* copying the data

2012-07-09 Thread Latimerius
On Mon, Jul 9, 2012 at 8:22 PM, Romain Guy romain...@android.com wrote:
 Could you use setPixels(int[]) instead?

I considered passing my int[] to setPixels() but (correct me if I'm
wrong) that wouldn't remove the problem where at some point, the
bitmap data has to exist in two copies.

However, I probably could use setPixels(int[]) and pass subimages
several times until the whole bitmap is filled.  Yes, I'll check that
out, sounds like a good idea.

Thanks!

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Re: [android-developers] is the setStyle Method or similar available now..or still it is status quo?

2012-07-09 Thread Dianne Hackborn
I am saying there are no plans for a setStyle() method, which has nothing
to do with XML.

On Mon, Jul 9, 2012 at 12:29 AM, HideCheck hidech...@gmail.com wrote:

 Hi

 What you're saying?

  Button
 style=@style/MyButton
 android:id=@+id/button1
 android:text=Button01
 android:layout_width=wrap_content
 android:layout_height=wrap_content/Button


 2012/7/9 Dianne Hackborn hack...@android.com:
  No the style needs to be supplied when the view is constructed; I don't
  expect this to change any time soon.
 
 
  On Sun, Jul 8, 2012 at 11:17 PM, maccoy maccoy2...@gmail.com wrote:
 
  Can i set a style from one TextView to another?
 
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  Note: please don't send private questions to me, as I don't have time to
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  questions should be posted on public forums, where I and others can see
 and
  answer them.
 
 
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[android-developers] Re: How to encrypt a username and password ?

2012-07-09 Thread Jxn


On 9 Juli, 06:21, mohammed Nuhail nuhail...@gmail.com wrote:
 I am doing chat Application in Android... I have to encrypt and decrypt
 username and password and stored it in database.

You are using asmack I suppose for the chat application.
You get all that you need for chat applications with XMPP.  And you
don't need to re-implement security etc.
(and it works with Gtalk and Facebook talk).

Anyway, you might want to have a look at AccountManager:
http://developer.android.com/reference/android/accounts/AccountManager.html

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Re: [android-developers] Re: creating Bitmap from pixel data *without* copying the data

2012-07-09 Thread Latimerius
On Mon, Jul 9, 2012 at 8:02 PM, RichardC richard.crit...@googlemail.com wrote:
 A quick search turns up quite a few Java PNG encoders with various license
 conditions.

 Encoding a PNG will not require copying the PNG again so grab one with
 source, a license you like, and if necessary modify it to write directly to
 an output stream.

Thanks, this didn't occur to me.  Just took a quick look, haven't
found anything suitable (should be free and take int[] on input) yet
but I'll try a more thorough search later.

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Re: [android-developers] Socket Time out

2012-07-09 Thread Robert Greenwalt
Can you put tcpdump on the device to see if traffic is flowing?

Could you replace the ip addr with something on your local network to see
if that works?

R


On Sat, Jun 30, 2012 at 1:03 AM, Anand Gangadharan 
anand.gangadha...@gmail.com wrote:

 *The setup*

 I have at home a wifi router under which I have my devices(couple of
 laptops,TV, Android phone and tablet). The router is connected to a cable
 modem provided by my ISP and all the devices share this connection.

 *Problem*
 Recently my ISP came up with an additional security system.On first
 connect(could be from any device) I need to authenticate myself with a
 username/password to my ISP website. I checked the system and they were
 intercepting the first http connection from my side and redirecting my
 browser to their login page. Some how my android browsers are not able to
 show this login page. I need to connect using my laptop and only later
 android devices can connect to internet.

 *My Solution*
 I wrote a small java application to over come this problem. It tries to
 connect to google.com. Intercept the redirect request and finally post my
 username password. The application is working fine with my laptop and I
 hooked it with windows start up and everything is great. Android devices
 still are not very happy with this app. On debugging I find that my very
 first socket connections is getting timed out and my application fails.

 *Technical Details*

 *Device *- Motorola Defy Plus

 *Android version* - 2.3.3

 *Exception Socket* - Time out

 *Code*
 public class SocketHttp {

 public static Socket connect(String ip) throws Exception {
 Socket socket = new Socket(ip, 80);
 return socket;
 }
 .
 }

 As I have not logged in to my ISP I am not depending on the DNS service
 and directly hardcoding a google.com IP.I have added
 uses-permission android:name=android.permission.INTERNET / in the
 Android Manifest. The code works correctly if the ISP login is completed
 using my lap top.

 Any idea what is going wrong?

 Regards
 Anand G


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[android-developers] Re: Lock orientation once the app started?

2012-07-09 Thread limtc
This is precisely what happened!

在 2012年7月10日星期二UTC+8上午2时08分32秒,RichardC写道:

 I could see a use in a finger paint app: you would want to lock 
 the orientation once the use has started the drawing.


 On Monday, July 9, 2012 5:32:30 PM UTC+1, Nobu Games wrote:

 Can any of you who implemented that approach give me an example when and 
 how this is wanted or useful? I don't mean that as a criticism. I'm just 
 wondering why to give the user control over the orientation just on 
 Activity startup and not beyond.



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[android-developers] Re: Lock orientation once the app started?

2012-07-09 Thread limtc
This is the problem I am facing now. :(

It is the same for Android 3 (HTC Jetstream) and Android 4 (Galaxy Note) 
that I am using.

Detected portrait and set it to portrait and the result is a reverse 
portrait if you are holding it wrong.

在 2012年7月10日星期二UTC+8上午12时36分03秒,RLScott写道:


 This method has a problem in Android 2.2 which cannot detect the 
 difference between portrait and reverse portrait, for example.  Later 
 versions of Android maybe OK with it though. 



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[android-developers] Re: Lock orientation once the app started?

2012-07-09 Thread limtc
I am doing a painting program for kids.

- you wanted to show the kids the correct orientation when you enter the 
app, if you happened to hold a tablet in landscape, it is expected that the 
program started in landscape.

- but once you started painting, nothing is more wrong (at least to all the 
test subjects) than the painting accidentally rotate... and kids hand are 
not steady!

在 2012年7月10日星期二UTC+8上午12时32分30秒,Nobu Games写道:

 Can any of you who implemented that approach give me an example when and 
 how this is wanted or useful? I don't mean that as a criticism. I'm just 
 wondering why to give the user control over the orientation just on 
 Activity startup and not beyond.


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Re: [android-developers] forceclose problem after startActivity()

2012-07-09 Thread Yves Liu
No, I don't. Is there an easy way to gather this information from a
user? I can put some debug code on this user's machine.



On Mon, Jul 9, 2012 at 11:14 AM, Justin Anderson magouyaw...@gmail.com wrote:
 Do you have access to the stacktrace?

 Thanks,
 Justin Anderson
 MagouyaWare Developer
 http://sites.google.com/site/magouyaware



 On Sun, Jul 8, 2012 at 12:03 AM, yves...@gmail.com yves...@gmail.com
 wrote:

 We have an app on the market for a while now, mostly it works great. But
 recently we got a couple report that it force closes on some devices, since
 we don't have those devices to debug the problem, I hope I can ask the
 question here and maybe someone can share some lights about what we should
 do.

 The basic problem is that we have an activity A, which has a button for
 people to configure some information. So, we have an Activity B which
 collects those information. So, user click the button and Activity B will
 pop up, after users finish the settings, they click finish button or cancel
 button there and Activity B closes and Activity A has a onActivityResult
 call which collect which button was clicked and will adjust some
 information. But this force closes on some devices after user click either
 button.

 We added some debug code in onActivityResult but it finished the call to
 the end without crashing, so, we have no idea what other function should be
 called after that. We don't have onResume function in Activity A because we
 thought since we don't care about it, it should just use the default
 implementation. And we do have onSaveInstanceState function. So, one user
 who has this problem is willing to test anything or we can add debug code to
 anywhere, but since onActivityResult returns okay, we have no idea what to
 do next.

 Any suggestions about how to figure this out without the actual device to
 hook up the debugger?

 Thanks

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Re: [android-developers] forceclose problem after startActivity()

2012-07-09 Thread Nobu Games
What I usually do is adding app-internal logging all over the place. The 
log lines go into a text file, so you don't depend on the system log and 
don't need to fluff up your app with another really sensitive permission.

For covering crashes you can set a custom 
UncaughtExceptionHandlerhttp://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Thread.html#setDefaultUncaughtExceptionHandler%28java.lang.Thread.UncaughtExceptionHandler%29for
 logging the stack trace. Make sure to use the default uncaught 
exception handler for processing that exception (or at least kill the app 
process), otherwise your app thinks that everything is alright.

On Monday, July 9, 2012 6:03:18 PM UTC-5, yve...@gmail.com wrote:

 No, I don't. Is there an easy way to gather this information from a 
 user? I can put some debug code on this user's machine. 



 On Mon, Jul 9, 2012 at 11:14 AM, Justin Anderson magouyaw...@gmail.com 
 wrote: 
  Do you have access to the stacktrace? 
  
  Thanks, 
  Justin Anderson 
  MagouyaWare Developer 
  http://sites.google.com/site/magouyaware 
  
  
  
  On Sun, Jul 8, 2012 at 12:03 AM, yves...@gmail.com yves...@gmail.com 
  wrote: 
  
  We have an app on the market for a while now, mostly it works great. 
 But 
  recently we got a couple report that it force closes on some devices, 
 since 
  we don't have those devices to debug the problem, I hope I can ask the 
  question here and maybe someone can share some lights about what we 
 should 
  do. 
  
  The basic problem is that we have an activity A, which has a button for 
  people to configure some information. So, we have an Activity B which 
  collects those information. So, user click the button and Activity B 
 will 
  pop up, after users finish the settings, they click finish button or 
 cancel 
  button there and Activity B closes and Activity A has a 
 onActivityResult 
  call which collect which button was clicked and will adjust some 
  information. But this force closes on some devices after user click 
 either 
  button. 
  
  We added some debug code in onActivityResult but it finished the call 
 to 
  the end without crashing, so, we have no idea what other function 
 should be 
  called after that. We don't have onResume function in Activity A 
 because we 
  thought since we don't care about it, it should just use the default 
  implementation. And we do have onSaveInstanceState function. So, one 
 user 
  who has this problem is willing to test anything or we can add debug 
 code to 
  anywhere, but since onActivityResult returns okay, we have no idea what 
 to 
  do next. 
  
  Any suggestions about how to figure this out without the actual device 
 to 
  hook up the debugger? 
  
  Thanks 
  
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[android-developers] Google I/O 2012 video session on Game development

2012-07-09 Thread andronica
Does anyone know where they've put  videos for Ten Things Game Developers 
Should Know by Dan Galpin, Ian Lewis ? 

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Re: [android-developers] Google I/O 2012 video session on Game development

2012-07-09 Thread Mark Murphy
On Mon, Jul 9, 2012 at 8:00 PM, andronica ptyag...@gmail.com wrote:
 Does anyone know where they've put  videos for Ten Things Game Developers
 Should Know by Dan Galpin, Ian Lewis ?

They may not have converted that one yet. There are a handful from the
Android track that I am waiting for. I am hoping that these are merely
delayed, not lost.

-- 
Mark Murphy (a Commons Guy)
http://commonsware.com | http://github.com/commonsguy
http://commonsware.com/blog | http://twitter.com/commonsguy

_The Busy Coder's Guide to Android Development_ Version 3.8 Available!

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[android-developers] Re: Ping in android

2012-07-09 Thread Chris Stratton
On Jul 9, 1:42 pm, Robert Greenwalt rgreenw...@google.com wrote:

 Does your application have internet permission?

If that were the problem, creating AF_INET sockets would fail, even
before trying to use them.

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[android-developers] AndroidManifest -- exported item permissions

2012-07-09 Thread Zsolt Vasvari
Marks latest post (  
http://commonsware.com/blog/2012/07/09/dont-advertise-intent-filters-that-are-not-yours.html
  ) 
made me think of this question.

Google added a bunch of LINT warnings for not having required permissions 
for items (activites/services/etc) exported by your app.

What's the intention here?  What kind of permission can I request for an 
Appwidget receiver for example?  I hate having unresolved LINT warning, 
especially when there is no way of fixing them that I can see.

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Re: [android-developers] Re: Problem optimizing views for having a fast scroll

2012-07-09 Thread Steve
Thanks for Garreau and other

There is a topic that I'm interested in. I also check why cacheColorHint 
interrupt the performance. 
#00 means transparent to background, so the View must blend to back 
gourd very frame. It's terrible for performance.

Some reference for more information:
http://stackoverflow.com/questions/8345677/getting-black-screen-while-scrolling-in-listview-in-android

*
*
On Wednesday, July 4, 2012 11:20:19 PM UTC+8, jean-francois garreau wrote:

 I finally found the source of all my GC ! it comes from my activity xml 
 layout... Indeed for my expandView, I use this : 

   ExpandableListView
android:id=@+id/resultListResult
android:layout_width=fill_parent
android:layout_height=fill_parent
android:cacheColorHint=# 
/

 And if I remove this : android:cacheColorHint=#  the animation 
 is very smooth !

 Thanks for your help


 Le mardi 3 juillet 2012 13:23:24 UTC+2, Kostya Vasilyev a écrit :

 A custom view, assuming it's at the root of your item layout, is just as 
 good as a view holder.

 Here is what you can do:

 - Override onFinishInflate in your item layout root view
 - Call this.findViewById to find children
 - Store them as member variables
 - Access in the adapter's getView, like itemView.mText1, itemView.mText2 
 -- rather than doing itemView.findViewById(...)

 -- K

 2012/7/3 jean-francois garreau jean.francois.garr...@gmail.com

 I already saw that presentation and I can't use the ViewHolder pattern 
 because i need a customView. 

 So I'm looking for a way to optimize my CustomView because I don't know 
 what I'm doing wrong with this view that causing thoses GC



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[android-developers] Re: Google I/O 2012 video session on Game development

2012-07-09 Thread Steve
I'm also waiting for session slides or video. 

Steve

On Tuesday, July 10, 2012 8:00:28 AM UTC+8, andronica wrote:

 Does anyone know where they've put  videos for Ten Things Game Developers 
 Should Know by Dan Galpin, Ian Lewis ? 

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Re: [android-developers] AndroidManifest -- exported item permissions

2012-07-09 Thread Nikolay Elenkov
On Tue, Jul 10, 2012 at 10:40 AM, Zsolt Vasvari zvasv...@gmail.com wrote:
 Marks latest post (
 http://commonsware.com/blog/2012/07/09/dont-advertise-intent-filters-that-are-not-yours.html
 ) made me think of this question.

 Google added a bunch of LINT warnings for not having required permissions
 for items (activites/services/etc) exported by your app.

 What's the intention here?  What kind of permission can I request for an
 Appwidget receiver for example?  I hate having unresolved LINT warning,
 especially when there is no way of fixing them that I can see.


Then intention is to catch things that are exported by default and make you
think about if that's what you really wanted (content providers are public
by default, etc.). If you really want them exported, you can add an annotation,
etc. to mark them as such.

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Re: [android-developers] AndroidManifest -- exported item permissions

2012-07-09 Thread Zsolt Vasvari
How do you add an annotation to an XML document LINT recognizes?

On Tuesday, July 10, 2012 9:46:13 AM UTC+8, Nikolay Elenkov wrote:

 On Tue, Jul 10, 2012 at 10:40 AM, Zsolt Vasvari zvasv...@gmail.com 
 wrote: 
  Marks latest post ( 
  
 http://commonsware.com/blog/2012/07/09/dont-advertise-intent-filters-that-are-not-yours.html
  
  ) made me think of this question. 
  
  Google added a bunch of LINT warnings for not having required 
 permissions 
  for items (activites/services/etc) exported by your app. 
  
  What's the intention here?  What kind of permission can I request for an 
  Appwidget receiver for example?  I hate having unresolved LINT warning, 
  especially when there is no way of fixing them that I can see. 
  

 Then intention is to catch things that are exported by default and make 
 you 
 think about if that's what you really wanted (content providers are public 
 by default, etc.). If you really want them exported, you can add an 
 annotation, 
 etc. to mark them as such. 


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Re: [android-developers] AndroidManifest -- exported item permissions

2012-07-09 Thread Nikolay Elenkov
On Tue, Jul 10, 2012 at 12:21 PM, Zsolt Vasvari zvasv...@gmail.com wrote:
 How do you add an annotation to an XML document LINT recognizes?


There is a 'tools:ignore' or some such attribute, it should show up as
a quickfix
in the editor.

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Re: [android-developers] C2DM Registration Issue

2012-07-09 Thread ashok chakravarthy
c2dm is deprecated. use GCM.
http://developer.android.com/guide/google/gcm/index.html


On Mon, Apr 23, 2012 at 11:40 PM, gaurang patel gapin...@gmail.com wrote:

 Hi All...

 I am developing an app to get notification using android c2dm. I have
 filled up the registration form with all required details to the following
 link:

 https://developers.google.com/android/c2dm/signup

 I got one email on my contact gmail id that ..Information on
 production-level quota will be sent to your 'Contact email' address when
 your registration has been processed

 four days are already passed but i did not get any confirmation from
 google.

 I tried to execute a c2dm client app to get registration id from c2dm but
 it gives null as registration_id. Although i configured and signed in gmail
 account on my device, when i run the application gives null registratin_id
 and AUTHENTICATION_FAILED  error.

 Please provide some guidance on this.

 Thanks in Advanced,





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[android-developers] TTS AND MEDIAPALYER

2012-07-09 Thread Deepa M
Dear All

http://stackoverflow.com/questions/11406365/java-io-ioexceptionprepared-failedstatus-0x1

Please help to reslove this!!!

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Deepa M

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[android-developers] Re: is the setStyle Method or similar available now..or still it is status quo?

2012-07-09 Thread maccoy
What i am trying to do is 
newTextView =(TextView)getLayoutInflater().inflate(R.layout.styledtextvew1, 
null);

I have xml like the following..when the style is applied the weight and 
gravity does not..is this the normal behaviour because I am trying to do it 
at runtime?

TextView  xmlns:android=http://schemas.android.com/apk/res/android;
android:layout_weight=1
 android:gravity=center
 style=@style/rowText0 
/
style name=rowText0  parent=@android:style/TextAppearance.Medium
item name=android:textColor#FF/item
item name=android:textSize14dip/item
/style

On Monday, July 9, 2012 11:47:01 AM UTC+5:30, maccoy wrote:

 Can i set a style from one TextView to another?

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[android-developers] Drawing app

2012-07-09 Thread sandeep_c24
I want to develop a drawing app to allow users to draw simple shapes using 
gestures. Is there any framework out there that can be used? I am having a 
look at LibGdx but it is mainly for gaming, will it do the job?


Sandeep

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