[android-developers] Our App has been removed from Google Play.

2018-05-09 Thread Johnny
The email is :


After review, xx-App , has been removed from Google Play because it 
violates our *personal and sensitive information* policy. This app won’t be 
available to users until you submit a compliant update.


We will show the dialog on the first Activity, if user click "ok",then 
continue,the dialog content is : 

In using xx-App  the User agrees and accepts that xx-App can process and 
collect your information retrieved from the phone in this Application for a 
secure purpose and xx-App undertakes not to disclose any information of 
User to any third party.



is OK?  and the app is  reloaded on Google Play,  other people can search 
it ? 

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Re: [android-developers] want to be a game programmer.

2013-08-21 Thread Johnny
 
 I want to do game programming through OpenGL ES in Android, Actually I am 
a Android Developer. Want to shift in Gaming. 
 
 I asked about NDK becaust I think its good for fast rendering in c/c++ 
compare to java. Am I right?

 But not getting good stuff.
 
 Any Suggestion or any good links..

On Tuesday, August 20, 2013 7:35:43 PM UTC+5:30, carol wrote:

 I started out using AndEngine. It's free, there are some samples and 
 tutorials out there. I do recommend reading the book AndEngine for Android 
 Game Development.


 On Tue, Aug 20, 2013 at 9:26 AM, Rafael Maas rafae...@gmail.comjavascript:
  wrote:

 Hi johnny!

 You can try Corona (http://www.coronalabs.com/) to 2d 
 game development or Unity (http://unity3d.com/) , project (anarchy 
 http://www.projectanarchy.com/) to 3d game development. :D


 2013/8/20 Michael Banzon mic...@banzon.dk javascript:

 Game programming is all fun and dandy... But the question that pops into 
 my mind is: What great game idea do you have? ;-)

 Secondly: If the quest is to make a fantastic game you could start with 
 the Unity engine (or something like it) and don't concentrate that much 
 about the platform before you get to know game development.


 On Tue, Aug 20, 2013 at 9:10 AM, Johnny ask2...@gmail.com javascript:
  wrote:


 Thanks for reply, I agreed with this sentences.There are no 
 *good*programmers who dont know how to use Google!! . But I am not 
 getting the 
 good resource what I want. thatswhy I am posting my question here.

 If you can help me out, I am very garteful to all.





 On Sunday, August 18, 2013 1:00:59 PM UTC+5:30, Piren wrote:

 You should follow this group more closely... evidence show the 
 contrary ;-) 
 I'm more inclined to: There are no *good* programmers who dont know 
 how to use Google!!  :-D


 as for the OP: No, not necessary. 

 On Saturday, August 17, 2013 12:21:20 PM UTC+3, Paul-Peter Tournaris 
 wrote:

 There are no programmers who dont know how to use Google!!



 On Sat, Aug 17, 2013 at 11:14 AM, Johnny ask2...@gmail.com wrote:

 Is it necessary to learn NDK for game programming. if yes , How do I 
 start?  where can i get the resources and sample programmer? .
 Please suggest me.
 Thanks in advance.

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- *http://goo.gl/TsJ8u*
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Re: [android-developers] want to be a game programmer.

2013-08-20 Thread Johnny

Thanks for reply, I agreed with this sentences.There are no *good*programmers 
who dont know how to use Google!! . But I am not getting the 
good resource what I want. thatswhy I am posting my question here.

If you can help me out, I am very garteful to all.




On Sunday, August 18, 2013 1:00:59 PM UTC+5:30, Piren wrote:

 You should follow this group more closely... evidence show the contrary 
 ;-) 
 I'm more inclined to: There are no *good* programmers who dont know how 
 to use Google!!  :-D


 as for the OP: No, not necessary. 

 On Saturday, August 17, 2013 12:21:20 PM UTC+3, Paul-Peter Tournaris wrote:

 There are no programmers who dont know how to use Google!!



 On Sat, Aug 17, 2013 at 11:14 AM, Johnny ask2...@gmail.com wrote:

 Is it necessary to learn NDK for game programming. if yes , How do I 
 start?  where can i get the resources and sample programmer? .
 Please suggest me.
 Thanks in advance.

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- *http://goo.gl/TsJ8u*
- *http://acschedule.org*

 

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[android-developers] want to be a game programmer.

2013-08-17 Thread Johnny
Is it necessary to learn NDK for game programming. if yes , How do I start? 
 where can i get the resources and sample programmer? .
Please suggest me.
Thanks in advance.

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[android-developers] Re: Regarding sync contacts with Facebook

2013-03-12 Thread Johnny
have you got the answer? Actually I am also wanted to do similar task.

On Wednesday, February 1, 2012 12:24:56 PM UTC+5:30, Raghupal Reddy wrote:

 Hi all, 

 In my project I want to sync phone book contacts with Facebook. Is It 
 possible using SyncAdapter , I am developing using GingerBread, if 
 anyone knows thistell me the procedure to develop. 
 Thanks in advance

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[android-developers] Re: Android Contacts backup and sync application

2013-03-12 Thread Johnny
Have you got the solution? Actually I am also trying to do this task.

On Thursday, March 31, 2011 5:55:01 PM UTC+5:30, UD wrote:

 Hi,

 I am working on a contacts backup and sync.

 The target is to send all details of all contacts to a server (custom 
 protocol defined) as a backup.

 During initial launch of application, all the contacts will be queued and 
 sent to the server. And after that, a background service will be running 
 all time which will listen to new contact addition/ contact update, and 
 this new/updated contact will be sent to server by the background service.

 I am using 
 RawContactsEntityhttp://developer.android.com/reference/android/provider/ContactsContract.RawContactsEntity.html
  for 
 fetching the records.

 I tried using ContentObserver on RawContacts/Data tables to get 
 notification of contact addition or contact-change. But, AFAIK, the 
 ContentObserver gives notification (onChange()) of changed data in table 
 as a whole and not ID of individual record.

 Now my problem is, how to get the exact id's of changed/new records?

 I thought of creating a backup-table to compare with native contacts table 
 and get the changed records. But as the number of contacts increase, the 
 performance will decease drastically and this will hamper the battery life 
 too.

 Can you suggest me, The best way for achieving this contacts backup 
 operation from performance and memory usage point of view? Is there any 
 other way for contacts sync operation?

 It would be very helpful if anyone can share examples which can help me in 
 this.

 --
 Regards,
 *Udayan  Warnekar*


  

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[android-developers] Re: Sync contacts

2013-03-12 Thread Johnny
have you got the answer? Actually I am also trying to do this task.

On Tuesday, May 8, 2012 1:51:50 PM UTC+5:30, Tarilo wrote:

 Hi
  
 We need to implement a contact sync. When a contact is adden on the phone 
 or updated, we need to make action. This is implemented by whatsapp. I read 
 about intents.
  
 Thanks
  


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[android-developers] Android 4.0 Start service on reboot

2012-03-20 Thread Johnny
Hello,

Does anyone have a code example of starting a service with a broadcast
receiver using Android 4.0. Right now the same code that works on
Android Honeycomb does not work on 4.0. This code is a simple xml
based broadcast receiver.

Thanks in advance!

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[android-developers] Re: Android 4.0 Start service on reboot

2012-03-20 Thread Johnny
Found the sound of the post; The user just needs to start the app
once. From the point forward; on reboot code works as expected; is
that correct?

On Mar 20, 6:15 am, Mark Murphy mmur...@commonsware.com wrote:
 Your code probably does work on 4.0.

 However, the user will have to launch one of your activities before
 you will start to receive any broadcasts, including BOOT_COMPLETED:

 http://commonsware.com/blog/2011/07/13/boot-completed-regression-conf...









 On Tue, Mar 20, 2012 at 1:00 AM, Johnny jali...@gmail.com wrote:
  Hello,

  Does anyone have a code example of starting a service with a broadcast
  receiver using Android 4.0. Right now the same code that works on
  Android Honeycomb does not work on 4.0. This code is a simple xml
  based broadcast receiver.

  Thanks in advance!

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 Warescription: Three Android Books, Plus Updates, One Low Price!

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[android-developers] Stagefright: unable to set frame rate

2011-11-02 Thread Johnny
hi,

I have an application streaming video from the device to a remote
computer. When trying to set the frame rate I keep getting:
ERROR/StagefrightRecorder(131): Failed to set frame rate to 15 fps.
The actual frame rate is 30

The code I use is:
video = new MediaStreamer();
video.setVideoSource(MediaRecorder.VideoSource.CAMERA);
video.setOutputFormat(MediaRecorder.OutputFormat.THREE_GPP);
video.setVideoFrameRate(frameRate);

Any ideas on how to fix this?

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[android-developers] Help developing an app

2011-09-19 Thread Johnny Five(5)
a href=http://therentalsearch.com; For Rent_The Rental Search/a
This is the site i am launching, and i am hoping to find some help
getting an app developed for users to browse on their mobile device.
I am adding a QR code for all of the listings as well and hope to
incoprorate that into it.

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[android-developers] Problem with getting GPS data when using Camera

2011-05-03 Thread Johnny
Hi,

  I have a similar problem as this link mention (Problem with
getting GPS data when using CameraPreview:):

http://stackoverflow.com/questions/3950026/problem-with-getting-gps-data-when-using-camerapreview

The problem is: the GPS will stop receiving data if you turn on the
camera  !


I wrote a simple code to test the conflict as follows:

package com.example.helloandroid;
import android.app.Activity;
import android.content.Context;
import android.hardware.Camera;
import android.location.Location;
import android.location.LocationListener;
import android.location.LocationManager;
import android.os.Bundle;
import android.util.Log;
import android.widget.Toast;
public class HelloAndroid extends Activity
{
LocationManager mlocManager;
LocationListener mlocListener;
Camera camera;

/** Called when the activity is first created. */
@Override
public void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
setContentView(R.layout.main);

/* Use the LocationManager class to obtain GPS
locations */
mlocManager =
(LocationManager)getSystemService(Context.LOCATION_SERVICE);
mlocListener = new MyLocationListener();
 
mlocManager.requestLocationUpdates( LocationManager.GPS_PROVIDER, 0,
0, mlocListener);

camera = Camera.open();// This is just for test, if
you comment this line, the GPS will work
}

@Override
protected void onDestroy()
{
mlocManager.removeUpdates(mlocListener);
super.onDestroy();
}

/* Class My Location Listener */
public class MyLocationListener implements LocationListener
{
public void onLocationChanged(Location loc)
{
String Text = My current location is:\n +
Latitud =  + loc.getLatitude() + \nLongitud =  + loc.getLongitude()
+ \nAccuracy = + loc.getAccuracy();
 
Toast.makeText(getApplicationContext(),Text,Toast.LENGTH_SHORT).show();
Log.d(GPS, getSpeed =  + loc.getSpeed()+
Latitud =  + loc.getLatitude()+ Longitud =  + loc.getLongitude());
}

public void onProviderDisabled(String provider)
{
Toast.makeText(getApplicationContext(),Gps
Disabled,Toast.LENGTH_SHORT ).show();
}

public void onProviderEnabled(String provider)
{
Toast.makeText(getApplicationContext(),Gps
Enabled,Toast.LENGTH_SHORT).show();
}

public void onStatusChanged(String provider, int
status, Bundle extras){}
 }
}



 Anyone have solution?  I appreciate your help.

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[android-developers] Problem with getting GPS data when using Camera

2011-05-03 Thread Johnny
Similar to this problem:
http://stackoverflow.com/questions/3950026/problem-with-getting-gps-data-when-using-camerapreview

Any suggestion about the conflicts between using GPS and Camera?

The following is a code to test the conflict.

package com.example.helloandroid;
import android.app.Activity;
import android.content.Context;
import android.hardware.Camera;
import android.location.Location;
import android.location.LocationListener;
import android.location.LocationManager;
import android.os.Bundle;
import android.util.Log;
import android.widget.Toast;
public class HelloAndroid extends Activity
{
LocationManager mlocManager;
LocationListener mlocListener;
Camera camera;

/** Called when the activity is first created. */
@Override
public void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
setContentView(R.layout.main);

/* Use the LocationManager class to obtain GPS locations */
mlocManager =
(LocationManager)getSystemService(Context.LOCATION_SERVICE);
mlocListener = new MyLocationListener();
mlocManager.requestLocationUpdates( 
LocationManager.GPS_PROVIDER, 0,
0, mlocListener);

camera = Camera.open();// If you comment this line, the GPS will
work
}

@Override
protected void onDestroy()
{
mlocManager.removeUpdates(mlocListener);
super.onDestroy();
}

/* Class My Location Listener */
public class MyLocationListener implements LocationListener
{
public void onLocationChanged(Location loc)
{
String Text = My current location is:\n + 
Latitud =  +
loc.getLatitude() + \nLongitud =  + loc.getLongitude()+ \nAccuracy
= + loc.getAccuracy();

Toast.makeText(getApplicationContext(),Text,Toast.LENGTH_SHORT).show();
Log.d(GPS, getSpeed =  + loc.getSpeed()+ Latitud = 
 +
loc.getLatitude()+ Longitud =  + loc.getLongitude());
}

public void onProviderDisabled(String provider)
{
Toast.makeText(getApplicationContext(),Gps
Disabled,Toast.LENGTH_SHORT ).show();
}

public void onProviderEnabled(String provider)
{
Toast.makeText(getApplicationContext(),Gps
Enabled,Toast.LENGTH_SHORT).show();
}

public void onStatusChanged(String provider, int status, Bundle
extras){}
}
}

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[android-developers] Implementing WiFi proxy support in the master branch

2010-12-14 Thread Johnny
Hi everyone,

I am a CS student and pursuing my Bachelors degree, currently in the
3rd year. I will have some university free time in the following weeks
thanks to the winter break. I would like to implement WiFi proxy
support on Android. If I do so, are there any plans to merge it into
Eclari, Froyo and Gingerbread?

A previous bugfix of mine was merged into the Master branch long ago,
but I haven't seen the fix in the latest Froyo update. Should I
request a merge into the Froyo branch or should I switch to the Froyo
branch and commit the same changes?

Kind regards,
Janos Johnny Levai

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[android-developers] Re: Implementing WiFi proxy support in the master branch

2010-12-14 Thread Johnny
I should have posted this message on android-contrib. Nevermind :)

On Dec 14, 1:58 pm, Johnny digist...@gmail.com wrote:
 Hi everyone,

 I am a CS student and pursuing my Bachelors degree, currently in the
 3rd year. I will have some university free time in the following weeks
 thanks to the winter break. I would like to implement WiFi proxy
 support on Android. If I do so, are there any plans to merge it into
 Eclari, Froyo and Gingerbread?

 A previous bugfix of mine was merged into the Master branch long ago,
 but I haven't seen the fix in the latest Froyo update. Should I
 request a merge into the Froyo branch or should I switch to the Froyo
 branch and commit the same changes?

 Kind regards,
 Janos Johnny Levai

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[android-developers] Issue with Catch Handler

2010-10-21 Thread Johnny Molina
Hello,

I have recently hit a snag using the Android plugin to Eclipse. For
some reason, ALL of my errors being thrown don't initialize and show
me the error. Has anyone ever seen this issue before and if so, what
did you do to correct it?

In particular, I am seeing it when I try to invoke the HTTPGet in a
HTTPClient object. If I have no connectivity, then I should get an
error. The Catch block does fire when this occurs...however, when I
check my general Exception object, the object is NULL (NULL Pointer).
Why would this happen if the catch is grabbing the exception?

My exceptions used to be workingand I was able to see the stack
trace. However, I can no longer see any stack trace regardless of the
Exception class I am using. Can someone please help me understand what
the heck is wrong with Eclipse, Android, or both? Is there something I
am missing on the configuration side?...is this a bug?

Mind you, I have already used Stack Overflow for this question. It has
been viewed 40 times but no answer yet. I hope anybody on here can
help me understand why this is occurring.

Thanks in advance,

John

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[android-developers] Re: TextView visibility problem

2010-10-21 Thread Johnny
I'm not at home right now so I can't test it, maybe tomorrow: swap the
root linear layout for a relative layout. Move up the TextView, set
its alignBottom to the root RelativeLayout and set its height to
wrap_content. Then configure your inner RelativeLayout's alignBottom
to the TextView. Its height should be set to fill_parent. I could post
the code and some links tomorrow.

On Oct 20, 4:07 pm, sisko adeod...@gmail.com wrote:
 I had began with the layout_width set to wrap_content but it did not
 have the desired effect.
 I'll admit I don't fully understand the layout concepts so I'm
 experienting alot.

 Any good material that can bring me up to speed is welcome, please!

 On 19 Oct, 15:50, letlite letl...@gmail.com wrote:



  The default orientation for LinearLayout is horizontal. It looks odd
  that the last TextView view has android:layout_width=fill_parent.

  On Oct 18, 2:43 pm,siskoadeod...@gmail.com wrote:

   Hi guys,

   the code I pasted below works great with the exception of the last
   view - the textView.

   The TextView does not display:

   LinearLayout
           xmlns:android=http://schemas.android.com/apk/res/android;
           android:id=@+id/LinearLayout01
           android:background=@drawable/bkgrnd
   android:layout_height=fill_parent
   android:layout_width=fill_parent
           RelativeLayout
                   android:id=@+id/RelativeLayout01
                   android:layout_width=wrap_content
   android:layout_height=wrap_content
                           ImageView
                                   android:id=@+id/ImageView01
                                   android:layout_width=wrap_content
                                   android:layout_height=wrap_content
                                   android:background=@drawable/quizicon
                                   android:layout_alignParentLeft=true
                                   android:layout_alignParentTop=true
                           /ImageView
                           TextView
                                   android:id=@+id/TextView01
                                   android:layout_width=wrap_content
                                   android:layout_height=wrap_content
                                   android:text=@string/help
                                   android:layout_alignParentTop=true
                                   android:layout_centerHorizontal=true
                                   android:textSize=@dimen/menuxmlTitleSize
                                   
   android:textColor=@color/menuxmlTitleColor
                           /TextView
                           ImageView
                                   android:id=@+id/ImageView02
                                   android:layout_width=wrap_content
                                   android:layout_height=wrap_content
                                   android:background=@drawable/quizicon
                                   android:layout_alignParentRight=true
                                   android:layout_alignParentTop=true
                           /ImageView

   /RelativeLayout
   TextView
   android:text=@+id/TextView02
   android:id=@+id/TextView_HelpText
   android:layout_width=fill_parent
   android:layout_height=wrap_content
   /TextView
   /LinearLayout

   I had a similar problem which came down to an XML layout issue and I'm
   sure it's a similar issue here only I don't know how to resolve it.

   Can someone please help and tell me how I can get the TextView to
   display and perhaps more importantly, direct me to some good android
   xml layout material?

   Thanks.

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[android-developers] BroadcastReceiver::onReceive Question

2010-07-31 Thread Johnny
Hi All,

I am trying to develop a feature for my Android phone. Basically, I'd
like to export some files whenever a sdcard is inserted into the
phone.

So, I had a broadcast receiver registered to the system. I override
the onReceive (Context, Intent) function such that I can create a file
in the SDCard.

What I can not figure out is how to create a file with the 'Context'
variable passed in from the 'onReceive'. I know I can create a private
file with this 'Context' variable but I just don't know how to use
this 'Context' to create an external file.

I have added the permission for my service in the manifest file
already, that is the reason why I have to use my service's Context to
create the file.

Any one knows how to create an external file stream using the
'Context'?

Thanks and have a good one.
-Johnny

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[android-developers] The status of Donut and HTC hero

2009-08-31 Thread johnny

Hi,

Any one knows the status of Donut. There is already leaked HTC Hero
phone. I wonder which version that Hero phone will be based.

Regards,
Johnny Xia.
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[android-developers] Re: how can i install App in the sdcard?

2009-08-18 Thread johnny

have you tried this?

http://androidforums.com/android-tips-tricks/5316-running-apps-sd-card-now-easier.html



On Aug 18, 12:27 pm, zeeshan genx...@gmail.com wrote:
 Hi Experts,

 i am trying to installl android app but it gives me insufficient
 memory exception.
 i already have 35 Apps and there is 5mb internal storage left.

 is that mean i can install applications only upto 125MB.

 my sdcard is almost empty , is there any way to install my App in the
 sdcard?
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[android-developers] View Files on a remove server/PC

2009-08-18 Thread johnny

Hi,

I'm looking for a solution to view and select files residing on a
remote server or PC. Is there a known way to do this or better yet,
an existing application which does this with an intent which I can
utilize?

Thanks!
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[android-developers] Re: View Files on a remove server/PC

2009-08-18 Thread johnny

Thanks for your reply. I should have been more clear. Yes, i'm trying
to view files from my android device. Hmm, i hadn't thought about
SugarSync. I was thinking more along the lines of some sort of file
system explorer for a remote location - an FTP server. Connect to the
server and view the directory structure and it's files.

Thanks,

- Johnny

On Jul 30, 9:36 am, Yusuf T. Mobile yusuf.s...@t-mobile.com wrote:
 Are you trying to viewremotefiles on a PC from another PC? In that
 case WinSCP is a good way.

 If you are using a non-Windows machine, then scp is the command-line
 version that ships with most unix distributions, include OSX.

 If by change you are trying to viewremotefiles with your Android
 phone, then SugarSync is one application you can use.Or are you trying
 to do this programmatically?

 Yusuf Saib
 Android
 ·T· · ·Mobile· stick together
 The views, opinions and statements in this email are those of the
 author solely in their individual capacity, and do not necessarily
 represent those of T-Mobile USA, Inc.

 On Jul 28, 12:14 pm, Gopal Biyani gopalbiy...@gmail.com wrote:



  Just google for WinSCP.

  On Tue, Jul 28, 2009 at 3:11 PM, johnny johnny.ra...@gmail.com wrote:

   Is anyone aware of a way to view the directory structure and files on
   aremoteserveror PC? Is there an existing app for this?

   Thanks in advance!
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[android-developers] View Files on a remove server/PC

2009-07-28 Thread johnny

Is anyone aware of a way to view the directory structure and files on
a remote server or PC? Is there an existing app for this?

Thanks in advance!
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[android-developers] Re: File Browser Integration

2009-07-27 Thread johnny

Thank you very much!!

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[android-developers] Is there a way to backup and restore a Cursor?

2009-07-21 Thread Johnny Lee
Hello all,

I'm always get stuck when I want to do some testing with my Classes  
which are working against the default providers.

For example, one method of my class meant to get all audio from  
MediaStore.Audio.Media.EXTERNAL_CONTENT_URI.

That's ok for implementation, but when I want to test it, problem comes.

I want to insert a data into  
MediaStore.Audio.Media.EXTERNAL_CONTENT_URI, and get all audio from it  
to see whether the data I inserted has been got by my method.

In order not to break the existed data on emulator/device, I want to  
back up the data first.

But when I look at the Cursor returned by query that URI, I found  
there are 27 columns!
Even I can list these columns and get the correct data to backup,  
there is still a problem of maintenance of this test.

At first I tried to use getBlob to get data from each column, but the  
SQL checks failed.

Is there a way to easy back the data from a cursor?

Thanks for your consideration,
Johnny
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[android-developers] Re: how to use adb tool on SAMSUNG GALAXY?

2009-07-16 Thread johnny

I'm running into the same problem but i have Vodafone's Htc Magic...do
i require a different version of the adb tool as well?

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[android-developers] File Browser Integration

2009-07-15 Thread johnny

Hi,

I want to integrate a file browser with my application. Does anyone
know where I could get the source code for a pretty good file browser?
(With the developer's permission of course). The more, the better...

Thanks,

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[android-developers] Can't intercept the OnTouch event of PopupWindow

2009-05-26 Thread Johnny Lee

Hi all,

I want to intercept the OnTouch event in a PopupWindow, but it failes
everytime. Here is the code snip:

public class Demo extends Activity {

@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);

// Prepare the popup window
final TextView popupText = new TextView(this);
popupText.setText(Poping up...);
popupText.setBackgroundColor(Color.BLUE);
popupText.setFocusableInTouchMode(true);

final PopupWindow popupWindow = new PopupWindow(this);
popupWindow.setContentView(popupText);
popupWindow.setWidth(100);
popupWindow.setHeight(100);
popupWindow.setBackgroundDrawable(null);
popupWindow.setOutsideTouchable(true);
popupWindow.setTouchInterceptor(new OnTouchListener() {

public boolean onTouch(View v, MotionEvent event) {
Log.d(Demo, popupWindow::onTouch  view:  
+ v + , event:  + event);
return false;
}

});

// Prepare the activity view
final LinearLayout layout = new LinearLayout(this);
layout.setOrientation(LinearLayout.VERTICAL);
layout.setOnTouchListener(new OnTouchListener() {

public boolean onTouch(View v, MotionEvent event) {
Log.d(Demo, layout::onTouch  view:  + v 
+ , event:  + event);
return false;
}

});

final TextView backgroundView = new TextView(this);
backgroundView.setWidth(240);
backgroundView.setHeight(300);
backgroundView.setBackgroundColor(Color.RED);
layout.addView(backgroundView);

final Button button = new Button(this);
button.setWidth(240);
button.setHeight(20);
button.setOnClickListener(new OnClickListener() {

public void onClick(View v) {
popupWindow.showAsDropDown(backgroundView);
}

});
layout.addView(button);

setContentView(layout);
}

When the activity started, I can click the button to show the popup
window correctly. But after that, nothing happens when I touch the
popup window's view. But if I touch any where outside the popup
window, the log
Log.d(Demo, layout::onTouch  view:  + v + , event:  + event);
will work.

It looks like when I touch the view of the popup window, the touch
event has been consumed somewhere?

Do you have any ideas on this? Thanks for your consideration.

Regards,
Johnny
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[android-developers] Re: Can't intercept the OnTouch event of PopupWindow

2009-05-26 Thread Johnny Lee

Found the problem.

After looking at the source code of PopupWindow, I found the
TouchInteceptor will only be called if the background drawable is not
null. Here is the snip:
private void preparePopup(WindowManager.LayoutParams p) {
if (mBackground != null) {
//...
PopupViewContainer popupViewContainer = new
PopupViewContainer(mContext);
// ...

mPopupView = popupViewContainer;
} else {
mPopupView = mContentView;
}
// ...
}

And the mTouchInterceptor.onTouch will only be called inside the
PopupViewContainer.

So in my code, after I set the background drawable to whatever, (I
used new BitmapDrawable()), the touch event will be intercepted here.

However, I still don't understand why this method only works when
there is a background drawable, here is what's said in doc:

public void setTouchInterceptor (View.OnTouchListener l)

Set a callback for all touch events being dispatched to the popup window.


Regards,
Johnny

On Tue, May 26, 2009 at 3:21 PM, Johnny Lee johnnylee...@gmail.com wrote:
 Hi all,

 I want to intercept the OnTouch event in a PopupWindow, but it failes
 everytime. Here is the code snip:

 public class Demo extends Activity {

       �...@override
        protected void onCreate(Bundle savedInstanceState) {
                super.onCreate(savedInstanceState);

                // Prepare the popup window
                final TextView popupText = new TextView(this);
                popupText.setText(Poping up...);
                popupText.setBackgroundColor(Color.BLUE);
                popupText.setFocusableInTouchMode(true);

                final PopupWindow popupWindow = new PopupWindow(this);
                popupWindow.setContentView(popupText);
                popupWindow.setWidth(100);
                popupWindow.setHeight(100);
                popupWindow.setBackgroundDrawable(null);
                popupWindow.setOutsideTouchable(true);
                popupWindow.setTouchInterceptor(new OnTouchListener() {

                        public boolean onTouch(View v, MotionEvent event) {
                                Log.d(Demo, popupWindow::onTouch  view: 
  + v + , event:  + event);
                                return false;
                        }

                });

                // Prepare the activity view
                final LinearLayout layout = new LinearLayout(this);
                layout.setOrientation(LinearLayout.VERTICAL);
                layout.setOnTouchListener(new OnTouchListener() {

                        public boolean onTouch(View v, MotionEvent event) {
                                Log.d(Demo, layout::onTouch  view:  + v 
 + , event:  + event);
                                return false;
                        }

                });

                final TextView backgroundView = new TextView(this);
                backgroundView.setWidth(240);
                backgroundView.setHeight(300);
                backgroundView.setBackgroundColor(Color.RED);
                layout.addView(backgroundView);

                final Button button = new Button(this);
                button.setWidth(240);
                button.setHeight(20);
                button.setOnClickListener(new OnClickListener() {

                        public void onClick(View v) {
                                popupWindow.showAsDropDown(backgroundView);
                        }

                });
                layout.addView(button);

                setContentView(layout);
        }

 When the activity started, I can click the button to show the popup
 window correctly. But after that, nothing happens when I touch the
 popup window's view. But if I touch any where outside the popup
 window, the log
 Log.d(Demo, layout::onTouch  view:  + v + , event:  + event);
 will work.

 It looks like when I touch the view of the popup window, the touch
 event has been consumed somewhere?

 Do you have any ideas on this? Thanks for your consideration.

 Regards,
 Johnny
 --
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[android-developers] Re: TouchUtils.tapView doesn't work.

2009-05-26 Thread Johnny

Is there anyone has an idea about this please?

On May 26, 6:06 pm, Johnny Lee johnnylee...@gmail.com wrote:
 Hi,

 When I'm using theTouchUtils.tapView in my instrumentation tests, it
 doesn't work. Here is the code snip:
 
         final TextView popupText = new TextView(mActivity);
         popupText.setText(Popup Text);
         popupText.setBackgroundColor(0xffff);
         popupText.setFocusableInTouchMode(true);
         popupText.setOnTouchListener(new OnTouchListener() {

                         public boolean onTouch(View v, MotionEvent event) {
                                 Log.d(PopupWindowTest, 
 popupText::onTouch event:  + event);

                                 return false;
                         }

         });

         mPopupWindow = new PopupWindow(mActivity);
         mPopupWindow.setContentView(popupText);
         mPopupWindow.setWidth(50);
         mPopupWindow.setHeight(50);
         mPopupWindow.setOutsideTouchable(true);
         // FIXME:
         //   This is weird, but the touch interceptor only works when
         //       the background drawable is not null.
         mPopupWindow.setBackgroundDrawable(new BitmapDrawable());

         MockOnTouchListener onTouchListener = new MockOnTouchListener();
         mPopupWindow.setTouchInterceptor(onTouchListener);

         runTestOnUiThread(new Runnable() {
             public void run() {
                 if (mPopupWindow == null || mPopupWindow.isShowing()) {
                     return;
                 }

                 mPopupWindow.showAsDropDown(mActivity.getUpperView());
                 assertTrue(mPopupWindow.isShowing());
             }
         });

        TouchUtils.tapView(this, popupText);
         mInstrumentation.waitForIdleSync();
         Thread.sleep(3000);
         assertEquals(1, onTouchListener.getOnTouchCalledCount());
 

 I've already declared the android.permission.INJECT_EVENTS in my
 manifest, and this permission has been granted sucessfully. But it
 seems the tapView didn't work at all.

 I've also tried to touch the poped out window manually, and it works.

 Do you have any idea about this? Thanks for your help and consideration.

 Regards,
 Johnny
 --
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[android-developers] Re: Camera application 1.5 on emulator does nothing

2009-05-25 Thread Johnny Song
you must make sure that you have already implemented libcamera in your
source code.

2009/5/22 arnouf arnaud.far...@gmail.com


 Hi all,

 Strange behaviour with emulator running with Cupcake.
 When emulator is launched (via ADT), a SD card is mounted correctly,
 and I click on Camera, I have a black screen and nothing happens, I
 got the famous error with Wait or Force closewait, wait,
 waitnothing happens.

 I create with AVD the target 3.

 I'm on Windows XP SP2.
 


Best Regards,
Johnny Song

From China.

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[android-developers] How to get the resource ID from android.content.res.Resources.Theme

2009-05-19 Thread Johnny Lee

Hi,

I'm wondering whether there is a way to get the resource ID of an Theme object?

I tried the following:
mContextWrapper.setTheme(com.android.internal.R.style.Theme);
Theme theme = mContextWrapper.getTheme();
Log.d(ContextWrapperTest, Resource ID:  +
com.android.internal.R.style.Theme);
Log.d(ContextWrapperTest, Theme hash code:  + theme.hashCode());

But got:
05-19 08:48:29.314 D/ContextWrapperTest(  559): Resource ID: 16973829
05-19 08:48:29.314 D/ContextWrapperTest(  559): Theme hash
code: 1129730008

The things I want to do here is trying to back up the original Theme
before playing with several other themes.

But after I get the original theme, I found there is no way to set
back this theme.

Do you have any ideas on this?

Regards,
Johnny

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[android-developers] Re: About SQLite (query)

2009-05-13 Thread Johnny

You should use

select * from notes2 where title=\ + str + \

On 5月14日, 上午10时12分, Daehoon Jeon jeondaeh...@gmail.com wrote:
 How to use rawQuery with Variable?

 Cursor mCursor = mDb.rawQuery(select * from notes2 where title=\title1\,
 null);
 it's worked
 but I want to use variable instead of String... like this
 String str = title1;
 Cursor mCursor = mDb.rawQuery(select * from notes2 where title= str,
 null);
 it's stopped unexpected. Could anyone tell me how to use?
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[android-developers] Re: problems with my htc magic

2009-05-13 Thread Johnny

Have you tried this:
http://developer.android.com/guide/developing/device.html#setting-up ?

On May 14, 7:25 am, petunio juanjosegilmen...@hotmail.com wrote:
 Hi everybody

 I am trying to install apk's in my new htc magic

 I had before a G1 and I didn't found any problem, just doing adb
 install myapp.apk and that's it

 now, when I do the same with my htc, it says error: device not found
 Also, I noticed that if I type adb devices, I dont get any device
 shown...

 I have also done the following settings in the mobile, with no luck:

 settings-applications-unknown sources (checked)
 settings-applications-development-usb debugging (checked)
 settings-applications-development-allow mock locations (checked)

 I know that is not a problem with the usb cable, as I have tried a few
 of them, including the one that was working with the G1...
 It could be a problem with the usb drivers, but everything seems fine
 in my device manager...

 has anybody come across this problem?

 Thanks
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[android-developers] Re: how to know whether an app is installed or not

2009-05-13 Thread Johnny

Settings - Applications - Manage Applications

On May 14, 10:53 am, android app xiaog...@gmail.com wrote:
 how to know whether an app is installed or not?

 Can an app access the list of application in My Downloads?
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[android-developers] Re: where to download android 1.5 r1 source code ?

2009-05-13 Thread Johnny

I'm afraid you'll have to get familiar with git and repo.

If you want to work with the source code.

There is nowhere to find a single zip file of the source code, that's
a too old way for code distributions.

On May 14, 10:51 am, rain rain.h...@gmail.com wrote:
 I know I can find the source code 
 fromhttp://android.git.kernel.org/?p=platform/frameworks/base.git;a=summary

 but I'm not familiar with git, don't know how to download it from
 there.

 where to find a zip archive file about the source code?

 I donot know why the sdk don't contain the source code.
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[android-developers] Re: how to know whether an app is installed or not

2009-05-13 Thread Johnny

Yes, as Jeff suggested, PackageManager#getInstalledApplication and
getInstalledPackages is what you need.

On May 14, 11:00 am, android app xiaog...@gmail.com wrote:
 I mean programatically in an application.

 How to write code in an application to know whether another app is
 installed or not?

 Thanks

 On May 13, 10:57 pm, Johnny johnnylee...@gmail.com wrote:

  Settings - Applications - Manage Applications

  On May 14, 10:53 am, android app xiaog...@gmail.com wrote:

   how to know whether an app is installed or not?

   Can an app access the list of application in My Downloads?- Hide quoted 
   text -

  - Show quoted text -
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[android-developers] Re: ActivityInfo is null in Intrumentation class

2009-05-13 Thread Johnny

Could you paste also the two manifest file?

On Apr 28, 7:05 pm, a...@lg l.prade...@gmail.com wrote:
 @Override
     public void onStart() {
         super.onStart();
 _intent = new Intent(Intent.ACTION_MAIN);
 _intent.addFlags(Intent.FLAG_ACTIVITY_NEW_TASK);
 _intent = _intent.setClass(getTargetContext(), ClassUnderTest.class);
 ActivityInfo ai = _intent.resolveActivityInfo(getTargetContext
 ().getPackageManager(), 0);
         if (ai != null) {
                    ClassUnderTest activity = (ClassUnderTest)
 startActivitySync(_intent);
         }

 }

 This a part of my code in my Instrumentation class. Earlier, i got a
 run time Exception,Quote:
 java.lang.RuntimeException: Unable to resolve activity for: Intent
 { flags=0x1000 comp={com.android.test.ui/
 com.android.test.ui.ClassUnderTest} }.

 Later on, i checked the activity info which is always null. How to set
 the ActivityInfo..? What is required to update in the code?
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[android-developers] Re: how to know whether an app is installed or not

2009-05-13 Thread Johnny

I think the results from the PackageManager is accurate.

The My Downloads is propobably saved the downloaded info in its own
provider.

One test, can you launch the application from My Downloads after
uninstall it?

On May 14, 11:07 am, android app xiaog...@gmail.com wrote:
 Thanks, Jeff.

 Can an app know whether another app was installed if it was
 uninstalled and is still in the My Downloads list?  A purchased
 application will still in the list of My Downloads even after it is
 uninstalled.

 On May 13, 11:00 pm, android app xiaog...@gmail.com wrote:

  I mean programatically in an application.

  How to write code in an application to know whether another app is
  installed or not?

  Thanks

  On May 13, 10:57 pm, Johnny johnnylee...@gmail.com wrote:

   Settings - Applications - Manage Applications

   On May 14, 10:53 am, android app xiaog...@gmail.com wrote:

how to know whether an app is installed or not?

Can an app access the list of application in My Downloads?- Hide 
quoted text -

   - Show quoted text -- Hide quoted text -

  - Show quoted text -
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[android-developers] Re: Unified Database Populating Solution

2009-03-13 Thread Rev. Johnny Healey

If you ever find yourself in need of a Trie, I've implemented one for
lexic and released it under the Apache-2 license:

http://code.google.com/p/lexic/source/browse/#svn/trunk/src/net/healeys/trie

It's capable of supporting multiple dialects and languages.  I've used
it to cram about 80,000 US  UK words into less than 800K.  Reading
the entire trie takes about 30 seconds, but it has the ability to
prune the trie based on 2-letter markov chains to drastically increase
the speed.  It's got a bit of lexic-specific code in it right now, but
I'd be interested in working with anyone who wants to adapt it to
their own project.

-Johnny

On Mar 11, 5:52 am, Al Sutton a...@funkyandroid.com wrote:
 http://en.wikipedia.org/wiki/Trie

 In my view the best way to do a static dictionary.

 Then populate the SQL database with and additions the user makes.

 Thing to remember; SQLites' design goals are read/write capabilities.
 That doesn't mean it's using the best way to handle read-only data.

 Al.



 Stoyan Damov wrote:
  On Wed, Mar 11, 2009 at 3:52 AM, Mark Murphy mmur...@commonsware.com 
  wrote:

  Justin Allen Jaynes wrote:

  I couldn't deal with a 5 minute startup time on an app, so I decided to
  include the actual database file in my resource raw folder (others
  suggested this to me).

  One potential flaw with put-the-database-file-in-the-APK approach is
  SQLite file format. Suppose Android 1.5 includes an update to SQLite
  that causes the SQLite file format to change, such that SQLite cannot
  read your binary database file you packaged up? Now your app is broken
  for newer Android devices.

  It may be that SQLite will be backwards compatible, or it may be that
  this is just unlikely to happen. However, it is a risk developers need
  to keep in mind.

  This is not going to happen. If Google rolls out SQLite X.YY and it's
  incompatible with the database file format used by currently installed
  apps (some probably paid), would you think that the OTA upgrade will
  kind of search for all SQLite databases on the device (some might be
  on the SD card) and offer the user to upgrade them?

  The same general argument holds true for packaging the data in the form
  of SQL statements, though given that SQL is more or less a standard, I
  would expect fewer problems this way...performance notwithstanding.

  Obviously, given the performance characteristics in your case, if SQLite
  has to be the answer (see below), then you have no choice but to package
  the binary database and pray.

  If I was building a dictionary app and it had to use database and not
  some other binary format I'd compress a database with non-indexed
  tables, put it as a resource, then on 1st run inflate it to SD card,
  and create an index (if that's supported, I'm assuming running an
  SQLite db off the SD card is). This would decrease my storage
  requirements to the bare minimum.

  (mine is a large word dictionary
  and the whole app after first run takes 4 meg)

  Another thing to consider with large yet simple database structures is
  whether SQLite is the right answer at all. This is particularly true if
  the data is read-only or read-mostly. It may be you are better served
  finding a Java library implementing a lower-level data structure
  (red-black tree, AVL tree, etc.) that is better tuned for your scenario.
  You might even find one that can work efficiently with an InputStream,
  thereby allowing you to keep the data in the APK without a second copy.

  For example, when I see large word dictionary, I think of
  spell-checkers, and implementing a spell-checker with a SQLite backend
  would seem likely to have poor performance. Of course, then again, it's
  been about two decades since I wrote my last spell-checker...

  --
  Mark Murphy (a Commons Guy)
 http://commonsware.com
  Android Training in Sweden --http://www.sotrium.com/training.php

 --

 * Written an Android App? - List it athttp://andappstore.com/*

 ==
 Funky Android Limited is registered in England  Wales with the
 company number  6741909. The registered head office is Kemp House,
 152-160 City Road, London,  EC1V 2NX, UK.

 The views expressed in this email are those of the author and not
 necessarily those of Funky Android Limited, it's associates, or it's
 subsidiaries.
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[android-developers] Re: How to check which button is clicked

2009-02-23 Thread Johnny

In your Java code, you can get these three buttons by:
findViewById(); - assume that you have already set id for these
buttons in the xml file

Then you can add OnClickListener to each of them, to perform specific
task seperately.

--Johnny

On Feb 23, 9:13 pm, gganesh ganesh@gmail.com wrote:
 hi friends,
 I have 3 buttons on the screen and i have to perform different task
 according to the button clicked ,how can i check which button is
 clicked
 Thanks in Advance
 ganesh
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[android-developers] Re: Charging for upgrading from free to paid version with new features

2009-02-19 Thread Rev. Johnny Healey

While it makes sense to me that google would want to disallow people
from offering a free version in the market and then selling a paid
version on their own site without the commission going to google, the
idea that developers can't distribute a free version and then charge
for content seems like an overbroad restriction.  For instance: if
amazon offers their mp3 store app for free but charges money to
download songs into it, is that a violation of the terms?  Would they
be forced to first charge their users for the download in order to
then charge them to purchase music?  That seems like a pretty crappy
deal for the user.

Or alternately, what if someone writes an app that plays mp3s and then
runs a site that sells mp3s?  Can they not offer the app for free in
the android market?

I think the actual distribution agreement is vague in this case, and
an interpretation that prevents developers from charging for content
seems to forbid a business model that makes a lot of sense.

-Rev. Johnny Healey

On Feb 17, 7:09 pm, David McLaughlin (Android Advocate)
d...@google.com wrote:
 Hi,

 You may not add a price to an existing app; instead, you will need to
 upload a new application version and add a price to that. Section 3.3
 states that people who download a free app can not be charged at a
 later date for what they have already downloaded. For example, they
 can't be charged an ongoing subscription fee for additional content.
 However, the user can be redirected back to the market to download a
 full version (this would be considered a different version) for a
 price.

 Thanks,
 David

 On Feb 17, 12:12 pm, Jay-andro jayan...@gmail.com wrote:

  I have a free app on the Market. With paid support finally arriving, I
  want to be able to charge for my app. I have readied a new version
  that includes new features. Can I publish this as a version 2.0 and
  charge for it including to existing users?

 http://market.android.com/support/bin/answer.py?answer=138412topic=1...
  says:
  Please keep in mind, that in accordance with section 3.3 in the
  Developer Distribution Agreement, any users who installed the free
  version of your application are entitled to upgrades of that free
  version for no extra charge.

  However The Distribution Agreement 3.3 says:
   You may not collect future charges from users for copies of the
  Products that those users were initially allowed to download for
  free.
  This is not intended to prevent distribution of free trial versions of
  the Product with an “upsell” option to obtain the full version of the
  Product: Such free trials for Products are encouraged.
  -
  If I release an upgrade that has new features, that is not copies of
  the Product that users initially downloaded. It is not a copy, it is
  a new changed version. I should be able to charge for a version that
  has new features. But Google seems to want to disallow that citing
  3.3
  which doesn't disallow it in my view.

  Can I charge existing users for upgrades to a version with new
  features?
  How do you other developers view this and what are you planning on
  doing?
  Jay

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[android-developers] Re: access to class not allowed

2009-02-09 Thread johnny

I am sure that is the problem. I hacked the dalvik and uncommented the
line to check if the class is public. And then the application can be
launched. So thank you very much for the hints.

On Feb 10, 5:34 am, fadden fad...@android.com wrote:
 On Feb 7, 1:09 am, johnny johnny...@gmail.com wrote:

  So from which version, rc1, 1.0 or cupcake, the bug in Dalvik is
  fixed? Just want to make it easier when communicating with the author
  of the apk file.

 I don't remember precisely.  Since I'm not sure this is the problem
 you're experiencing, it would probably be best to send the author some
 information about what version of the platform you're running, along
 with a healthy snippet from the log file.
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[android-developers] Re: access to class not allowed

2009-02-07 Thread johnny

So from which version, rc1, 1.0 or cupcake, the bug in Dalvik is
fixed? Just want to make it easier when communicating with the author
of the apk file.

Thanks,
Johnny

On Feb 7, 4:22 am, fadden fad...@android.com wrote:
 On Feb 6, 7:38 am, johnny johnny...@gmail.com wrote:

  I get an apk file from somewhere. I tried to install it the emulator
  successfully. (The emulator is built from the latest code in AOSP
  which should be cupcake or later). But I can't launch the application
  from the GUI. It complains The application xxx has stopped
  unexpectedly. After checking the logcat, I find the message access
  to class not allowed. It seems that that process is not allowed to
  instantiate the Activity class.

 This usually happens when the class that the app framework is trying
 to instantiate isn't declared public.  In some older versions of
 Dalvik this was mistakenly allowed, so if the APK is old enough it
 might need to be rebuilt with a corrected class declaration.
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[android-developers] access to class not allowed

2009-02-06 Thread johnny

I get an apk file from somewhere. I tried to install it the emulator
successfully. (The emulator is built from the latest code in AOSP
which should be cupcake or later). But I can't launch the application
from the GUI. It complains The application xxx has stopped
unexpectedly. After checking the logcat, I find the message access
to class not allowed. It seems that that process is not allowed to
instantiate the Activity class.

Since I can install the apk successfully, I am curious why I can't
launch it as a user.

BTW, I tried two ways to install the app. 1) by copying it to /system/
app and rebuild the system.img 2) by using adb install. Both getting
the same error message.

I tried to extract the AndroidManifest.xml file from the apk.  But it
seems that the file is scrambled and can't read.

Any idea?

Thanks,
Johnny
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[android-developers] Re: How to Lock the phone by application

2009-02-05 Thread Johnny

According to a previous thread:
http://groups.google.com/group/android-developers/browse_thread/thread/94312b8093042beb/ae00cf5ad4d176e7?#ae00cf5ad4d176e7

The permission DEVICE_POWER is not available for applications.

On Feb 3, 6:46 pm, shahzad ahmad shahzad.s.ah...@gmail.com wrote:
 Hi,

 I'm trying to lock the phone through my application .I'm using following
 code

         PowerManager pm =
 (PowerManager)context.getSystemService(Context.POWER_SERVICE);
         pm.goToSleep(16);

 I've added following permission to AndroiManifest.xml file

     uses-permission android:name=android.permission.DEVICE_POWER/

 But the application crashes by throwing following exception

 *E/AndroidRuntime(  436): Caused by: java.lang.SecurityException: Neither
 user 10032 nor current process has android.permission.DEVICE_POWER.*

 Please help me to avoid the above mentioned exception or tell me some other
 way to lock the screen

 thanks,
 shahzad
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[android-developers] Re: Style Guide for Android application development

2009-02-04 Thread johnny

Great! But when can we expect it? Is there any estimated time line?

On Feb 3, 12:39 am, Romain Guy romain...@google.com wrote:
 There will be one.

 On Feb 2, 2009 12:47 AM, johnny johnny...@gmail.com wrote:

 I find there was many discussions about the Style Guide when Android
 was still in Beta and RC. Now Android 1.0 has been released. The new
 release cupcake also went out. I am curious about whether Google has a
 plan to release a Style Guide for Android app development.

 Thanks,
 Johnny
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[android-developers] Style Guide for Android application development

2009-02-02 Thread johnny

I find there was many discussions about the Style Guide when Android
was still in Beta and RC. Now Android 1.0 has been released. The new
release cupcake also went out. I am curious about whether Google has a
plan to release a Style Guide for Android app development.

Thanks,
Johnny
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