On Jan 8, 4:34 am, brian purgert <brianpurge...@gmail.com> wrote: > So I was just wondering is openGL better in terms of making a 2dgame. does > it render faster then if I were to draw on a Canvas....
I would definitely go with OpenGL. I've not used the canvas, but I seriously doubt it is as fast, and definitely isn't as flexible. It may be easier to use though if your game is simple (e.g. I would use it for something like a board game). Also, using OpenGL will let you easily port your game to other OSes (except WP7). -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en