thx for the invaluable advice . really appreciate it and look to follow it
On Sat, Aug 17, 2013 at 3:50 AM, Nathan nathan.d.mel...@gmail.com wrote:
Nobu has posted some great links.
I'll add one to it.
http://blog.appannie.com/app-annie-index-market-q2-2013/
It says the top categories are:
Games
Communication
Social
Travel and Local
Tools
There is no dispute possible for the fact that freemium apps are the top
earners. You can see that by looking at the Top Grossing list on Google
Play. Notice that most of them are free with in app purchases. It doesn't
mean it is necessarily a good fit for every app, though, and that is where
the opinions come in.
You can do more specific research somewhere like App Annie to look for the
most successful apps that are similar to the one you want to build. For any
of them, though, you can probably find some other similar ones that aren't
making squat. So plan to be like the best in quality and marketing plans.
Nathan
On Friday, August 16, 2013 12:45:17 PM UTC-7, Nobu Games wrote:
Following AppBrain statistics show that the top ranking categories are
personalization and entertainment:
http://www.appbrain.com/stats/**android-market-app-categorieshttp://www.appbrain.com/stats/android-market-app-categories
I'm not sure if there is any noteworthy niche in these categories. There
are always trends and copy-cats of successful products. I guess the only
real key to making money with apps is being able to provide a quality
product, regular updates and continuously promoting it with a solid
advertising plan and budget. It's usually not done with just releasing the
app and announcing it on a few forums and social websites. As with all
things related to business: you have to have money in order to make money.
Talking about most revenue... I read a few articles on Gamasutra where
mobile app developers swear on freemium (free download with in app
payments for feature upgrades).
Here are various opinions on that matter from different game developers:
http://www.gamasutra.com/view/**news/191047/Paid_vs_**
freetoplay_Advice_from_**notable_mobile_studios.phphttp://www.gamasutra.com/view/news/191047/Paid_vs_freetoplay_Advice_from_notable_mobile_studios.php
Related links:
- Maximizing your launch on iOS and
Androidhttp://gamasutra.com/blogs/BetableBlog/20120822/176369/Maximizing_your_launch_on_iOS_and_Android.php
- Maximizing your ad revenue
potentialhttp://www.gamasutra.com/blogs/BryanAtwood/20111220/9127/
- Todd Moore: How to get a million downloads (sounds provocative
but it's worth a watch) http://www.youtube.com/watch?v=GxNDmOlODL8
- Increasing monetization by using
Pay-per-Engagementhttp://game-insider.com/2013/04/04/dawn-of-the-dragons-developer-monetizes-33-more-users-through-tapjoys-pay-per-engagement-solution/
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Thanks Regards,
Navanshu
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