I have a few games around which I would like to build a DRM Wrapper. The wrapper will basically check with my subscription engine if the user subscription is still valid.
A user can download and play game for a few days (maybe on trial) and if s/he finds it interesting then can proceed to buy it completely. I am looking at knowing if this is technically feasible and if yes, then where is the best help I can get for this in terms of getting it developed. Thanks, Arpan -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en