[android-developers] Re: quick questions about Skia in android

2009-02-09 Thread thesquib

Not officially supported, but is possible? How might we go about
using this unsupported redirection to GL canvas?


On Jan 6, 3:43 am, Mike Reed r...@google.com wrote:
 Skia is a 2D engine for drawing to abitmap. However, there is  
 experimental support for a canvas that redirects its calls to aGL 
 context, but this is not officially supported at the moment.

 On Dec 31, 2008, at 3:15 AM, Andy Quan wrote:

 Anyone knows what the relationship between Skia and OpenGL is?
 Is Skia for 2D purpose only?
 Is Skia in android accelarated by OpenGL(libagl)?

 --
 Regards,
 Andy Quan
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[android-developers] Re: quick questions about Skia in android

2009-02-09 Thread Mike Reed

Start your adventure by instantiating SkGLCanvas (after you have a
current gl context) and then draw into it.

On Mon, Feb 9, 2009 at 4:31 PM, thesquib thesq...@gmail.com wrote:

 Not officially supported, but is possible? How might we go about
 using this unsupported redirection to GL canvas?


 On Jan 6, 3:43 am, Mike Reed r...@google.com wrote:
 Skia is a 2D engine for drawing to abitmap. However, there is
 experimental support for a canvas that redirects its calls to aGL
 context, but this is not officially supported at the moment.

 On Dec 31, 2008, at 3:15 AM, Andy Quan wrote:

 Anyone knows what the relationship between Skia and OpenGL is?
 Is Skia for 2D purpose only?
 Is Skia in android accelarated by OpenGL(libagl)?

 --
 Regards,
 Andy Quan
 


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[android-developers] Re: quick questions about Skia in android

2009-01-05 Thread Mike Reed

Skia is a 2D engine for drawing to a bitmap. However, there is  
experimental support for a canvas that redirects its calls to a GL  
context, but this is not officially supported at the moment.

On Dec 31, 2008, at 3:15 AM, Andy Quan wrote:

Anyone knows what the relationship between Skia and OpenGL is?
Is Skia for 2D purpose only?
Is Skia in android accelarated by OpenGL(libagl)?

-- 
Regards,
Andy Quan




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