Re: Configuring Logitech G-930's?

2016-06-04 Thread AudioGames . net Forum — Off-topic room : eric via Audiogames-reflector


  


Re: Configuring Logitech G-930's?

Omar, hmm, no phantom button here, but I found another answer from Mike Font deep in these archives.  The solution is to go to sounds/playback/Logitech g930/configure, and simply uncheck the rear pair.  Hope this helps any future G930 users.

URL: http://forum.audiogames.net/viewtopic.php?pid=263021#p263021





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Is the WItcher3 somewhat accessible?

2016-06-04 Thread AudioGames . net Forum — General Game Discussion : nuno69 via Audiogames-reflector


  


Is the WItcher3 somewhat accessible?

Hi, I've heart that The WItcher3 is somewhat accessible. If yes, can you post the keys for the PC?

URL: http://forum.audiogames.net/viewtopic.php?pid=263020#p263020





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Re: Connecting developers and game testers

2016-06-04 Thread AudioGames . net Forum — General Game Discussion : kingzombie via Audiogames-reflector


  


Re: Connecting developers and game testers

Hi I just sent in an email too I would be interested in testing games.

URL: http://forum.audiogames.net/viewtopic.php?pid=263019#p263019





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the gate gray lady.

2016-06-04 Thread AudioGames . net Forum — Articles Room : Ishan Dhami via Audiogames-reflector


  


the gate gray lady.

Hi just a brief article or a tip for the nubies of the game gate. in completing 2 levels. How do we defeat the gray lady? I will discuss in this article first after the cut sceene press 2 for bow and r to reload and shoot to her. you are at the left side of stairs.then jump 3 and 4 times and when you listen her words to the left speaker in a little distance try to shoot her. then come to the left I mean through jumping. then shoot again. and after shooting 5 times you have to reload a bow again. OK? keep shooting and she will be dead. ThanksIshan

URL: http://forum.audiogames.net/viewtopic.php?pid=263018#p263018





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Re: Sonus - Audio Game Console

2016-06-04 Thread AudioGames . net Forum — General Game Discussion : Aaronlp via Audiogames-reflector


  


Re: Sonus - Audio Game Console

Hi Guys. Just to clarify. I understand this will be demanded in various countries and it is my goal to make it available wherever there is demand for it. However at the moment I am simply showing around my own country here in the UK until it reaches the actual production stage. Which also means only UK based testers are a viable choice. I cannot spend money that is to be used on the Sonus development on travelling.I will be in touch when I begin distributing in india Ishan. Thank you for putting forward the opitunnity. Also thank you Kingzombie. Nice to know you are looking forward to it.Good questions Hanif. The concole will not download games direct but i do plan in setting up a catalog in various formats to make a list available. The games are stored on external memory. Possibly on a custom game cartiridge. The reason im a little skeptical of using mainstream media devices like sd cards etc is they are easily copied. I wont be able to encourage high 
 end game developers to produce content if their months worth of hard work can be copied leaving them with no return. That is of course if a developer plans on selling their creation.As for a web broweser, I am afraid not. Also there isnt a video player but I am in the process of building an MP3Player feature into the console in order to add extra ultilization and give it a bit of multi purpose.Thank you again guys. Great questions and thanks for the continued support

URL: http://forum.audiogames.net/viewtopic.php?pid=263017#p263017





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Re: Python or PureBasic

2016-06-04 Thread AudioGames . net Forum — Developers room : jonikster via Audiogames-reflector


  


Re: Python or PureBasic

Why do I need the [ a-t ] sign?

URL: http://forum.audiogames.net/viewtopic.php?pid=263016#p263016





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Re: i want to start programming but i'm new, where should i start?

2016-06-04 Thread AudioGames . net Forum — Developers room : Ishan Dhami via Audiogames-reflector


  


Re: i want to start programming but i'm new, where should i start?

Thanks for it.

URL: http://forum.audiogames.net/viewtopic.php?pid=263015#p263015





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Re: Request a name change

2016-06-04 Thread AudioGames . net Forum — Site and forum feedback : Ishan Dhami via Audiogames-reflector


  


Re: Request a name change

can you change my name to walter van vic hahahahauhahaha

URL: http://forum.audiogames.net/viewtopic.php?pid=263014#p263014





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Re: Ruined reputation, again.

2016-06-04 Thread AudioGames . net Forum — Off-topic room : masonian via Audiogames-reflector


  


Re: Ruined reputation, again.

RTR, I didn't say that I was gonna do that. I was just thinking. I really don't know what to do at this point.

URL: http://forum.audiogames.net/viewtopic.php?pid=263013#p263013





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Re: Some bad news

2016-06-04 Thread AudioGames . net Forum — Off-topic room : Ishan Dhami via Audiogames-reflector


  


Re: Some bad news

My condolence goes to the legendrical character's family. I have heard his name and he is a gentleman. ThanksI am speechless. Ishan

URL: http://forum.audiogames.net/viewtopic.php?pid=263012#p263012





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Re: Sonus - Audio Game Console

2016-06-04 Thread AudioGames . net Forum — General Game Discussion : Ishan Dhami via Audiogames-reflector


  


Re: Sonus - Audio Game Console

arron you have to record a promo only. and we will edit then it will be 30 seconds ThanksIshan

URL: http://forum.audiogames.net/viewtopic.php?pid=263011#p263011





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Re: Sonus - Audio Game Console

2016-06-04 Thread AudioGames . net Forum — General Game Discussion : Ishan Dhami via Audiogames-reflector


  


Re: Sonus - Audio Game Console

Hello arron I am from India a south Asian country. I want to test the console. If this is for UK then it will be not good Please add me in your beta team you can come to our convention if you like for promoting a console. ThanksIshan

URL: http://forum.audiogames.net/viewtopic.php?pid=263010#p263010





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Re: Super kolkhoz, public alpha released!

2016-06-04 Thread AudioGames . net Forum — New releases room : criticview via Audiogames-reflector


  


Re: Super kolkhoz, public alpha released!

UrhmYes yes, it's possible that many people might get annoyed by this but ... Even in alpha stage, a game description SHOULD be available. "In this game, the objective is to mine ores, and to sell them to the store in order to gain coins. With those coins you can ." See? Not that hard at all, and I didn't even play it yet. Alpha phase is no excuse for lack of information... The only excuse could be the language, but that would be odd since the game has an English file.

URL: http://forum.audiogames.net/viewtopic.php?pid=263009#p263009





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Re: Super kolkhoz, public alpha released!

2016-06-04 Thread AudioGames . net Forum — New releases room : criticview via Audiogames-reflector


  


Re: Super kolkhoz, public alpha released!

UrhmYes yes, it's possible that many people might get annoyed by this but ... Even in alpha stage, a game description SHOULD be available. "In this game, the objective is to mine ores, and to sell them to the store in order to gain coins. With those coins you can ." See? Not that hard at all, and I didn't even play it yet. Alpha phase is no excuse for lack of information...

URL: http://forum.audiogames.net/viewtopic.php?pid=263009#p263009





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Re: Python or PureBasic

2016-06-04 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector


  


Re: Python or PureBasic

You can find a programing guide and Pyglet's documentation here in Pyglets repository. The [ a-t ] window.event is a pyglet function to check for a system event in the window, such as a key press or something being drawn to the screen, which then triggers the functions beneath the [ a-t ] window.event, such as on_key_press and on_key_release. Its not entirely necessary to use window.event, but that was just an example.

URL: http://forum.audiogames.net/viewtopic.php?pid=263008#p263008





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Re: Python or PureBasic

2016-06-04 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector


  


Re: Python or PureBasic

You can find a programing guide and Pyglet's documentation here in Pyglets repository. The [ a-t ] window.event is a pyglet function to check for a system event in the window, such as a key press or something being drawn to the screen, which then triggers the functions beneath the [ a-t ] window.event, such as on_key_press and on_key_release. Its not entirely necessary to write the code like that, but that was just an example.

URL: http://forum.audiogames.net/viewtopic.php?pid=263008#p263008





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Re: Redspot, blood and paril. First public beta released!

2016-06-04 Thread AudioGames . net Forum — New releases room : RTR_Assassin via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

flame_elchemist wrote:whens the next update?To answer your question rather simply, whenever it is ready. Can't believe people are still expecting developers to be magicians who release updates in seconds.

URL: http://forum.audiogames.net/viewtopic.php?pid=263007#p263007





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Re: Entombed: Glory to the Thief

2016-06-04 Thread AudioGames . net Forum — General Game Discussion : flame_elchemist via Audiogames-reflector


  


Re: Entombed: Glory to the Thief

is this part or a remake of the original entombed game and where can i download it?

URL: http://forum.audiogames.net/viewtopic.php?pid=263004#p263004





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Re: Bavisoft games.

2016-06-04 Thread AudioGames . net Forum — General Game Discussion : Mohamed the weirdo via Audiogames-reflector


  


Re: Bavisoft games.

I think he played only some parts of it. Of course, you wouldn't want to spoil the entire game, now, would you? After all, this was featured on the Bavisoft website, and they wouldn't want to spoil the entire thing for everyone. 

URL: http://forum.audiogames.net/viewtopic.php?pid=263006#p263006





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Re: Is the Garage Band app accessible with VoiceOver?

2016-06-04 Thread AudioGames . net Forum — Off-topic room : simba via Audiogames-reflector


  


Re: Is the Garage Band app accessible with VoiceOver?

Hi.at post 4, If I were you, I would look out for a newer review of the app, the version liam used is quite old and there are already new features implemented, so some parts of the podcast will not work anymore.

URL: http://forum.audiogames.net/viewtopic.php?pid=263005#p263005





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Re: Entombed: Glory to the Thief

2016-06-04 Thread AudioGames . net Forum — General Game Discussion : flame_elchemist via Audiogames-reflector


  


Re: Entombed: Glory to the Thief

is this part or a remake of the original Entombed:  game?

URL: http://forum.audiogames.net/viewtopic.php?pid=263004#p263004





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Re: Installing mak on my computer: how to go about it?

2016-06-04 Thread AudioGames . net Forum — Off-topic room : Mohamed the weirdo via Audiogames-reflector


  


Re: Installing mak on my computer: how to go about it?

Though if you really wanted, you could just buy a Mac and turn it into a Windows box by wiping your OS X partition. I've heard of people doing that. Though I have always been confused as to why Apple lets you install Windows on a Mac, but there's no officially supported way to do the reverse. Well, I guess this is Apple's locked down nature for ya.

URL: http://forum.audiogames.net/viewtopic.php?pid=263002#p263002





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Re: Some bad news

2016-06-04 Thread AudioGames . net Forum — Off-topic room : simba via Audiogames-reflector


  


Re: Some bad news

R.I-P. to the guy, he was a true inspiration for many people and an iconic figure for the sport, not just boxing.As far as the german media say, the died from a blood poisoning, but I don't know if I am still up to date.

URL: http://forum.audiogames.net/viewtopic.php?pid=263003#p263003





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Re: Installing mak on my computer: how to go about it?

2016-06-04 Thread AudioGames . net Forum — Off-topic room : Mohamed the weirdo via Audiogames-reflector


  


Re: Installing mak on my computer: how to go about it?

Though if you really wanted, you could just buy a Mac and turn it into a Windows box by wiping your OS X partition. I've heard of people doing that.

URL: http://forum.audiogames.net/viewtopic.php?pid=263002#p263002





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Re: Installing mak on my computer: how to go about it?

2016-06-04 Thread AudioGames . net Forum — Off-topic room : Mohamed the weirdo via Audiogames-reflector


  


Re: Installing mak on my computer: how to go about it?

Though if you really wanted, you could just buy a Mac and turn it into a Windows box with Bootcamp. I've heard of people doing that.

URL: http://forum.audiogames.net/viewtopic.php?pid=263002#p263002





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Re: Connecting developers and game testers

2016-06-04 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector


  


Re: Connecting developers and game testers

Hi.I just dropped you an E-Mail some secconds ago.I am really interested in helping test future games.

URL: http://forum.audiogames.net/viewtopic.php?pid=263001#p263001





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Re: Redspot, blood and paril. First public beta released!

2016-06-04 Thread AudioGames . net Forum — New releases room : flame_elchemist via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

whens the next update?

URL: http://forum.audiogames.net/viewtopic.php?pid=263000#p263000





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Re: Crazy Party: mini-games and card battle!

2016-06-04 Thread AudioGames . net Forum — New releases room : flame_elchemist via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle!

for bug types try fire.

URL: http://forum.audiogames.net/viewtopic.php?pid=262999#p262999





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Re: Crazy Party: mini-games and card battle!

2016-06-04 Thread AudioGames . net Forum — New releases room : flame_elchemist via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle!

how do i get 20 points in the first game the duck one

URL: http://forum.audiogames.net/viewtopic.php?pid=262998#p262998





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Cannot play super liam full version

2016-06-04 Thread AudioGames . net Forum — General Game Discussion : Rio_unesa via Audiogames-reflector


  


Cannot play super liam full version

Hi i've download super liam full version from its website, but after i install it i got this message: Run-time error '429':ActiveX component can't create object. How to solve the problem.. I'vve tried on windows 10 and 7, same problem.. please respon

URL: http://forum.audiogames.net/viewtopic.php?pid=262997#p262997





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Re: Installing mak on my computer: how to go about it?

2016-06-04 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector


  


Re: Installing mak on my computer: how to go about it?

Thanks to Intel, a mac is just another pc. Apple makes it a serialized pc, basically, with mac osx. But if we were to ignore the OSX aspect, the machine itself is just another pc, but better than other windows boxes.

URL: http://forum.audiogames.net/viewtopic.php?pid=262996#p262996





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Re: Error installing pyaudiogame

2016-06-04 Thread AudioGames . net Forum — Developers room : jonikster via Audiogames-reflector


  


Re: Error installing pyaudiogame

Here is the log:python setup.py installC:\Python35\lib\site-packages\setuptools\dist.py:285: UserWarning: Normalizing '0.01a' to '0.1a0'  normalized_version,running installrunning bdist_eggrunning egg_infowriting pyaudiogame.egg-info\PKG-INFOwriting dependency_links to pyaudiogame.egg-info\dependency_links.txtwriting top-level names to pyaudiogame.egg-info\top_level.txtwriting requirements to pyaudiogame.egg-info\requires.txtpackage init file 'requires/accessible_output\__init__.py' not found (or not a regular file)reading manifest file 'pyaudiogame.egg-info\SOURCES.txt'reading manifest template 'MANIFEST.in'warning: no files found matching 'LICENSE'writing manifest file 'pyaudiogame.egg-info\SOURCES.txt'installing library code to build\bdist.win-amd64\eggrunning install_librunning build_p
 ycreating build\bdist.win-amd64\eggcreating build\bdist.win-amd64\egg\pyaudiogamecopying build\lib\pyaudiogame\app.py -> build\bdist.win-amd64\egg\pyaudiogamecopying build\lib\pyaudiogame\cash.py -> build\bdist.win-amd64\egg\pyaudiogamecreating build\bdist.win-amd64\egg\pyaudiogame\helpercopying build\lib\pyaudiogame\helper\adder.py -> build\bdist.win-amd64\egg\pyaudiogame\helpercopying build\lib\pyaudiogame\helper\__init__.py -> build\bdist.win-amd64\egg\pyaudiogame\helpercopying build\lib\pyaudiogame\mixer.py -> build\bdist.win-amd64\egg\pyaudiogamecopying build\lib\pyaudiogame\pygamer.py -> build\bdist.win-amd64\egg\pyaudiogamecopying build\lib\pyaudiogame\speech.py -> build\bdist.win-amd64\egg\pyaudiogamecreating build\bdist.win-amd64\egg\pyaudiogame\templatescopying build\lib\pyaudiogame\templates\player.py -> build\bdist.win-amd64\egg\pyaudiogame\templatescopying build\lib\pyaudiogame\templates\__init__.py -> build\bdist.win-amd64\egg\pyaudiogame\templatescopying build\lib\pyaudiogame\ticker.py -> build\bdist.win-amd64\egg\pyaudiogamecreating build\bdist.win-amd64\egg\pyaudiogame\uicopying build\lib\pyaudiogame\ui\grid.py -> build\bdist.win-amd64\egg\pyaudiogame\uicopying build\lib\pyaudiogame\ui\menus.py -> build\bdist.win-amd64\egg\pyaudiogame\uicopying build\lib\pyaudiogame\ui\typer.py -> build\bdist.win-amd64\egg\pyaudiogame\uicopying build\lib\pyaudiogame\ui\__init__.py -> build\bdist.win-amd64\egg\pyaudiogame\uicopying build\lib\pyaudiogame\__init__.py -> build\bdist.win-amd64\egg\pyaudiogamecreating build\bdist.win-amd64\egg\requirescreating build\bdist.win-amd64\egg\requires\accessible_outputcopying build\lib\requires\accessible_output\setup.py -> build\bdist.win-amd64\egg\requires\accessible_outp
 utcreating build\bdist.win-amd64\egg\requires\libloadercreating build\bdist.win-amd64\egg\requires\libloader\libloadercopying build\lib\requires\libloader\libloader\com.py -> build\bdist.win-amd64\egg\requires\libloader\libloadercopying build\lib\requires\libloader\libloader\libloader.py -> build\bdist.win-amd64\egg\requires\libloader\libloadercopying build\lib\requires\libloader\libloader\__init__.py -> build\bdist.win-amd64\egg\requires\libloader\libloadercreating build\bdist.win-amd64\egg\requires\platform_utilscreating build\bdist.win-amd64\egg\requires\platform_utils\platform_utilscopying build\lib\requires\platform_utils\platform_utils\blackhole.py -> build\bdist.win-amd64\egg\requires\platform_utils\platform_utilscopying build\lib\requires\platform_utils\platform_utils\clipboard.py -> build\bdist.win-amd64\egg\requires\platform_utils\platform_utilscopying build\lib\require
 s\platform_utils\platform_utils\libloader.py -> build\bdist.win-amd64\egg\requires\platform_utils\platform_utilscopying build\lib\requires\platform_utils\platform_utils\paths.py -> build\bdist.win-amd64\egg\requires\platform_utils\platform_utilscopying build\lib\requires\platform_utils\platform_utils\__init__.py -> build\bdist.win-amd64\egg\requires\platform_utils\platform_utilsbyte-compiling build\bdist.win-amd64\egg\pyaudiogame\app.py to app.cpython-35.pycbyte-compiling build\bdist.win-amd64\egg\pyaudiogame\cash.py to cash.cpython-35.pycbyte-compiling build\bdist.win-amd64\egg\pyaudiogame\helper\adder.py to adder.cpython-35.pycbyte-compiling build\bdist.win-amd64\egg\pyaudiogame\helper\__init__.py to __init__.cpython-35.pycbyte-compiling build\bdist.win-amd64\egg\pyaudiogame\mixer.py to mixer.cpython-35.pycbyte-compiling build\bdist.win-amd64\egg\pyaudiogame\pygamer.py to pygam
 er.cpython-35.pycbyte-compiling build\bdist.win-amd64\egg\pyaudiogame\speech.py to speech.cpython-35.pycbyte-compiling build\bdist.win-amd64\egg\pyaudiogame\templates\player.py to player.cpython-35.pycbyte-compiling build\bdist.win-amd64\egg\pyaudiogame\templates\__init__.py to __init__.cpython-35.pycbyte-compiling build\bdist.win-amd64\egg\pyaudiogame\ticker.py to ticker.cpython-35.pycbyte-compiling build\bdist.win-amd64\egg\pyaudiogame\ui\grid.py to grid.cpython-35.pycbyte-compiling build\bdist.win-amd64\egg\pyaudiogame\ui\menus.py to menus.cpython-35.pycbyte-compiling build\bdist.win-amd64\egg\pyaudiogame\ui\typer.p

Re: a sweet return

2016-06-04 Thread AudioGames . net Forum — New releases room : Nick via Audiogames-reflector


  


Re: a sweet return

nina0116, after you've uploaded the elementals tournament, can you also upload a recording to show the game play?

URL: http://forum.audiogames.net/viewtopic.php?pid=262994#p262994





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Re: I'm gonna try to bring us Undertale

2016-06-04 Thread AudioGames . net Forum — General Game Discussion : Erick via Audiogames-reflector


  


Re: I'm gonna try to bring us Undertale

Well since untale is a sidescroller, bgt can work! Not get the bloody thing done, there better be blind undertale being created. Sory being rood here, but let's get this bloody thing over with!

URL: http://forum.audiogames.net/viewtopic.php?pid=262993#p262993





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Re: Python or PureBasic

2016-06-04 Thread AudioGames . net Forum — Developers room : jonikster via Audiogames-reflector


  


Re: Python or PureBasic

Thank you!I still have questions:I know the basics of Python. The variables, conditions, loops, lists. Working with libraries. But some things in your code, I can not understand.[ a-t ] window.eventWhat is it and why you need the [ a-t ] sign?def on_key_presseddef on_key_releasedwhere these functions are called?Where can I read?

URL: http://forum.audiogames.net/viewtopic.php?pid=262992#p262992





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Re: accessible epub readers

2016-06-04 Thread AudioGames . net Forum — Off-topic room : nin via Audiogames-reflector


  


Re: accessible epub readers

hi. I use epub file reader for windows, it's very accessible with nvda.

URL: http://forum.audiogames.net/viewtopic.php?pid=262991#p262991





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Re: Error installing pyaudiogame

2016-06-04 Thread AudioGames . net Forum — Developers room : jonikster via Audiogames-reflector


  


Re: Error installing pyaudiogame

In Python 2.7 I have when using the pip gives an error that I have in the first message.This to me does not fit the installer, since I use Win_amd64

URL: http://forum.audiogames.net/viewtopic.php?pid=262990#p262990





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Re: Blazing, a new iPhone/Android/tablet/browser game by Aprone

2016-06-04 Thread AudioGames . net Forum — New releases room : Jason SW via Audiogames-reflector


  


Re: Blazing, a new iPhone/Android/tablet/browser game by Aprone

Wooo. This is actually kinda fun. I just created my first settlement on position 487. Going to try and get further now. Heh.

URL: http://forum.audiogames.net/viewtopic.php?pid=262989#p262989





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Re: Some bad news

2016-06-04 Thread AudioGames . net Forum — Off-topic room : techmaster20 via Audiogames-reflector


  


Re: Some bad news

I know right. Americandad, do you use skype? I can see that we have lots in common, and I think we could be good friends. My skype is tyler.chambliss1

URL: http://forum.audiogames.net/viewtopic.php?pid=262988#p262988





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Re: Error installing pyaudiogame

2016-06-04 Thread AudioGames . net Forum — Developers room : chpross via Audiogames-reflector


  


Re: Error installing pyaudiogame

Hi,i recoment you to use the python version 2.7.11.because many packages are not python 3 supported or a bad support is implemented.Use python 2.7.11For the error, use the windows installer, maybe it works with them?You can it find here:http://pygame.org/ftp/pygame-1.9.1.win32-py2.7.msiI hope it will work for you!Have fun :-)

URL: http://forum.audiogames.net/viewtopic.php?pid=262987#p262987





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Re: Error installing pyaudiogame

2016-06-04 Thread AudioGames . net Forum — Developers room : chpross via Audiogames-reflector


  


Re: Error installing pyaudiogame

Hi,i recoment you to use the python version 2.7.11.because many packages are not python 3 supported or a bad support is implemented.Use python 2.7.11For the error, use the windows installer, maybe it works with them?Have fun :-)

URL: http://forum.audiogames.net/viewtopic.php?pid=262987#p262987





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Re: Some bad news

2016-06-04 Thread AudioGames . net Forum — Off-topic room : ammericandad2005 via Audiogames-reflector


  


Re: Some bad news

That's so sad.

URL: http://forum.audiogames.net/viewtopic.php?pid=262985#p262985





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Re: Crazy Party: mini-games and card battle!

2016-06-04 Thread AudioGames . net Forum — New releases room : jesseleivo via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle!

I think i'll never get further in the game  The intellectual world is driving me nuts lol

URL: http://forum.audiogames.net/viewtopic.php?pid=262986#p262986





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Re: what do you think of a tts preschool album?

2016-06-04 Thread AudioGames . net Forum — Off-topic room : ammericandad2005 via Audiogames-reflector


  


Re: what do you think of a tts preschool album?

@family mario, how are those songs coming?

URL: http://forum.audiogames.net/viewtopic.php?pid=262984#p262984





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Re: Python or PureBasic

2016-06-04 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector


  


Re: Python or PureBasic

Here is a basic Pyglet script demonstrating keyboard input, creating a window, loading, and playing a sound:import pyglet

#open a 640x480 window to display images and capture input.
window = pyglet.window.Window(640,480)

#load a sound
sound = pyglet.media.load('test.wav',streaming=False)

#capture key presses
@window.event
def on_key_press(symbol,modifiers):
if symbol == pyglet.window.key.SPACE:
print "Space Bar pressed"

#if press enter, play sound
elif symbol == pyglet.window.key.ENTER:
print "Playing sound"
sound.play()

#capture key releases
@window.event
def on_key_release(symbol,modifiers):
if symbol == pyglet.window.key.SPACE:
print "Space Bar released"

#draw images to the window
@window.event
def on_draw():
window.clear()

#start event loop
pyglet.app.run()The OpenAL 3D audio examples in my repository are self contained and load wav files, to use them with pyglet or pyal, just comment and uncomment the required imports at the start of the script.

URL: http://forum.audiogames.net/viewtopic.php?pid=262983#p262983





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Re: Ruined reputation, again.

2016-06-04 Thread AudioGames . net Forum — Off-topic room : raygrote via Audiogames-reflector


  


Re: Ruined reputation, again.

Brilliant. I wrote a nice long post... as is usual for me now... which I intended to be full of helpfulness and encouragement. Only to have the forum reject it because it logged me out in the process of my writing of it, and I doubt I can get it back now. Which in a way is probably a good thing, since it was probably overkill anyway. But Cartertemm pretty much said what I was thinking, in a much, much more condensed form. But it's quite adequate. Given the fact that I am not familiar with what went on with Ultrocity and its games and products, and really do not wish to know details, I'll just leave it at that. Good luck man!

URL: http://forum.audiogames.net/viewtopic.php?pid=262982#p262982





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Re: Ruined reputation, again.

2016-06-04 Thread AudioGames . net Forum — Off-topic room : cartertemm via Audiogames-reflector


  


Re: Ruined reputation, again.

No, I really doubt he would do that. Besides, it would just screw up a reputation even more.

URL: http://forum.audiogames.net/viewtopic.php?pid=262981#p262981





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Re: Crazy Party: mini-games and card battle!

2016-06-04 Thread AudioGames . net Forum — New releases room : jesseleivo via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle!

@184, i've been stuck there for a week now as well. I can do maths, yes, but i am very slow at calculations sometimes and the game requires you to do them at lightspeed so yeah

URL: http://forum.audiogames.net/viewtopic.php?pid=262980#p262980





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Re: accessible epub readers

2016-06-04 Thread AudioGames . net Forum — Off-topic room : Victorious via Audiogames-reflector


  


Re: accessible epub readers

EpubReader kind of works, but weird things happen when i hit the next chapter button; the toolbar at the bottom disappears, and i can no longer find the table of contents. I need to switch out and in of firefox to see it again which is wierd

URL: http://forum.audiogames.net/viewtopic.php?pid=262979#p262979





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Re: Ruined reputation, again.

2016-06-04 Thread AudioGames . net Forum — Off-topic room : RTR_Assassin via Audiogames-reflector


  


Re: Ruined reputation, again.

Are you saying the game will be paid again? If so, does this mean those of us who already purchased it have to purchase it again?

URL: http://forum.audiogames.net/viewtopic.php?pid=262978#p262978





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Re: Error installing pyaudiogame

2016-06-04 Thread AudioGames . net Forum — Developers room : jonikster via Audiogames-reflector


  


Re: Error installing pyaudiogame

problem was solved by upgrading to python 3.5 pythonBut after installing python setup.py install pyaudiogame, on import pyaudiogame command gives an error

URL: http://forum.audiogames.net/viewtopic.php?pid=262977#p262977





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Re: NVDA 2016.2 not working with protalker?

2016-06-04 Thread AudioGames . net Forum — Off-topic room : Socheat via Audiogames-reflector


  


Re: NVDA 2016.2 not working with protalker?

Hi,Hmm, what did it say when you switch to ProTalker? I've tried both the Japanese and English are still works the same.

URL: http://forum.audiogames.net/viewtopic.php?pid=262976#p262976





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Re: Ruined reputation, again.

2016-06-04 Thread AudioGames . net Forum — Off-topic room : TJT1234 via Audiogames-reflector


  


Re: Ruined reputation, again.

If you don't do anything, you can't reverse your reputation. If you do something, then there is the possibility that you can reverse how things have gone for you.

URL: http://forum.audiogames.net/viewtopic.php?pid=262975#p262975





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Re: Python or PureBasic

2016-06-04 Thread AudioGames . net Forum — Developers room : jonikster via Audiogames-reflector


  


Re: Python or PureBasic

can someone give examples using pyglet, pyaudiogame, pyall, pygame?

URL: http://forum.audiogames.net/viewtopic.php?pid=262974#p262974





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Re: Connecting developers and game testers

2016-06-04 Thread AudioGames . net Forum — General Game Discussion : staindaddict via Audiogames-reflector


  


Re: Connecting developers and game testers

Hi there,I just sent you an email, well, responded to an email you sent me. I hope you get it, if you don't, contact me at staindadd...@juno.com

URL: http://forum.audiogames.net/viewtopic.php?pid=262973#p262973





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Re: Swamp, zombie FPS by Aprone

2016-06-04 Thread AudioGames . net Forum — New releases room : igggggoreha via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

hello! where i could find any missions,compaigns,or good mods for swamp?

URL: http://forum.audiogames.net/viewtopic.php?pid=262972#p262972





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Re: Bavisoft games.

2016-06-04 Thread AudioGames . net Forum — General Game Discussion : Socheat via Audiogames-reflector


  


Re: Bavisoft games.

ah, I only heard from Kelly Sapergia one, but not from brian Hartgen, though. Does he play through the whole game, or just some parts?

URL: http://forum.audiogames.net/viewtopic.php?pid=262971#p262971





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Re: Sonus - Audio Game Console

2016-06-04 Thread AudioGames . net Forum — General Game Discussion : kingzombie via Audiogames-reflector


  


Re: Sonus - Audio Game Console

This sounds awesome! I am looking forward to this.

URL: http://forum.audiogames.net/viewtopic.php?pid=262970#p262970





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Re: Connecting developers and game testers

2016-06-04 Thread AudioGames . net Forum — General Game Discussion : SmashClay via Audiogames-reflector


  


Re: Connecting developers and game testers

Hey all, so I’ve emailed everyone who responded to this post, but you if you haven’t received an email from me (smashclayau...@gmail.com) about Blackout VR needing testers, let me know. If you’ve just come to this thread, and you are interested in testing their game or you'd like to be on the list for future opportunities, feel free to email me.

URL: http://forum.audiogames.net/viewtopic.php?pid=262969#p262969





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Re: Sonus - Audio Game Console

2016-06-04 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector


  


Re: Sonus - Audio Game Console

Hello aaron, this is hanif from indonesia.It'z so interesting tthat an audio game console is being developed. I would be interested to becoming a tester too. Can i do that here? Also, about getting the games, could you add a service that is similar to psn or xbl that allows you to download and purchase games into the console?Also, will you add another things beside a gaming console? I mean, in the console there is an entertainment features like music player, video player, and even a web browser.

URL: http://forum.audiogames.net/viewtopic.php?pid=262968#p262968





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Re: killer, new stupid game bye me!

2016-06-04 Thread AudioGames . net Forum — New releases room : Muhammad Hajjar via Audiogames-reflector


  


Re: killer, new stupid game bye me!

Yeah, and actually, fun, is the only word I can explain the game. It isn't stupid, I was playing it for more than 5 minutes, since it's challenging. The game is awesome.

URL: http://forum.audiogames.net/viewtopic.php?pid=262967#p262967





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Re: Super kolkhoz, public alpha released!

2016-06-04 Thread AudioGames . net Forum — New releases room : nibar via Audiogames-reflector


  


Re: Super kolkhoz, public alpha released!

Yes

URL: http://forum.audiogames.net/viewtopic.php?pid=262966#p262966





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Re: Super kolkhoz, public alpha released!

2016-06-04 Thread AudioGames . net Forum — New releases room : kingzombie via Audiogames-reflector


  


Re: Super kolkhoz, public alpha released!

Is the server down?

URL: http://forum.audiogames.net/viewtopic.php?pid=262965#p262965





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Re: Python or PureBasic

2016-06-04 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector


  


Re: Python or PureBasic

Complexity is unfortunately an unavoidable occupational hazard of programmers, but if you already understand some amount of Python then I will skip ahead and suggest some API's you may find useful.Pyglet has a number of built in audio functions and can handle wav files by default, you can also install AvBin to help load other audio formats like MP3's or OGG, but its been known to be quite tempermental. Pyglet also has bindings for OpenAL which can also handle 3D positional audio, I have some example scripts that demonstrate how to use them in my repository over here.There's also PyAL, which is a more basic OpenAL API that doesn't handle graphics, keyboard, or mouse input the way Pyglet does. The examples in my respository are compatible with i
 t however. Then there's Pyttsx which you can use for TTS speech. You could also look into PyGame, which has many of the capabilities of Pyglet.For networking, you can use Twisted Matrix, it has a number of dependancies like Zope.Interface and PyWin32 you'll also need to install along side it however. It may be worth noting that much of my current networking experience is with Twisted Matrix integrated with Pyglet. You could also look into Pythons built in Sockets here and here. There are various tutorials and guides scattered about, and you could also try to find a copy of the book: Foundations of Python Network Programming, to help you along.

URL: http://forum.audiogames.net/viewtopic.php?pid=262962#p262962





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Re: Naming A Game.

2016-06-04 Thread AudioGames . net Forum — Developers room : aaron via Audiogames-reflector


  


Re: Naming A Game.

The trouble with ultra warzone or warfare is they don't sound unique.

URL: http://forum.audiogames.net/viewtopic.php?pid=262964#p262964





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Re: Super kolkhoz, public alpha released!

2016-06-04 Thread AudioGames . net Forum — New releases room : nibar via Audiogames-reflector


  


Re: Super kolkhoz, public alpha released!

guys. what is the problem? the game has no description because it's, a, alfa. download and try it out. it's inpossible to make a description for something whitch is not done

URL: http://forum.audiogames.net/viewtopic.php?pid=262963#p262963





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Re: Python or PureBasic

2016-06-04 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector


  


Re: Python or PureBasic

Complexity is unfortunately an unavoidable occupational hazard of programmers, but if you already understand some amount of Python then I will skip ahead and suggest some API's you may find useful.Pyglet has a number of built in audio functions and can handle wav files by default, you can also install AvBin to help load other audio formats like MP3's or OGG, but its been known to be quite tempermental. Pyglet also has bindings for OpenAL which can also handle 3D positional audio, I have some example scripts that demonstrate how to use them in my repository over here.There's also PyAL, which is a more basic OpenAL API that doesn't handle graphics, keyboard, or mouse input the way Pyglet does. The examples in my respository are compatible with i
 t however. Then there's Pyttsx which you can use for TTS speech.For networking, you can use Twisted Matrix, it has a number of dependancies like Zope.Interface and PyWin32 you'll also need to install along side it however. It may be worth noting that much of my current networking experience is with Twisted Matrix integrated with Pyglet. You could also look into Pythons built in Sockets here and here. There are various tutorials and guides scattered about, and you could also try to find a copy of the book: Foundations of Python Network Programming, to help you along.

URL: http://forum.audiogames.net/viewtopic.php?pid=262962#p262962





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Re: Ruined reputation, again.

2016-06-04 Thread AudioGames . net Forum — Off-topic room : masonian via Audiogames-reflector


  


Re: Ruined reputation, again.

That's true. I'm not proud of how I handled the situations with those games at all.

URL: http://forum.audiogames.net/viewtopic.php?pid=262961#p262961





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Re: Installing mak on my computer: how to go about it?

2016-06-04 Thread AudioGames . net Forum — Off-topic room : cartertemm via Audiogames-reflector


  


Re: Installing mak on my computer: how to go about it?

Meh, the unlockers. Besides, with that hardware, get something cheep on eBay. Even if its a low spec computer, you can put windows on it, and that should run fine. Even to this day, bootcamp still runs windows amazingly on os X because of the hardware.

URL: http://forum.audiogames.net/viewtopic.php?pid=262960#p262960





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Re: Ruined reputation, again.

2016-06-04 Thread AudioGames . net Forum — Off-topic room : cartertemm via Audiogames-reflector


  


Re: Ruined reputation, again.

but, I understand you need money for things such as your server. As good as it would be to not live with money, its something your going to eventually need. So, I recommend continuing with SBP. Yeah it may not have the best reputation as a game, but its a project you already have, so build upon that. Honestly, you make good games. the only thing is the choices made with them that you need to improve on. The first step is to acknowledge the fact that you messed up, and recognizing the fact you want to change. I'm not innocent either, trust me on that. but back to what I was previously saying, I would continue stuff. Then when you get positive feedback, ask if people would be willing to pay.

URL: http://forum.audiogames.net/viewtopic.php?pid=262959#p262959





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Error installing pyaudiogame

2016-06-04 Thread AudioGames . net Forum — Developers room : jonikster via Audiogames-reflector


  


Error installing pyaudiogame

Hello.When installing pyaudiogame, gives the following error message:Searching for pygameReading https://pypi.python.org/simple/pygame/No local packages or download links found for pygameerror: Could not find suitable distribution for Requirement.parse('pygame')I'm using Python 2.7, a set pygame.

URL: http://forum.audiogames.net/viewtopic.php?pid=262958#p262958





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Re: Ruined reputation, again.

2016-06-04 Thread AudioGames . net Forum — Off-topic room : masonian via Audiogames-reflector


  


Re: Ruined reputation, again.

Very true man.

URL: http://forum.audiogames.net/viewtopic.php?pid=262957#p262957





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Re: Ruined reputation, again.

2016-06-04 Thread AudioGames . net Forum — Off-topic room : Aprone via Audiogames-reflector


  


Re: Ruined reputation, again.

Money makes Everything more complicated.  I've found myself in the same boat, where sadly money is needed to keep things running, but all of the normal developer "stuff" becomes 10 times harder as a result.

URL: http://forum.audiogames.net/viewtopic.php?pid=262956#p262956





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Re: Python or PureBasic

2016-06-04 Thread AudioGames . net Forum — Developers room : jonikster via Audiogames-reflector


  


Re: Python or PureBasic

I know the basics of Python.I am now interested in a particular solution to create sidescroller, and 3D shooters.BGT is not The game is intended for programming online games. Because I need to select or PureBasic, or Python. Since this is a simple programming language. I do not like complexity.

URL: http://forum.audiogames.net/viewtopic.php?pid=262955#p262955





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Ruined reputation, again.

2016-06-04 Thread AudioGames . net Forum — Off-topic room : masonian via Audiogames-reflector


  


Ruined reputation, again.

Hi,So it seems I've ruined my reputation again. This is actually not surprising, as a whole bunch of stupid stuff happened that I just reacted in the wrong way to. Yes, I've been trying to fix it, but I'm not sure what the best way to go about this is. I recognize that one of the problems is that I make a game paid and then make it free again. The resolution, at least, for right now, is to not make paid games. I won't be making any games paid for now until I'm sure I can get my crap together.I know this sounds like a plea, but sometimes I just wish i could go back to the Scrolling Battles and MTG Pong days, where money wasn't involved, where I was just an innocent little dev making cool games. But sadly, I know this isn't possible. And I know I've made a billion and one threads about this already, but I'm going to say, I'm sorry, one last time. I've let you all down again, and I want to fix it. This time, however
 , I mean what I say. I understand if you don't believe me, and I expect that, at least until I can actually prove this to you. I'm posting this topic asking what you personally would like me to do to prove myself. Rather that be take SBP down completely, or make it paid again, which probably won't happen, but yeah. I want your opinions.Thanks for reading guys, and I hope you're willing to try and forgive me for this major fuck up.

URL: http://forum.audiogames.net/viewtopic.php?pid=262954#p262954





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Re: Installing mak on my computer: how to go about it?

2016-06-04 Thread AudioGames . net Forum — Off-topic room : Mohamed the weirdo via Audiogames-reflector


  


Re: Installing mak on my computer: how to go about it?

I believe if you actually wanted a Mac VM, and yes, they are out there, your processor needs to at least support Intel VT, from what I've heard. There are AMD kernel enablers, but you might as well just get a computer with an Intel processor if you really wanted to try it.

URL: http://forum.audiogames.net/viewtopic.php?pid=262953#p262953





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Re: Crazy Party: mini-games and card battle!

2016-06-04 Thread AudioGames . net Forum — New releases room : razvitasca via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle!

Dark, I just cat do the stupid thing. O, and I didn't played pipe... I managed to umm... Tell my luck I need it  and I somehow managed to cross the minesweeper. I got past the heights too and now i'm stuck in intelect. Math is my worst. But my friend is going to help me. Btw, what's the weak for bug types? I managed to kill the fighting and the grass with fly. I hope fly is the thing for bug too. And a podcast with that valve game will be great.n

URL: http://forum.audiogames.net/viewtopic.php?pid=262952#p262952





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Re: Installing mak on my computer: how to go about it?

2016-06-04 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector


  


Re: Installing mak on my computer: how to go about it?

Besides, amd is hard to get a mac vm running on, so best get a mac mini if a cheaper mac is what you need. REmember you can always bootcamp windows into your mac if you end up not liking mac.

URL: http://forum.audiogames.net/viewtopic.php?pid=262951#p262951





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Re: Python or PureBasic

2016-06-04 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector


  


Re: Python or PureBasic

The thing to keep in mind is that all programming languages share certain similarities, so learning one language can help you better understand and learn others. Whats important is to choose a language that you feel comfortable with. In time you will likely end up learning other languages and go from there.As for networking, I not sure there's any particular language where networking would be considered "easy". In many cases networking could be considered a form of advanced programming as you should already have a grasp of the fundamentals before attempting it, the reason for this has more to do with the inherent problems with communicating securely and reliably between two computers more than it does with any particular language. Put simply, its much harder to suss out networking problems like Floating Point Determinism, Network Stability, and Communication Protocols when you don't even understand the language such problems are framed in. Focus on learn
 ing a language first, then start thinking about networking.As i've suggested to others, I would recommend Python as its well documented, versatile, and easy to pick up. It does also have various network solutions and API's that you can look into as you become more familiar with it.You can download Python here: Python 2.7.11And check out the guide book Learn Python The Hard Way which can help you learn and familiarize you with the language by providing useful information, questions, and problems for you to solve.

URL: http://forum.audiogames.net/viewtopic.php?pid=262949#p262949





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Re: Crazy Party: mini-games and card battle!

2016-06-04 Thread AudioGames . net Forum — New releases room : LadyJuliette via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle!

I wish there was a way to restart my deck without deleting the whole game. Grass/fighting just doesn't sound like a good combo, especially when I have to fight the witch.

URL: http://forum.audiogames.net/viewtopic.php?pid=262950#p262950





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Re: Python or PureBasic

2016-06-04 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector


  


Re: Python or PureBasic

The thing to keep in mind is that all programming language share certain similarities, so learning one language can help you better understand and learn others. Whats important is to choose a language that you feel comfortable with. In time you will likely end up learning other languages and go from there.As for networking, I not sure there's any particular language where networking would be considered "easy". In many cases networking could be considered a form of advanced programming as you should already have a grasp of the fundamentals before attempting it, the reason for this has more to do with the inherent problems with communicating securely and reliably between two computers more than it does with any particular language. Put simply, its much harder to suss out networking problems like Floating Point Determinism, Network Stability, and Communication Protocols when you don't even understand the language such problems are framed in. Focus on learni
 ng a language first, then start thinking about networking.As i've suggested to others, I would recommend Python as its well documented, versatile, and easy to pick up. It does also have various network solutions and API's that you can look into as you become more familiar with it.You can download Python here: Python 2.7.11And check out the guide book Learn Python The Hard Way which can help you learn and familiarize you with the language by providing useful information, questions, and problems for you to solve.

URL: http://forum.audiogames.net/viewtopic.php?pid=262949#p262949





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Re: Python or PureBasic

2016-06-04 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector


  


Re: Python or PureBasic

The thing to keep in mind is that all programming language share certain similarities, so learning one language can help you better understand and learn others. Whats important is to choose a language that you feel comfortable with. In time you will likely end up learning other languages and go from there.As for networking, I not sure there's any particular language where networking would be considered "easy". In many cases networking could be considered a form of advanced programming as you should already have a grasp of the fundamentals before attempting it, the reason for this has more to do with the inherent problems with communicating securely and reliably between two computers more than it does with any particular language. Put simply, its much harder to suss out networking problems like Floating Point Determinism, Network Stability, and Communication Protocols when you don't even understand the language such problems are framed in. Focus on learni
 ng a language first, then start thinking about networking.As i've suggested to others, I would recommend Python as its well documented, versatile, and easy to pick up. It does also have various network solutions and API's that you can look into as you become more familiar with it.You can download Python here: Python 2.7.11And check out the guide book Learn Python The Hard Way which can help you learn and familiarize you with the language by providing useful information and questions and problems for you to solve.

URL: http://forum.audiogames.net/viewtopic.php?pid=262949#p262949





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Re: Super kolkhoz, public alpha released!

2016-06-04 Thread AudioGames . net Forum — New releases room : abdullah_mohammad via Audiogames-reflector


  


Re: Super kolkhoz, public alpha released!

i won't download a single thing without atleast a short discription for this game or what you call a game

URL: http://forum.audiogames.net/viewtopic.php?pid=262948#p262948





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Re: Redspot, blood and paril. First public beta released!

2016-06-04 Thread AudioGames . net Forum — New releases room : nibar via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

hii didn't judge him. i said that i can do if i want. but i'm just saying my opinion. think about it guys. if a dev say that if someone is cheating he will get band and than he don't band that person do you think that people will listen to that dev's rules? since i know that sam don't like cheaters i wonder why he didn't band that cheater. if a dev don't followe his rules he invite other people to don't do that also. if a dev don't take the rules serius and doing something when someone is doing something against the rules do you it will invite people to don't followe the rules also. they willl think. aha. the developer don't care if we cheat or not even he will just kill us but nothing else so we can do what ever we want out geting band for it.

URL: http://forum.audiogames.net/viewtopic.php?pid=262947#p262947





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Re: play poker online

2016-06-04 Thread AudioGames . net Forum — General Game Discussion : smoothgunner via Audiogames-reflector


  


Re: play poker online

yes definitely post instructions when you have the time thanks

URL: http://forum.audiogames.net/viewtopic.php?pid=262946#p262946





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Re: Redspot, blood and paril. First public beta released!

2016-06-04 Thread AudioGames . net Forum — New releases room : Makiocento via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

hello everyone...at nibarreally dude, judging someone is something just a jerk would do to sam...it's obvious. This game is a grezzo simulator. If you don't like the game due to cheaters, there's always the delete key on your pc. Break it if it's your wish. Havent you played grezzo? do you even know how many hackers are there, considering it's a deep web game?Really, I admire dark a lot, this judging kid jerkishness drives me up crazy.Makiocento technologies, 2010-2016.

URL: http://forum.audiogames.net/viewtopic.php?pid=262945#p262945





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Re: Crazy Party: mini-games and card battle!

2016-06-04 Thread AudioGames . net Forum — New releases room : Jeffb via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle!

Another thing is there is no way to exit back to the menu from with in the games.

URL: http://forum.audiogames.net/viewtopic.php?pid=262944#p262944





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Re: Crazy Party: mini-games and card battle!

2016-06-04 Thread AudioGames . net Forum — New releases room : sneak via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle!

Hi Jeffb, the only way you would have gotten idleness cards is if you selected a deck that had not been built yet.Try going back into the main menu and arrowing down to manage decks and build one there.

URL: http://forum.audiogames.net/viewtopic.php?pid=262943#p262943





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Re: Crazy Party: mini-games and card battle!

2016-06-04 Thread AudioGames . net Forum — New releases room : sneak via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle!

So it doesn't seem that people have figured out that  you can get gems from in single player. There are hidden parts of the maps that have "box", you press enter on it and you pick one of three boxes. One will give you nothing, one gives you a gem, and one takes one away I think. They're usually located at the end of the levels. HTH

URL: http://forum.audiogames.net/viewtopic.php?pid=262942#p262942





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Re: i want to start programming but i'm new, where should i start?

2016-06-04 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector


  


Re: i want to start programming but i'm new, where should i start?

I've only tested PythonWin with NVDA, outside of that I can't say whether or not it will work with Jaws. Does Jaws pick up the script you write it? What you may need to do is switch to the "interactive window" where it prints the output, it doesn't switch over by default it seems. After running your script, go under the window tab and press the number 1 or 2 keys to try toggling between windows and see if that works.

URL: http://forum.audiogames.net/viewtopic.php?pid=262941#p262941





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Re: play poker online

2016-06-04 Thread AudioGames . net Forum — General Game Discussion : seb2314 via Audiogames-reflector


  


Re: play poker online

Yeah I'll post instructions when I get time. You can also play using play money chips for fun anyway 

URL: http://forum.audiogames.net/viewtopic.php?pid=262940#p262940





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Re: Super kolkhoz, public alpha released!

2016-06-04 Thread AudioGames . net Forum — New releases room : 7ro via Audiogames-reflector


  


Re: Super kolkhoz, public alpha released!

Hello all. Yes, Me and Monster-byte have translated the game in romanian. Enjoy!

URL: http://forum.audiogames.net/viewtopic.php?pid=262939#p262939





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Re: Super kolkhoz, public alpha released!

2016-06-04 Thread AudioGames . net Forum — New releases room : Monster-Byte via Audiogames-reflector


  


Re: Super kolkhoz, public alpha released!

Hello! Today, I've translated the game Super Kolhoz in Romanian! You can download the romanian.chg file here:https://www.dropbox.com/s/uxhox4s5ezzq7 … n.chg?dl=1Note: I made the translation in colaboration with florianionascu7.Enjoy!

URL: http://forum.audiogames.net/viewtopic.php?pid=262938#p262938





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Re: Swamp, zombie FPS by Aprone

2016-06-04 Thread AudioGames . net Forum — New releases room : FabiG94 via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

Hi againthanks for your reply aprone.A couple of weeks I had sent an email  with the same suggestions and explaining the same bugs and problems mentioned here.I think that Swamp is the best audiogame, and it would be a shame that for some bugs end up losing the fun.greetings and thanks.

URL: http://forum.audiogames.net/viewtopic.php?pid=262936#p262936





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Re: Swamp, zombie FPS by Aprone

2016-06-04 Thread AudioGames . net Forum — New releases room : cw via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

The curse of game creation. You never get it right. You get people saying add this, take away that, and ETC. Before any of us know it, it’s a mess. It sounds like you lost your over all joy in this game. Am I wrong? To the rest of us, that would mean that swamp is doomed if that is true.

URL: http://forum.audiogames.net/viewtopic.php?pid=262937#p262937





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Re: Crazy Party: mini-games and card battle!

2016-06-04 Thread AudioGames . net Forum — New releases room : Jeffb via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle!

In the card battle its not working because all you can do is play idelness while your enamy can do all these different things. You have to ask to draw which doesn't make sence while your aponent can draw at any time. I like the music in this game, and the minny games are cool! I think that the card battleing needs some work. Also it doesn't work with Jaws at the moment.

URL: http://forum.audiogames.net/viewtopic.php?pid=262935#p262935





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Re: Pure basic audio game tutorial

2016-06-04 Thread AudioGames . net Forum — Developers room : cartertemm via Audiogames-reflector


  


Re: Pure basic audio game tutorial

Just read the tutorial and guides on the main pure basic website.

URL: http://forum.audiogames.net/viewtopic.php?pid=262934#p262934





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Re: Is the Garage Band app accessible with VoiceOver?

2016-06-04 Thread AudioGames . net Forum — Off-topic room : cartertemm via Audiogames-reflector


  


Re: Is the Garage Band app accessible with VoiceOver?

Garageband is free on the newest versions of iOS, what version are you using? Even though the app is really nice, I wouldn't pay the money if you don't have to.

URL: http://forum.audiogames.net/viewtopic.php?pid=262933#p262933





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Re: Looking for an accessible CMS

2016-06-04 Thread AudioGames . net Forum — Off-topic room : cartertemm via Audiogames-reflector


  


Re: Looking for an accessible CMS

Read this, hopefully it will help.https://www.drupal.org/node/275705

URL: http://forum.audiogames.net/viewtopic.php?pid=262932#p262932





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Re: Installing mak on my computer: how to go about it?

2016-06-04 Thread AudioGames . net Forum — Off-topic room : cartertemm via Audiogames-reflector


  


Re: Installing mak on my computer: how to go about it?

Hi.Installing mac os X, even if its on a VM, may not be the best idea providing those specifications. I don't think you would get that far, as the most recent versions require 2 GB to run, and you would be splitting ram so that computer and the virtual machine have an equal amount to use. You could try prior versions of os X, but there would be almost no point because they are so different, and don't even include voiceover

URL: http://forum.audiogames.net/viewtopic.php?pid=262931#p262931





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