[android-developers] Alternate Emulator Keyboards?
I'm trying to diagnose an issue with the hardware keyboard for the Motorola CLIQ (among other phones with a 3-row hardware keyboard), but seeing as my device has a 4-row keyboard, it's impossible to reproduce the problem users are having. Are there any alternate keyboard layouts for the emulator out there, or will I have to roll my own? I've looked at the layout file for the skins, and it seems like a lot of work, so I wanted to make sure I'm not doing a lot of work I don't need to do first. Thanks. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Alternate Emulator Keyboards?
A lot of users are complaining about the number entry fields, and having to press Alt+Key to enter a number. The fields are set to InputType.TYPE_CLASS_PHONE when no keyboard is exposed, and InputType.TYPE_CLASS_NUMBER|InputType.TYPE_NUMBER_FLAG_DECIMAL when a keyboard is exposed. For some reason, when the keyboard is exposed, it still attempts to output letters when the Alt key isn't pressed beforehand, according to the users. On Feb 10, 3:58 pm, Mark Murphy mmur...@commonsware.com wrote: I'm trying to diagnose an issue with the hardware keyboard for the Motorola CLIQ (among other phones with a 3-row hardware keyboard), but seeing as my device has a 4-row keyboard, it's impossible to reproduce the problem users are having. What sort of problem are you having that is dependent on the number of rows in the keyboard? -- Mark Murphy (a Commons Guy)http://commonsware.com Android App Developer Books:http://commonsware.com/books.html -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Comma inputted when pressing period key?
I've had a few users report issues on the Motorola CLIQ and Samsung Moment of when they press the period key on their hardware keyboard, nothing happens on screen. This is somewhat expected, since I'm restricting the input into the field to be a valid currency value. But for some reason, their phones are sending a comma (,) when they press the period (.) key. I've never seen this issue on my G1, and it seems to work fine on all software keyboards. Here is my class I use to restrict the input: http://pastebin.org/75509 I was wondering if anybody had heard of any problems like this, and if so, what was the solution? I suppose I could remove the class to restrict input, but it seems like it would still send a comma and create an invalid number. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Comma inputted when pressing period key?
I thought this was an issue at first, but all of the reported problems are coming from users with the US English locale with a period as the monetary separator unit. On Jan 13, 11:24 am, niko20 nikolatesl...@yahoo.com wrote: Hi, This sounds like a language input problem. Some languages use the comma for numeric values instead of the period. On those languages a period will result in a comma being input. I ran into this same issue in my app a long long time ago. Just parse the data they entered and replace any commas with periods (if you are expecting a number value that is). -niko On Jan 13, 8:16 am, Chris McCurdy christopher.mccu...@gmail.com wrote: I've had a few users report issues on the Motorola CLIQ and Samsung Moment of when they press the period key on their hardware keyboard, nothing happens on screen. This is somewhat expected, since I'm restricting the input into the field to be a valid currency value. But for some reason, their phones are sending a comma (,) when they press the period (.) key. I've never seen this issue on my G1, and it seems to work fine on all software keyboards. Here is my class I use to restrict the input:http://pastebin.org/75509 I was wondering if anybody had heard of any problems like this, and if so, what was the solution? I suppose I could remove the class to restrict input, but it seems like it would still send a comma and create an invalid number. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Apps referencing each other's classes?
I'm trying to develop a new app which enhances one of my previous apps, but still have them be separate packages. The first is required, and the second is optional. And I want the first to be able to reference classes from the second. Is there any way to actually do this? Would the second app have to be distributed as a library instead of an application? --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] AutoCompleteTextView in Eclipse layout editor?
I'm porting an app of mine to work better with API 1.5, and I'm having problems with the layout files where I'm using an AutoCompleteTextView (and, naturally, MultiAutoCompleteTextView). Whenever I have them present in a layout, the graphical representation of the layout disappears, and NullPointerException: null replaces it. Is there any way I can view a widget such as this in the Eclipse editor? It definitely worked in the 1.1 SDK, otherwise I wouldn't have used them. --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] SDK 1.5 Build Error
I'm attempting to test one of my applications in the SDK1.5 environment, but when it tries to build, I get this error: [2009-04-15 12:33:13 - Battle Bricks] trouble processing java/awt/font/NumericShaper.class: [2009-04-15 12:33:13 - Battle Bricks] Attempt to include a core VM class in something other than a core library. It is likely that you have attempted to include the core library from a desktop virtual machine into an application, which will most assuredly not work. If you really intend to build a core library -- which is only appropriate as part of creating a full virtual machine binary, as opposed to compiling an application -- then use the --core-library option to suppress this error message. If you go ahead and use --core-library but are in fact building an application, then please be aware that your build will still fail at some point; you will simply be denied the pleasure of reading this helpful error message. But I've tested my other application in the environment, and it worked fine. I've looked through my imports, and none of my files import NumericShaper, so I'm confused as to why it seems to think that it is being referenced. --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Transparent textures in OpenGL
I'm currently attempting to make a game using OpenGL and all is well in the emulator. I'm using PNGs with transparencies to create the textures, and in the emulator, they show up as expected. But when I run it on the G1, all transparent areas show up as black. I've seen some reports that I need to change the texture from ARGB to RGBA, but that made my image really small and gave me 4 of the same image (like it separated each color of the texture into its own image). I've also seen a suggestion to disable GL_LIGHTING, but that didn't help either. Is there anything I can do to actually get transparencies to show up as transparent on the G1? --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Clickable ListView item with CheckBox
I have a ListView with a complex widget for displaying list items. It has a CheckBox and several TextViews. I want to be able to handle clicks to the CheckBox and be able to do the normal things on the list item when anywhere that's not the CheckBox is clicked (e.g. context menus, onListItemClick(), etc.). The problem is that when the CheckBox is visible, it removes the ability for any other part of the item to receive clicks, even if the CheckBox itself isn't receiving the click events. Is there any way to prevent it from stealing the click events from the rest of the items in the widget? Here is the XML layout of the widget for every list item I'm using: ?xml version=1.0 encoding=utf-8? LinearLayout xmlns:android=http://schemas.android.com/apk/res/ android android:layout_width=fill_parent android:layout_height=wrap_content android:orientation=horizontal android:layout_gravity=top android:gravity=top android:id=@+id/TransactionRowPortrait TextView android:layout_width=wrap_content android:layout_height=wrap_content android:visibility=gone android:id=@+id/IdText/TextViewCheckBox android:layout_width=wrap_content android:layout_height=wrap_content android:id=@+id/ PostedCheckBox/CheckBoxLinearLayout android:id=@+id/ LinearLayout01 android:layout_width=wrap_content android:layout_height=fill_parent android:layout_gravity=left| center_vertical android:layout_weight=10 android:orientation=verticalTextView android:id=@+id/PartyText android:ellipsize=end android:gravity=top|left android:text=Wilmington Trust Company android:layout_gravity=left| center_vertical android:layout_height=wrap_content android:layout_width=fill_parent android:textSize=18px android:lines=1 android:maxLines=1/TextViewLinearLayout android:id=@+id/LinearLayout02 android:layout_height=wrap_content android:layout_width=fill_parentTextView android:layout_height=wrap_content android:text=2008-10-01 android:id=@+id/DateText android:layout_gravity=left| center_vertical android:layout_width=wrap_content android:layout_weight=2/TextViewTextView android:layout_width=wrap_content android:text=215.00 android:gravity=right android:id=@+id/AmountText android:layout_height=fill_parent android:paddingRight=7px android:singleLine=false android:maxLines=1 android:lines=1 android:layout_weight=1/TextView/LinearLayout TextView android:layout_width=wrap_content android:layout_height=wrap_content android:layout_weight=2 android:id=@+id/BalanceText android:text=1000.00 android:gravity=right android:visibility=gone/TextView /LinearLayout /LinearLayout --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Re: Clickable ListView item with CheckBox
I was looking at that code, and it doesn't look like it would allow me to select specific items in the ListView aside from setting the ratings per row. I'll give it a try later anyway. I actually tried to set a custom OnClickListener for the view that is returned from my custom ListAdapter, and it showed me that the CheckBox isn't actually stealing the clicks. The rest of the LinearLayout still recognizes that there is a click event, but the ListView doesn't run the onListItemClicked method. And if I call setSelected on the list item in the onClick method of the listener, immediately afterward, the ListActivity returns what looks like an uninitialized value for getSelectedItemId (-9223372036854775808 is the precise value it returns for every item I click on). On Nov 4, 5:55 pm, Mark Murphy [EMAIL PROTECTED] wrote: Chris McCurdy wrote: I have a ListView with a complex widget for displaying list items. It has a CheckBox and several TextViews. I want to be able to handle clicks to the CheckBox and be able to do the normal things on the list item when anywhere that's not the CheckBox is clicked (e.g. context menus, onListItemClick(), etc.). The problem is that when the CheckBox is visible, it removes the ability for any other part of the item to receive clicks, even if the CheckBox itself isn't receiving the click events. Is there any way to prevent it from stealing the click events from the rest of the items in the widget? You can take a peek at the last tutorial in my Fancy ListViews series over on AndroidGuys: http://androidguys.com/?p=659 It uses a RatingBar instead of a CheckBox, since Android 1.0 supports ListViews with checkable items now. It's also written for the 0.9 SDK and may require minor changes to work under 1.0r1. And forgive the formatting -- the AndroidGuys site changed stylesheets when it moved to a new hosting provider and my older posts are somewhat fouled up. -- Mark Murphy (a Commons Guy)http://commonsware.com _The Busy Coder's Guide to Android Development_ Version 1.4 Published! --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---