[android-developers] Re: Why is the default to use dpi instead of screen size for drawables

2011-09-16 Thread ArcDroid
I thought it was due to too many graphics, but I did some more digging
and found the issue.  Now I have 160dpi graphics and no problems.
Thanks All.

http://www.arcdroid.com

On Sep 15, 7:10 am, Kostya Vasilyev kmans...@gmail.com wrote:
 Did you ever consider finding out why it's crashing and um fixing it ?

 15.09.2011 18:04, ArcDroid пишет:



  160dpi graphics crashes my app so I had to use a lower dpi to avoid
  the animation from crashing.

 http://www.arcdroid.com

  On Sep 15, 12:19 am, Dianne Hackbornhack...@android.com  wrote:
  160dpi is mdpi.  Android does not use 90dpi, so I am having a hard time
  understanding what you are saying.

  Anyway, how about fixing whatever in your app is crashing? :}

  On Wed, Sep 14, 2011 at 8:47 PM, ArcDroidjacobrjohn...@gmail.com  wrote:
  Correct it is a mdpi.  The problem I have is that my app crashes if i
  use 160dpi graphics so using 90dpi looks ok on a phone, but poor on a
  tablet.  Hence the only solution I have found is to use the drawable-
  xlarge for the larger screens.
  On Sep 14, 6:30 am, Mark Murphymmur...@commonsware.com  wrote:
  On Wed, Sep 14, 2011 at 9:12 AM, ArcDroidjacobrjohn...@gmail.com
  wrote:
  That is what I thought initially, simply put the higher res graphics
  in the drawables-hdpi folder.  The problem is on my Acer 10 tablet
  the only way I can get the good graphics to show is using drawables-
  xlarge since the tablet for some reason won't use drawables-hdpi.
  That's because your Acer tablet is an -mdpi device, most likely. A 10
  tablet with WXGA display should be -mdpi.
  --
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 http://github.com/commonsguyhttp://commonsware.com/blog|http://twitter.com/commonsguy
  Android App Developer Books:http://commonsware.com/books
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  Note: please don't send private questions to me, as I don't have time to
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 --
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Re: [android-developers] Re: Why is the default to use dpi instead of screen size for drawables

2011-09-15 Thread Dianne Hackborn
160dpi is mdpi.  Android does not use 90dpi, so I am having a hard time
understanding what you are saying.

Anyway, how about fixing whatever in your app is crashing? :}

On Wed, Sep 14, 2011 at 8:47 PM, ArcDroid jacobrjohn...@gmail.com wrote:

 Correct it is a mdpi.  The problem I have is that my app crashes if i
 use 160dpi graphics so using 90dpi looks ok on a phone, but poor on a
 tablet.  Hence the only solution I have found is to use the drawable-
 xlarge for the larger screens.

 On Sep 14, 6:30 am, Mark Murphy mmur...@commonsware.com wrote:
  On Wed, Sep 14, 2011 at 9:12 AM, ArcDroid jacobrjohn...@gmail.com
 wrote:
   That is what I thought initially, simply put the higher res graphics
   in the drawables-hdpi folder.  The problem is on my Acer 10 tablet
   the only way I can get the good graphics to show is using drawables-
   xlarge since the tablet for some reason won't use drawables-hdpi.
 
  That's because your Acer tablet is an -mdpi device, most likely. A 10
  tablet with WXGA display should be -mdpi.
 
  --
  Mark Murphy (a Commons Guy)http://commonsware.com|
 http://github.com/commonsguyhttp://commonsware.com/blog|http://twitter.com/commonsguy
 
  Android App Developer Books:http://commonsware.com/books

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hack...@android.com

Note: please don't send private questions to me, as I don't have time to
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[android-developers] Re: Why is the default to use dpi instead of screen size for drawables

2011-09-15 Thread ArcDroid
160dpi graphics crashes my app so I had to use a lower dpi to avoid
the animation from crashing.

http://www.arcdroid.com

On Sep 15, 12:19 am, Dianne Hackborn hack...@android.com wrote:
 160dpi is mdpi.  Android does not use 90dpi, so I am having a hard time
 understanding what you are saying.

 Anyway, how about fixing whatever in your app is crashing? :}



 On Wed, Sep 14, 2011 at 8:47 PM, ArcDroid jacobrjohn...@gmail.com wrote:
  Correct it is a mdpi.  The problem I have is that my app crashes if i
  use 160dpi graphics so using 90dpi looks ok on a phone, but poor on a
  tablet.  Hence the only solution I have found is to use the drawable-
  xlarge for the larger screens.

  On Sep 14, 6:30 am, Mark Murphy mmur...@commonsware.com wrote:
   On Wed, Sep 14, 2011 at 9:12 AM, ArcDroid jacobrjohn...@gmail.com
  wrote:
That is what I thought initially, simply put the higher res graphics
in the drawables-hdpi folder.  The problem is on my Acer 10 tablet
the only way I can get the good graphics to show is using drawables-
xlarge since the tablet for some reason won't use drawables-hdpi.

   That's because your Acer tablet is an -mdpi device, most likely. A 10
   tablet with WXGA display should be -mdpi.

   --
   Mark Murphy (a Commons Guy)http://commonsware.com|
 http://github.com/commonsguyhttp://commonsware.com/blog|http://twitter.com/commonsguy

   Android App Developer Books:http://commonsware.com/books

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 --
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 Android framework engineer
 hack...@android.com

 Note: please don't send private questions to me, as I don't have time to
 provide private support, and so won't reply to such e-mails.  All such
 questions should be posted on public forums, where I and others can see and
 answer them.

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Re: [android-developers] Re: Why is the default to use dpi instead of screen size for drawables

2011-09-15 Thread Kostya Vasilyev

Did you ever consider finding out why it's crashing and um fixing it ?

15.09.2011 18:04, ArcDroid пишет:

160dpi graphics crashes my app so I had to use a lower dpi to avoid
the animation from crashing.

http://www.arcdroid.com

On Sep 15, 12:19 am, Dianne Hackbornhack...@android.com  wrote:

160dpi is mdpi.  Android does not use 90dpi, so I am having a hard time
understanding what you are saying.

Anyway, how about fixing whatever in your app is crashing? :}



On Wed, Sep 14, 2011 at 8:47 PM, ArcDroidjacobrjohn...@gmail.com  wrote:

Correct it is a mdpi.  The problem I have is that my app crashes if i
use 160dpi graphics so using 90dpi looks ok on a phone, but poor on a
tablet.  Hence the only solution I have found is to use the drawable-
xlarge for the larger screens.
On Sep 14, 6:30 am, Mark Murphymmur...@commonsware.com  wrote:

On Wed, Sep 14, 2011 at 9:12 AM, ArcDroidjacobrjohn...@gmail.com

wrote:

That is what I thought initially, simply put the higher res graphics
in the drawables-hdpi folder.  The problem is on my Acer 10 tablet
the only way I can get the good graphics to show is using drawables-
xlarge since the tablet for some reason won't use drawables-hdpi.

That's because your Acer tablet is an -mdpi device, most likely. A 10
tablet with WXGA display should be -mdpi.
--
Mark Murphy (a Commons Guy)http://commonsware.com|

http://github.com/commonsguyhttp://commonsware.com/blog|http://twitter.com/commonsguy

Android App Developer Books:http://commonsware.com/books

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Android framework engineer
hack...@android.com

Note: please don't send private questions to me, as I don't have time to
provide private support, and so won't reply to such e-mails.  All such
questions should be posted on public forums, where I and others can see and
answer them.


--
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Re: [android-developers] Re: Why is the default to use dpi instead of screen size for drawables

2011-09-14 Thread Mark Murphy
On Tue, Sep 13, 2011 at 11:06 PM, ArcDroid jacobrjohn...@gmail.com wrote:
 From the link I assumed from the below example that you should have
 similar drawable buckets if the layout is actually the same.

 res/layout/main_activity.xml           # For phones
 res/layout-xlarge/main_activity.xml    # For pre-3.2 tablets
 res/layout-sw600dp/main_activity.xml   # For 3.2 and up tablets

If the layout is actually the same for all three of these, you don't
need anything more than res/layout/main_activity.xml.

And, if the layout is actually the same, you would only need
res/drawable-*dpi/ for whichever densities you are supporting, with
their respective images sized appropriately so they show up at the
desired physical size (e.g., a 32px-by-32px icon in -mdpi might have a
24px-by-24px in -ldpi, a 48px-by-48px in -hdpi, and a 64px-by-64px in
-xhdpi).

-- 
Mark Murphy (a Commons Guy)
http://commonsware.com | http://github.com/commonsguy
http://commonsware.com/blog | http://twitter.com/commonsguy

Android App Developer Books: http://commonsware.com/books

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[android-developers] Re: Why is the default to use dpi instead of screen size for drawables

2011-09-14 Thread ArcDroid
That is what I thought initially, simply put the higher res graphics
in the drawables-hdpi folder.  The problem is on my Acer 10 tablet
the only way I can get the good graphics to show is using drawables-
xlarge since the tablet for some reason won't use drawables-hdpi.



On Sep 14, 3:58 am, Mark Murphy mmur...@commonsware.com wrote:
 On Tue, Sep 13, 2011 at 11:06 PM, ArcDroid jacobrjohn...@gmail.com wrote:
  From the link I assumed from the below example that you should have
  similar drawable buckets if the layout is actually the same.

  res/layout/main_activity.xml           # For phones
  res/layout-xlarge/main_activity.xml    # For pre-3.2 tablets
  res/layout-sw600dp/main_activity.xml   # For 3.2 and up tablets

 If the layout is actually the same for all three of these, you don't
 need anything more than res/layout/main_activity.xml.

 And, if the layout is actually the same, you would only need
 res/drawable-*dpi/ for whichever densities you are supporting, with
 their respective images sized appropriately so they show up at the
 desired physical size (e.g., a 32px-by-32px icon in -mdpi might have a
 24px-by-24px in -ldpi, a 48px-by-48px in -hdpi, and a 64px-by-64px in
 -xhdpi).

 --
 Mark Murphy (a Commons 
 Guy)http://commonsware.com|http://github.com/commonsguyhttp://commonsware.com/blog|http://twitter.com/commonsguy

 Android App Developer Books:http://commonsware.com/books

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Re: [android-developers] Re: Why is the default to use dpi instead of screen size for drawables

2011-09-14 Thread Mark Murphy
On Wed, Sep 14, 2011 at 9:12 AM, ArcDroid jacobrjohn...@gmail.com wrote:
 That is what I thought initially, simply put the higher res graphics
 in the drawables-hdpi folder.  The problem is on my Acer 10 tablet
 the only way I can get the good graphics to show is using drawables-
 xlarge since the tablet for some reason won't use drawables-hdpi.

That's because your Acer tablet is an -mdpi device, most likely. A 10
tablet with WXGA display should be -mdpi.

-- 
Mark Murphy (a Commons Guy)
http://commonsware.com | http://github.com/commonsguy
http://commonsware.com/blog | http://twitter.com/commonsguy

Android App Developer Books: http://commonsware.com/books

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[android-developers] Re: Why is the default to use dpi instead of screen size for drawables

2011-09-14 Thread ArcDroid
Correct it is a mdpi.  The problem I have is that my app crashes if i
use 160dpi graphics so using 90dpi looks ok on a phone, but poor on a
tablet.  Hence the only solution I have found is to use the drawable-
xlarge for the larger screens.

On Sep 14, 6:30 am, Mark Murphy mmur...@commonsware.com wrote:
 On Wed, Sep 14, 2011 at 9:12 AM, ArcDroid jacobrjohn...@gmail.com wrote:
  That is what I thought initially, simply put the higher res graphics
  in the drawables-hdpi folder.  The problem is on my Acer 10 tablet
  the only way I can get the good graphics to show is using drawables-
  xlarge since the tablet for some reason won't use drawables-hdpi.

 That's because your Acer tablet is an -mdpi device, most likely. A 10
 tablet with WXGA display should be -mdpi.

 --
 Mark Murphy (a Commons 
 Guy)http://commonsware.com|http://github.com/commonsguyhttp://commonsware.com/blog|http://twitter.com/commonsguy

 Android App Developer Books:http://commonsware.com/books

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[android-developers] Re: Why is the default to use dpi instead of screen size for drawables

2011-09-13 Thread ArcDroid
So it appears I need to have the same higher res images in drawable-
hdpi and drawable-large buckets.  This is going to make the install
big if an app has many pictures.

On Sep 10, 10:44 am, Dianne Hackborn hack...@android.com wrote:
 They are two completely different things.

 Please 
 read:http://android-developers.blogspot.com/2011/07/new-tools-for-managing...



 On Sat, Sep 10, 2011 at 7:44 AM, ArcDroid jacobrjohn...@gmail.com wrote:
  Directories are already created for ldpi, mdpi and hdpi, but it
  appears that normal, large, xlarge work much better for tablets and
  phone sizes since some old phones fall into the mdpi bucket.  why is
  the default to use dpi instead of screen size?

  Thanks,
  ArcDroid
 http://www.arcdroid.com

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 hack...@android.com

 Note: please don't send private questions to me, as I don't have time to
 provide private support, and so won't reply to such e-mails.  All such
 questions should be posted on public forums, where I and others can see and
 answer them.

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[android-developers] Re: Why is the default to use dpi instead of screen size for drawables

2011-09-13 Thread RichardC
 So it appears I need to have the same higher res images in drawable-
 hdpi and drawable-large buckets.

NO

Go back and read the docs

On Sep 13, 2:02 pm, ArcDroid jacobrjohn...@gmail.com wrote:
 So it appears I need to have the same higher res images in drawable-
 hdpi and drawable-large buckets.  This is going to make the install
 big if an app has many pictures.

 On Sep 10, 10:44 am, Dianne Hackborn hack...@android.com wrote:







  They are two completely different things.

  Please 
  read:http://android-developers.blogspot.com/2011/07/new-tools-for-managing...

  On Sat, Sep 10, 2011 at 7:44 AM, ArcDroid jacobrjohn...@gmail.com wrote:
   Directories are already created for ldpi, mdpi and hdpi, but it
   appears that normal, large, xlarge work much better for tablets and
   phone sizes since some old phones fall into the mdpi bucket.  why is
   the default to use dpi instead of screen size?

   Thanks,
   ArcDroid
  http://www.arcdroid.com

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Re: [android-developers] Re: Why is the default to use dpi instead of screen size for drawables

2011-09-13 Thread Dianne Hackborn
If you are writing drawable-large, you are almost certainly doing it wrong.

On Tue, Sep 13, 2011 at 6:02 AM, ArcDroid jacobrjohn...@gmail.com wrote:

 So it appears I need to have the same higher res images in drawable-
 hdpi and drawable-large buckets.  This is going to make the install
 big if an app has many pictures.

 On Sep 10, 10:44 am, Dianne Hackborn hack...@android.com wrote:
  They are two completely different things.
 
  Please read:
 http://android-developers.blogspot.com/2011/07/new-tools-for-managing...
 
 
 
  On Sat, Sep 10, 2011 at 7:44 AM, ArcDroid jacobrjohn...@gmail.com
 wrote:
   Directories are already created for ldpi, mdpi and hdpi, but it
   appears that normal, large, xlarge work much better for tablets and
   phone sizes since some old phones fall into the mdpi bucket.  why is
   the default to use dpi instead of screen size?
 
   Thanks,
   ArcDroid
  http://www.arcdroid.com
 
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  hack...@android.com
 
  Note: please don't send private questions to me, as I don't have time to
  provide private support, and so won't reply to such e-mails.  All such
  questions should be posted on public forums, where I and others can see
 and
  answer them.

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hack...@android.com

Note: please don't send private questions to me, as I don't have time to
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[android-developers] Re: Why is the default to use dpi instead of screen size for drawables

2011-09-13 Thread ArcDroid
My layout is the same for both apps, I simply want to use higher
quality graphics for the tablets 90dpi vs 200dpi.

From the link I assumed from the below example that you should have
similar drawable buckets if the layout is actually the same.

res/layout/main_activity.xml   # For phones
res/layout-xlarge/main_activity.xml# For pre-3.2 tablets
res/layout-sw600dp/main_activity.xml   # For 3.2 and up tablets




Thanks again

On Sep 13, 9:18 am, Dianne Hackborn hack...@android.com wrote:
 If you are writing drawable-large, you are almost certainly doing it wrong.



 On Tue, Sep 13, 2011 at 6:02 AM, ArcDroid jacobrjohn...@gmail.com wrote:
  So it appears I need to have the same higher res images in drawable-
  hdpi and drawable-large buckets.  This is going to make the install
  big if an app has many pictures.

  On Sep 10, 10:44 am, Dianne Hackborn hack...@android.com wrote:
   They are two completely different things.

   Please read:
 http://android-developers.blogspot.com/2011/07/new-tools-for-managing...

   On Sat, Sep 10, 2011 at 7:44 AM, ArcDroid jacobrjohn...@gmail.com
  wrote:
Directories are already created for ldpi, mdpi and hdpi, but it
appears that normal, large, xlarge work much better for tablets and
phone sizes since some old phones fall into the mdpi bucket.  why is
the default to use dpi instead of screen size?

Thanks,
ArcDroid
   http://www.arcdroid.com

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   hack...@android.com

   Note: please don't send private questions to me, as I don't have time to
   provide private support, and so won't reply to such e-mails.  All such
   questions should be posted on public forums, where I and others can see
  and
   answer them.

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 hack...@android.com

 Note: please don't send private questions to me, as I don't have time to
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 questions should be posted on public forums, where I and others can see and
 answer them.

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[android-developers] Re: Why is the default to use dpi instead of screen size for drawables

2011-09-10 Thread ArcDroid
One example is the htc hero and the acer iconica a500 10 tablet both
use mdpi


On Sep 10, 7:44 am, ArcDroid jacobrjohn...@gmail.com wrote:
 Directories are already created for ldpi, mdpi and hdpi, but it
 appears that normal, large, xlarge work much better for tablets and
 phone sizes since some old phones fall into the mdpi bucket.  why is
 the default to use dpi instead of screen size?

 Thanks,
 ArcDroid
http://www.arcdroid.com

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