[android-developers] Re: Are you satisfied or disappointed with the level of support from Google, for Android?

2008-04-08 Thread Jorge

Now I dont know if I could finish my project, but it is only for my
problems.
First because I discovered the Challenger very late, second I got a
job that consumes almost my time
 and third I got 2 years old twin that consumes almost my sleep
time :)).

But same I want to thank to everybody here in this group for your
advices.
Especially to hackbod, Dan U., Megha Joshi and Romain Guy.
They are always given a promply anwser with important tips.
Thanks to them, thanks to everybody !!!
And good luck to Google with this new technology.
Jorge.

On 7 abr, 23:18, jtaylor [EMAIL PROTECTED] wrote:
 That's important for the Android team
 and for the Open Handset Alliance and its members, that's important
 for Google. That's also important for the developer community and for
 the end users.

 Hello Jean-Baptiste,

 I suggest that the aim be for the phones to come out in 2009. If
 everyone is patient, then that will be a proof of cooperation. The
 Android Team doesn't needs phones for 2008. Neither does the OHA. And
 there can be more Developer Challenges.

 More Developer Challenges would appear to be important in two ways. To
 perfect Android and also for Google promotion. ATT seeks to depart
 more away from Google apps which is reasonable for them. However,
 Google has the Cloud and that Cloud can come out in creative ways
 through a couple more Developer Challenges.

 At the risk of being melodramatic, Android is the most important piece
 of software in human history. I really don't think it should be
 rushed. Everyone should be patient and that Patience will pay off.

 - Juan

 On Mar 29, 12:28 pm, Jean-Baptiste Queru [EMAIL PROTECTED] wrote:



  (Notice: I'm a Google Software Engineer working on Android).

  One aspect which I hope is reasonably clear in everybody's minds is
  that getting devices available is really at the top of the priority list for
  everyone involved in Android. That's important for the Android team
  and for the Open Handset Alliance and its members, that's important
  for Google. That's also important for the developer community and for
  the end users.

  From that point of view, every day that passes without devices out there
  hurts the entire Android ecosystem, and therefore has a high cost.
  Because of that, whenever anyone has to choose between doing
  something that directly helps ship those first devices and something
  that doesn't directly help, the latter option has to carry a very high value
  in order to outweigh for the cost of delaying the first devices. That's why
  the SDK isn't as polished as it could be, that's why Google employees
  aren't as present on those forums as they could be: it would distract
  from the primary goal of shipping devices in 2008.

  It might sound surprising to many, but Google only has a finite number
  of people who are currently familiar enough with Android to be able to
  make a significant difference on either the ship date or the SDK and the
  developer community. It takes time and it takes money to grow a team,
  Google has a significant amount of money but remains careful about
  how they spend it like any well-managed company, and they can't do
  anything about time: even by having people work hard, there's always
  a limit to how much work any single person can achieve every day.

  All that explains why you're not seeing dozens of engineers spending
  several hours every day answering questions and helping people on
  the forums, or preparing a new SDK every other week: at the end of the
  timeline toward the first devices, that would result in delays that would
  be counted in weeks or even months. Having to choose is painful,
  because we'd all like to get the best of both worlds. You can't have
  your (proverbial) cake and eat it too, and right now we're a bitstuck
  between a (proverbial) rock and a (proverbial) hard place.

  Back to the issue of the SDK, I think that you've put the finger on one
  of one of the aspects that are hard to balance: how early and how often
  should it be released. Too early, and developers get some software
  that is too unstable and too far from the final product to be valuable.
  Not early enough, and developers don't have time to get familiar with
  it, provide valuable feedback and have applications ready for the first
  device. Too often, and developers will spend too much time chasing
  porting their code from one release to another and the whole ecosystem
  will be confused about what works and what doesn't in every release.
  Not often enough, and some developers will bestuckfor weeks on bugs
  that may have been fixed but be unavailable. And, like I said earlier,
  early and often have a negative impact on the ship date.

  During the software development cycle of a framework, you're likely to
  see 3 phases: bringup, unstable, and stabilization. During the bringup
  phase, the software improves quickly, but it is too rough and too far
  from its final shape to be valuable to many people 

[android-developers] Re: Are you satisfied or disappointed with the level of support from Google, for Android?

2008-04-07 Thread jtaylor

That's important for the Android team
and for the Open Handset Alliance and its members, that's important
for Google. That's also important for the developer community and for
the end users.

Hello Jean-Baptiste,

I suggest that the aim be for the phones to come out in 2009. If
everyone is patient, then that will be a proof of cooperation. The
Android Team doesn't needs phones for 2008. Neither does the OHA. And
there can be more Developer Challenges.

More Developer Challenges would appear to be important in two ways. To
perfect Android and also for Google promotion. ATT seeks to depart
more away from Google apps which is reasonable for them. However,
Google has the Cloud and that Cloud can come out in creative ways
through a couple more Developer Challenges.

At the risk of being melodramatic, Android is the most important piece
of software in human history. I really don't think it should be
rushed. Everyone should be patient and that Patience will pay off.


- Juan


On Mar 29, 12:28 pm, Jean-Baptiste Queru [EMAIL PROTECTED] wrote:
 (Notice: I'm a Google Software Engineer working on Android).

 One aspect which I hope is reasonably clear in everybody's minds is
 that getting devices available is really at the top of the priority list for
 everyone involved in Android. That's important for the Android team
 and for the Open Handset Alliance and its members, that's important
 for Google. That's also important for the developer community and for
 the end users.

 From that point of view, every day that passes without devices out there
 hurts the entire Android ecosystem, and therefore has a high cost.
 Because of that, whenever anyone has to choose between doing
 something that directly helps ship those first devices and something
 that doesn't directly help, the latter option has to carry a very high value
 in order to outweigh for the cost of delaying the first devices. That's why
 the SDK isn't as polished as it could be, that's why Google employees
 aren't as present on those forums as they could be: it would distract
 from the primary goal of shipping devices in 2008.

 It might sound surprising to many, but Google only has a finite number
 of people who are currently familiar enough with Android to be able to
 make a significant difference on either the ship date or the SDK and the
 developer community. It takes time and it takes money to grow a team,
 Google has a significant amount of money but remains careful about
 how they spend it like any well-managed company, and they can't do
 anything about time: even by having people work hard, there's always
 a limit to how much work any single person can achieve every day.

 All that explains why you're not seeing dozens of engineers spending
 several hours every day answering questions and helping people on
 the forums, or preparing a new SDK every other week: at the end of the
 timeline toward the first devices, that would result in delays that would
 be counted in weeks or even months. Having to choose is painful,
 because we'd all like to get the best of both worlds. You can't have
 your (proverbial) cake and eat it too, and right now we're a bitstuck
 between a (proverbial) rock and a (proverbial) hard place.

 Back to the issue of the SDK, I think that you've put the finger on one
 of one of the aspects that are hard to balance: how early and how often
 should it be released. Too early, and developers get some software
 that is too unstable and too far from the final product to be valuable.
 Not early enough, and developers don't have time to get familiar with
 it, provide valuable feedback and have applications ready for the first
 device. Too often, and developers will spend too much time chasing
 porting their code from one release to another and the whole ecosystem
 will be confused about what works and what doesn't in every release.
 Not often enough, and some developers will bestuckfor weeks on bugs
 that may have been fixed but be unavailable. And, like I said earlier,
 early and often have a negative impact on the ship date.

 During the software development cycle of a framework, you're likely to
 see 3 phases: bringup, unstable, and stabilization. During the bringup
 phase, the software improves quickly, but it is too rough and too far
 from its final shape to be valuable to many people - this is a phase
 that typically sees frequent releases to a very small number of close
 partners. During the unstable phase, the framework is large enough
 and is used by enough applications that it can't change quite as quickly
 as during the bringup, but it is still getting some very significant changes.
 This is the phase during which the release strategy changes from
 frequent limited releases to infrequent broad releases. This is the phase
 that M3 and M5 came from (as an example, you've all seen how the UI
 had changed between M3 and M5). Finally, there's a stabilization phase,
 where the framework gets fewer and fewer changes and gets closer and
 

[android-developers] Re: Are you satisfied or disappointed with the level of support from Google, for Android?

2008-03-29 Thread Rui Martins

The biggest problem  think is the lack of synchronization, between
what is on the docs and what is on code.
Which takes us to scavange the forums for extra info, that might have
been leaked, like stuff X actually doesn't work as documented. And
this steals a lot of development time.

But this is a known problem for ages.

But the 3 or 4  google guys, that do answer developer questions are
quite helpful, when the questions are done properly, and when you show
you have done your homework.

But yes, I do believe that Google should have deployed more personnel
on this SDK.
We are being used as Guinea Pigs, which most of us accept without
problems, but that doesn't mean it's not frustrating when we get stuck
on some issue, due to lack of info, mostly.

Google should have prepared better for this event.
Put probably, some comercial pressure rushed the SDK out of the door
before it's time, and all the required infra structures where setup to
handle all developers needs.

We don't have a perfect world, so, we have to live with what we have.

But this may have an adverse effect on developers/companies actually
adopting Android. And as we all know, for a new product/service to be
adopted by the masses, there is a need to overcome the required
critical mass, which might be harder, given the current conditions.


On 27 mar, 14:51, Anil [EMAIL PROTECTED] wrote:
 Please post your opinion:
 For me, I am disappointed. There must be scores of Google-Android
 employees dedicated to this project, but only a handful help out in
 the forums (digit, hackbod, megha, romain) in their free time.
 Sometimes I am stuck for days and have to create application
 workarounds.

 Most of the people helping are ordinary developers like us helping
 each other out.
 Sometimes I wonder if Google is exploiting us in this whole Android
 project.
 Google, please don't exploit us, instead help us!
--~--~-~--~~~---~--~~
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
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Announcing the new M5 SDK!
http://android-developers.blogspot.com/2008/02/android-sdk-m5-rc14-now-available.html
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en
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[android-developers] Re: Are you satisfied or disappointed with the level of support from Google, for Android?

2008-03-29 Thread Jean-Baptiste Queru

(Notice: I'm a Google Software Engineer working on Android).

One aspect which I hope is reasonably clear in everybody's minds is
that getting devices available is really at the top of the priority list for
everyone involved in Android. That's important for the Android team
and for the Open Handset Alliance and its members, that's important
for Google. That's also important for the developer community and for
the end users.

From that point of view, every day that passes without devices out there
hurts the entire Android ecosystem, and therefore has a high cost.
Because of that, whenever anyone has to choose between doing
something that directly helps ship those first devices and something
that doesn't directly help, the latter option has to carry a very high value
in order to outweigh for the cost of delaying the first devices. That's why
the SDK isn't as polished as it could be, that's why Google employees
aren't as present on those forums as they could be: it would distract
from the primary goal of shipping devices in 2008.

It might sound surprising to many, but Google only has a finite number
of people who are currently familiar enough with Android to be able to
make a significant difference on either the ship date or the SDK and the
developer community. It takes time and it takes money to grow a team,
Google has a significant amount of money but remains careful about
how they spend it like any well-managed company, and they can't do
anything about time: even by having people work hard, there's always
a limit to how much work any single person can achieve every day.

All that explains why you're not seeing dozens of engineers spending
several hours every day answering questions and helping people on
the forums, or preparing a new SDK every other week: at the end of the
timeline toward the first devices, that would result in delays that would
be counted in weeks or even months. Having to choose is painful,
because we'd all like to get the best of both worlds. You can't have
your (proverbial) cake and eat it too, and right now we're a bit stuck
between a (proverbial) rock and a (proverbial) hard place.



Back to the issue of the SDK, I think that you've put the finger on one
of one of the aspects that are hard to balance: how early and how often
should it be released. Too early, and developers get some software
that is too unstable and too far from the final product to be valuable.
Not early enough, and developers don't have time to get familiar with
it, provide valuable feedback and have applications ready for the first
device. Too often, and developers will spend too much time chasing
porting their code from one release to another and the whole ecosystem
will be confused about what works and what doesn't in every release.
Not often enough, and some developers will be stuck for weeks on bugs
that may have been fixed but be unavailable. And, like I said earlier,
early and often have a negative impact on the ship date.

During the software development cycle of a framework, you're likely to
see 3 phases: bringup, unstable, and stabilization. During the bringup
phase, the software improves quickly, but it is too rough and too far
from its final shape to be valuable to many people - this is a phase
that typically sees frequent releases to a very small number of close
partners. During the unstable phase, the framework is large enough
and is used by enough applications that it can't change quite as quickly
as during the bringup, but it is still getting some very significant changes.
This is the phase during which the release strategy changes from
frequent limited releases to infrequent broad releases. This is the phase
that M3 and M5 came from (as an example, you've all seen how the UI
had changed between M3 and M5). Finally, there's a stabilization phase,
where the framework gets fewer and fewer changes and gets closer and
closer to its final shape. That's the phase when there can be frequent
broad releases, that's the phase during which beta programs happen.

What you've seen so far was definitely in the unstable phase, and when
such a project gets into a stabilization phase is can make sense to
consider more frequent releases, which in the case of Android must
be weighed against the impact that such releases can have on the
final ship date or on the developer challenge.

Releasing Android SDKs is harder than it seems while in the unstable
period, because of the number of people and companies who work on
it and who therefore need to synchronize their efforts to reach a point
where every module is reasonable usable at the same time. During a
stabilization phase when fewer regressions happen, it's easier to pick
almost any point in time and to use that as a starting point for an SDK.



I'll wrap up with a third aspect: a view ahead. Even though there seem
to be new mobile phones being released all the time everywhere, if you
look closely things are actually moving fairly slowing in the mobile industry.

[android-developers] Re: Are you satisfied or disappointed with the level of support from Google, for Android?

2008-03-29 Thread AndrewF

Thanks J, that is an excellent explanation. Good to know the focus is
on getting Android devices into the hands of consumers. While I'd love
to see more SDK improvements (like everyone else), without actual
devices out there, our dev work isn't going anywhere.

-Andrew


Jean-Baptiste Queru wrote:
 (Notice: I'm a Google Software Engineer working on Android).

 One aspect which I hope is reasonably clear in everybody's minds is
 that getting devices available is really at the top of the priority list for
 everyone involved in Android. That's important for the Android team
 and for the Open Handset Alliance and its members, that's important
 for Google. That's also important for the developer community and for
 the end users.

 From that point of view, every day that passes without devices out there
 hurts the entire Android ecosystem, and therefore has a high cost.
 Because of that, whenever anyone has to choose between doing
 something that directly helps ship those first devices and something
 that doesn't directly help, the latter option has to carry a very high value
 in order to outweigh for the cost of delaying the first devices. That's why
 the SDK isn't as polished as it could be, that's why Google employees
 aren't as present on those forums as they could be: it would distract
 from the primary goal of shipping devices in 2008.

 It might sound surprising to many, but Google only has a finite number
 of people who are currently familiar enough with Android to be able to
 make a significant difference on either the ship date or the SDK and the
 developer community. It takes time and it takes money to grow a team,
 Google has a significant amount of money but remains careful about
 how they spend it like any well-managed company, and they can't do
 anything about time: even by having people work hard, there's always
 a limit to how much work any single person can achieve every day.

 All that explains why you're not seeing dozens of engineers spending
 several hours every day answering questions and helping people on
 the forums, or preparing a new SDK every other week: at the end of the
 timeline toward the first devices, that would result in delays that would
 be counted in weeks or even months. Having to choose is painful,
 because we'd all like to get the best of both worlds. You can't have
 your (proverbial) cake and eat it too, and right now we're a bit stuck
 between a (proverbial) rock and a (proverbial) hard place.



 Back to the issue of the SDK, I think that you've put the finger on one
 of one of the aspects that are hard to balance: how early and how often
 should it be released. Too early, and developers get some software
 that is too unstable and too far from the final product to be valuable.
 Not early enough, and developers don't have time to get familiar with
 it, provide valuable feedback and have applications ready for the first
 device. Too often, and developers will spend too much time chasing
 porting their code from one release to another and the whole ecosystem
 will be confused about what works and what doesn't in every release.
 Not often enough, and some developers will be stuck for weeks on bugs
 that may have been fixed but be unavailable. And, like I said earlier,
 early and often have a negative impact on the ship date.

 During the software development cycle of a framework, you're likely to
 see 3 phases: bringup, unstable, and stabilization. During the bringup
 phase, the software improves quickly, but it is too rough and too far
 from its final shape to be valuable to many people - this is a phase
 that typically sees frequent releases to a very small number of close
 partners. During the unstable phase, the framework is large enough
 and is used by enough applications that it can't change quite as quickly
 as during the bringup, but it is still getting some very significant changes.
 This is the phase during which the release strategy changes from
 frequent limited releases to infrequent broad releases. This is the phase
 that M3 and M5 came from (as an example, you've all seen how the UI
 had changed between M3 and M5). Finally, there's a stabilization phase,
 where the framework gets fewer and fewer changes and gets closer and
 closer to its final shape. That's the phase when there can be frequent
 broad releases, that's the phase during which beta programs happen.

 What you've seen so far was definitely in the unstable phase, and when
 such a project gets into a stabilization phase is can make sense to
 consider more frequent releases, which in the case of Android must
 be weighed against the impact that such releases can have on the
 final ship date or on the developer challenge.

 Releasing Android SDKs is harder than it seems while in the unstable
 period, because of the number of people and companies who work on
 it and who therefore need to synchronize their efforts to reach a point
 where every module is reasonable usable at the same time. During a
 

[android-developers] Re: Are you satisfied or disappointed with the level of support from Google, for Android?

2008-03-28 Thread GUS

Just to explain: When I say you I mean Google.

On 28 mar, 20:23, GUS [EMAIL PROTECTED] wrote:
 I just had an idea!!!
 You could do something like a prize called Cooperation Prize, with
 no benefits.
 Just as recognition for those who send good projects, but don't win
 the challenge.
 List the names of the participants somewhere on the Android's site
 would be awesome.

 What do you think?
 Gus. ;p

 On 27 mar, 14:49, Dan Morrill [EMAIL PROTECTED] wrote:

  On Thu, Mar 27, 2008 at 9:14 AM, Peli [EMAIL PROTECTED] wrote:
   In this sense, the Android team sticked to the Google code hosting
   motto (http://code.google.com/hosting/) release early, release
   often on the first part - they indeed released a pre-alpha SDK - but
   I personally think they could have done better on the release often
   part.

  We agree, actually. :)  Unfortunately since we are focused on shipping the
  first devices, we have to balance the work involved in packaging (and
  especially testing) SDK releases against the work on the platform itself.

  I don't know whether another update would be released before the

   challenge deadline. Given that it less than 2 1/2 weeks from now, I'd
   say it is rather unlikely that many developers will risk having to
   debug their programs from scratch again

  Yes, for exactly this reason we don't plan to release another major SDK
  before the deadline. It would not be cool to release a new SDK with tons of
  changes mere weeks before the deadline.  Some developers would feel
  compelled to pull all-nighters to upgrade, and that's not what we intend.

  - Dan
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You received this message because you are subscribed to the Google
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Announcing the new M5 SDK!
http://android-developers.blogspot.com/2008/02/android-sdk-m5-rc14-now-available.html
For more options, visit this group at
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[android-developers] Re: Are you satisfied or disappointed with the level of support from Google, for Android?

2008-03-28 Thread Paul Marrington

My 2 cents: I am satisfied. The software has just come out. The
examples and documentation are great for pre-alpha as it has been
called here. In fact, for pre-alpha software it behaves remarkably
well.  I would have like to have seen the Java library source released
as it would have made things much easier, but I understand the
limitations on time and resources. Besides it gave me the nostalgic
feelings of being back in the pre-Internet development days where I
had to discover functionality without the masses of help we have these
days. It has been and is great fun. So, disappointed - no. I think it
has been a great effort on the developer's part to provide what they
have.
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You received this message because you are subscribed to the Google
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Announcing the new M5 SDK!
http://android-developers.blogspot.com/2008/02/android-sdk-m5-rc14-now-available.html
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en
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[android-developers] Re: Are you satisfied or disappointed with the level of support from Google, for Android?

2008-03-27 Thread Peli

I for myself found the help given in this forum quite ample. For most
of the questions I came across there were already useful answers in
the forum. I tried not to work against Android, but tried to see what
is possible and implement features based on that. (for example, I
would not have tried to fix the key mode / touch mode issue creating
workarounds for the m5 behavior, as this is really something the
Android team has to clean up. And if they finally change this
behavior, all workarounds are useless anyway.)

I profited a lot from the samples that were given, for example on the
media player.

What I do not understand is that certain features that worked in m3
and broke in m5 have not been fixed earlier, like sound recording. I
understand that Android itself is probably still undergoing massive
refactoring. But it may not have been too much effort to keep a
separate branch of m5 where the most critical bugs could be fixed in
parallel to the work going on for future releases.

In this sense, the Android team sticked to the Google code hosting
motto ( http://code.google.com/hosting/ ) release early, release
often on the first part - they indeed released a pre-alpha SDK - but
I personally think they could have done better on the release often
part. After all, fixing some bugs may help to uncover others that are
still hidden. So to make most use of the challenge period where many
programmers work with the SDK, even a weekly bugfix update of the SDK
would not have been too often.

I don't know whether another update would be released before the
challenge deadline. Given that it less than 2 1/2 weeks from now, I'd
say it is rather unlikely that many developers will risk having to
debug their programs from scratch again - so another round of
potentially valuable feedback got lost here.

It is quite predictable that the interest will decrease after the end
of the first deadline - but there is still challenge II. So let's see
how things develop.

Peli


On Mar 27, 3:51 pm, Anil [EMAIL PROTECTED] wrote:
 Please post your opinion:
 For me, I am disappointed. There must be scores of Google-Android
 employees dedicated to this project, but only a handful help out in
 the forums (digit, hackbod, megha, romain) in their free time.
 Sometimes I am stuck for days and have to create application
 workarounds.

 Most of the people helping are ordinary developers like us helping
 each other out.
 Sometimes I wonder if Google is exploiting us in this whole Android
 project.
 Google, please don't exploit us, instead help us!
--~--~-~--~~~---~--~~
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
[EMAIL PROTECTED]
Announcing the new M5 SDK!
http://android-developers.blogspot.com/2008/02/android-sdk-m5-rc14-now-available.html
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en
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[android-developers] Re: Are you satisfied or disappointed with the level of support from Google, for Android?

2008-03-27 Thread Anil

Dan, Was wondering why you didn't simply release nightly builds.

Harsh, I do my best to ask questions sensibly.
-
Anil

On Mar 27, 12:49 pm, Dan Morrill [EMAIL PROTECTED] wrote:
 On Thu, Mar 27, 2008 at 9:14 AM, Peli [EMAIL PROTECTED] wrote:
  In this sense, the Android team sticked to the Google code hosting
  motto (http://code.google.com/hosting/) release early, release
  often on the first part - they indeed released a pre-alpha SDK - but
  I personally think they could have done better on the release often
  part.

 We agree, actually. :)  Unfortunately since we are focused on shipping the
 first devices, we have to balance the work involved in packaging (and
 especially testing) SDK releases against the work on the platform itself.

 I don't know whether another update would be released before the

  challenge deadline. Given that it less than 2 1/2 weeks from now, I'd
  say it is rather unlikely that many developers will risk having to
  debug their programs from scratch again

 Yes, for exactly this reason we don't plan to release another major SDK
 before the deadline. It would not be cool to release a new SDK with tons of
 changes mere weeks before the deadline.  Some developers would feel
 compelled to pull all-nighters to upgrade, and that's not what we intend.

 - Dan
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You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this group, send email to android-developers@googlegroups.com
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[EMAIL PROTECTED]
Announcing the new M5 SDK!
http://android-developers.blogspot.com/2008/02/android-sdk-m5-rc14-now-available.html
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en
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[android-developers] Re: Are you satisfied or disappointed with the level of support from Google, for Android?

2008-03-27 Thread Dan U.

I think I'm more disappointed when it comes to questions about the
developer challenge. I understand the lack of answers, since it's
really only people from the Android dev team on here, and they
probably aren't the right people to answer a lot of those questions. I
guess when I have development questions, I usually just spend time
experimenting with the api and that usually gets me where I want to be
without needing to answer questions.

On Mar 27, 7:51 am, Anil [EMAIL PROTECTED] wrote:
 Please post your opinion:
 For me, I am disappointed. There must be scores of Google-Android
 employees dedicated to this project, but only a handful help out in
 the forums (digit, hackbod, megha, romain) in their free time.
 Sometimes I am stuck for days and have to create application
 workarounds.

 Most of the people helping are ordinary developers like us helping
 each other out.
 Sometimes I wonder if Google is exploiting us in this whole Android
 project.
 Google, please don't exploit us, instead help us!
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Announcing the new M5 SDK!
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