[android-developers] Synchronize Video Data and Sensor Data

2014-11-18 Thread crem
Hi,

In my application I need to capture/record video and simultaneously log 
sensor data which I receive via Bluetooth (about every 10ms), to a file.
This works fine.
Now I need to "*synchronize*" the video data and the received sensor data, 
i.e. I want to link the sensor data with a ms timestamp to the captured 
video, so that I know (more or less exactly) what sensor data belongs to 
what time in the video.
In the best case I have a connection VideoFrame <--> Sensor data, but I 
know that this is hard to achieve since the frame rate of the video is not 
constant etc...

Can you give some hints how I can implement this.
Right now I am using a simple approach where I set a *timestamp (t1)* right 
after I start the recording of the video and before I start to receive 
sensor data, and a *timestamp (t2)* when the first sensor data arrived. 
Then  i calcluate *t = t2 - t1* to know the time in the recorded video.

Are there any more advanced approaches you can think of ?

Kind regards.

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[android-developers] Does WiFiDirect Service Discovery work using SERVICE_TYPE_ALL protocol type?

2014-11-18 Thread Nate B
Does WiFiDirect Service Discovery work using SERVICE_TYPE_ALL protocol type?

I have modified the WifiDirect service discovery sample application to 
discover all wifiDirect services. When I run the sample I don't discover 
any of the WifiDirect services that I know are running in my area. The code 
never makes it to the onServiceAvailable() override method. Is 
SERVICE_TYPE_ALL feature supported? Snippet of my code:

manager.setServiceResponseListener(channel, new 
WifiP2pManager.ServiceResponseListener() {...});

serviceRequestForAll = 
WifiP2pServiceRequest.newInstance(WifiP2pServiceInfo.SERVICE_TYPE_ALL, 
null);

manager.addServiceRequest(channel, serviceRequestForAll, new 
ActionListener() { ...});

manager.discoverServices(channel, new ActionListener() { ... });

Is there some other way that I can do a WiFiDirect Service Discovery and 
retrieve all of the WiFiDirect Services that are being advertised?

-Nate

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Re: [android-developers] Re: Free App suspended for adding Google Analytics?

2014-11-18 Thread NickL
Nice idea, thanks.  I'm a little hesitant about trying to get around these 
guys, so nasty when they decide you are wrong. Interestingly enough, Apple 
allows this kind of a link for iOS apps.  And, they let you get in touch 
with a real person (via email) if you have specific questions on things 
like this.  

I'll just drop the link and do some other way of promoting the donations.

On Tuesday, November 18, 2014 1:06:45 PM UTC-5, Nobu Games wrote:
>
> You could in fact (try) to get around Google's payment processor if you 
> change your donate button into an in-app purchase of a media file that can 
> also be processed by other apps (images, videos, songs, eBook...), see Google 
> Play Developer Policies 
> :
>
> Developers offering additional content, services or functionality within 
> another category of app downloaded from Google Play must use Google 
> Play's in-app billing service 
>  as the 
> method of payment, *except:* 
>
>- where payment is primarily for physical goods or services (e.g., 
>buying movie tickets, or buying a publication where the price also 
> includes 
>a hard copy subscription); or 
>- *where payment is for digital content or goods that may be consumed 
>outside of the app itself (e.g., buying songs that can be played on other 
>music players). *
>
>
> The only difficulty would be communicating the message to your users that 
> the purchase is meant to be a donation for your work on the app. If you 
> would phrase it like that you still would be violating the policies.
>
>
> On Tuesday, November 18, 2014 11:35:13 AM UTC-6, NickL wrote:
>>
>> I bet you are exactly right.  Much as it sounds crazy, that is the only 
>> thing that would explain this.  thanks!  
>>
>> I still think there must be a way to collect donations without giving 
>> those scoundrels a cut of the loot. 
>>
>> On Tuesday, November 18, 2014 12:26:11 PM UTC-5, TreKing wrote:
>>>
>>>
>>> On Tue, Nov 18, 2014 at 9:54 AM, NickL  wrote:
>>>
 There is a donate link (redirects to PayPal) but there is nothing in 
 any way that gives the sense that new content would be made available by 
 clicking that link to donate, which is a Google requirement.  It just says 
 "touch here to donate".  
>>>
>>>
>>> From 3.5 
>>> 
>>> :
>>>
>>> "The Payment Processor must process all fees a Developer receives for 
>>> any version of a Product distributed via the Store"
>>>
>>> I can't speak with any authority, obviously, and I wouldn't consider a 
>>> donation a "fee" (that's for the lawyers to decide), but given the reason 
>>> you posted and your comment, I would expect this to be the problem. Pushing 
>>> the update probably triggered a review (possibly random?) and Lord Google™ 
>>> was not pleased that you are getting dollar bills yo without making your 
>>> contribution to them.
>>>
>>> You should probably switch that out with IAP.
>>>
>>> Good luck.
>>>
>>>
>>> -
>>> TreKing  - Chicago 
>>> transit tracking app for Android-powered devices
>>>  
>>

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Re: [android-developers] Re: Free App suspended for adding Google Analytics?

2014-11-18 Thread NickL
I bet you are right.  Not worth the effort here.

On Tuesday, November 18, 2014 1:15:10 PM UTC-5, dra...@gmail.com wrote:
>
> Other developers have had their apps taken down over the use of pay pal 
> donations so it's highly likely that 
>
> On Tue, 18 Nov 2014 17:38 NickL > wrote:
>
>> I bet you are exactly right.  Much as it sounds crazy, that is the only 
>> thing that would explain this.  thanks!  
>>
>> I still think there must be a way to collect donations without giving 
>> those scoundrels a cut of the loot. 
>>
>> On Tuesday, November 18, 2014 12:26:11 PM UTC-5, TreKing wrote:
>>
>>>
>>> On Tue, Nov 18, 2014 at 9:54 AM, NickL  wrote:
>>>
 There is a donate link (redirects to PayPal) but there is nothing in 
 any way that gives the sense that new content would be made available by 
 clicking that link to donate, which is a Google requirement.  It just says 
 "touch here to donate".  
>>>
>>>
>>> From 3.5 
>>> 
>>> :
>>>
>>> "The Payment Processor must process all fees a Developer receives for 
>>> any version of a Product distributed via the Store"
>>>
>>> I can't speak with any authority, obviously, and I wouldn't consider a 
>>> donation a "fee" (that's for the lawyers to decide), but given the reason 
>>> you posted and your comment, I would expect this to be the problem. Pushing 
>>> the update probably triggered a review (possibly random?) and Lord Google™ 
>>> was not pleased that you are getting dollar bills yo without making your 
>>> contribution to them.
>>>
>>> You should probably switch that out with IAP.
>>>
>>> Good luck.
>>>
>>> 
>>> -
>>> TreKing  - Chicago 
>>> transit tracking app for Android-powered devices
>>>  
>>  -- 
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Re: [android-developers] Re: Free App suspended for adding Google Analytics?

2014-11-18 Thread Donal Rafferty
Other developers have had their apps taken down over the use of pay pal
donations so it's highly likely that

On Tue, 18 Nov 2014 17:38 NickL  wrote:

> I bet you are exactly right.  Much as it sounds crazy, that is the only
> thing that would explain this.  thanks!
>
> I still think there must be a way to collect donations without giving
> those scoundrels a cut of the loot.
>
> On Tuesday, November 18, 2014 12:26:11 PM UTC-5, TreKing wrote:
>
>>
>> On Tue, Nov 18, 2014 at 9:54 AM, NickL  wrote:
>>
>>> There is a donate link (redirects to PayPal) but there is nothing in any
>>> way that gives the sense that new content would be made available by
>>> clicking that link to donate, which is a Google requirement.  It just says
>>> "touch here to donate".
>>
>>
>> From 3.5
>> 
>> :
>>
>> "The Payment Processor must process all fees a Developer receives for any
>> version of a Product distributed via the Store"
>>
>> I can't speak with any authority, obviously, and I wouldn't consider a
>> donation a "fee" (that's for the lawyers to decide), but given the reason
>> you posted and your comment, I would expect this to be the problem. Pushing
>> the update probably triggered a review (possibly random?) and Lord Google™
>> was not pleased that you are getting dollar bills yo without making your
>> contribution to them.
>>
>> You should probably switch that out with IAP.
>>
>> Good luck.
>>
>> 
>> -
>> TreKing  - Chicago
>> transit tracking app for Android-powered devices
>>
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Re: [android-developers] Re: Free App suspended for adding Google Analytics?

2014-11-18 Thread Nobu Games
You could in fact (try) to get around Google's payment processor if you 
change your donate button into an in-app purchase of a media file that can 
also be processed by other apps (images, videos, songs, eBook...), see Google 
Play Developer Policies 
:

Developers offering additional content, services or functionality within 
another category of app downloaded from Google Play must use Google Play's 
in-app billing service 
 as the method 
of payment, *except:* 
   
   - where payment is primarily for physical goods or services (e.g., 
   buying movie tickets, or buying a publication where the price also includes 
   a hard copy subscription); or 
   - *where payment is for digital content or goods that may be consumed 
   outside of the app itself (e.g., buying songs that can be played on other 
   music players). *


The only difficulty would be communicating the message to your users that 
the purchase is meant to be a donation for your work on the app. If you 
would phrase it like that you still would be violating the policies.


On Tuesday, November 18, 2014 11:35:13 AM UTC-6, NickL wrote:
>
> I bet you are exactly right.  Much as it sounds crazy, that is the only 
> thing that would explain this.  thanks!  
>
> I still think there must be a way to collect donations without giving 
> those scoundrels a cut of the loot. 
>
> On Tuesday, November 18, 2014 12:26:11 PM UTC-5, TreKing wrote:
>>
>>
>> On Tue, Nov 18, 2014 at 9:54 AM, NickL  wrote:
>>
>>> There is a donate link (redirects to PayPal) but there is nothing in any 
>>> way that gives the sense that new content would be made available by 
>>> clicking that link to donate, which is a Google requirement.  It just says 
>>> "touch here to donate".  
>>
>>
>> From 3.5 
>> 
>> :
>>
>> "The Payment Processor must process all fees a Developer receives for any 
>> version of a Product distributed via the Store"
>>
>> I can't speak with any authority, obviously, and I wouldn't consider a 
>> donation a "fee" (that's for the lawyers to decide), but given the reason 
>> you posted and your comment, I would expect this to be the problem. Pushing 
>> the update probably triggered a review (possibly random?) and Lord Google™ 
>> was not pleased that you are getting dollar bills yo without making your 
>> contribution to them.
>>
>> You should probably switch that out with IAP.
>>
>> Good luck.
>>
>>
>> -
>> TreKing  - Chicago 
>> transit tracking app for Android-powered devices
>>  
>

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Re: [android-developers] Re: Free App suspended for adding Google Analytics?

2014-11-18 Thread NickL
I bet you are exactly right.  Much as it sounds crazy, that is the only 
thing that would explain this.  thanks!  

I still think there must be a way to collect donations without giving those 
scoundrels a cut of the loot. 

On Tuesday, November 18, 2014 12:26:11 PM UTC-5, TreKing wrote:
>
>
> On Tue, Nov 18, 2014 at 9:54 AM, NickL > 
> wrote:
>
>> There is a donate link (redirects to PayPal) but there is nothing in any 
>> way that gives the sense that new content would be made available by 
>> clicking that link to donate, which is a Google requirement.  It just says 
>> "touch here to donate".  
>
>
> From 3.5 
> 
> :
>
> "The Payment Processor must process all fees a Developer receives for any 
> version of a Product distributed via the Store"
>
> I can't speak with any authority, obviously, and I wouldn't consider a 
> donation a "fee" (that's for the lawyers to decide), but given the reason 
> you posted and your comment, I would expect this to be the problem. Pushing 
> the update probably triggered a review (possibly random?) and Lord Google™ 
> was not pleased that you are getting dollar bills yo without making your 
> contribution to them.
>
> You should probably switch that out with IAP.
>
> Good luck.
>
>
> -
> TreKing  - Chicago 
> transit tracking app for Android-powered devices
>  

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Re: [android-developers] Re: Free App suspended for adding Google Analytics?

2014-11-18 Thread TreKing
On Tue, Nov 18, 2014 at 9:54 AM, NickL  wrote:

> There is a donate link (redirects to PayPal) but there is nothing in any
> way that gives the sense that new content would be made available by
> clicking that link to donate, which is a Google requirement.  It just says
> "touch here to donate".


>From 3.5

:

"The Payment Processor must process all fees a Developer receives for any
version of a Product distributed via the Store"

I can't speak with any authority, obviously, and I wouldn't consider a
donation a "fee" (that's for the lawyers to decide), but given the reason
you posted and your comment, I would expect this to be the problem. Pushing
the update probably triggered a review (possibly random?) and Lord Google™
was not pleased that you are getting dollar bills yo without making your
contribution to them.

You should probably switch that out with IAP.

Good luck.

-
TreKing  - Chicago
transit tracking app for Android-powered devices

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Re: [android-developers] Device Default DatePicker Dialog not showing

2014-11-18 Thread TreKing
On Mon, Nov 17, 2014 at 12:25 AM, Surabhi Jain 
wrote:

> But When I run same app on Nexus S, Nexus 4, s4 and HTC One, it is not
> showing the device default datepicker dialog. These devices api level is 11
> or above of 11.


What is your app's target SDK? If you have a low target, the system might
be running your app in compatibility mode and using an older picker? Just a
thought.

-
TreKing  - Chicago
transit tracking app for Android-powered devices

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[android-developers] Re: Free App suspended for adding Google Analytics?

2014-11-18 Thread NickL
It's not downloadable, so hard to check out.  But, the app is free and has 
no in app purchases, and never had any.  

I added Google Analytics in the latest release, but I can't think that 
would be the problem.

There is a donate link (redirects to PayPal) but there is nothing in any 
way that gives the sense that new content would be made available by 
clicking that link to donate, which is a Google requirement.  It just says 
"touch here to donate".  





On Tuesday, November 18, 2014 10:47:43 AM UTC-5, JackN wrote:
>
> Without your app, we cant see either. But I suspect your product was 
> misleading.
>
> On Tuesday, November 18, 2014 5:20:50 AM UTC-8, NickL wrote:
>
>> *"REASON FOR REMOVAL*: Violation of the paid and free 
>>  
>> provision 
>> of the Content Policy and section 3.5 
>> 
>>  of 
>> the Developer Distribution Agreement."
>>
>> I posted an update to my app, with Google Analytics.  It is a free app, 
>> and has no in app purchases. It's been on Google Play for a year and a 
>> half.  Adding GAI is the only change I made this time, and it was 
>> suspended.  I posted an appeal to Google, but got a reply that said "this 
>> will not be discussed further".  I cannot see at all how my app is in 
>> violation.  Can someone possibly help me?
>>
>> Nick
>>
>

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[android-developers] Re: Free App suspended for adding Google Analytics?

2014-11-18 Thread JackN
Without your app, we cant see either. But I suspect your product was 
misleading.

On Tuesday, November 18, 2014 5:20:50 AM UTC-8, NickL wrote:

> *"REASON FOR REMOVAL*: Violation of the paid and free 
>  
> provision 
> of the Content Policy and section 3.5 
> 
>  of 
> the Developer Distribution Agreement."
>
> I posted an update to my app, with Google Analytics.  It is a free app, 
> and has no in app purchases. It's been on Google Play for a year and a 
> half.  Adding GAI is the only change I made this time, and it was 
> suspended.  I posted an appeal to Google, but got a reply that said "this 
> will not be discussed further".  I cannot see at all how my app is in 
> violation.  Can someone possibly help me?
>
> Nick
>

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[android-developers] Re: Animate a bitmap

2014-11-18 Thread JackN
Yeah, heres one way, create transformation matricies and multiply the 
bitmap positions by the matrix.

On Tuesday, November 18, 2014 7:39:53 AM UTC-8, dashman wrote:

> Have a small bitmap - that i draw on a Canvas.
>
> I'd like to animate it - e.g. make it larger and smaller etc.
>
> Any suggestions?
>
>

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[android-developers] Animate a bitmap

2014-11-18 Thread dashman
Have a small bitmap - that i draw on a Canvas.

I'd like to animate it - e.g. make it larger and smaller etc.

Any suggestions?

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[android-developers] Free App suspended for adding Google Analytics?

2014-11-18 Thread NickL
*"REASON FOR REMOVAL*: Violation of the paid and free 
 
provision 
of the Content Policy and section 3.5 

 of 
the Developer Distribution Agreement."

I posted an update to my app, with Google Analytics.  It is a free app, and 
has no in app purchases. It's been on Google Play for a year and a half. 
 Adding GAI is the only change I made this time, and it was suspended.  I 
posted an appeal to Google, but got a reply that said "this will not be 
discussed further".  I cannot see at all how my app is in violation.  Can 
someone possibly help me?

Nick

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[android-developers] Re: Platform neutral import into Eclipse and Android Studio?

2014-11-18 Thread Jose_GD
Do you have a gradle file ready for your AS import?

El lunes, 17 de noviembre de 2014 01:13:00 UTC-3, bburd escribió:
>
> I'm creating projects that can be imported into Eclipse and/or Android 
> Studio. For the most part, these projects use tried-and-true features that 
> are present in older versions of the Android API, so I don't need to insist 
> on one target SDK or another. The trouble is, when another developer tries 
> importing, the IDE complains that whatever TargetSDK (or minimum SDK) is 
> specified (in the AndroidManifest.xml file, for example) isn't installed on 
> the developer's computer. The developer has the option of downloading the 
> target sdk version (which takes a while) or changing the requirements in 
> the AndroidManifest file (which isn't the best idea because it's a 
> tinkering with something in my code). Is there a way around all this?
>

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