Dear All,

I have a ViewGroup (V) that is the Activity's content view and I draw
on the V's Canvas directly. At runtime, I create a GLSurfaceView (G)
whose initial content is set to be the same as the V. Then I call
V.addView(G) to add G to the top of V. I expect this to be a smooth
transition and users should not notice any artifacts. However, during
the transition, the screen goes black for about half a second and then
G shows up. I am not sure why it is so and is there any way to get rid
of this effect?

Best Regards,
Frank

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