Kevin,
The emulator does not emulate a specific piece of hardware running at
a specific speed. You will get a different result on it and every
other chip. For the most part, you can consider this:
For OpenGL performance,
Emulator generally is slowest
Non-GPU device is also very slow
MSM7200-based device (G1, Hero, Mytouch, etc) is hardware-accelerated
and can perform adequately for most applications
PowerVR-based GPU device (Droid) is very fast and will generally
perform well.
Snapdragon-based device (N1, EVO, Incredible, X10) is also very fast
and will generally perform well, especially with Froyo
DroidX is currently the fastest hardware (Cortex 1.0 Ghz) and so if it
doesn't run well on there, it won't run well on anything :)
Clock for clock the Cortex A8 will beat the snapdragon, but those 3rd
gen phones are all super fast. My big 4 to test on are:
1 - Tattoo for QVGA 320x240 GPUless
2 - G1 for HVGA 480x320 MSM7201A
3 - Droid for WVGA 854x480 Cortex/PowerVR SGX530
4 - Nexus One for WVGA 800x480 Snapdragon
If everything works on those 4 phones, it's bound to work on just
about every Android device made.
On Jul 8, 1:38 am, Kaj Bjurman wrote:
> The speed in the emulator is related to the performance of your
> computer. I do e.g. get a very bad refresh rate on my laptop, and
> better refresh rates on my desktop.
>
> Rendering on my phone (nexus one) has always performed better than the
> emulator in my case.
>
> On 8 Juli, 08:29, kevin0228ca wrote:
>
>
>
> > btw, I also noticed that emulator with smaller resolution(HVGA) has
> > better fps than WVGA.
> > does this imply I should not trust the fps on emulators?
>
> > On 7 July, 23:01, kevin0228ca wrote:
>
> > > Hi everyone,
> > > I developed a game. On the emulator (not froyo) I am getting like less
> > > than 10 fps.
> > > But on my Nexus One with froyo I am getting 50 fps.
> > > Is this normal? Which one should I trust, I want my game to perform
> > > good on phones without froyo
> > > Thanks.
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