Re: Site updates March 1st

2020-03-02 Thread AudioGames . net ForumAudioGames - News room : keyIsFull via Audiogames-reflector


  


Re: Site updates March 1st

There's a bit of a delay between when you create your entombed account, and when it actually gets activated. The steps are to click upgrade entombed to the full version on the main menu, then create a new account, enter a username and pw, and then you have to just try logging in with that user name and pw over the next week or so. I think that he makes the accounts manually.

URL: https://forum.audiogames.net/post/505763/#p505763




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Re: Movement in the ranks

2018-01-09 Thread AudioGames . net ForumAudioGames - News room : keyIsFull via Audiogames-reflector


  


Re: Movement in the ranks

why is there no rank for 9200, 9400, or 9600 posts in the site and forumFAQ, it goes from9000, to 9800.Also on the topic of the FAQ, question 24 is mislabeled as question 26 when you scroll by the headings, so it goes 23, 26,25, 26, 27... etc

URL: http://forum.audiogames.net/viewtopic.php?pid=346784#p346784





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Re: Results of the Christmas 2017 title competition

2018-01-07 Thread AudioGames . net ForumAudioGames - News room : keyIsFull via Audiogames-reflector


  


Re: Results of the Christmas 2017 title competition

My new title:The sayer of hmm 2.0

URL: http://forum.audiogames.net/viewtopic.php?pid=346313#p346313





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Re: Merry Christmas etc everyone

2017-12-25 Thread AudioGames . net ForumAudioGames - News room : keyIsFull via Audiogames-reflector


  


Re: Merry Christmas  etc everyone

I only celebrate the feast of saturnalia here, I am very offended you did not mention my holiday Mr. Dark

URL: http://forum.audiogames.net/viewtopic.php?pid=343576#p343576





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Re: Christmas 2017 title competition

2017-12-24 Thread AudioGames . net ForumAudioGames - News room : keyIsFull via Audiogames-reflector


  


Re: Christmas 2017 title competition

Pragmatic Party Professional, from the game Crazy Party

URL: http://forum.audiogames.net/viewtopic.php?pid=343507#p343507





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Re: Blindfold games rejected by Apple, possibl complete stop in developmen

2017-11-11 Thread AudioGames . net ForumAudioGames - News room : keyIsFull via Audiogames-reflector


  


Re: Blindfold games rejected by Apple, possibl complete stop in developmen

If marty had actually coded his games as modular,  i.e. reusing the universal code like menus and interpreting gestures, and speech and braille, then he could have easily, easily, split the games into a couple different large programs like blindfold card games, blindfold arcade games, blindfold sports sims, blindfold relaxation games, etc, and it would have taken him like 2 to 4 days to code, another week or so to test. Maximum. But no, he has to whine to apple instead. There are two reasons why this might be. 1), he is lazy. That may be the case, as part of the argument on this topic, at least, is that his income stream dries up after a few months, and why do more than add extra in-app purchases to older games? I mean, in his mentality, that's the only way to make more money off an old title. 2), he didn't actually modularize his code. In that case, yeah, it would be way harder to make a compilation program. But really, that's an elementary coding error. Most programming languages, including objective c, have ample built-in tools for code reuse, and if he decided to not use them, that's his own fault. Apple should not be allowing lazy developers to get away with this laziness. And naive people all over the world ate it up. I won't even get into my opinion of the prices of the games and the expansion packs, except I'll say that I agree with nocturnus. Watch out for the pg13 stream about this, it'll be in 8-9 hours.

URL: http://forum.audiogames.net/viewtopic.php?pid=337883#p337883





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