Re: how does skia OpenGL backend works?
Can someone explain me how worst_case_edge_count() is caluclated in SkGL.cpp? Not able to get enough clarity on adding edgecount for kQuad_Verb(added 8) and kCubic_Verb(added 16). thanks and regards On Apr 29, 9:28 am, Romain Guy wrote: > TheOpenGLbackendforSkiais not supported and not enabled. > > On Tue, Apr 28, 2009 at 9:27 PM, mailandroid wrote: > > > Hi, > > > Could anyone explain me howskiaOpenGLbackendworks? > > > SkCanvas is the drawing context forSkia. How and When SkGLCanvas gets > > invoked? On what parameter drawing gets diverted toOpenGLform? Does > > application has to set some parameter? > > > thanks and regards > > -- > Romain Guy > Android framework engineer > romain...@android.com > > Note: please don't send private questions to me, as I don't have time > to provide private support. All such questions should be posted on > public forums, where I and others can see and answer them --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups "android-framework" group. To post to this group, send email to android-framework@googlegroups.com To unsubscribe from this group, send email to android-framework+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-framework?hl=en -~--~~~~--~~--~--~---
Re: how does skia OpenGL backend works?
No ETA and definitely not for Donut. On Tue, Apr 28, 2009 at 9:34 PM, mailandroid wrote: > > Thanks for immediate response. any idea when this will be done? Can we > expect the support in Donut releases? > > On Apr 29, 9:28 am, Romain Guy wrote: >> The OpenGL backend for Skia is not supported and not enabled. >> >> On Tue, Apr 28, 2009 at 9:27 PM, mailandroid wrote: >> >> > Hi, >> >> > Could anyone explain me how skia OpenGL backend works? >> >> > SkCanvas is the drawing context for Skia. How and When SkGLCanvas gets >> > invoked? On what parameter drawing gets diverted to OpenGL form? Does >> > application has to set some parameter? >> >> > thanks and regards >> >> -- >> Romain Guy >> Android framework engineer >> romain...@android.com >> >> Note: please don't send private questions to me, as I don't have time >> to provide private support. All such questions should be posted on >> public forums, where I and others can see and answer them > > > -- Romain Guy Android framework engineer romain...@android.com Note: please don't send private questions to me, as I don't have time to provide private support. All such questions should be posted on public forums, where I and others can see and answer them --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups "android-framework" group. To post to this group, send email to android-framework@googlegroups.com To unsubscribe from this group, send email to android-framework+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-framework?hl=en -~--~~~~--~~--~--~---
Re: how does skia OpenGL backend works?
Thanks for immediate response. any idea when this will be done? Can we expect the support in Donut releases? On Apr 29, 9:28 am, Romain Guy wrote: > The OpenGL backend for Skia is not supported and not enabled. > > On Tue, Apr 28, 2009 at 9:27 PM, mailandroid wrote: > > > Hi, > > > Could anyone explain me how skia OpenGL backend works? > > > SkCanvas is the drawing context for Skia. How and When SkGLCanvas gets > > invoked? On what parameter drawing gets diverted to OpenGL form? Does > > application has to set some parameter? > > > thanks and regards > > -- > Romain Guy > Android framework engineer > romain...@android.com > > Note: please don't send private questions to me, as I don't have time > to provide private support. All such questions should be posted on > public forums, where I and others can see and answer them --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups "android-framework" group. To post to this group, send email to android-framework@googlegroups.com To unsubscribe from this group, send email to android-framework+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-framework?hl=en -~--~~~~--~~--~--~---
Re: how does skia OpenGL backend works?
The OpenGL backend for Skia is not supported and not enabled. On Tue, Apr 28, 2009 at 9:27 PM, mailandroid wrote: > > Hi, > > Could anyone explain me how skia OpenGL backend works? > > SkCanvas is the drawing context for Skia. How and When SkGLCanvas gets > invoked? On what parameter drawing gets diverted to OpenGL form? Does > application has to set some parameter? > > thanks and regards > > > -- Romain Guy Android framework engineer romain...@android.com Note: please don't send private questions to me, as I don't have time to provide private support. All such questions should be posted on public forums, where I and others can see and answer them --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups "android-framework" group. To post to this group, send email to android-framework@googlegroups.com To unsubscribe from this group, send email to android-framework+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-framework?hl=en -~--~~~~--~~--~--~---
how does skia OpenGL backend works?
Hi, Could anyone explain me how skia OpenGL backend works? SkCanvas is the drawing context for Skia. How and When SkGLCanvas gets invoked? On what parameter drawing gets diverted to OpenGL form? Does application has to set some parameter? thanks and regards --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups "android-framework" group. To post to this group, send email to android-framework@googlegroups.com To unsubscribe from this group, send email to android-framework+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-framework?hl=en -~--~~~~--~~--~--~---