[android-developers] Re: My game, what do you think help me out

2010-12-28 Thread Jake Joraanstad
Send me the apk ill check it out

On Dec 24, 8:46 pm, brian purgert brianpurge...@gmail.com wrote:
 So, I would like you guys to try out my app I just updated it, its called
 doodle bike. I figured you could help me alot more then the average users
 could. So tell me what you think about the tilting the physics, bike speed,
 levels style,art and everything.

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[android-developers] Re: My game, what do you think help me out

2010-12-26 Thread Nightwolf
Biker is hard to see on game background.
Controls aren't very intuitive. It seems that releasing finger doesn't
mean releasing throttle. If it's really the case then there should be
some indication on the screen about current acceleration level. Texts
in menus are somewhat hard to read. In fact everything in the menus
look a bit squeezed. My device has 800*480 resolution.
It seems that you do not close any game activities. After playing
around I had to press back key many many times to get rid of all start
screens, help screens etc.

On 25 дек, 15:56, brian purgert brianpurge...@gmail.com wrote:
 Do you think I should tone the menus down or the ingame graphics down. Also
 what did you find hard about playing it. don't really regard the second
 level because its hard to beat then expected so ill update that tonight
 On Dec 25, 2010 1:38 AM, Brill Pappin br...@pappin.ca wrote:



  I found it a bit difficult, although this kind of game really isn;t my
  cup of tea.

  I liked the graphics as unusual but they made it a bit hard to see
  what I was supposed to do. Maybe tone them down a little.

  I'm not much help I think, but thanks for sharing.

  - Brill Pappin

  On Dec 24, 9:46 pm, brian purgert brianpurge...@gmail.com wrote:
  So, I would like you guys to try out my app I just updated it, its called
  doodle bike. I figured you could help me alot more then the average users
  could. So tell me what you think about the tilting the physics, bike
 speed,
  levels style,art and everything.

  --
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  Groups Android Developers group.
  To post to this group, send email to android-developers@googlegroups.com
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Re: [android-developers] Re: My game, what do you think help me out

2010-12-25 Thread brian purgert
Do you think I should tone the menus down or the ingame graphics down. Also
what did you find hard about playing it. don't really regard the second
level because its hard to beat then expected so ill update that tonight
On Dec 25, 2010 1:38 AM, Brill Pappin br...@pappin.ca wrote:
 I found it a bit difficult, although this kind of game really isn;t my
 cup of tea.

 I liked the graphics as unusual but they made it a bit hard to see
 what I was supposed to do. Maybe tone them down a little.

 I'm not much help I think, but thanks for sharing.

 - Brill Pappin

 On Dec 24, 9:46 pm, brian purgert brianpurge...@gmail.com wrote:
 So, I would like you guys to try out my app I just updated it, its called
 doodle bike. I figured you could help me alot more then the average users
 could. So tell me what you think about the tilting the physics, bike
speed,
 levels style,art and everything.

 --
 You received this message because you are subscribed to the Google
 Groups Android Developers group.
 To post to this group, send email to android-developers@googlegroups.com
 To unsubscribe from this group, send email to
 android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com
 For more options, visit this group at
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[android-developers] Re: My game, what do you think help me out

2010-12-25 Thread Brill Pappin

I meant the in game graphics... I like the scetchy look, but found it
a bit busy for no direct purpose to what I needed to do in the game.
You might try simply fading the background.

I wasnt sure what I was supposed tom do in the game, except go around
that loop i guess. I didn't spend a lot of time trying though :)

Good luck with it!

 - brill

On Dec 25, 7:56 am, brian purgert brianpurge...@gmail.com wrote:
 Do you think I should tone the menus down or the ingame graphics down. Also
 what did you find hard about playing it. don't really regard the second
 level because its hard to beat then expected so ill update that tonight
 On Dec 25, 2010 1:38 AM, Brill Pappin br...@pappin.ca wrote:



  I found it a bit difficult, although this kind of game really isn;t my
  cup of tea.

  I liked the graphics as unusual but they made it a bit hard to see
  what I was supposed to do. Maybe tone them down a little.

  I'm not much help I think, but thanks for sharing.

  - Brill Pappin

  On Dec 24, 9:46 pm, brian purgert brianpurge...@gmail.com wrote:
  So, I would like you guys to try out my app I just updated it, its called
  doodle bike. I figured you could help me alot more then the average users
  could. So tell me what you think about the tilting the physics, bike
 speed,
  levels style,art and everything.

  --
  You received this message because you are subscribed to the Google
  Groups Android Developers group.
  To post to this group, send email to android-developers@googlegroups.com
  To unsubscribe from this group, send email to
  android-developers+unsubscr...@googlegroups.comandroid-developers%2Bunsubs 
  cr...@googlegroups.com
  For more options, visit this group at
 http://groups.google.com/group/android-developers?hl=en

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[android-developers] Re: My game, what do you think help me out

2010-12-24 Thread Brill Pappin
I found it a bit difficult, although this kind of game really isn;t my
cup of tea.

I liked the graphics as unusual but they made it a bit hard to see
what I was supposed to do. Maybe tone them down a little.

I'm not much help I think, but thanks for sharing.

- Brill Pappin

On Dec 24, 9:46 pm, brian purgert brianpurge...@gmail.com wrote:
 So, I would like you guys to try out my app I just updated it, its called
 doodle bike. I figured you could help me alot more then the average users
 could. So tell me what you think about the tilting the physics, bike speed,
 levels style,art and everything.

-- 
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