[android-developers] Re: Designed for tablets with both minSdkVersion and targetSdkVersion tags?

2013-08-19 Thread MobileVisuals
So is there any way to keep an app tab compatible, while using both the 
targetSdkVersion and minSdkVersion tags?

On Tuesday, August 13, 2013 10:11:50 AM UTC+2, MobileVisuals wrote:

 I am implementing the new Designed for tablets specification on GP. It 
 is easy to implement and get it to work for live wallpapers. I replace 
 uses-sdk android:minSdkVersion=7 / with uses-sdk 
 android:targetSdkVersion=11 / in the manifest. I wonder if there is any 
 way of having both of the minSdkVersion and targetSdkVersion tags in the 
 manifest? I get a message that the app is not Designed for tablets when I 
 try to include both of these tags.


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[android-developers] Can not debug Galaxy s4 mini

2013-08-19 Thread MobileVisuals
I can not debug my Galaxy s4 mini. Android device chooser starts, but the 
OK button is greyed out. This makes it impossible to proceed. It looks like 
the screenshot here:

http://www.mobile-visuals.com/deb.jpg

How should I proceed to get this working?  Does this happen because the 
target has the unknown status on the device? I followed this guide to set 
the debugging on the device:

http://www.youtube.com/watch?v=W4geZOSXzO8

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[android-developers] Re: How to achieve functionality of ListView FastScroll in Chrome for Android

2013-08-19 Thread Piren
How is this related to Android Developers? 

On Monday, August 19, 2013 3:25:05 AM UTC+3, anaran wrote:

 Hi All!

 I am trying to convert an app I wrote from a native android  ListView with 
 FastScroll to an offline-capable web app.

 The stock Chrome on Windows scrollbar thumb allows me to quickly dash down 
 a long list of items (arranged in a table) by just dragging the 
 scrollbar thumb.

 Now back on Android neither Chrome for Android nor Firefox for Android 
 seem to support a scrollbar thumb.

 Both just display a slim proportional scrollbar track, which resists being 
 dragged.

 I can at least scroll pagewise by clicking in the track-piece, but that's 
 still too tedious when the list occasionally contains a few hundred items.

 See
 http://css-tricks.com/custom-scrollbars-in-webkit/
 (specifically
 http://cdn.css-tricks.com/wp-content/uploads/2011/05/scrollbarparts.png)
 for the terminology I used.

 While Chrome on Windows honors
 ::-webkit-scrollbar-thumb {
 ::-webkit-scrollbar {
 ::-webkit-scrollbar-track {
 they have no effect on Chrome for Android.

 Any pointers would be great!

 Anxiously,
 anaran


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[android-developers] Re: Can not debug Galaxy s4 mini

2013-08-19 Thread Piren
It's because it says the device is offline.
disconnect it from the computer and plug it back in. if it wont change to 
online try switching USB ports. If still offline, restart the device.

On Monday, August 19, 2013 11:14:29 AM UTC+3, MobileVisuals wrote:

 I can not debug my Galaxy s4 mini. Android device chooser starts, but 
 the OK button is greyed out. This makes it impossible to proceed. It looks 
 like the screenshot here:

 http://www.mobile-visuals.com/deb.jpg

 How should I proceed to get this working?  Does this happen because the 
 target has the unknown status on the device? I followed this guide to set 
 the debugging on the device:

 http://www.youtube.com/watch?v=W4geZOSXzO8


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[android-developers] Thoughts of the design and development in an android environment

2013-08-19 Thread Jigal sanders


Hello Everyone,

I have got a software design question which is related to android 
development (because I have already started to develop it in android.) But 
there is a few things I want to know and have idea's about.
The system

It is about an adnroid app which is created to run on tabs. The App will be 
used in an production environment. Meaning on an assembly line. At the 
beginning of the line the product is added to the system and on two other 
places on the line these products need to be updated with some information, 
which the user will fill in.

So to be concrete: There will be 3 android tabs which will have to be 
connected to the same database. Preferably a website or maybe one tab can 
serve as a master and the other devices as a slave. Also there is 3 tabs 
which all work on the same app but with a diffrent view.

Also I would like to know wether it is possible to handle a FIFO (first in 
first out) system on this. Meaning when the person on screen 1 adds a 
product to the system, the second person wil automatically get this record 
on his screen. And the second one after he finish to handle the first 
product.

I would be very much interested on how to set this up in an android 
environment.
Concrete questions

So here are my concreet questions:

   1. How would you combine 3 tabs to work on one and the same app.
   2. Is it possible to do this in an master/slave environment
   3. Can you have the 3 devices to work from a different view (Fracgment / 
   Activity) on the same app.
   4. What are the options in case there is a weak internet connection? 
   Local/ networks / internet etc.
   5. Any suggestion for good hardware to use?

Thanks very much.

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Re: [android-developers] JNI

2013-08-19 Thread janvi
Hi

Still making it clear of what actually my doubt is 

I have android project(name cpp) with NDK built, and it has wrapper classes 
.so file also

Now in order to use the native functions present in this wrapper classes do 
I have to copy the wrapper classes and lib folder in my android test 
project?

On Monday, August 19, 2013 9:08:56 AM UTC+5:30, janvi wrote:

 Sorry to trouble you by asking the same question,but iam completely new to 
 this

 My doubt is I have a seperate CPP project which has .so file in its lib 
 folder.

 I have android project which is seperate project now Iam confused of how 
 to use this CPP project in my android app

 On Sunday, August 18, 2013 12:58:34 PM UTC+5:30, Piren wrote:

 you were already answered - in the libs folder under the proper 
 architecture name, where it was placed by the build process.
 Also, you should just follow the samples provided.

 On Sunday, August 18, 2013 8:28:53 AM UTC+3, janvi wrote:

 Hi

 Ya .so with ndk built is given to me which I have to use .

 My doubt is how to use this built file in my android app.

 Plz help me out with this

 Thanks in advance


 On Sunday, August 18, 2013 12:26:50 AM UTC+5:30, RichardC wrote:

 Did you build your .so with ndk-build?  If you did it should already be 
 in the correct folder below libs.  As Android support multiple native 
 architectures each ABI is in a separate folder below libs, see the NDK 
 docs 
 for the folder names. 

 On Saturday, August 17, 2013 3:21:38 PM UTC+1, janvi wrote:

 Hi 
 Thanks for your reply...

 I have read this post and got info 

 I have one doubt in this like

 Do I have to paste the .so file in the lib folder of my android 
 project to access native functions?

 Plz help me with this ...

 Thanks in advance...

 On Saturday, August 17, 2013 5:15:49 PM UTC+5:30, mbanzon wrote:

 Please look at this documentation: 
 http://developer.android.com/tools/sdk/ndk/index.html


 On Sat, Aug 17, 2013 at 12:19 PM, janvi jagruth...@gmail.com wrote:

 Hi All

 Iam new to JNI concepts
 Need your help in the following topic

 I have an android app(seperate project) and functions which this app 
 performs are written using CPP and I have wrapper classes for all of 
 these 
 functions.

 I need info on how to call these functions from my android app.

 Plz post an example too in this regard it would be helpful

 Thanks in advance
  
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 -- 
 Michael Banzon
 http://michaelbanzon.com/ 



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[android-developers] Solve permission denied error when using SystemProperties.set()

2013-08-19 Thread Sampath


Hi,

I’ve a problem of not having enough permissions for setting a 
“persist.x” property from one of the applications. This application 
shares the UserId of the phone so I tried to hack in property_service.c and 
add an entry:

 

{“persist.”, AID_RADIO, 0}

 

in property_perms structure.

 
After this I was able to set the property but without this I get a 
“permission denied” error.
I get this error:  init: sys_prop: permission denied uid:1001 
 name:persist.x

Does anyone know how to solve permission denied error ?

Thanks

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[android-developers] Re: How to achieve functionality of ListView FastScroll in Chrome for Android?

2013-08-19 Thread anaran


On Monday, August 19, 2013 10:51:55 AM UTC+2, Piren wrote:

 How is this related to Android Developers? 


Hello Piren, thanks for your feedback/concern.

I chose to ask in the android-developers forum for two reasons:

1. Only people with knowledge of android ListView and FastScroll would 
understand my problem and be able to help.

2. Other android developers may have tried the same route and succeeded or 
failed. I hope to learn from their feedback.

Any suggestions?


 On Monday, August 19, 2013 3:25:05 AM UTC+3, anaran wrote:

 Hi All!

 I am trying to convert an app I wrote from a native android  ListView 
 with FastScroll to an offline-capable web app.

 The stock Chrome on Windows scrollbar thumb allows me to quickly dash 
 down a long list of items (arranged in a table) by just dragging the 
 scrollbar thumb.

 Now back on Android neither Chrome for Android nor Firefox for Android 
 seem to support a scrollbar thumb.

 Both just display a slim proportional scrollbar track, which resists 
 being dragged.

 I can at least scroll pagewise by clicking in the track-piece, but that's 
 still too tedious when the list occasionally contains a few hundred items.

 See
 http://css-tricks.com/custom-scrollbars-in-webkit/
 (specifically
 http://cdn.css-tricks.com/wp-content/uploads/2011/05/scrollbarparts.png)
 for the terminology I used.

 While Chrome on Windows honors
 ::-webkit-scrollbar-thumb {
 ::-webkit-scrollbar {
 ::-webkit-scrollbar-track {
 they have no effect on Chrome for Android.

 Any pointers would be great!

 Anxiously,
 anaran



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[android-developers] Re: Thoughts of the design and development in an android environment

2013-08-19 Thread Piren
First thing first, a tab is not a good shortcut for the word tablet 
since it already has meaning when it comes to android development (and any 
UI development actually), only halfway through your post i understood what 
you want.

Regarding the rest of your post, it has nothing at all to do with Android 
development... that's just random development which just happens to run on 
Android, so this isn't really the appropriate place to ask such questions.
I'll try and answer your questions anyhow:

How would you combine 3 tabs to work on one and the same app.

 If you mean same app as running just the software, just install it on 
all devices. If you mean the exact same INSTANCE of the app, no, you can't 
(well, i guess it is possible theoretically, but i wouldn't go there).
You can however run one instance of the app on one device and then use VNC 
and alike to broadcast it to other devices (they don't run the app, they 
just show it and allow you to control it remotely), but that requires a 
good internet connection and would also cause issues if you plan on letting 
multiple users use it at the same time.

Is it possible to do this in an master/slave environment

Assuming we're now talking about multiple different instances of the app on 
different devices, sure, why not.

  Can you have the 3 devices to work from a different view (Fracgment / 
 Activity) on the same app.

same as the first question.

 What are the options in case there is a weak internet connection? Local/ 
 networks / internet etc.

If by Internet connection you mean access to the web, it isn't mandatory. 
you can use local networks and run a local web service on the network 
(which can be one of the devices). But you would need some kind of active 
connection between the devices, or at least some way to physically move 
information between them (NFC is a good choice i guess)

 Any suggestion for good hardware to use?

Not really

On Monday, August 19, 2013 12:07:38 PM UTC+3, Jigal sanders wrote:

 Hello Everyone,

 I have got a software design question which is related to android 
 development (because I have already started to develop it in android.) But 
 there is a few things I want to know and have idea's about.
 The system

 It is about an adnroid app which is created to run on tabs. The App will 
 be used in an production environment. Meaning on an assembly line. At the 
 beginning of the line the product is added to the system and on two other 
 places on the line these products need to be updated with some information, 
 which the user will fill in.

 So to be concrete: There will be 3 android tabs which will have to be 
 connected to the same database. Preferably a website or maybe one tab can 
 serve as a master and the other devices as a slave. Also there is 3 tabs 
 which all work on the same app but with a diffrent view.

 Also I would like to know wether it is possible to handle a FIFO (first in 
 first out) system on this. Meaning when the person on screen 1 adds a 
 product to the system, the second person wil automatically get this record 
 on his screen. And the second one after he finish to handle the first 
 product.

 I would be very much interested on how to set this up in an android 
 environment.
 Concrete questions

 So here are my concreet questions:

1. How would you combine 3 tabs to work on one and the same app.
2. Is it possible to do this in an master/slave environment
3. Can you have the 3 devices to work from a different view (Fracgment 
/ Activity) on the same app.
4. What are the options in case there is a weak internet connection? 
Local/ networks / internet etc.
5. Any suggestion for good hardware to use?

 Thanks very much.


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[android-developers] Re: How to achieve functionality of ListView FastScroll in Chrome for Android?

2013-08-19 Thread Piren
But you're not asking about ListView or FastScroll... you're asking about 
Chrome for Android and writing HTML.



On Monday, August 19, 2013 1:52:54 PM UTC+3, anaran wrote:



 On Monday, August 19, 2013 10:51:55 AM UTC+2, Piren wrote:

 How is this related to Android Developers? 


 Hello Piren, thanks for your feedback/concern.

 I chose to ask in the android-developers forum for two reasons:

 1. Only people with knowledge of android ListView and FastScroll would 
 understand my problem and be able to help.

 2. Other android developers may have tried the same route and succeeded or 
 failed. I hope to learn from their feedback.

 Any suggestions?


 On Monday, August 19, 2013 3:25:05 AM UTC+3, anaran wrote:

 Hi All!

 I am trying to convert an app I wrote from a native android  ListView 
 with FastScroll to an offline-capable web app.

 The stock Chrome on Windows scrollbar thumb allows me to quickly dash 
 down a long list of items (arranged in a table) by just dragging the 
 scrollbar thumb.

 Now back on Android neither Chrome for Android nor Firefox for Android 
 seem to support a scrollbar thumb.

 Both just display a slim proportional scrollbar track, which resists 
 being dragged.

 I can at least scroll pagewise by clicking in the track-piece, but 
 that's still too tedious when the list occasionally contains a few hundred 
 items.

 See
 http://css-tricks.com/custom-scrollbars-in-webkit/
 (specifically
 http://cdn.css-tricks.com/wp-content/uploads/2011/05/scrollbarparts.png)
 for the terminology I used.

 While Chrome on Windows honors
 ::-webkit-scrollbar-thumb {
 ::-webkit-scrollbar {
 ::-webkit-scrollbar-track {
 they have no effect on Chrome for Android.

 Any pointers would be great!

 Anxiously,
 anaran



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[android-developers] Re: Can not debug Galaxy s4 mini

2013-08-19 Thread MobileVisuals
I have restarted the device several times and I have tried every USB port 
on the PC. It is still the same problem. Do you know how I can proceed to 
get this fixed?

On Monday, August 19, 2013 10:14:29 AM UTC+2, MobileVisuals wrote:

 I can not debug my Galaxy s4 mini. Android device chooser starts, but 
 the OK button is greyed out. This makes it impossible to proceed. It looks 
 like the screenshot here:

 http://www.mobile-visuals.com/deb.jpg

 How should I proceed to get this working?  Does this happen because the 
 target has the unknown status on the device? I followed this guide to set 
 the debugging on the device:

 http://www.youtube.com/watch?v=W4geZOSXzO8


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[android-developers] Re: Can not debug Galaxy s4 mini

2013-08-19 Thread MobileVisuals
It says target unknown and state offline. I currently don't have a SIM 
card or a internet connection in the mobile. Is that why it doesn't work? I 
am waiting to get the SIM card from the operator in my mail.

On Monday, August 19, 2013 10:14:29 AM UTC+2, MobileVisuals wrote:

 I can not debug my Galaxy s4 mini. Android device chooser starts, but 
 the OK button is greyed out. This makes it impossible to proceed. It looks 
 like the screenshot here:

 http://www.mobile-visuals.com/deb.jpg

 How should I proceed to get this working?  Does this happen because the 
 target has the unknown status on the device? I followed this guide to set 
 the debugging on the device:

 http://www.youtube.com/watch?v=W4geZOSXzO8


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Re: [android-developers] Fwd: Google map is not showing

2013-08-19 Thread Mukesh Srivastav
There get two reasons why the Map is not showing.

1. check the API key.

2. while creating the key make sure you have copied the SHA1 key only and
also put down the right package name.




On Sat, Aug 17, 2013 at 10:17 AM, nemi chhimpa ern...@gmail.com wrote:



 -- Forwarded message --
 From: nemi chhimpa ern...@gmail.com
 Date: Wed, Aug 14, 2013 at 7:39 PM
 Subject: Google map is not showing
 To: android-developers@googlegroups.com


 Hi friends,
 I am using map api android v2 for google map. It is only showing the zoom
 control button and blank map. I followed all steps mention in google map
 api v2 doc. In logcat, unable to find Lmap message showing.

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-- 
Warm Regards,
*Mukesh Kumar*,
Android Consultant/Freelancer,
India,Hyderabad.

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Re: [android-developers] GCM based sample app link

2013-08-19 Thread Mukesh Srivastav
There are many tutorials which can helps you in understanding and setting
up the GCM, basically it is a two way, first create the Server ID And the
API Key and also create a server app which actually sends the notification
to the GCM using the Project key.

with the help of the Google documentation i have successfully implemented
the Java server part and the Andoid google part.

http://developer.android.com/google/gcm/demo.html




On Wed, Aug 14, 2013 at 6:49 PM, Shadab Khatib shadab.kha...@gmail.comwrote:

 Hello

 Can someone post the link of the GCM based Client sample app link provided
 by Google licensed under Apache License 2.0 similar to the sample apps in
 the tutorials to all other simple features of UI design.

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Warm Regards,
*Mukesh Kumar*,
Android Consultant/Freelancer,
India,Hyderabad.

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Re: [android-developers] Re: Can not debug Galaxy s4 mini

2013-08-19 Thread Mukesh Srivastav
I had the same problem, the first thing is , restart your device and enable
the USB Debugging setting uncheck and check.


On Mon, Aug 19, 2013 at 6:07 PM, MobileVisuals eyv...@astralvisuals.comwrote:

 It says target unknown and state offline. I currently don't have a SIM
 card or a internet connection in the mobile. Is that why it doesn't work? I
 am waiting to get the SIM card from the operator in my mail.


 On Monday, August 19, 2013 10:14:29 AM UTC+2, MobileVisuals wrote:

 I can not debug my Galaxy s4 mini. Android device chooser starts, but
 the OK button is greyed out. This makes it impossible to proceed. It looks
 like the screenshot here:

 http://www.mobile-visuals.com/**deb.jpghttp://www.mobile-visuals.com/deb.jpg

 How should I proceed to get this working?  Does this happen because the
 target has the unknown status on the device? I followed this guide to set
 the debugging on the device:

 http://www.youtube.com/watch?**v=W4geZOSXzO8http://www.youtube.com/watch?v=W4geZOSXzO8

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*Mukesh Kumar*,
Android Consultant/Freelancer,
India,Hyderabad.

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[android-developers] Re: Can not debug Galaxy s4 mini

2013-08-19 Thread Piren
you dont need a sim card.

Try Mukesh's suggestion and try restarting the ADB server (adb 
kill-server and then adb start-server). 
Also, as a last option, be sure to use the original USB cable that you got 
with your device. I'm not sure why (or how it's even possible), but i've 
already noticed that some devices don't play well with USB cables from 
other manufactures (especially Samsung devices).

On Monday, August 19, 2013 3:37:45 PM UTC+3, MobileVisuals wrote:

 It says target unknown and state offline. I currently don't have a SIM 
 card or a internet connection in the mobile. Is that why it doesn't work? I 
 am waiting to get the SIM card from the operator in my mail.

 On Monday, August 19, 2013 10:14:29 AM UTC+2, MobileVisuals wrote:

 I can not debug my Galaxy s4 mini. Android device chooser starts, but 
 the OK button is greyed out. This makes it impossible to proceed. It looks 
 like the screenshot here:

 http://www.mobile-visuals.com/deb.jpg

 How should I proceed to get this working?  Does this happen because the 
 target has the unknown status on the device? I followed this guide to set 
 the debugging on the device:

 http://www.youtube.com/watch?v=W4geZOSXzO8



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[android-developers] NoClassDefFound Exception, when using imported jar from libs folder

2013-08-19 Thread Skip


I am trying referencing a *libs* folder in my project.

*1.)* I created a simple jar with one single dummy class 
ImportableDummy.java and exported the project as a jar.

*Jar Project:*

[image: enter image description here]

*2.)* Then I put the jar into the *libs folder* inside my Project. The lib 
is then listed under Private Libraries:

*Jar referencing Project:*

[image: enter image description here] [image: enter image description here]

*3.)* At least I doublechecked, that the PrivateLibraries are marked as 
exported

[image: enter image description here]

*QUESTION:*

Still there is a java.lang.NoClassDefFoundError: com.test.my.ImportableDummy 
exception, 
when I run the App. During compileTime the class is perfectly found by the 
compiler.

What am I missing?

   - P.S. A tried to create a separate lib project for the jar too, with 
   the same result.
   - P.P.S. I started Eclipse with the -clean argument with no result

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[android-developers] Re: Can not debug Galaxy s4 mini

2013-08-19 Thread MobileVisuals
I  did as Mukesh wrote, but it is still the same problem. I am using the 
original USB cable.  Isn't the ADB server running on the mobile device? If 
so, do I have to unroot the mobile to execute the adb kill-server 
command? 


On Monday, August 19, 2013 10:14:29 AM UTC+2, MobileVisuals wrote:

 I can not debug my Galaxy s4 mini. Android device chooser starts, but 
 the OK button is greyed out. This makes it impossible to proceed. It looks 
 like the screenshot here:

 http://www.mobile-visuals.com/deb.jpg

 How should I proceed to get this working?  Does this happen because the 
 target has the unknown status on the device? I followed this guide to set 
 the debugging on the device:

 http://www.youtube.com/watch?v=W4geZOSXzO8


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[android-developers] Re: NoClassDefFound Exception, when using imported jar from libs folder

2013-08-19 Thread Nobu Games
You screenshot shows that your Java library project is built using 
JavaSE-1.7. Unfortunately that does not work. You have to set the Java 
compiler version to 1.6 for that project.

On Monday, August 19, 2013 8:33:44 AM UTC-5, Skip wrote:

 I am trying referencing a *libs* folder in my project.

 *1.)* I created a simple jar with one single dummy class 
 ImportableDummy.java and exported the project as a jar.

 *Jar Project:*

 [image: enter image description here]

 *2.)* Then I put the jar into the *libs folder* inside my Project. The 
 lib is then listed under Private Libraries:

 *Jar referencing Project:*

 [image: enter image description here] [image: enter image description 
 here]

 *3.)* At least I doublechecked, that the PrivateLibraries are marked as 
 exported

 [image: enter image description here]

 *QUESTION:*

 Still there is a java.lang.NoClassDefFoundError: 
 com.test.my.ImportableDummy exception, when I run the App. During 
 compileTime the class is perfectly found by the compiler.

 What am I missing?

- P.S. A tried to create a separate lib project for the jar too, with 
the same result.
- P.P.S. I started Eclipse with the -clean argument with no result



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[android-developers] Re: Can not debug Galaxy s4 mini

2013-08-19 Thread Nobu Games
Does your phone show some popup message when you try to debug it from your 
PC? Beginning with 4.2.2 there is a secure USB debugging feature. You 
have to explicitly authorize a host computer: 
http://android-developers.blogspot.com/2013/02/security-enhancements-in-jelly-bean.html

If you set up your phone with multiple user accounts make sure to switch to 
the primary user count (the first one created) to see that opt-in message.

On Monday, August 19, 2013 9:15:58 AM UTC-5, MobileVisuals wrote:

 I  did as Mukesh wrote, but it is still the same problem. I am using the 
 original USB cable.  Isn't the ADB server running on the mobile device? If 
 so, do I have to unroot the mobile to execute the adb kill-server 
 command? 


 On Monday, August 19, 2013 10:14:29 AM UTC+2, MobileVisuals wrote:

 I can not debug my Galaxy s4 mini. Android device chooser starts, but 
 the OK button is greyed out. This makes it impossible to proceed. It looks 
 like the screenshot here:

 http://www.mobile-visuals.com/deb.jpg

 How should I proceed to get this working?  Does this happen because the 
 target has the unknown status on the device? I followed this guide to set 
 the debugging on the device:

 http://www.youtube.com/watch?v=W4geZOSXzO8



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[android-developers] Re: Can not debug Galaxy s4 mini

2013-08-19 Thread Piren
run it on your development computer, not on the device.


On Monday, August 19, 2013 5:15:58 PM UTC+3, MobileVisuals wrote:

 I  did as Mukesh wrote, but it is still the same problem. I am using the 
 original USB cable.  Isn't the ADB server running on the mobile device? If 
 so, do I have to unroot the mobile to execute the adb kill-server 
 command? 


 On Monday, August 19, 2013 10:14:29 AM UTC+2, MobileVisuals wrote:

 I can not debug my Galaxy s4 mini. Android device chooser starts, but 
 the OK button is greyed out. This makes it impossible to proceed. It looks 
 like the screenshot here:

 http://www.mobile-visuals.com/deb.jpg

 How should I proceed to get this working?  Does this happen because the 
 target has the unknown status on the device? I followed this guide to set 
 the debugging on the device:

 http://www.youtube.com/watch?v=W4geZOSXzO8



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[android-developers] Media.insertImage crash on latest Nexus 7

2013-08-19 Thread limtc
Hi,

I have a painting app which works for many years, tested fine under last 
Nexus 7 and even Nexus 4 with 4.3 update... failed on the latest Nexus 7!

When I save a file - this code works for all devices except latest Nexus 7.

--

 String fileURL = Media.insertImage(getContentResolver(), bitmap, 
 KidsPaint, Picture);
 if (fileURL != null) {
 Uri uri = Uri.parse(fileURL);
 sendBroadcast(new Intent(Intent.ACTION_MEDIA_SCANNER_SCAN_FILE, uri));
 }

--


In latest Nexus 7 I got the following error messages - what have I done 
wrong? Any suggestions, thanks!


08-19 22:44:58.798: E/MediaStore(11181): Failed to insert image

08-19 22:44:58.798: E/MediaStore(11181): java.io.FileNotFoundException: No 
such file or directory

08-19 22:44:58.798: E/MediaStore(11181): at 
android.database.DatabaseUtils.readExceptionWithFileNotFoundExceptionFromParcel(DatabaseUtils.java:146)

08-19 22:44:58.798: E/MediaStore(11181): at 
android.content.ContentProviderProxy.openAssetFile(ContentProviderNative.java:577)

08-19 22:44:58.798: E/MediaStore(11181): at 
android.content.ContentResolver.openAssetFileDescriptor(ContentResolver.java:673)

08-19 22:44:58.798: E/MediaStore(11181): at 
android.content.ContentResolver.openOutputStream(ContentResolver.java:537)

08-19 22:44:58.798: E/MediaStore(11181): at 
android.content.ContentResolver.openOutputStream(ContentResolver.java:513)

08-19 22:44:58.798: E/MediaStore(11181): at 
android.provider.MediaStore$Images$Media.insertImage(MediaStore.java:891)


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Re: [android-developers] Any suggestions for Ad platform in addition to AdMob

2013-08-19 Thread Nathan


On Saturday, August 17, 2013 5:31:43 PM UTC-7, limtc wrote:

 Thanks pal. I am just afraid of putting all the eggs in one basket. I have 
 a popular simple app with a simple banner ad got banned by AdMob simply 
 because it got too many clicks and I have to appeal (why can't they send me 
 a letter and ask first). :( That sucks and makes me lost confident in AdMob 
 as a whole.


I would assume that you must have done something wrong if not for the fact 
that AdMob blocked me when I *wasn't even showing ads. I had not even used 
my Admob account since July 2010, and was just logging in to see if I could 
get it going for a future app. I was locked out for invalid clicks. I'm 
sure whatever clicks they were were invalid, since I didn't have any valid 
ones. 

It is not in their nature to ask first. I was not even notified until I 
tried to log in. 

Nathan
 

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Re: [android-developers] Any suggestions for Ad platform in addition to AdMob

2013-08-19 Thread Nathan
 Email updates to me  [image: Attach a file]  Attach a file  
 Edit subject  Quote original  Add Cc  
 
  
 Thanks, everyone, for the great discussion. 

I am just getting started in the advertising space. 
1. Test and experiment 
2. Watch out for SDK bloat. Don't ship your app with a gazillion SDKs. 

Unfortunately, these appear to be in direct conflict. 

Is mediation supposed to solve this?
Well, if I look at this chart. 
https://developers.google.com/mobile-ads-sdk/docs/admob/mediation-networks

It appears, if I'm not mistaken, that ALL of the networks mentioned require 
both an SDK and an adapter component. 
And the four that were listed by Miguel as the top four, weren't even on 
this list, which either means they can't be mediated or I get to write my 
own adapters. 

So no chance of trying out 20 ad networks without integrating 20 SDKs and 
20 adapters. Any one of the SDKs or adapters could have some stupid bug and 
bring the whole app down. In the meantime, my APK is of abnormal size. 

If I look at MoPub, it advertises Server to server integration, which 
might mean you need less SDKs. IT does have some footnotes. 
Note that in some cases, rich media and interstitial formats are only 
available through native SDK integrations.

I don't know if, in practice, this works out to less SDKS. If it does, that 
is a desirable goal. 

And do most SDKs require the awful READ_PHONE_STATE permission?

Nathan

On Saturday, August 17, 2013 8:16:31 PM UTC-7, Miguel Morales wrote:

 Hi,

 I work for an monetization startup so i think i can weigh in on this.
 We're currently not on Android, so i think i can be fair.

 The networks beside us I can recommend are:

 Chartboost
 AdColony
 Burstly
 Mopub

 Most Ad SDKs give you a no fill response so you can always build your own 
 waterfall or go for a mediation platform.

 Miguel.


 On Sat, Aug 17, 2013 at 7:09 PM, limtc thye...@gmail.com javascript:wrote:

 Thanks Kris! 

 Now the problem is too many choices... anyone particularly good 
 (especially work fine in additional to AdMob - means if AdMob has not 
 enough ads, this takes over)? 



 http://appflood.com/blog/list-**of-mobile-ad-networks-**february-2013http://appflood.com/blog/list-of-mobile-ad-networks-february-2013

 gives a pretty comprehensive list...

 Kris

  


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[android-developers] Re: Can not debug Galaxy s4 mini

2013-08-19 Thread MobileVisuals
You are right, Nobu! The information on the link that you provided says If 
your development device appears in offline state, you may need to update 
ADB. I followed the information in

http://stackoverflow.com/questions/17916966/missing-sdk-platform-android-api-18

It worked then.

On Monday, August 19, 2013 10:14:29 AM UTC+2, MobileVisuals wrote:

 I can not debug my Galaxy s4 mini. Android device chooser starts, but 
 the OK button is greyed out. This makes it impossible to proceed. It looks 
 like the screenshot here:

 http://www.mobile-visuals.com/deb.jpg

 How should I proceed to get this working?  Does this happen because the 
 target has the unknown status on the device? I followed this guide to set 
 the debugging on the device:

 http://www.youtube.com/watch?v=W4geZOSXzO8


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[android-developers] Re: to fill an object with return after POST

2013-08-19 Thread Ricardo Cardoso
I use

@Background

void login(UserWrapper userWrapper){

 try {

 userRestClient.login(userWrapper);

 sucessLogin(userWrapper);

 } catch (RestClientException e) {

 errorLogin();

 }

}


@UiThread

void sucessLogin(UserWrapper userWrapper){

 pd.dismiss();

 Log.d(APP, userWrapper.user.getFirstname());

 Intent homeActivity = new Intent(LoginActivity.this, HomeActivity_.class);

 LoginActivity.this.startActivity(homeActivity);

 finish();

 }


but

 08-19 14:31:54.086: E/LoginActivity_(13764): A runtime exception any iwas
thrown while executing code in a runnable
Any Idea?


2013/8/16 Ricardo Cardoso rick@gmail.com

 I did the below codes to log into my system

 @Post https://github.com/Post(/api/v1/sessions.json)
 User login(UserWrapper user);

 With that I have to return my webservice
 ender :status = 200,
 :json = { :success = true,
 :info = Logged in,
 :data = { :user = resource,
 :auth_token = current_user.authentication_token } }

 My doubt is how to catch the return from webservice and populate the User
 object?


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[android-developers] Detect when Google Maps API v1 has put up initial map..

2013-08-19 Thread joe131
Hi All,

I've already looked at some related posts, but what I've tried
isn't working.

I have an Overlay where I draw some objects, but they always appear
first, on the graph background, then the Google Map finally shows up
a few seconds later.

I wanted to be able to wait till the map has been drawn, then
do my drawing, if that's possible.

I tried creating a loop waiting for:

mapView.canCoverCenter()

and

mapView.getLatitudeSpan()

waiting for them to return something,
but they don't get anything, and it sits there
pretty much forever.

This is after I've set up:

mapView.setTraffic(false);
mapView.setBuiltInZoomControls(true);

etc.

Is there any way to do this?


Thanks

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Re: [android-developers] Webscokets

2013-08-19 Thread Gink Labrev
@Kristopher

Thanks very much.
I found these - https://github.com/koush/AndroidAsync too. It is a
Socket.io websocket client.


2013/8/13 Παύλος-Πέτρος Τουρνάρης p.tourna...@gmail.com

 OMG i came to post the same links Kristopher :P !! Υou got me :P



 On Tue, Aug 13, 2013 at 4:47 PM, Kristopher Micinski 
 krismicin...@gmail.com wrote:

 I can point you at:


 http://stackoverflow.com/questions/16675450/support-for-websockets-on-android
 http://autobahn.ws/
 https://github.com/koush/android-websockets

 But don't have any personal experience with either.

 Kris


 On Tue, Aug 13, 2013 at 9:37 AM, Gink Labrev gink.lab...@gmail.comwrote:

 Thanks. Could you suggest a third party alternative ?
 I have searched for it without success.
 I am developing a chat. I have a Node.js Socket.io server implementation.

 Regards,


 2013/8/12 Kristopher Micinski krismicin...@gmail.com

 Not in the SDK to my knowledge.  But what are you trying to do?  There
 are a lot of third party providers that offer good / sane Android
 alternatives to Websockets, depending on your use case.

 Kris


 On Mon, Aug 12, 2013 at 2:21 PM, Gink Labrev gink.lab...@gmail.comwrote:

 Hello everyone.

 Does Android implement the Java API for WebSocket (JSR-356) ?

 http://docs.oracle.com/javaee/7/tutorial/doc/websocket.htm
 http://jcp.org/aboutJava/communityprocess/final/jsr356/index.html

 If not, is there a component that allows to use Websockets in Android ?

 Regards,

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Re: [android-developers] Any suggestions for Ad platform in addition to AdMob

2013-08-19 Thread Miguel Morales
Nathan,

I think you may have to do less work if you use Burstly or Mopub as your
mediation platform and demote admob to a second class citizen.  The require
less SDK integrations.
You are right, the rich media ad units are the ones that will give you the
most bang per impression.  I'm not as familiar with Mopub, but i know
burstly can deliver rich media ad units from many 3rd party networks into
their SDKs.

I *believe* they built their system where it takes into account the
permissions available and delivers the appropriate ads.  At the very least
you could just have the INTERNET permission to be able to load most ad
units.
Doing s2s integrations would take some serious time and resources.  It
boils down to having your own server and support MRAIDv2 in your
application.  Mopub has open source MRAID compliant SDKs that you can drop
into your application.  This will take down bloat and give you full control
but it'll take a long time to develop.

A prepackaged solution like Burstly might be your best choice.  In which
case you could use something like Chartboost (static images, high cpm) and
supplement it with admob or something.
The highest paid networks, though, will have you install an SDK simply
because of the complexities of the ad unit.

There are a few choices and it depends on your scenario.



On Mon, Aug 19, 2013 at 9:58 AM, Nathan nathan.d.mel...@gmail.com wrote:

 Email updates to me  [image: Attach a file]  Attach a file
  Edit subject  Quote original  Add Cc


  Thanks, everyone, for the great discussion.

 I am just getting started in the advertising space.
 1. Test and experiment
 2. Watch out for SDK bloat. Don't ship your app with a gazillion SDKs.

 Unfortunately, these appear to be in direct conflict.

 Is mediation supposed to solve this?
 Well, if I look at this chart.
 https://developers.google.com/mobile-ads-sdk/docs/admob/mediation-networks

 It appears, if I'm not mistaken, that ALL of the networks mentioned
 require both an SDK and an adapter component.
 And the four that were listed by Miguel as the top four, weren't even on
 this list, which either means they can't be mediated or I get to write my
 own adapters.

 So no chance of trying out 20 ad networks without integrating 20 SDKs and
 20 adapters. Any one of the SDKs or adapters could have some stupid bug and
 bring the whole app down. In the meantime, my APK is of abnormal size.

 If I look at MoPub, it advertises Server to server integration, which
 might mean you need less SDKs. IT does have some footnotes.
 Note that in some cases, rich media and interstitial formats are only
 available through native SDK integrations.

 I don't know if, in practice, this works out to less SDKS. If it does,
 that is a desirable goal.

 And do most SDKs require the awful READ_PHONE_STATE permission?

 Nathan


 On Saturday, August 17, 2013 8:16:31 PM UTC-7, Miguel Morales wrote:

 Hi,

 I work for an monetization startup so i think i can weigh in on this.
 We're currently not on Android, so i think i can be fair.

 The networks beside us I can recommend are:

 Chartboost
 AdColony
 Burstly
 Mopub

 Most Ad SDKs give you a no fill response so you can always build your own
 waterfall or go for a mediation platform.

 Miguel.


 On Sat, Aug 17, 2013 at 7:09 PM, limtc thye...@gmail.com wrote:

 Thanks Kris!

 Now the problem is too many choices... anyone particularly good
 (especially work fine in additional to AdMob - means if AdMob has not
 enough ads, this takes over)?



 http://appflood.com/blog/list-of-mobile-ad-networks-**february**
 -2013http://appflood.com/blog/list-of-mobile-ad-networks-february-2013

 gives a pretty comprehensive list...

 Kris


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[android-developers] How do I call a service, to retrieve data, from a content provider?

2013-08-19 Thread user123
I'm trying to implement a pattern of accessing data source, independently 
if it's local or remote, using a content provider.

So, inside the content provider, for example in the query method:

public Cursor query(Uri uri, String[] projection, String selection, 
String[] selectionArgs, String sortOrder) {...}

I want to, check if data is stored locally, if not, then call the 
webservice, on response save and return it. Typical request process with a 
local cache.

Now to get the data from the webservice, I wanted to use a service. Because 
I want that once started, it will receive and process the response, even if 
the user exits the app / the system kills it, etc. 

Note: I don't need to use anything synchronous here, since I'm already 
running the query to the content provider asynchronouly 
(AsyncQueryHandler). So I think I have to use Service instead of e.g. 
IntentService.

The idea with the service is to have a method to call the webservice:

public WebserviceResponse callWebservice(params) {...}

And in ContentProvider.query(): 

WebserviceResponse response = myService.callWebservice(params);


But the problem is that I can't find how to ensure that the service is 
already bound before the first query. If I bind it in 
ContentProvider.onCreate:

@Override
public boolean onCreate() {
final Context context = getContext();
dbHelper = new DatabaseHelper(context);

context.bindService(new Intent(context, MyService.class), mConnection, 
Context.BIND_AUTO_CREATE);
return true;
}

Where mConnection is:


private ServiceConnection mConnection = new ServiceConnection() {

   public void onServiceConnected(ComponentName className, IBinder binder) {
myService = ((MyService.MyBinder) binder).getService();
   }

   public void onServiceDisconnected(ComponentName className) {
myService = null;
}
};

And I do a query using this content provider in my activity's onCreate(), 
the service is not bound yet and I get an exception when I try to use it.

A way around I can think of, is to call the webservice directly - without a 
service - from the content provider. This will be synchronous and I can 
process the response without problems there. But it has mentioned 
disadvantage that the call can be interrupted and the data not processed. 
It's not the end of the world - the next time the user opens the app, the 
webservice would be called again. But I still would like to not have it 
that way.

A second possibility I can think of, is to invert this logic and do the 
access to the content provider in a (asynchronous) service. But here I have 
a different problem, which is that, afair, the async service 
(IntentService) communicates with the caller though with IPC and this is 
not supposed to pass large amounts of data. So I would have again to wrap 
this in some other logic which after service is finished checks a flag and 
retrieves data, this time directly from the content provider. This would 
also mean to start a second async query.

I already came up with an architecture that works, but it's quite complex. 
It:

1. Does async query to the content provider
2. If there's no data, starts an IntentService to get it from remote.
3. After the service finishes it returns a flag, and then, does again async 
query to get the data which was saved by the webservice.

I would like to simplify it, that's why I'm asking this. 

So is there any way that I can use the service in the content provider, or 
any other approach, or advice you would recommend?







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[android-developers] Re: Fragments navigation and backstack issue

2013-08-19 Thread user123
Hi, thanks. This is not quite what I need, but the OnBackStackChangedListener 
could be useful.

I ended just enabling the default behaviour of letting the backstack 
increase endlessly when the user switches screens with the navigation. 
Somebody in StackOverflow adviced this, in order to not confuse the 
users. On the other side I think it's bad if the app crashes because out 
of memory. But I let it like that because I hadn't more time.



Am Sonntag, 4. August 2013 18:13:56 UTC+2 schrieb Nobu Games:

 Hi!

 I remember the pain with fragments and the back stack while working on an 
 app last year. My solution was the following. In the activity's onCreate 
 method I would do the following:

 FragmentManager fm = getSupportFragmentManager();
 fm.addOnBackStackChangedListener(new OnBackStackChangedListener() {
 @Override
 public void onBackStackChanged() {
 FragmentManager fm = getSupportFragmentManager();

 if(fm.getBackStackEntryCount() == 0) {
 finish();
 }
 }
 });


 It basically listens to fragment back stack changes and forces the 
 Activity to finish when the stack is empty

 On Sunday, August 4, 2013 4:47:47 AM UTC-5, user123 wrote:

 Im trying to implement a fragment based navigation pattern, which can be 
 reduced to this:


 https://lh4.googleusercontent.com/-Ws0I4LcPFNA/Uf4irMURI3I/A0s/D1wYtJBCwXc/s1600/screen2.png























 https://lh4.googleusercontent.com/-4CuK_LmDSxA/Uf4iuRVg4cI/A00/ht6e2Pt1y48/s1600/sk.png














 In words: There is:

- 

Home fragment
- 

Fragment A
- 

Fragment B

 The fragments are shown in FrameLayout content. The navigation bar is 
 part of the activity.

 Workflow should be: Press back on home: Exit App. Press back on A or B: 
 show Home.

 Most of it works as it should, but I have the problem that with a complex 
 workflow like this:

 Start(home) - A - B - A - Back - B - Back

 I expect that it will show home, but instead it shows A. I think it's 
 because the first transaction (home - A) it's in the backstack and it shows 
 A. But I don't understand why then it works correctly in the simple cases?

 The code:

 public class MainActivity extends FragmentActivity {
 boolean isInHome; //a flag to control when we add fragment to the backstack 
 or not
 @Overrideprotected void onCreate(Bundle savedInstanceState) {
 super.onCreate(savedInstanceState);
 setContentView(R.layout.activity_main);

 //set home fragment programmatically first time
 FragmentTransaction transaction = 
 getSupportFragmentManager().beginTransaction();
 Fragment fragmentHome = new FragmentHome();
 transaction.replace(R.id.content, fragmentHome);
 transaction.commit();

 isInHome = true;

 //initialize layout
 Button home = (Button) findViewById(R.id.home);
 Button a = (Button) findViewById(R.id.a);
 Button b = (Button) findViewById(R.id.b);

 home.setOnClickListener(new View.OnClickListener() {
 @Override
 public void onClick(View v) {
 //clear complete backstack (in this case, just pop home 
 transaction)
 getSupportFragmentManager().popBackStackImmediate(null, 
 FragmentManager.POP_BACK_STACK_INCLUSIVE);

 //show home fragment
 FragmentTransaction transaction = 
 getSupportFragmentManager().beginTransaction();
 Fragment fragmentHome = new FragmentHome();
 transaction.replace(R.id.content, fragmentHome);
 transaction.commit();

 isInHome = true;
 }
 });

 a.setOnClickListener(new View.OnClickListener() {
 @Override
 public void onClick(View v) {
 FragmentTransaction transaction = 
 getSupportFragmentManager().beginTransaction();
 Fragment fragmentA = new FragmentA();
 transaction.replace(R.id.content, fragmentA);
 if (isInHome) { //add the home transaction to the backstack, 
 such that press back on this fragment shows home again
 transaction.addToBackStack(home);
 }
 transaction.commit();
 isInHome = false;
 }
 });

 b.setOnClickListener(new View.OnClickListener() {
 @Override
 public void onClick(View v) {
 FragmentTransaction transaction = 
 getSupportFragmentManager().beginTransaction();
 Fragment fragmentB = new FragmentB();
 transaction.replace(R.id.content, fragmentB);
 if (isInHome) { //add the home transaction to the backstack, 
 such that press back on this fragment shows home again
 transaction.addToBackStack(home);
 }
 transaction.commit();
 isInHome = false;
 }
 });}
 @Overridepublic void onBackPressed() {
 super.onBackPressed();

 isInHome = true; //quick solution to update status - when press back on 
 A or B, we are in 

[android-developers] Re: Wrong UTF-8 encoding when getting string programmatically

2013-08-19 Thread user123
Update: The problem was that I was using a custom font and this didn't 
contain these special chars. There was actually no difference between 
xml/programmatically, I was testing incorrectly.


Am Mittwoch, 17. Juli 2013 12:58:43 UTC+2 schrieb user123:

 I have a strange issue with vietnamese translations. They're stored in 
 strings.vi file, in the app.

 The translations which are attached to TextView directly in the layout 
 files display correctly, but if I get them programmatically: 
 `getString(R.string.foo)`, then some of the vietnamese special chars 
 display question marks (with squares).

 I checked:

 - Translations file saved in UTF-8
 - Workspace uses UTF-8

 I also tried:

 textView.setText(new String(getString(R.string.foo).getBytes(), 
 UTF-8));

 But nothing helps, still get these question marks.

 I tried also setting ISO-8859-1 in getBytes - basically because I found 
 this in some other thread but it doesn't make really sense, since the 
 characters should be saved in UTF-8 (and otherwise, I don't know how they 
 are stored).

 textView.setText(new 
 String(getString(R.string.foo).getBytes(ISO-8859-1), UTF-8));

 This changed the result a bit, got bigger questions marks but still 
 showing incorrectly.


 I also tried changing the enconding of the xml file to UTF-16, or use 
 UTF-16 in getString, but then everything was displayed in something I 
 believe is Chinese.


 Any ideas? Thanks.




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[android-developers] Re: How can I identify permanently certain builds of my app (for tracking)?

2013-08-19 Thread user123
Update: There is a flag to detect if the app was preinstalled: 
ApplicationInfo.FLAG_SYSTEM

Am Dienstag, 9. Juli 2013 22:38:42 UTC+2 schrieb user123:

 I need to identify certain builds of my app permanently. The reason is, 
 that these will be pre-installed in certain devices and they need some 
 different tracking parameters.

 I don't want to create a new app for this - the app has to be the same as 
 the normal one, which can be downloaded from Google Play.

 Before any app update, the solution is clear - just create 2 different 
 builds, with same package name and signature, one goes directly to be 
 preinstalled on the devices and other to Google Play.

 But the preinstalled apps have to receive updates, and AFAIK, all 
 differences will be overwritten.

 Possible solutions which come to my mind:

- 

Pre-installed build saves a preference. Problem: the user can clear 
the preferences at any moment. This has to be reliable.
- 

Server side identification. Problem: the app doesn't require user 
login to be used - so there would be only left the IMEI, which has to be 
sent to the server the first time to say I'm preinstalled, but this 
 would 
need server changes, which are unwanted + not sure about legal 
 implications 
of sending IMEI (maybe a hash - but still, this isn't nice).
- Identify the app through the place it's stored. But I don't know 
where people will store these pre installed apps. I assume they go in the 
same place as normal apps. They are not system apps / firmware. So I guess 
this is also not a possibility.



-  Different settings in the manifest: The whole manifest, as well as 
the code, seems to be overwritten on updates, so I guess this is also not 
 a 
possibility.


 Is there any other way to identify my installation subset. Maybe I'm 
 missing something very basic. Or what do you advice, generally?

 Thanks in advance.


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Re: [android-developers] Re: WebView numeric keyboard from HTML

2013-08-19 Thread user123
Yes, thanks, no idea, I think it's working now, probably there was a period 
of time where the HTML (written by someone else) was incorrect.

Am Mittwoch, 5. Juni 2013 18:22:00 UTC+2 schrieb MagouyaWare:

 I don't know if this will help in your case or not, but I found this after 
 doing some searching on google:

 http://stackoverflow.com/questions/8333117/is-there-a-way-to-have-a-masked-numeric-input-field

 Thanks,
 Justin Anderson
 MagouyaWare Developer
 http://sites.google.com/site/magouyaware


 On Wed, May 22, 2013 at 3:09 AM, user123 ivans...@gmail.com javascript:
  wrote:

 Any update on this? I have input fields in webview with type=number 
 but still get normal soft keyboard - showing letters first.

 Am Freitag, 14. Januar 2011 15:14:39 UTC+1 schrieb linhadiretalipe:

 Hi, 
  I have a input in a WebView and I would like to know how 
 can I call keyboard with only numeric buttons? 

 tks,
 -- 
 Filipe B. da S. Ferreira

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[android-developers] Set up Beta testing

2013-08-19 Thread Steve Gabrilowitz
I'm working on a new app that I'm not ready to release yet so I made an 
entry for it in the play store and uploaded an APK as a beta, then 
published it.  I created a new google group for my beta testing and added 
it as authorized, then went to the given URL to opt in as a beta tester and 
it confirmed that I was a tester and gave me a market link (which looks 
like the standard play store link for if I had made a public release).  But 
when I go there it says page not found!   What am I missing here?

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Re: [android-developers] Any suggestions for Ad platform in addition to AdMob

2013-08-19 Thread limtc
Do you have experience with Inneractive or InMobi? I read from a web site 
that they are the big alternative to AdMob.

Anyone can share with me some experience in integrating 2 ads services 
(says AdMob + Inneractive)? For example, how do you do it in XML when you 
have 2 ad banners sharing the same space? Or you do it one in XML and one 
in Java? Or this only works in full screen ads?

Thanks!

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Re: [android-developers] Set up Beta testing

2013-08-19 Thread TreKing
On Mon, Aug 19, 2013 at 7:22 PM, Steve Gabrilowitz steveg1...@gmail.comwrote:

 But when I go there it says page not found!   What am I missing here?


How long have you waited? It could just not be available yet.

-
TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago
transit tracking app for Android-powered devices

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Re: [android-developers] Set up Beta testing

2013-08-19 Thread Steve Gabrilowitz
Yeah, that was it.  Thanks!


On Mon, Aug 19, 2013 at 10:54 PM, TreKing treking...@gmail.com wrote:


 On Mon, Aug 19, 2013 at 7:22 PM, Steve Gabrilowitz 
 steveg1...@gmail.comwrote:

 But when I go there it says page not found!   What am I missing here?


 How long have you waited? It could just not be available yet.


 -
 TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago
 transit tracking app for Android-powered devices

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Re: [android-developers] Fwd: Google map is not showing

2013-08-19 Thread nemi chhimpa
Thanks


On Mon, Aug 19, 2013 at 6:29 PM, Mukesh Srivastav mukicha...@gmail.comwrote:

 There get two reasons why the Map is not showing.

 1. check the API key.

 2. while creating the key make sure you have copied the SHA1 key only and
 also put down the right package name.




 On Sat, Aug 17, 2013 at 10:17 AM, nemi chhimpa ern...@gmail.com wrote:



 -- Forwarded message --
 From: nemi chhimpa ern...@gmail.com
 Date: Wed, Aug 14, 2013 at 7:39 PM
 Subject: Google map is not showing
 To: android-developers@googlegroups.com


 Hi friends,
 I am using map api android v2 for google map. It is only showing the zoom
 control button and blank map. I followed all steps mention in google map
 api v2 doc. In logcat, unable to find Lmap message showing.

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 Warm Regards,
 *Mukesh Kumar*,
 Android Consultant/Freelancer,
 India,Hyderabad.

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