Re: [android-developers] Emulators limited to 1280x800?

2012-12-28 Thread jtoolsdev
Theres another bug in the SDK as now my custom devices aren't showing up 
the one I created for Nexus 10 is shown as broken.  I'll report on issues.  
That is QUITE annoying.  I don't know why all of a sudden my custom Device 
Definitions have disappeared?  They used to stick around.

On Thursday, December 27, 2012 1:22:01 PM UTC-8, jtoolsdev wrote:

 Of course after I posted the topic I remembered I wanted to try launching 
 the emulator with with Use Host GPU checked and the Nexus 10 emulator 
 launched.  Same with the 1080p (probably should be 1200p or double 
 960x600).  

 On Thursday, December 27, 2012 1:03:31 PM UTC-8, Mark Murphy (a Commons 
 Guy) wrote:

 The last time I tried, I ran into much the same trouble. I just tried 
 it again with a 1080p resolution, and it seems stuck. I've been 
 assuming the emulator cannot handle those resolutions. 

 CC'ing adt-dev on this in case somebody over there can confirm our 
 theory or provide instructions for high-resolution emulator images. 

 On Thu, Dec 27, 2012 at 3:50 PM, jtoolsdev brian...@gmail.com wrote: 
  I've tried to create an emulator device definition for the Nexus 10 
 which 
  double 1280x800 or 2560x1600.  It won't run and logcat seems to show it 
 in a 
  loop.  I tried a 1920x1080 device and it did the same thing.  I need to 
 test 
  some bitmap scaling for my tablet app but am not able to do so with the 
  emulator.  In fact when reloading virtual device manager it shows these 
 AVDs 
  created from the definitions as broken.  Is the emulator limited to 
 just 
  1280x800 as maximum screen size? 
  
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 http://commonsware.com/blog | http://twitter.com/commonsguy 

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Re: [android-developers] Emulators limited to 1280x800?

2012-12-27 Thread Mark Murphy
The last time I tried, I ran into much the same trouble. I just tried
it again with a 1080p resolution, and it seems stuck. I've been
assuming the emulator cannot handle those resolutions.

CC'ing adt-dev on this in case somebody over there can confirm our
theory or provide instructions for high-resolution emulator images.

On Thu, Dec 27, 2012 at 3:50 PM, jtoolsdev brianjto...@gmail.com wrote:
 I've tried to create an emulator device definition for the Nexus 10 which
 double 1280x800 or 2560x1600.  It won't run and logcat seems to show it in a
 loop.  I tried a 1920x1080 device and it did the same thing.  I need to test
 some bitmap scaling for my tablet app but am not able to do so with the
 emulator.  In fact when reloading virtual device manager it shows these AVDs
 created from the definitions as broken.  Is the emulator limited to just
 1280x800 as maximum screen size?

 --
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 Groups Android Developers group.
 To post to this group, send email to android-developers@googlegroups.com
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 For more options, visit this group at
 http://groups.google.com/group/android-developers?hl=en



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http://commonsware.com | http://github.com/commonsguy
http://commonsware.com/blog | http://twitter.com/commonsguy

Localized Android Question-and-Answer Sites: http://www.andglobe.com

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Re: [android-developers] Emulators limited to 1280x800?

2012-12-27 Thread jtoolsdev
Of course after I posted the topic I remembered I wanted to try launching 
the emulator with with Use Host GPU checked and the Nexus 10 emulator 
launched.  Same with the 1080p (probably should be 1200p or double 
960x600).  

On Thursday, December 27, 2012 1:03:31 PM UTC-8, Mark Murphy (a Commons 
Guy) wrote:

 The last time I tried, I ran into much the same trouble. I just tried 
 it again with a 1080p resolution, and it seems stuck. I've been 
 assuming the emulator cannot handle those resolutions. 

 CC'ing adt-dev on this in case somebody over there can confirm our 
 theory or provide instructions for high-resolution emulator images. 

 On Thu, Dec 27, 2012 at 3:50 PM, jtoolsdev brian...@gmail.comjavascript: 
 wrote: 
  I've tried to create an emulator device definition for the Nexus 10 
 which 
  double 1280x800 or 2560x1600.  It won't run and logcat seems to show it 
 in a 
  loop.  I tried a 1920x1080 device and it did the same thing.  I need to 
 test 
  some bitmap scaling for my tablet app but am not able to do so with the 
  emulator.  In fact when reloading virtual device manager it shows these 
 AVDs 
  created from the definitions as broken.  Is the emulator limited to just 
  1280x800 as maximum screen size? 
  
  -- 
  You received this message because you are subscribed to the Google 
  Groups Android Developers group. 
  To post to this group, send email to 
  android-d...@googlegroups.comjavascript: 
  To unsubscribe from this group, send email to 
  android-developers+unsubscr...@googlegroups.com javascript: 
  For more options, visit this group at 
  http://groups.google.com/group/android-developers?hl=en 



 -- 
 Mark Murphy (a Commons Guy) 
 http://commonsware.com | http://github.com/commonsguy 
 http://commonsware.com/blog | http://twitter.com/commonsguy 

 Localized Android Question-and-Answer Sites: http://www.andglobe.com 


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Re: [android-developers] Emulators limited to 1280x800?

2012-12-27 Thread Mark Murphy
On Thu, Dec 27, 2012 at 4:22 PM, jtoolsdev brianjto...@gmail.com wrote:
 Of course after I posted the topic I remembered I wanted to try launching
 the emulator with with Use Host GPU checked and the Nexus 10 emulator
 launched.  Same with the 1080p (probably should be 1200p or double 960x600).

Ah. So those of us lacking host GPU capability
(http://code.google.com/p/android/issues/detail?id=34233) are out of
luck for the time being, I guess. Needing host GPU support for
high-resolution emulator images makes sense, though.

Thanks for the update!

--
Mark Murphy (a Commons Guy)
http://commonsware.com | http://github.com/commonsguy
http://commonsware.com/blog | http://twitter.com/commonsguy

Localized Android Question-and-Answer Sites: http://www.andglobe.com

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