[android-developers] how to make simple local wifi/bluetooth multiplayer app ?

2013-09-13 Thread navanshu
Like what or what API i need to learn to establish local wifi or bluetooth 
network in multiplayer app ?

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Re: [android-developers] Re: Which niche of Android app generates the most revenue or is likely to generate the most revenue in the future?

2013-08-16 Thread Navanshu Mahor
thx for the invaluable advice . really appreciate it and look to follow it


On Sat, Aug 17, 2013 at 3:50 AM, Nathan nathan.d.mel...@gmail.com wrote:

 Nobu has posted some great links.

 I'll add one to it.
 http://blog.appannie.com/app-annie-index-market-q2-2013/

 It says the top categories are:
 Games
 Communication
 Social
 Travel and Local
 Tools

 There is no dispute possible for the fact that freemium apps are the top
 earners. You can see that by looking at the Top Grossing list on Google
 Play. Notice that most of them are free with in app purchases.  It doesn't
 mean it is necessarily a good fit for every app, though, and that is where
 the opinions come in.

 You can do more specific research somewhere like App Annie to look for the
 most successful apps that are similar to the one you want to build. For any
 of them, though, you can probably find some other similar ones that aren't
 making squat. So plan to be like the best in quality and marketing plans.

 Nathan


 On Friday, August 16, 2013 12:45:17 PM UTC-7, Nobu Games wrote:

 Following AppBrain statistics show that the top ranking categories are
 personalization and entertainment:

 http://www.appbrain.com/stats/**android-market-app-categorieshttp://www.appbrain.com/stats/android-market-app-categories

 I'm not sure if there is any noteworthy niche in these categories. There
 are always trends and copy-cats of successful products. I guess the only
 real key to making money with apps is being able to provide a quality
 product, regular updates and continuously promoting it with a solid
 advertising plan and budget. It's usually not done with just releasing the
 app and announcing it on a few forums and social websites. As with all
 things related to business: you have to have money in order to make money.

 Talking about most revenue... I read a few articles on Gamasutra where
 mobile app developers swear on freemium (free download with in app
 payments for feature upgrades).
 Here are various opinions on that matter from different game developers:

 http://www.gamasutra.com/view/**news/191047/Paid_vs_**
 freetoplay_Advice_from_**notable_mobile_studios.phphttp://www.gamasutra.com/view/news/191047/Paid_vs_freetoplay_Advice_from_notable_mobile_studios.php

 Related links:

- Maximizing your launch on iOS and 
 Androidhttp://gamasutra.com/blogs/BetableBlog/20120822/176369/Maximizing_your_launch_on_iOS_and_Android.php
- Maximizing your ad revenue 
 potentialhttp://www.gamasutra.com/blogs/BryanAtwood/20111220/9127/
- Todd Moore: How to get a million downloads (sounds provocative
but it's worth a watch) http://www.youtube.com/watch?v=GxNDmOlODL8
- Increasing monetization by using 
 Pay-per-Engagementhttp://game-insider.com/2013/04/04/dawn-of-the-dragons-developer-monetizes-33-more-users-through-tapjoys-pay-per-engagement-solution/

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Thanks  Regards,
  Navanshu

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[android-developers] Which niche of Android app generates the most revenue or is likely to generate the most revenue in the future?

2013-08-15 Thread navanshu


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[android-developers] how to make android games?

2012-05-09 Thread navanshu


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