[android-developers] Re: Layout animation, clipping to parent
Anyone? This seems to be the case with all layout animations, not just Gallery's. On Oct 29, 10:54 am, RalphLeon wrote: > So, if you have a layout animation attached to a gallery with the > views coming from _outside_ of the parent (a translation animation): > how do we get the views to not be clipped to the gallery? > > At first guess: > > Gallery.setClipChildren(false); > > seems like it should work, but the animations are still clipped to the > bottom of the gallery! > > My current work around is to setClipPadding(false) then add 100px of > padding. Finally use a relative layout with negative margins to put > things in the correct position. This _seems_ to work, though smells of > "hack". > > Any thoughts? -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Layout animation, clipping to parent
Worked like a charm, the trick was setting setClipChildren to the layout that enclosed the galleries. On Nov 8, 10:40 am, Romain Guy wrote: > Call setClipChildren() on both the gallery and its parent. > > > > > > On Sun, Nov 8, 2009 at 10:05 AM, RalphLeon wrote: > > Anyone? This seems to be the case with all layout animations, not just > > Gallery's. > > > On Oct 29, 10:54 am, RalphLeon wrote: > >> So, if you have a layout animation attached to a gallery with the > >> views coming from _outside_ of the parent (a translation animation): > >> how do we get the views to not be clipped to the gallery? > > >> At first guess: > > >> Gallery.setClipChildren(false); > > >> seems like it should work, but the animations are still clipped to the > >> bottom of the gallery! > > >> My current work around is to setClipPadding(false) then add 100px of > >> padding. Finally use a relative layout with negative margins to put > >> things in the correct position. This _seems_ to work, though smells of > >> "hack". > > >> Any thoughts? > > > -- > > You received this message because you are subscribed to the Google > > Groups "Android Developers" group. > > To post to this group, send email to android-developers@googlegroups.com > > To unsubscribe from this group, send email to > > android-developers+unsubscr...@googlegroups.com > > For more options, visit this group at > >http://groups.google.com/group/android-developers?hl=en > > -- > Romain Guy > Android framework engineer > romain...@android.com > > Note: please don't send private questions to me, as I don't have time > to provide private support. All such questions should be posted on > public forums, where I and others can see and answer them -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Passing a Service a Handler
So, I've read the android AIDL documentation and have a general idea of how RPC works between an Activity and a Service. However, for my application it seems overboard to implement such features: basically, I want to pass a Service a nice handler so its thread can pass data to my Activity. Currently I'm getting around this by using a static public member (a hack) but I would prefer just passing a Handler object in the Service's starting Intent. E.g. I can easily pass ints to my service upon creation: int x = 0; Intent svc = new Intent(this, MyService.class); svc.putExtra("x",x); startService(svc); However since a Handler isn't serialize-able , I haven't found a way to pass it to the service without a simple static member hack. Any insight? Or, am I just going to have to suck it up and do a formal RPC to the service? --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Default Sound Resources
Hello! I have a timer application and I was hoping to add the default sound resources that are available on the device, a la android.R.drawable.* Are these resources available in any default location? Or shall I just compile my own set of royalty-free sounds? Cheers, Ralph --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Sampling points along a path
In my application I use cubic bezier curves to position images in a pattern. I just noticed that Path has a nice "cubicTo" method, that can construct the same shape that I manually sample. However, I need to be able to extract the X,Y positions along the path... is there anyway to access these points given an arbitrary path? Cheers, Ralph --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---
[android-developers] Layout animation, clipping to parent
So, if you have a layout animation attached to a gallery with the views coming from _outside_ of the parent (a translation animation): how do we get the views to not be clipped to the gallery? At first guess: Gallery.setClipChildren(false); seems like it should work, but the animations are still clipped to the bottom of the gallery! My current work around is to setClipPadding(false) then add 100px of padding. Finally use a relative layout with negative margins to put things in the correct position. This _seems_ to work, though smells of "hack". Any thoughts? --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~--~~~~--~~--~--~---