Re: [android-developers] Re: A very strange ServerSocket.accept problem

2010-08-03 Thread Alex Xin
Hi Arjun

I'm now trying to implement a Web server, and I use IE and Chrome to connect
to my server.

On Wed, Aug 4, 2010 at 3:38 AM, Arjun arjunf...@gmail.com wrote:

 Can you please show some more information from the log cat..
 and at the same time need to see the client code where it gets
 connected to the server port.

 I think it is sucefully creating the server socket, the problem seems
 with the client and where client is not polling to the server port.

 Thanks,
 Arjun.

 On Aug 3, 8:26 am, Alex Xin xinxi...@gmail.com wrote:
  Hi Oscar
 
  I have no firewall installed..
 
  Alex
 
  On Tue, Aug 3, 2010 at 11:11 PM, Oscar oscar...@gmail.com wrote:
   Do you have a firewall or something like that, it´s maybe the problem
 
   On Aug 3, 8:56 am, Alex Xin xinxi...@gmail.com wrote:
Hi,
 
I have asked this question before but no answers, so I post again
 hope
   that
someone might help me, thank you.
 
I'm now facing a very strange server socket problem, I have a server
 that
will listen on a TCP port, I use the following code to do this work.
 
public class RequestListenerThread extends Thread {
 
private final ServerSocket serversocket;
 
public RequestListenerThread(int port, final String docroot)
throws IOException {
this.serversocket = new ServerSocket(port);
setDaemon(true);
 
}
 
public void run() {
Log.v(FE, SMB Server Listening on port 
+ this.serversocket.getLocalPort());
 
while (!Thread.interrupted()) {
try {
// Setup incoming client connection
Socket socket = this.serversocket.accept();
Log.v(FE, Incoming connection from 
+ socket.getInetAddress());
// Start worker thread
Thread t = new WorkerThread(socket);
t.start();} catch (InterruptedIOException ex) {
break;
} catch (IOException e) {
 
Log.v(FE, Network I/O error: 
+ e.getMessage());
break;}
}
}
 
}
 
My target device is running on Android 1.6  2.1
 
When I run this code, it can start to listen on port but can't accept
 any
incoming connections. When it runs into serversocket.accept function,
 it
never return, just like dead lock.
 
I found that if I establish any connections from my phone to
 computer,
   then
my phone could be successfully found that there're incoming
 connections
   and
of course, accept them.
 
In emulator, above code works fine, has no this strange problem.
 
Is that my phone's bug or I have something wrong in my code?
 
Thanks a lot!
 
Alex
 
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Re: [android-developers] Re: A very strange ServerSocket.accept problem

2010-08-03 Thread Alex Xin
Hi Oscar

I have no firewall installed..

Alex

On Tue, Aug 3, 2010 at 11:11 PM, Oscar oscar...@gmail.com wrote:

 Do you have a firewall or something like that, it´s maybe the problem

 On Aug 3, 8:56 am, Alex Xin xinxi...@gmail.com wrote:
  Hi,
 
  I have asked this question before but no answers, so I post again hope
 that
  someone might help me, thank you.
 
  I'm now facing a very strange server socket problem, I have a server that
  will listen on a TCP port, I use the following code to do this work.
 
  public class RequestListenerThread extends Thread {
 
  private final ServerSocket serversocket;
 
  public RequestListenerThread(int port, final String docroot)
  throws IOException {
  this.serversocket = new ServerSocket(port);
  setDaemon(true);
 
  }
 
  public void run() {
  Log.v(FE, SMB Server Listening on port 
  + this.serversocket.getLocalPort());
 
  while (!Thread.interrupted()) {
  try {
  // Setup incoming client connection
  Socket socket = this.serversocket.accept();
  Log.v(FE, Incoming connection from 
  + socket.getInetAddress());
  // Start worker thread
  Thread t = new WorkerThread(socket);
  t.start();} catch (InterruptedIOException ex) {
  break;
  } catch (IOException e) {
 
  Log.v(FE, Network I/O error: 
  + e.getMessage());
  break;}
  }
  }
 
  }
 
  My target device is running on Android 1.6  2.1
 
  When I run this code, it can start to listen on port but can't accept any
  incoming connections. When it runs into serversocket.accept function, it
  never return, just like dead lock.
 
  I found that if I establish any connections from my phone to computer,
 then
  my phone could be successfully found that there're incoming connections
 and
  of course, accept them.
 
  In emulator, above code works fine, has no this strange problem.
 
  Is that my phone's bug or I have something wrong in my code?
 
  Thanks a lot!
 
  Alex

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