Re: [android-developers] Android Bluetooth: I get Connection Refused after unpairing two devices, invoke user pairing, and accepting/listening connections.
Then I don't understand why it's failing to connect. Most of the error exception log messages point to either UUID is wrong or I'm not cancelling BluetoothAdapter discovery. I had looked back at the BluetoothChat SDK Sample, compared it with my codes, and see no significant differences other than that BluetoothChat has a Handler and I/O streams implemented. If BluetoothDevice is connected to the BluetoothServerSocket, BluetoothServerSocket has accepted the connection, I have to immediately close both the server socket and the socket, just like what BluetoothChat SDK Sample did? -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
[android-developers] odd warning from eclipse I am worried about
Hi All, I am getting an odd warning from eclipse. The ScrollView layout or its parent LinearLayout is useless I need some type of layout at the top level and I need the scrollview as the content is bigger thatn the screen. Is there a better way to do this or is Eclipse whining about nothing? Regards Damien ?xml version=1.0 encoding=utf-8? LinearLayout xmlns:android=http://schemas.android.com/apk/res/android; android:layout_width=match_parent android:layout_height=match_parent android:orientation=vertical ScrollView android:layout_marginTop=10dip android:layout_height=wrap_content android:layout_width=fill_parent LinearLayout android:layout_width=match_parent android:layout_height=wrap_content android:orientation=vertical ... /LinearLayout /ScrollView /LinearLayout -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
[android-developers] Re: Edittext - can't type
hi aru you told you only used to emulator keypad for typing not used for your system keyboard right? On Friday, February 15, 2013 10:32:49 AM UTC+5:30, Sagar Rout wrote: I am a newbie in android developement. i am not able to entered or type in edittext using keyboard and whiledouble click , able to entered using Android emulator keyboard. -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
Re: [android-developers] Android Bluetooth: I get Connection Refused after unpairing two devices, invoke user pairing, and accepting/listening connections.
Re-reading Android Reference, it said the UUID needs to be the same for both the server-side and the client-side. UUID.randomUUID() and BluetoothDevice.getUuids() are sure to fail. I hate it, but it looks like I need to set up to 7 constant (final) UUIDs without generating them at compile-time. Will report back once I have some results. -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
Re: [android-developers] Re: BouncyCastle signature value does not match with dotNET signature value.
Thanks Nikolay. The tests with .net confirm that BouncyCastle signature process is OK. I will try to sign SignedInfo -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
[android-developers] Sprite Batcher using OpenGL 2
Hi. I am reading the book by Mario Zechner and am on Chapter 8 which discusses Sprite Batching. It is relatively straight forward when dealing with OpenGL 1.1 but I am trying to write the code using shaders and OpenGL 2. I am quite confused though as the matrix needs to be updated for the positions and sent to the shader but his code doesn't deal with shaders and I am not getting anything appearing on the screen. Something isn't right. I read on this page that you should send an array of matrices to the shader at each update: http://antonholmquist.com/blog/sprite-batching-opengl-es-2-0/ But this means you can only send a maximum of 24 sprite positions with each update. That isn't good enough. Mario's code is sending 100 sprites every frame, not 24. Surely it should be easier under OpenGL 2 and not more complicated. Anyone got any advice? Steve -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
[android-developers] Testing In-App billing: Is a factory reset necessary?
You just need to add your current setted up device account to the account test list on google play developer console profile section. -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
[android-developers] Android draw circle onTouch
Greetings, I'm trying to draw a circle using onTouch event. What it should do is get the coordinates where screen is touched(ACTION_DOWN), and where touch is lift up(ACTION_UP). For drawing circles we have canvas.drawCircle(x,y,radius,paint); . Now radius should be equal to the area where user has lift the touch up(ACTION_UP)... It is not drawing like that.. Here is my code .. *case MotionEvent.ACTION_DOWN:* * downx = event.getX();* * downy = event.getY();* * Log.d(TAG, DOWN);* * break;* * case MotionEvent.ACTION_UP:* * upx = event.getX();* * upy = event.getY();* * choosenImageView.invalidate(); * * mode = NONE;* * Log.d(TAG, mode=NONE);* * break;* * * * case MotionEvent.ACTION_MOVE:* * double temp = Math.pow((upx - downx), 2)* * + Math.pow((upy - downy), 2);* * float radius = (float) Math.sqrt(temp) / 2;* * canvas.drawCircle(downx, downy, radius, paint);* * Log.d(TAG, DRAG);* * break;* Can any one help me??? Thanks in advance -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
Re: [android-developers] Android Bluetooth: I get Connection Refused after unpairing two devices, invoke user pairing, and accepting/listening connections.
Why is generating them and sticking them in your code bad? Why do you hate it? This is standard practice in many situations, so much that IDEs do it for you sometimes. Kris On Fri, Feb 15, 2013 at 5:28 AM, tom_mai78101 tom.mai78...@gmail.com wrote: Re-reading Android Reference, it said the UUID needs to be the same for both the server-side and the client-side. UUID.randomUUID() and BluetoothDevice.getUuids() are sure to fail. I hate it, but it looks like I need to set up to 7 constant (final) UUIDs without generating them at compile-time. Will report back once I have some results. -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out. -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
[android-developers] Re: Edittext - can't type
Yes i that is what i m trying to tell you and help me if you can Thanks On Friday, 15 February 2013 15:45:09 UTC+5:30, Tamilarasi Sivaraj wrote: hi aru you told you only used to emulator keypad for typing not used for your system keyboard right? On Friday, February 15, 2013 10:32:49 AM UTC+5:30, Sagar Rout wrote: I am a newbie in android developement. i am not able to entered or type in edittext using keyboard and whiledouble click , able to entered using Android emulator keyboard. -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
[android-developers] Re: Edittext - can't type
Hi This is how I fixed it: 1. Eclipse Window menu AVD Manager 2. Select your virtual device and click Edit 3. Under Hardware, Click New 4. Select Keyboard Support then click OK 5. Edit its value to yes 6. Now you have to click off onto another item in the list, like Abtract LCD Density or something. This seems to make the UI keep the yes change. thanks, On Friday, February 15, 2013 10:32:49 AM UTC+5:30, Sagar Rout wrote: I am a newbie in android developement. i am not able to entered or type in edittext using keyboard and whiledouble click , able to entered using Android emulator keyboard. -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
[android-developers] RPC:S-5:AEC-0 Error
Trying to implement IAP v3 Billing. Based on the TrivialDrive example. Got the error: RPC:S-5:AEC-0 Tried logging out of my google account, clearing google play cache/data, rebooting device, reinstalling APK, creating new IAP items, using 3 month existing IAP items. Tried switching between accounts, tried deleting all accounts and trying an alternate testing account. Tried removing credit cards on google wallet, and putting them back 1) online, and 2) via the android device. All.. no luck. However dummy item works just fine: android.test.purchased Any ideas? -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
[android-developers] Re: RPC:S-5:AEC-0 Error
Oh, I just upgraded to Android v4.2.2 I didn't notice this problem before with the Billing v2, but I never tested with Billing v3 Prior to the upgrade. On Friday, February 15, 2013 10:58:15 PM UTC+9, Pwarp wrote: Trying to implement IAP v3 Billing. Based on the TrivialDrive example. Got the error: RPC:S-5:AEC-0 Tried logging out of my google account, clearing google play cache/data, rebooting device, reinstalling APK, creating new IAP items, using 3 month existing IAP items. Tried switching between accounts, tried deleting all accounts and trying an alternate testing account. Tried removing credit cards on google wallet, and putting them back 1) online, and 2) via the android device. All.. no luck. However dummy item works just fine: android.test.purchased Any ideas? -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
[android-developers] Eclipse error: Destination folder must be accessible.
I have a project folder inside the Workspace folder my workspace path is set to, but when I try and drag that project folder into my Eclipse Project Explorer panel I get the error, Destination folder must be accessible. I don't know what to give Eclipse in this case. Any suggestions? Thanks. Cayce -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
[android-developers] Multiple HTTP requests
Dear, good day. I have an application that makes several connections (5 for 5 seconds) to an Apache server with PHP. I'm using the POST method and HTTPClient in an AsyncTask. The problem is that I'm getting more ConnectionTimeoutException/SocketTimeoutException. My timeout is configured as follows: *HttpConnectionParams.setConnectionTimeout (httpParameters, 3);* *HttpConnectionParams.setSoTimeout (httpParameters, 3);* I did a test using apache jmetter sending multiple requests to this server and had no problems. This can be a limitation of the network? SO? Has anyone experienced this problem or know of a better strategy for making these requests? Thank you. -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
[android-developers] Re: MediaPlayer suddenly stopped working in Android 4.2
Hi Bob, This is all being run on real hardware (I never use the emulator for anything). On Thursday, February 14, 2013 3:46:37 PM UTC-5, bob wrote: Have you tried it on a real device or just the emulator? On Thursday, February 14, 2013 11:38:22 AM UTC-6, Brill Pappin wrote: I've been working on an app that plays MP3 files and have started with out with the lowest supported android version and working upward toward JB. For some reason the MediaPlayer starts generating an error in Android 4.2 when it has been working just fine until now. Nobody seems to know what has changed or how to work around it. The only suggestions I've found so far are to do with permissions, but unless they have changed radically for external storage, the MediaPlayer should have permission to read the files. Here is some relevant information. Notice there is no stack trace, just a message printed out. (I've included some of my debugging output for reference). 02-14 12:24:05.210: I/MessageListFragment(29567): *** FILE [exists:true]: file:///storage/emulated/0/Android/data/com.primaltech.vvm/files/audio/V2013011508.mp3 02-14 12:24:06.001: D/MessageListFragment(29567): Local data file: id=1, rid=V2013011508, uri=file:///storage/emulated/0/Android/data/com.primaltech.vvm/files/audio/V2013011508.mp3 02-14 12:24:06.001: D/MessageListFragment(29567): Preparing to play: file:///storage/emulated/0/Android/data/com.primaltech.vvm/files/audio/V2013011508.mp3 02-14 12:24:06.011: E/MediaPlayer(29567): error (1, -2147483648) 02-14 12:24:06.051: E/MediaPlayer(29567): Error (1,-2147483648) 02-14 12:24:06.051: E/MessageListFragment(29567): what: MediaPlayer.MEDIA_ERROR_UNKNOWN So far I have seen this on both a Nexus 7 and a Nexus 4 running JB 4.2.1, it seems to work fine for the prior versions that I've been able to test (4.0.4, 4.1.1). -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
[android-developers] Re: MediaPlayer suddenly stopped working in Android 4.2
I have now verified this same error pops up on a Nexus 10 as well... so now we've got it happening on all three (Nexus 4, 7, 10), which is a pretty good indication that it's a problem in the MediaPlayer in Android 4.2.x. This really needs the attention of a google engineer. Apparently I'm not the only one seeing this: http://stackoverflow.com/questions/8236095/android-mediaplayer-mediaplayer658-error-1-2147483648 I'm about to do some tests to see if its relate to the encoding of the MP3 file, however it it worked in android 4.1 it should also work in android 4.2. - Brill Pappin On Thursday, February 14, 2013 12:38:22 PM UTC-5, Brill Pappin wrote: I've been working on an app that plays MP3 files and have started with out with the lowest supported android version and working upward toward JB. For some reason the MediaPlayer starts generating an error in Android 4.2 when it has been working just fine until now. Nobody seems to know what has changed or how to work around it. The only suggestions I've found so far are to do with permissions, but unless they have changed radically for external storage, the MediaPlayer should have permission to read the files. Here is some relevant information. Notice there is no stack trace, just a message printed out. (I've included some of my debugging output for reference). 02-14 12:24:05.210: I/MessageListFragment(29567): *** FILE [exists:true]: file:///storage/emulated/0/Android/data/com.primaltech.vvm/files/audio/V2013011508.mp3 02-14 12:24:06.001: D/MessageListFragment(29567): Local data file: id=1, rid=V2013011508, uri=file:///storage/emulated/0/Android/data/com.primaltech.vvm/files/audio/V2013011508.mp3 02-14 12:24:06.001: D/MessageListFragment(29567): Preparing to play: file:///storage/emulated/0/Android/data/com.primaltech.vvm/files/audio/V2013011508.mp3 02-14 12:24:06.011: E/MediaPlayer(29567): error (1, -2147483648) 02-14 12:24:06.051: E/MediaPlayer(29567): Error (1,-2147483648) 02-14 12:24:06.051: E/MessageListFragment(29567): what: MediaPlayer.MEDIA_ERROR_UNKNOWN So far I have seen this on both a Nexus 7 and a Nexus 4 running JB 4.2.1, it seems to work fine for the prior versions that I've been able to test (4.0.4, 4.1.1). -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
[android-developers] Re: Android draw circle onTouch
You also need to update the variables upx and upy in your ACTION_MOVE case block: case MotionEvent.ACTION_MOVE: * **upx = event.getX();* * upy = event.getY();* double temp = Math.pow((upx - downx), 2) + Math.pow((upy - downy), 2); float radius = (float) Math.sqrt(temp) / 2; canvas.drawCircle(downx, downy, radius, paint); Log.d(TAG, DRAG); break; On Friday, February 15, 2013 7:25:26 AM UTC-6, Numair Qadir wrote: Greetings, I'm trying to draw a circle using onTouch event. What it should do is get the coordinates where screen is touched(ACTION_DOWN), and where touch is lift up(ACTION_UP). For drawing circles we have canvas.drawCircle(x,y,radius,paint); . Now radius should be equal to the area where user has lift the touch up(ACTION_UP)... It is not drawing like that.. Here is my code .. *case MotionEvent.ACTION_DOWN:* * downx = event.getX();* * downy = event.getY();* * Log.d(TAG, DOWN);* * break;* * case MotionEvent.ACTION_UP:* * upx = event.getX();* * upy = event.getY();* * choosenImageView.invalidate(); * * mode = NONE;* * Log.d(TAG, mode=NONE);* * break;* * * * case MotionEvent.ACTION_MOVE:* * double temp = Math.pow((upx - downx), 2)* * + Math.pow((upy - downy), 2);* * float radius = (float) Math.sqrt(temp) / 2;* * canvas.drawCircle(downx, downy, radius, paint);* * Log.d(TAG, DRAG);* * break;* Can any one help me??? Thanks in advance -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
[android-developers] Re: odd warning from eclipse I am worried about
Trust Eclipse (actually it is ADT whining about it). What you're doing is redundant and unnecessary, that's why you are getting this warning message. ScrollView is also a kind of layout and derived from FrameLayout. On Friday, February 15, 2013 3:29:11 AM UTC-6, Damien wrote: Hi All, I am getting an odd warning from eclipse. The ScrollView layout or its parent LinearLayout is useless I need some type of layout at the top level and I need the scrollview as the content is bigger thatn the screen. Is there a better way to do this or is Eclipse whining about nothing? Regards Damien ?xml version=1.0 encoding=utf-8? LinearLayout xmlns:android=http://schemas.android.com/apk/res/android; android:layout_width=match_parent android:layout_height=match_parent android:orientation=vertical ScrollView android:layout_marginTop=10dip android:layout_height=wrap_content android:layout_width=fill_parent LinearLayout android:layout_width=match_parent android:layout_height=wrap_content android:orientation=vertical ... /LinearLayout /ScrollView /LinearLayout -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
Re: [android-developers] Circular Menu
Ravi, what you need is a custom view and some 2D graphics API details. Some of the material might be of some help Essential Custom View Code snippets http://satyakomatineni.com/item/4330 Also you will see here links for custom layouts research as well if you were to arrange buttons or images in a circular layout. On Fri, Feb 15, 2013 at 7:23 AM, ravi . ravikanth...@gmail.com wrote: Hi All I want to design a menu just like the attached screen. I had tried in many ways but couldn't get a solution. Thanks -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out. http://satyakomatineni.com/android/training http://satyakomatineni.com http://androidbook.com http://twitter.com/SatyaKomatineni -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
[android-developers] Re: Sprite Batcher using OpenGL 2
The article actually talks about a minimum of 24 (according to the specification). But your problem is still there, there is a limit and you cannot go crazy with hundreds of sprites. I think you should find a way to split that task under the hood. Let your SpriteBatcher draw multiple batches of 24-something sprites at a time. On Friday, February 15, 2013 6:50:27 AM UTC-6, reaktor24 wrote: Hi. I am reading the book by Mario Zechner and am on Chapter 8 which discusses Sprite Batching. It is relatively straight forward when dealing with OpenGL 1.1 but I am trying to write the code using shaders and OpenGL 2. I am quite confused though as the matrix needs to be updated for the positions and sent to the shader but his code doesn't deal with shaders and I am not getting anything appearing on the screen. Something isn't right. I read on this page that you should send an array of matrices to the shader at each update: http://antonholmquist.com/blog/sprite-batching-opengl-es-2-0/ But this means you can only send a maximum of 24 sprite positions with each update. That isn't good enough. Mario's code is sending 100 sprites every frame, not 24. Surely it should be easier under OpenGL 2 and not more complicated. Anyone got any advice? Steve -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
[android-developers] Re: odd warning from eclipse I am worried about
Nobu Games wrote: ... redundant and unnecessary... :-) -- Lew -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
[android-developers] Re: How do I sell apps from South Africa?
Hi guys Whats the status on being able to sell your android apps from south africa? Have google added south africa to the list as yet? Opening a shelve company in the UK plus bank accounts etc seems to be a long process. regards On Tuesday, 6 November 2012 20:27:34 UTC+2, Craig Newton wrote: Hi MeltdownZA, I have encountered that exact same issue. Unfortunately you would have to setup a bank account in the UK or US and have a shell company. I have not done that, but the company I work for has. The only way I got to sell my apps on Android was to use the Amazon App Store instead. They send you cheques to your South African mailbox when it reaches a threshold you set. I sell my apps on Apple iOS App Store as well with no problems at all. Much better sales from iOS than from Android. Most Android users want everything for free, you could give it away for free on Google Play and just put in Ad support. Sell your app without ads on the Amazon Android Market and the Apple Store (if you have ported to iOS), please checkout cocos2d-x, it is truly cross platform and easy to code using C++. Feel free to contact me if you have any more questions. Best Regards, Craig Newton On Sunday, July 8, 2012 9:48:32 PM UTC+2, MeltdownZA wrote: We have an upcoming title we'd like to sell via the Google Play store. From the research I've done, it seems that we can sell apps if we are in South Africa. Yet when I registered a Google Play developer account, and paid the $25, and I registered, South Africa is not in the list of countries I can register for as a developer. What is the correct approach to take for this? Thanks -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
[android-developers] Re: Eclipse error: Destination folder must be accessible.
Cayce wrote: I have a project folder inside the Workspace folder my workspace path is set to, but when I try and drag that project folder into my Eclipse Project Explorer panel I get the error, Destination folder must be accessible. I don't know what to give Eclipse in this case. Any suggestions? What is your goal? -- Lew -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
[android-developers] Re: Edittext - can't type
Tamilarasi Sivaraj wrote: This is how I fixed it: 1. Eclipse Window menu AVD Manager Or use android avd . 1. Select your virtual device and click Edit 2. Under Hardware, Click New 3. Select Keyboard Support then click OK 4. Edit its value to yes 5. Now you have to click off onto another item in the list, like Abtract LCD Density or something. This seems to make the UI keep the yes change. No, you don't have to do that. You just edit the AVD and set the value to yes as a second action. No need for bogus hardware configuration. -- Lew -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
[android-developers] Re: MediaPlayer suddenly stopped working in Android 4.2
More clues: So it looks like the media player can't open the file. The file URL looks borked as well. I know the file exists and (I can see it in code and in DDMS). Here is the trace for it. Note that I'm not *positive* that the path its outputting is borked internally or just logging it, but at this point I'm assuming that its printing what its seeing. 02-15 10:27:55.611: I/AwesomePlayer(127): setDataSource_l(URL suppressed) 02-15 10:27:55.621: E/(127): Failed to open file '/file:/storage/emulated/0/Android/data/com.primaltech.vvm/files/audio/V2013012505.mp3'. (No such file or directory) 02-15 10:27:55.621: E/MediaPlayer(24202): error (1, -2147483648) 02-15 10:27:55.631: E/MediaPlayer(24202): Error (1,-2147483648) 02-15 10:27:55.631: E/MessageListFragment(24202): what: MEDIA_ERROR_UNKNOWN 02-15 10:28:05.006: I/MessageListFragment(24202): *** FILE [true]: file:///storage/emulated/0/Android/data/com.primaltech.vvm/files/audio/V2013012505.mp3 -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
[android-developers] Re: MediaPlayer suddenly stopped working in Android 4.2
More tests indicate that MediaPlayer can't open the file, even thought the file existence and location has been verified, both manually and in code. The key is from a Nexus 10 running Android 4.2.1 which outputs: 02-15 11:00:40.101: E/(127): Failed to open file '/file:/storage/emulated/0/Android/data/com.primaltech.vvm/files/audio/V2013012802.mp3'. (No such file or directory) 02-15 11:00:40.101: E/MediaPlayer(24202): error (1, -2147483648) I'd say this is a bug in Android 3.2.1. Task now is to find a way to work around it. -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
[android-developers] Re: Testing In-App billing: Is a factory reset necessary?
On Friday, February 15, 2013 7:10:12 AM UTC-6, Elton Almeida wrote: You just need to add your current setted up device account to the account test list on google play developer console profile section. Exactly. But the problem is, Google won't allow a publisher to buy his own stuff. It has to be done from a different account. And that account must be the primary account on that device. I might have to rent or borrow a device from someone else in order to do the testing. Unless someone knows of a way around this issue. -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
[android-developers] Re: MediaPlayer suddenly stopped working in Android 4.2
The Stackoverflow thread mentions file permission problems. Is that file world readable? On Friday, February 15, 2013 10:03:35 AM UTC-6, Brill Pappin wrote: More tests indicate that MediaPlayer can't open the file, even thought the file existence and location has been verified, both manually and in code. The key is from a Nexus 10 running Android 4.2.1 which outputs: 02-15 11:00:40.101: E/(127): Failed to open file '/file:/storage/emulated/0/Android/data/com.primaltech.vvm/files/audio/V2013012802.mp3'. (No such file or directory) 02-15 11:00:40.101: E/MediaPlayer(24202): error (1, -2147483648) I'd say this is a bug in Android 3.2.1. Task now is to find a way to work around it. -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
[android-developers] Re: Debugger to run Android Applications
That warning probably says the app is waiting for the debugger to attach... it is normal. I don't know about the rest of your issues.\ On Thursday, February 14, 2013 9:20:11 PM UTC-8, Sagar Rout wrote: while i run my program in android emulator there is a flash of warning of 1-2 second that debugger is watch the Application. and i am not able to type in edittext and there is nothing happens using my laptop keyboard i have not use emulator keyboard. what is the cause and the reason behind in this warning like condition. -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
Re: [android-developers] Re: MediaPlayer suddenly stopped working in Android 4.2
Hi, Can you check your audio codec formats ? Some of the mp3 audio codecs will be differed.. So by default Media palyer could not play the some mp3 audio codecs. If you want to see different audio codecs, go to 'Mediaplayer codecs in android'. Use proper audio codecs and play smoothly.. On Fri, Feb 15, 2013 at 9:33 PM, Brill Pappin br...@pappin.ca wrote: More tests indicate that MediaPlayer can't open the file, even thought the file existence and location has been verified, both manually and in code. The key is from a Nexus 10 running Android 4.2.1 which outputs: 02-15 11:00:40.101: E/(127): Failed to open file '/file:/storage/emulated/0/Android/data/com.primaltech.vvm/files/audio/V2013012802.mp3'. (No such file or directory) 02-15 11:00:40.101: E/MediaPlayer(24202): error (1, -2147483648) I'd say this is a bug in Android 3.2.1. Task now is to find a way to work around it. -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out. -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
Re: [android-developers] Testing In-App billing: Is a factory reset necessary?
On Fri, Feb 15, 2013 at 3:02 PM, Jungle Jim jjjungle...@gmail.com wrote: I have two Android devices I can test with, but I don't want to do a factory reset on either one. Is there some way to do the proper testing without a factory reset? Thanks. Root one of the devices, take a full image backup, reset, test, restore. -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
[android-developers] Re: MediaPlayer suddenly stopped working in Android 4.2
Yes its readable. On Friday, February 15, 2013 11:14:34 AM UTC-5, Nobu Games wrote: The Stackoverflow thread mentions file permission problems. Is that file world readable? On Friday, February 15, 2013 10:03:35 AM UTC-6, Brill Pappin wrote: More tests indicate that MediaPlayer can't open the file, even thought the file existence and location has been verified, both manually and in code. The key is from a Nexus 10 running Android 4.2.1 which outputs: 02-15 11:00:40.101: E/(127): Failed to open file '/file:/storage/emulated/0/Android/data/com.primaltech.vvm/files/audio/V2013012802.mp3'. (No such file or directory) 02-15 11:00:40.101: E/MediaPlayer(24202): error (1, -2147483648) I'd say this is a bug in Android 3.2.1. Task now is to find a way to work around it. -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
Re: [android-developers] Re: MediaPlayer suddenly stopped working in Android 4.2
Its pretty basic. and works fine up until 4.2.1 (e.g. its working in 4.1.1). On Friday, February 15, 2013 11:17:39 AM UTC-5, Mahabaleshwara Adiga wrote: Hi, Can you check your audio codec formats ? Some of the mp3 audio codecs will be differed.. So by default Media palyer could not play the some mp3 audio codecs. If you want to see different audio codecs, go to 'Mediaplayer codecs in android'. Use proper audio codecs and play smoothly.. On Fri, Feb 15, 2013 at 9:33 PM, Brill Pappin br...@pappin.cajavascript: wrote: More tests indicate that MediaPlayer can't open the file, even thought the file existence and location has been verified, both manually and in code. The key is from a Nexus 10 running Android 4.2.1 which outputs: 02-15 11:00:40.101: E/(127): Failed to open file '/file:/storage/emulated/0/Android/data/com.primaltech.vvm/files/audio/V2013012802.mp3'. (No such file or directory) 02-15 11:00:40.101: E/MediaPlayer(24202): error (1, -2147483648) I'd say this is a bug in Android 3.2.1. Task now is to find a way to work around it. -- -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
[android-developers] Re: MediaPlayer suddenly stopped working in Android 4.2
So I've now tested many different ways to try and figure this out and I need to reset the code (as I've introduced some silly errors). That error is most definitely a path problem which I need to retest and make sure I didn't introduce with my own hacking :) I *do* know that what was working in 4.1.1 does not work in 4.2.1. FYI - I'm also now seeing error 19, which is Error due to general port processing whatever that means. -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
Re: [android-developers] Android Bluetooth: I get Connection Refused after unpairing two devices, invoke user pairing, and accepting/listening connections.
Why is generating them and sticking them in your code bad? Why do you hate it? This is standard practice in many situations, so much that IDEs do it for you sometimes. I disliked having to generate them and stick them into my code, for fear of security. And I never recalled my IDE having to auto-generate UUIDs for me. Now that you mentioned this being a standard practice, I don't know what to say about it. I probably didn't know about it in the first place. As promised, the results are in. Yes, they work flawlessly. Yes, I hate to rewrite lots of code, including scrapping away a few files. And yes, I'm an idiot. :( -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
[android-developers] Re: Sprite Batcher using OpenGL 2
*Surely it should be easier under OpenGL 2 and not more complicated.* I don't think everyone would agree with that, including me. OpenGL 2 adds features, but it does not clearly simplify anything. On Friday, February 15, 2013 6:50:27 AM UTC-6, reaktor24 wrote: Hi. I am reading the book by Mario Zechner and am on Chapter 8 which discusses Sprite Batching. It is relatively straight forward when dealing with OpenGL 1.1 but I am trying to write the code using shaders and OpenGL 2. I am quite confused though as the matrix needs to be updated for the positions and sent to the shader but his code doesn't deal with shaders and I am not getting anything appearing on the screen. Something isn't right. I read on this page that you should send an array of matrices to the shader at each update: http://antonholmquist.com/blog/sprite-batching-opengl-es-2-0/ But this means you can only send a maximum of 24 sprite positions with each update. That isn't good enough. Mario's code is sending 100 sprites every frame, not 24. Surely it should be easier under OpenGL 2 and not more complicated. Anyone got any advice? Steve -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
[android-developers] Re: Sprite Batcher using OpenGL 2
You make little sense here. reaktor says that OpenGL ES 2 is more complicated. You contradict him by saying it does not clearly simplify anything. So basically you both are on the same page. OpenGL ES 2 does not just add features. It also takes them away. There is no transformation matrix stack anymore. And having the overhead of creating multiple scripts in an additional language just for rendering stuff that could be done in a pretty much straightforward manner in OpenGL 1 is... well... more complicated. On Friday, February 15, 2013 10:54:53 AM UTC-6, bob wrote: *Surely it should be easier under OpenGL 2 and not more complicated.* I don't think everyone would agree with that, including me. OpenGL 2 adds features, but it does not clearly simplify anything. On Friday, February 15, 2013 6:50:27 AM UTC-6, reaktor24 wrote: Hi. I am reading the book by Mario Zechner and am on Chapter 8 which discusses Sprite Batching. It is relatively straight forward when dealing with OpenGL 1.1 but I am trying to write the code using shaders and OpenGL 2. I am quite confused though as the matrix needs to be updated for the positions and sent to the shader but his code doesn't deal with shaders and I am not getting anything appearing on the screen. Something isn't right. I read on this page that you should send an array of matrices to the shader at each update: http://antonholmquist.com/blog/sprite-batching-opengl-es-2-0/ But this means you can only send a maximum of 24 sprite positions with each update. That isn't good enough. Mario's code is sending 100 sprites every frame, not 24. Surely it should be easier under OpenGL 2 and not more complicated. Anyone got any advice? Steve -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
[android-developers] Re: Circular Menu
Create something like this: https://lh3.googleusercontent.com/-mXs8lyorMps/UR52EDoAf3I/ANI/RJtZxRQxvfo/s1600/four5.png Then send it into polar coordinates like this: https://lh3.googleusercontent.com/-Do2t7iJLbAE/UR52I2D5YVI/ANQ/NvKrBns_NV8/s1600/fourpolar.png On Friday, February 15, 2013 6:23:40 AM UTC-6, ravi . wrote: Hi All I want to design a menu just like the attached screen. I had tried in many ways but couldn't get a solution. Thanks -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
[android-developers] Re: Progarm unexpectdly error
It is probably a null pointer exception because you are using an uninitialized widget. Make sure you call findViewById to initialize all widgets before use. On Thursday, February 14, 2013 11:58:55 PM UTC-6, Sagar Rout wrote: when i ranmy program there s a error and my program stopped unexpectdly please help me this problem so that i can configure it. -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
[android-developers] Re: View
Yes. Or you can view it in the file R.java in the gen folder. That is an auto-genned file by some Android component. On Thursday, February 14, 2013 6:28:20 PM UTC-6, Lew wrote: Arun Kumar K wrote: I have doubt about layout.. You have a lot of dots, too. RelativeLayout xmlns:android=http://schemas.android.com/apk/res/android; android:id=@+id/layercontainer android:orientation=horizontal android:layout_width=fill_parent android:layout_height=wrap_content android:background=#ff TextView android:id=@+id/existingbillers_header android:layout_width=match_parent android:layout_height=wrap_content android:background=@drawable/background_with_out_logo android:gravity=center android:text=Select Existing Billers android:textAppearance=?android:attr/textAppearanceLarge android:textColor=#ff android:textSize=20sp android:textStyle=bold / RelativeLayout android:id=@+id/*existing_list* android:layout_width=wrap_content android:layout_height=wrap_content android:layout_below=@+id/existingbillers_header ListView android:id=@android:id/list android:layout_width=fill_parent android:layout_height=wrap_content android:layout_below=@+id/text1 / TextView android:id=@+id/text1 android:layout_width=wrap_content android:layout_height=wrap_content android:layout_alignParentLeft=true android:padding=10dp android:textSize=16sp android:textColor=#00 android:typeface=sans/ ImageView android:id=@+id/image1 android:layout_width=wrap_content android:layout_height=wrap_content android:layout_alignParentRight=true/ /RelativeLayout /RelativeLayout i [sic] want to get the *existing_list idhow can i *[sic]* get it pls *[sic]* help me* What do you mean get the id? If you mean refer to it in code, it's just R.id.existing_list. -- Lew -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
[android-developers] Here's how to use ADB Shell command to run HTC Sense on HTC devices.
ADB command below: adb shell am start -a android.intent.ACTION_MAIN -n com.htc.launcher/.Launcher -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
[android-developers] Debugging beta apps
How do people test their beta apps - i.e. released to a few testers - getting back app crashed doesn't help. Can users send back a log file and/or stack trace. Also, I was planning to use asserts. is java assert recommended or the Assert class. I noticed that latter does not display a message on the screen. Help appreciated. -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
[android-developers] Debugging beta apps
How do users debug their beta apps - once it's released to users. I'd like to get a better feedback than 'app crashed. Can users send back log files etc. I was thinking about using ASSERT. Is the java assert feature recommended or the Assert class. I noticed that the latter does not display a message on the screen. Help appreciated. -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
Re: [android-developers] Android Bluetooth: I get Connection Refused after unpairing two devices, invoke user pairing, and accepting/listening connections.
Bluetooth isn't really all that secure of a protocol... You have to instead implement that at the application layer. (Although you can read about Bluetooth encryption..) Generating UUIDs is standard practice used all over the place in more than Bluetooth: it's also used in many IDLs to identify interfaces uniquely. Your UUID is basically your app's signature (wrt Bluetooth), if it doesn't match you won't be able to connect. Kris On Fri, Feb 15, 2013 at 11:50 AM, tom_mai78101 tom.mai78...@gmail.com wrote: Why is generating them and sticking them in your code bad? Why do you hate it? This is standard practice in many situations, so much that IDEs do it for you sometimes. I disliked having to generate them and stick them into my code, for fear of security. And I never recalled my IDE having to auto-generate UUIDs for me. Now that you mentioned this being a standard practice, I don't know what to say about it. I probably didn't know about it in the first place. As promised, the results are in. Yes, they work flawlessly. Yes, I hate to rewrite lots of code, including scrapping away a few files. And yes, I'm an idiot. :( -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out. -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
Re: [android-developers] Re: View
You should never actually use this number, only the constant... kris On Fri, Feb 15, 2013 at 1:01 PM, bob b...@coolfone.comze.com wrote: Yes. Or you can view it in the file R.java in the gen folder. That is an auto-genned file by some Android component. On Thursday, February 14, 2013 6:28:20 PM UTC-6, Lew wrote: Arun Kumar K wrote: I have doubt about layout.. You have a lot of dots, too. RelativeLayout xmlns:android=http://schemas.android.com/apk/res/android; android:id=@+id/layercontainer android:orientation=horizontal android:layout_width=fill_parent android:layout_height=wrap_content android:background=#ff TextView android:id=@+id/existingbillers_header android:layout_width=match_parent android:layout_height=wrap_content android:background=@drawable/background_with_out_logo android:gravity=center android:text=Select Existing Billers android:textAppearance=?android:attr/textAppearanceLarge android:textColor=#ff android:textSize=20sp android:textStyle=bold / RelativeLayout android:id=@+id/existing_list android:layout_width=wrap_content android:layout_height=wrap_content android:layout_below=@+id/existingbillers_header ListView android:id=@android:id/list android:layout_width=fill_parent android:layout_height=wrap_content android:layout_below=@+id/text1 / TextView android:id=@+id/text1 android:layout_width=wrap_content android:layout_height=wrap_content android:layout_alignParentLeft=true android:padding=10dp android:textSize=16sp android:textColor=#00 android:typeface=sans/ ImageView android:id=@+id/image1 android:layout_width=wrap_content android:layout_height=wrap_content android:layout_alignParentRight=true/ /RelativeLayout /RelativeLayout i [sic] want to get the existing_list idhow can i [sic] get it pls [sic] help me What do you mean get the id? If you mean refer to it in code, it's just R.id.existing_list. -- Lew -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out. -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
Re: [android-developers] Re: Android draw circle onTouch
Can you please help me how to do that?? I've also checked Finger Paint.java from Api Demos, but it didn't help me regarding circle drawing.. Thanks On Fri, Feb 15, 2013 at 7:52 PM, Nobu Games dev.nobu.ga...@gmail.comwrote: You also need to update the variables upx and upy in your ACTION_MOVE case block: case MotionEvent.ACTION_MOVE: * **upx = event.getX();* * upy = event.getY();* double temp = Math.pow((upx - downx), 2) + Math.pow((upy - downy), 2); float radius = (float) Math.sqrt(temp) / 2; canvas.drawCircle(downx, downy, radius, paint); Log.d(TAG, DRAG); break; On Friday, February 15, 2013 7:25:26 AM UTC-6, Numair Qadir wrote: Greetings, I'm trying to draw a circle using onTouch event. What it should do is get the coordinates where screen is touched(ACTION_DOWN), and where touch is lift up(ACTION_UP). For drawing circles we have canvas.drawCircle(x,y,radius,**paint); . Now radius should be equal to the area where user has lift the touch up(ACTION_UP)... It is not drawing like that.. Here is my code .. *case MotionEvent.ACTION_DOWN:* * downx = event.getX();* * downy = event.getY();* * Log.d(TAG, DOWN);* * break;* * case MotionEvent.ACTION_UP:* * upx = event.getX();* * upy = event.getY();* * choosenImageView.invalidate(); * * mode = NONE;* * Log.d(TAG, mode=NONE);* * break;* * * * case MotionEvent.ACTION_MOVE:* * double temp = Math.pow((upx - downx), 2)* * + Math.pow((upy - downy), 2);* * float radius = (float) Math.sqrt(temp) / 2;* * canvas.drawCircle(downx, downy, radius, paint);* * Log.d(TAG, DRAG);* * break;* Can any one help me??? Thanks in advance -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out. -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
[android-developers] Re: Debugging beta apps
In the Google app Developer Control Panel, there's a link that says Errors sometimes. Then you can see how your app crashed for different users. On Friday, February 15, 2013 12:40:01 PM UTC-6, dashman wrote: How do users debug their beta apps - once it's released to users. I'd like to get a better feedback than 'app crashed. Can users send back log files etc. I was thinking about using ASSERT. Is the java assert feature recommended or the Assert class. I noticed that the latter does not display a message on the screen. Help appreciated. -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
[android-developers] Re: Catch network traffic?
You can use https://play.google.com/store/apps/details?id=lv.n3o.sharkhl=en Also, Android Emulator has tcpdump capability too. On Thursday, February 14, 2013 12:07:38 PM UTC-5, BearTi wrote: Allright, thanks! Hmm but where can I get tcpdump? It´s in the store right? -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
[android-developers] Re: Catch network traffic?
https://play.google.com/store/apps/details?id=lv.n3o.sharkhl=en On Wednesday, February 13, 2013 4:33:58 AM UTC-5, BearTi wrote: Hi, is it possble to catch all network traffic respectively to get all the network traffic that comes from a specific app? (My phone is rootet) Thanks -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
[android-developers] Re: Debugging beta apps
Here's an image illustrating the Errors link: https://lh3.googleusercontent.com/-LnU_E5pgHFA/UR6dQZSD4WI/ANk/kG9-Y94TzG0/s1600/androidglass.png On Friday, February 15, 2013 12:40:01 PM UTC-6, dashman wrote: How do users debug their beta apps - once it's released to users. I'd like to get a better feedback than 'app crashed. Can users send back log files etc. I was thinking about using ASSERT. Is the java assert feature recommended or the Assert class. I noticed that the latter does not display a message on the screen. Help appreciated. -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
[android-developers] Re: Progarm unexpectdly error
bob wrote: It is probably a null pointer exception because you are using an uninitialized widget. Are you clairvoyant? How were you able to discern that? Make sure you call findViewById to initialize all widgets before use. Sagar Rout wrote: when i ranmy program there s a error and my program stopped unexpectdly please help me this problem so that i can configure it. -- Lew -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
[android-developers] Re: Catch network traffic?
Another option is to possibly run a Wifi router that just logs everything. On Friday, February 15, 2013 2:38:19 PM UTC-6, Jonathan S wrote: You can use https://play.google.com/store/apps/details?id=lv.n3o.sharkhl=en Also, Android Emulator has tcpdump capability too. On Thursday, February 14, 2013 12:07:38 PM UTC-5, BearTi wrote: Allright, thanks! Hmm but where can I get tcpdump? It´s in the store right? -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
[android-developers] Re: Catch network traffic?
Another option is to possibly run a Wifi router that just logs everything. On Friday, February 15, 2013 2:38:19 PM UTC-6, Jonathan S wrote: You can use https://play.google.com/store/apps/details?id=lv.n3o.sharkhl=en Also, Android Emulator has tcpdump capability too. On Thursday, February 14, 2013 12:07:38 PM UTC-5, BearTi wrote: Allright, thanks! Hmm but where can I get tcpdump? It´s in the store right? -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
[android-developers] Re: Multiple HTTP requests
Are you doing this on Wifi, 3G, or 4G? On Friday, February 15, 2013 8:36:26 AM UTC-6, Diego Nunes wrote: Dear, good day. I have an application that makes several connections (5 for 5 seconds) to an Apache server with PHP. I'm using the POST method and HTTPClient in an AsyncTask. The problem is that I'm getting more ConnectionTimeoutException/SocketTimeoutException. My timeout is configured as follows: *HttpConnectionParams.setConnectionTimeout (httpParameters, 3);* *HttpConnectionParams.setSoTimeout (httpParameters, 3);* I did a test using apache jmetter sending multiple requests to this server and had no problems. This can be a limitation of the network? SO? Has anyone experienced this problem or know of a better strategy for making these requests? Thank you. -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
[android-developers] Google Play Licensing Testing Problem
I think I have a catch-22 problem with Google Play Licensing. 1. My Android device account must be setup with a Gmail email address. I used deanblakelyu...@gmail.com. 2. I setup my Developer Console (DC) with my real email address ( g...@deanblakely.com) 3. My DC will only send test responses to devices having accounts with g...@deanblakely.com. (see graphic below) 4. Although I changed the email in my DC account profile DC is still using g...@deanblakely.com. So, my problem is : DC apparently won't let a developer change his email address. The graphic below shows that the license testing is looking for messages from devices having g...@deanblakely.com as their email address (which is impossible becasue of my point #1 above) Can someone please help me get out of this mess?. BTW I always get back NOT_MARKET_MANAGED. Thanks, Gary https://lh5.googleusercontent.com/-bsQO8m4tq4Q/UR60l_Ev1KI/ABQ/pST9MXZtJiM/s1600/EMAILcatch22X.png -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
Re: [android-developers] Google Play Licensing Testing Problem
Have you tried entering deanblakelyu...@gmail.com into the Test accounts edit control above and pressing Save below? -- K 2013/2/16 g...@deanblakely.com g...@deanblakely.com I think I have a catch-22 problem with Google Play Licensing. 1. My Android device account must be setup with a Gmail email address. I used deanblakelyu...@gmail.com. 2. I setup my Developer Console (DC) with my real email address ( g...@deanblakely.com) 3. My DC will only send test responses to devices having accounts with g...@deanblakely.com. (see graphic below) 4. Although I changed the email in my DC account profile DC is still using g...@deanblakely.com. So, my problem is : DC apparently won't let a developer change his email address. The graphic below shows that the license testing is looking for messages from devices having g...@deanblakely.com as their email address (which is impossible becasue of my point #1 above) Can someone please help me get out of this mess?. BTW I always get back NOT_MARKET_MANAGED. Thanks, Gary -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out. -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
[android-developers] Re: odd warning from eclipse I am worried about
Thanks I appreciate your time. Damien On 16/02/2013, at 1:35 AM, Nobu Games dev.nobu.ga...@gmail.com wrote: Trust Eclipse (actually it is ADT whining about it). What you're doing is redundant and unnecessary, that's why you are getting this warning message. ScrollView is also a kind of layout and derived from FrameLayout. On Friday, February 15, 2013 3:29:11 AM UTC-6, Damien wrote: Hi All, I am getting an odd warning from eclipse. The ScrollView layout or its parent LinearLayout is useless I need some type of layout at the top level and I need the scrollview as the content is bigger thatn the screen. Is there a better way to do this or is Eclipse whining about nothing? Regards Damien ?xml version=1.0 encoding=utf-8? LinearLayout xmlns:android=http://schemas.android.com/apk/res/android; android:layout_width=match_parent android:layout_height=match_parent android:orientation=vertical ScrollView android:layout_marginTop=10dip android:layout_height=wrap_content android:layout_width=fill_parent LinearLayout android:layout_width=match_parent android:layout_height=wrap_content android:orientation=vertical ... /LinearLayout /ScrollView /LinearLayout -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
Re: [android-developers] Android Bluetooth: I get Connection Refused after unpairing two devices, invoke user pairing, and accepting/listening connections.
Thanks for the info. I have now fully grasped the usage of UUIDs in an app. -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
[android-developers] Adjust ActionBar Tabs Width
Hi see The above attachment. I implemented ActionBar tabs,But when i add more than 3 tabs it is going back of the screen.so i need to adjust width for each tab.How can i do it. actually i need to implement 5 tabs. Thank you in advance. -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en --- You received this message because you are subscribed to the Google Groups Android Developers group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.