Hai All,

Adding on to this thread, since I facing an issue very much related to
this.

I did go through the Multiple screen support document:
http://developer.android.com/guide/practices/screens_support.html

I'm using freescale imx51 board connected to a DELL 14" TFT monitor.
The default applications do appear full screen. But when I port my
custom application it renders in compatibility mode.

I have all the three folders (hdpi, ldpi, mdpi) holding density
specific images.

First I tested my application on the emulator (Medium Density / Normal
Screen). Hence my image size were specific to 480X320 (Landscape
mode). I generated hdpi and ldpi images as stated in earlier post:
hdpi = 1.5 x mdpi
ldpi = 0.75 x mdpi

Why is the custom application not being rendered full screen like all
other default application. Why are images not being scaled to fit the
DELL 14" monitor connected to the imx51 board.

Thanks for any help.

Vinay.


On Nov 4, 10:07 pm, Daniel Drozdzewski <daniel.drozdzew...@gmail.com>
wrote:
> From the following guideline:
>
> http://developer.android.com/guide/practices/ui_guidelines/icon_desig...
>
> relation between sizes are:
>
> hdpi = 1.5 x mdpi
> ldpi = 0.75 x mdpi
>
> Daniel
>
>
>
> On Thu, Nov 4, 2010 at 4:50 PM, ping <bernd.warm...@gmail.com> wrote:
> > Hello,
> > In order to ensure that my app looks good on devices with different
> > screens I have to store my images (icons, etc,..) in the three folders
> > for ldpi, mdpi and hdpi so that android can scale the images, right?
> > Now how do i know which resolution the single pictures must have? For
> > example I have two images for a navigation bar. Now I store these
> > images for instance with size 60x60 in the hdpi folder.... which sizes
> > do i have to choose for the mdpi and the ldpi folder? how do I know
> > this?
>
> > greets
>
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> --
> Daniel Drozdzewski

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