Hello, I am trying to create surface object directly from native using following method:
1>First i am creating a SurfaceComposerClient 2>Then calling the createSurface() of the SurfaceComposerClient to get SurfaceControl. 3>Then i am calling getSurface() of SurfaceControl to get the surface. 4>From this surface i am getting the ISurface handle. 5>Using this ISurface handle, I am trying to register buffers. So, as to be able to render directly from native. 6>But I am getting an error in ISurface::registerBuffer() with error code 38. My Queries: 1>Is it feasible to achieve what i am trying to do ? ie. directly instantiate surface from native and render data onto it using push buffer mechanism. 2>can somebody throw light on, what does this error code 38 indicates . Any short of help is appreciated. Regards AKS -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en