Re: [android-developers] Re: Passing objects to new intents

2011-01-28 Thread Kostya Vasilyev
Serializable has higher overhead than Android's similar built-in 
interface, Parcelable. Try using Parcelable if possible, and consider 
support for Java serialization a fall-back (for compatibility with 
legacy and library code).


-- Kostya

28.01.2011 14:44, maccoy пишет:

why not class implementes Serializable
myBundle.putSerializable(
and get the class back??
is there a performance issue?

On Dec 30 2010, 5:21 pm, TreKingtreking...@gmail.com  wrote:

On Thu, Dec 30, 2010 at 3:36 AM, maomaostevencao

maomaosteven...@hotmail.com  wrote:

What you have said is the common way to pass arguments to an activity.

Right.


But my question is about how to pass an object of user defined class to an
activity.

Passing a user defined object to an Activity is not much different than
passing, say, an int. Re-read this thread - that's exactly what was
discussed.


One guy said that it could be done by implementing some common functions
for this activity and calling those functions to pass object to this
activity, but how I can get the activity reference would be a problem.

If you're referring to Neilz's post, the second part of that was that he
uses static objects - no need to pass an Activity reference around. Each
Activity, when active, would use itself to access the user-defined static
objects.

-
TreKinghttp://sites.google.com/site/rezmobileapps/treking  - Chicago
transit tracking app for Android-powered devices



--
Kostya Vasilyev -- WiFi Manager + pretty widget -- http://kmansoft.wordpress.com

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Re: [android-developers] Re: Passing objects to new intents

2011-01-28 Thread Mohamed KARAMI
*Hi,

I have I9000** with I9000JPJG8 firmeware, Market application work perfectly
but, i can't find Google maps in the Market, I have found some articles that
says there is a license issue, I used the bar code of maps application, but
Market return no application.

Any ideas.
*

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Re: [android-developers] Re: Passing objects to new intents

2011-01-28 Thread Kumar Bibek
Perhaps, a mismatch of title and content.

Kumar Bibek
http://techdroid.kbeanie.com
http://www.kbeanie.com



On Fri, Jan 28, 2011 at 5:26 PM, Mohamed KARAMI karami...@gmail.com wrote:

 *Hi,

 I have I9000** with I9000JPJG8 firmeware, Market application work
 perfectly but, i can't find Google maps in the Market, I have found some
 articles that says there is a license issue, I used the bar code of maps
 application, but Market return no application.

 Any ideas.
 *

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RE: [android-developers] Re: Passing objects to new intents

2010-12-30 Thread maomaostevencao
hi treking,
What you have said is the common way to pass arguments to an activity.
But my question is about how to pass an object of user defined class to an
activity. One guy said that it could be done by implementing some common
functions for this activity and calling those functions to pass object to
this activity, but how I can get the activity reference would be a problem.
As Mark said you can't really do this if you use any of the derived Activity
classes (List, Tab, and especially Map). For this kind of common activity
stuff I created a proxy of sorts - a class that takes an instance of an
Activity and implements functions that are common for all. Then each
Activity just creates an instance of this proxy with itself and uses it to
do the common logic stuff. It's a little more verbose, but works to
centralize the common code given the restrictive inheritance hierarchy.

  _  

From: android-developers@googlegroups.com
[mailto:android-develop...@googlegroups.com] On Behalf Of TreKing
Sent: Thursday, December 30, 2010 7:56 AM
To: android-developers@googlegroups.com
Subject: Re: [android-developers] Re: Passing objects to new intents


On Tue, Dec 28, 2010 at 11:52 PM, maomaostevencao
maomaosteven...@hotmail.com wrote:


If I want to load a new activity and pass some of arguments using this way,
I have to get the reference of this new activity, but seems platform doesn't
provide any API to get it. How can you do it? I mean how I can get the
reference of the new activity


You do not need a reference to the new activity. You launch an intent with
the proper variables, then the new activity is launched and within it you
use getIntent() to get the Intent that launched it, including any variables
you passed along.


-
TreKing http://sites.google.com/site/rezmobileapps/treking  - Chicago
transit tracking app for Android-powered devices



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Re: [android-developers] Re: Passing objects to new intents

2010-12-30 Thread TreKing
On Thu, Dec 30, 2010 at 3:36 AM, maomaostevencao 
maomaosteven...@hotmail.com wrote:

 What you have said is the common way to pass arguments to an activity.


Right.


 But my question is about how to pass an object of user defined class to an
 activity.


Passing a user defined object to an Activity is not much different than
passing, say, an int. Re-read this thread - that's exactly what was
discussed.


 One guy said that it could be done by implementing some common functions
 for this activity and calling those functions to pass object to this
 activity, but how I can get the activity reference would be a problem.


If you're referring to Neilz's post, the second part of that was that he
uses static objects - no need to pass an Activity reference around. Each
Activity, when active, would use itself to access the user-defined static
objects.

-
TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago
transit tracking app for Android-powered devices

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Re: [android-developers] Re: Passing objects to new intents

2010-12-29 Thread TreKing
On Tue, Dec 28, 2010 at 11:52 PM, maomaostevencao 
maomaosteven...@hotmail.com wrote:

 If I want to load a new activity and pass some of arguments using this
 way, I have to get the reference of this new activity, but seems platform
 doesn't provide any API to get it. How can you do it? I mean how I can get
 the reference of the new activity


You do not need a reference to the new activity. You launch an intent with
the proper variables, then the new activity is launched and within it you
use getIntent() to get the Intent that launched it, including any variables
you passed along.

-
TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago
transit tracking app for Android-powered devices

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RE: [android-developers] Re: Passing objects to new intents

2010-12-28 Thread maomaostevencao
As Mark said you can't really do this if you use any of the derived Activity
classes (List, Tab, and especially Map). For this kind of common activity
stuff I created a proxy of sorts - a class that takes an instance of an
Activity and implements functions that are common for all. Then each
Activity just creates an instance of this proxy with itself and uses it to
do the common logic stuff. It's a little more verbose, but works to
centralize the common code given the restrictive inheritance hierarchy.

Interesting.But I have a question.
If I want to load a new activity and pass some of arguments using this way,
I have to get the reference of this new activity, but seems platform doesn't
provide any API to get it. How can you do it? I mean how I can get the
reference of the new activity.
 
thanks.

  _  

From: android-developers@googlegroups.com
[mailto:android-develop...@googlegroups.com] On Behalf Of TreKing
Sent: Monday, December 06, 2010 5:35 AM
To: android-developers@googlegroups.com
Subject: Re: [android-developers] Re: Passing objects to new intents


On Sun, Dec 5, 2010 at 2:42 PM, Neilz neilhorn...@gmail.com wrote:


1) This is useful as you can put a lot of common methods and vars in
there,,,



As Mark said you can't really do this if you use any of the derived Activity
classes (List, Tab, and especially Map). For this kind of common activity
stuff I created a proxy of sorts - a class that takes an instance of an
Activity and implements functions that are common for all. Then each
Activity just creates an instance of this proxy with itself and uses it to
do the common logic stuff. It's a little more verbose, but works to
centralize the common code given the restrictive inheritance hierarchy.



2) I created a load of static objects which, when launching my intents, I
populate the static objects so that when the next activity is launched
they're there ready. No bundles, no parcelables, simple.



What happens when:
You start Activity A which initializes a bunch of static objects.
From A you launch Activity B which is depending on these static being
initialized by A.
You press Home and do other things for an hour or so, eventually your app
gets wiped from memory, including the statics.
You come back to your Activity, which will start at B since that was the
last thing the user saw.
A will NOT be called to initialize your statics and B will be using default
or non-initialized static data.

I would be very careful with using static data to store instance state
across Activities.


-
TreKing http://sites.google.com/site/rezmobileapps/treking  - Chicago
transit tracking app for Android-powered devices



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Re: [android-developers] Re: Passing objects to new intents

2010-12-05 Thread Mark Murphy
On Sun, Dec 5, 2010 at 3:42 PM, Neilz neilhorn...@gmail.com wrote:
 Now maybe this is obvious, but I must say I haven't seen this in any
 other examples. I'm wondering if there's something 'wrong' with  this,
 any reason why this shouldn't be done?

1. Watch for memory leaks. Do not put things in static contexts that
might reference another Activity, for example (e.g., a widget).

2. Since Java does not support multiple inheritance, the base class
may interfere with uses of other activity classes (e.g.,
PreferenceActivity, MapActivity), or require code duplication.

Rather than having a load of static objects, you could have just one
singleton that itself holds onto a load of other data. That will
make it easier for you to migrate to another approach (e.g., Service,
custom Application) if you so choose to later. It also consolidates
your initialization, makes it a bit easier to give the static data
more smarts about its static-ness (e.g., LRU algorithms to minimize
memory creep), etc.

-- 
Mark Murphy (a Commons Guy)
http://commonsware.com | http://github.com/commonsguy
http://commonsware.com/blog | http://twitter.com/commonsguy

Android App Developer Books: http://commonsware.com/books

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Re: [android-developers] Re: Passing objects to new intents

2010-12-05 Thread TreKing
On Sun, Dec 5, 2010 at 2:42 PM, Neilz neilhorn...@gmail.com wrote:

 1) This is useful as you can put a lot of common methods and vars in
 there,,,


As Mark said you can't really do this if you use any of the derived Activity
classes (List, Tab, and especially Map). For this kind of common activity
stuff I created a proxy of sorts - a class that takes an instance of an
Activity and implements functions that are common for all. Then each
Activity just creates an instance of this proxy with itself and uses it to
do the common logic stuff. It's a little more verbose, but works to
centralize the common code given the restrictive inheritance hierarchy.

2) I created a load of static objects which, when launching my intents, I
 populate the static objects so that when the next activity is launched
 they're there ready. No bundles, no parcelables, simple.


What happens when:
You start Activity A which initializes a bunch of static objects.
From A you launch Activity B which is depending on these static being
initialized by A.
You press Home and do other things for an hour or so, eventually your app
gets wiped from memory, including the statics.
You come back to your Activity, which will start at B since that was the
last thing the user saw.
A will NOT be called to initialize your statics and B will be using default
or non-initialized static data.

I would be very careful with using static data to store instance state
across Activities.

-
TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago
transit tracking app for Android-powered devices

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Re: [android-developers] Re: Passing objects to new intents

2010-11-30 Thread TreKing
On Tue, Nov 30, 2010 at 1:11 AM, Doug beafd...@gmail.com wrote:

 Parcelable is not such a headache once you get the boilerplate code out of
 the way.


It's not only the repetitive CREATOR stuff. I found that if I send a
custom parcelable to a Service which was to start after my main Activity had
gone away, loading my object would fail (class loader not available or
something ... there was a thread or two about it a while ago). This was my
major motivation for ditching parcelable.

Parcelable is an advantage if you need to pass arrays of such objects
 around. You can't attach arrays of Bundles to intents without your own
 mechanisms.


Sure you can. Bundle extends parcelable, so you can attach an array of
parcelables that are Bundles.
Or, better yet, you can pass an ArrayList of Bundles with
putParcelableArrayListExtra(), which takes advantage of the generics
interface.

-
TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago
transit tracking app for Android-powered devices

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