Re: Downloading the forum
Re: Downloading the forum HTTrack can do it, but he parses to HTML only. URL: https://forum.audiogames.net/post/622175/#p622175 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Why "COMify" the SAPI support in C Sharp?
Re: Why "COMify" the SAPI support in C Sharp? @Camlorn, it is not a game. I use SAPI for a very specific reason. This is my TTS wrapper for Android and so I need a granular control on when the uytterance is ended, ETC. URL: https://forum.audiogames.net/post/621827/#p621827 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Why "COMify" the SAPI support in C Sharp?
Why "COMify" the SAPI support in C Sharp? Hello!I heard some opinions on this forum stating that using iSPVoice interface is better than builtin System.Speech.Synthesis.Is it just a matter of personal preference or I can gain something from using COM? I am nearing finishing my first serious project and I am in process of creating a speech backend. URL: https://forum.audiogames.net/post/621196/#p621196 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Bleep bleep in C ++
Re: Bleep bleep in C ++ http://www.zdsr.com/download-down-type- … did-45.htm URL: https://forum.audiogames.net/post/619921/#p619921 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Bleep bleep in C ++
Re: Bleep bleep in C ++ I don't know. I have used my own, but I see no reason whyt it wouldn't work URL: https://forum.audiogames.net/post/619806/#p619806 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Bleep bleep in C ++
Re: Bleep bleep in C ++ Ok it is the probl;em with my system. Beep is a Win32 fdunction, not ZHengdu-related function. It has been fixed. URL: https://forum.audiogames.net/post/619776/#p619776 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Bleep bleep in C ++
Bleep bleep in C ++ Hello.I have decided to write a little extension for Zhengdu Screenreader which makesi t so that indent is reported by beeps (code below).The program works. I have the proof of that because when I set the beep length to an unreasonably big value ZDSR hangs while loading. But, the beeps are not generated.What did Ido wrong?I know that globals are evil, don't remind me of that lol.#include "ZDTextPreprocess.h"UINT g_enabled;UINT g_basefreq;UINT g_hzperspace;UINT g_beeplength;// A function called when Zhengdu loads.int WINAPI Init(){ g_enabled = GetPrivateProfileIntW(L"set", L"enabled", 0, L"c:\\set.ini"); g_basefreq = GetPrivateProfileIntW(L"set", L"basefreq", 240, L"c:\\set.ini"); g_hzperspace = GetPrivateProfileIntW(L"set", L"hzperspace", 30, L"c:\\set.ini"); g_beeplength = GetPrivateProfileIntW(L"set", L"beeplength", 100, L"C:\\set.ini"); Beep((DWORD)g_basefreq, (DWORD)g_beeplength); return 1;}int WINAPI TextPreprocess(wchar_t* oldString, wchar_t* newString){ return 0;} URL: https://forum.audiogames.net/post/619386/#p619386 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Design Strategy: Following Party.
Re: Design Strategy: Following Party. Legend Of The Moon uses such approach and it works extremely well, much better than I thought it would. URL: https://forum.audiogames.net/post/619219/#p619219 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: can I stream audio files useing py team talk by Carter Temm
Re: can I stream audio files useing py team talk by Carter Temm They have bought the SDK and or stolen it from the Android application from Github URL: https://forum.audiogames.net/post/619087/#p619087 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Questions about C#
Re: Questions about C# Yes, if you write a game you should use a library for a game. Do not use a full-fledged GUI for a game. Use OpenTK or SFML or monogame. If you want a Winforms example anyway wait a while, I will provide it URL: https://forum.audiogames.net/post/616173/#p616173 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
How does OCR technology work?
How does OCR technology work? Hi,I am not interested in implementing my own OCR, of course. But I like to know how this works.Is it like, perfectly drawn letters, both small and capital, printed and hand-written are fed to the program and based on the similarity level the program recognizes the closest match? Or the principle is different. I have read about the IPA principle, but it does not answer my question. URL: https://forum.audiogames.net/post/616056/#p616056 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Questions about C#
Re: Questions about C# TOLK is kinda broken. I update my SharpSpeech wrapper for UniversalSpeech to support .NET5. URL: https://forum.audiogames.net/post/616029/#p616029 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Questions about C#
Re: Questions about C# OpenTK has its own audio thing, I believe it uses Open AL behind the scenes but I'e never used it. URL: https://forum.audiogames.net/post/615125/#p615125 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Questions about C#
Re: Questions about C# I recommend you use either OpenTK or SFML.NET to handle windows and BASS for audio URL: https://forum.audiogames.net/post/615122/#p615122 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: A very interesting thing that happens to me
Re: A very interesting thing that happens to me I will try downloading different executables like Hello World to see where the problem is. Then I will try to compile the program line by line to check at which point defender starts complaining. URL: https://forum.audiogames.net/post/613221/#p613221 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: A very interesting thing that happens to me
Re: A very interesting thing that happens to me I am sorry to waste your time. I just found this amusing and interesting. I still try to fight this problem to atleast understand it. I will try to rewrite this in more programming languages to see whether it is a common problem. URL: https://forum.audiogames.net/post/613138/#p613138 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: A very interesting thing that happens to me
Re: A very interesting thing that happens to me FUn think, if I run the file"a.exe"The PBN executable is not flagged.But if I run"a\b.exe"it gets flagged and deleted. Of course, both a and b do not exist. URL: https://forum.audiogames.net/post/613100/#p613100 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: A very interesting thing that happens to me
Re: A very interesting thing that happens to me It does even before execution. URL: https://forum.audiogames.net/post/613059/#p613059 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: A very interesting thing that happens to me
Re: A very interesting thing that happens to me Yeah, thank you, Microsoft. Is there anything I can do or I should tell myfriend that he should find a better programmer? URL: https://forum.audiogames.net/post/612981/#p612981 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: A very interesting thing that happens to me
Re: A very interesting thing that happens to me @Kyleman Nah, its not that simple. He of ten helps people whose knowledge about computers ends on pointing an icon and clicking it. And he does so remotely URL: https://forum.audiogames.net/post/612872/#p612872 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: A very interesting thing that happens to me
Re: A very interesting thing that happens to me Kay, let's do it.https://drive.google.com/file/d/1CsKiiS … sp=sharing URL: https://forum.audiogames.net/post/612867/#p612867 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: A very interesting thing that happens to me
Re: A very interesting thing that happens to me I know teh code is horrible, yet it has to work well, not to be good.using System;using System.Collections.Generic;using System.Diagnostics;using System.IO;using System.IO.Compression;using System.Linq;using System.Net;using System.Text;using System.Threading.Tasks;namespace RemoteHelper{ class Program { static void Main(string[] args) { WebClient w = new WebClient(); Console.WriteLine("Sprawdzanie środowiska pod kątem istnienia poprzedniej wersji programu..."); if (Directory.Exists("nvda")) { Process p2 = new Process(); p2.StartInfo.FileName = "nvda\\nvda\\nvda.exe"; p2.StartInfo.Verb = "runas"; p2.Start(); return; } Console.WriteLine("Trwa pobieranie plików pomocy zdalnej.\nW zależności od prędkości Twojego łącza internetowego może to zająć kilka minut..."); w.DownloadFile("http://violinist.pl/nvda.zip", "nvda.zip"); Console.WriteLine("Plik został pobrany. Trwa uruchamianie pomocy zdalnej."); ZipFile.ExtractToDirectory("nvda.zip","nvda"); Process p = new Process(); p.StartInfo.FileName = "nvda\\nvda\\nvda.exe"; p.StartInfo.Verb = "runas"; p.Start(); return; } }} URL: https://forum.audiogames.net/post/612847/#p612847 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
A very interesting thing that happens to me
A very interesting thing that happens to me My friend wanted me to write him a simple program that will download his prepared copy of NVDA from his server and launch it. If I make the program to launcyh the file from its directory, its all fine, yet when I extract NVDA to a directory and launch it, defender starts flagging my file to the point where I cannot even compile it, I mean, I can compile but I don't manage to test becauset he program is eaten by the Great Brother.I tried with two programming languages (C# and PureBasic), and both of them behave in the exact same way. WTH is happening here? URL: https://forum.audiogames.net/post/612833/#p612833 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Escape from 63rd and Wallace - [Beta Testers needed!]
Re: Escape from 63rd and Wallace - [Beta Testers needed!] nuno...@gmail.com.Hope to hear from you soon! URL: https://forum.audiogames.net/post/611738/#p611738 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: An idea I have: Android TTS to Windows bridge, and a problem with myse
Re: An idea I have: Android TTS to Windows bridge, and a problem with myse Maybe my thought is wrong, but in such a software, every millisecond counts as a success. URL: https://forum.audiogames.net/post/611120/#p611120 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: An idea I have: Android TTS to Windows bridge, and a problem with myse
Re: An idea I have: Android TTS to Windows bridge, and a problem with myse I looked into Protocol buffer and it aint that bad. I might end up using it. URL: https://forum.audiogames.net/post/610953/#p610953 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: An idea I have: Android TTS to Windows bridge, and a problem with myse
Re: An idea I have: Android TTS to Windows bridge, and a problem with myse Ah yes, that. Good idea. URL: https://forum.audiogames.net/post/610898/#p610898 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: An idea I have: Android TTS to Windows bridge, and a problem with myse
Re: An idea I have: Android TTS to Windows bridge, and a problem with myse I know that @BGTLover, but I have no idea how to circumvent users' hastity. URL: https://forum.audiogames.net/post/610803/#p610803 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: An idea I have: Android TTS to Windows bridge, and a problem with myse
Re: An idea I have: Android TTS to Windows bridge, and a problem with myse As for the fallback, the software forces you to choose a fallback TTS on start, if you don't it does not let you start server. URL: https://forum.audiogames.net/post/610665/#p610665 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: An idea I have: Android TTS to Windows bridge, and a problem with myse
Re: An idea I have: Android TTS to Windows bridge, and a problem with myse I think I am too inexperienced for Protobuf. URL: https://forum.audiogames.net/post/610660/#p610660 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Am I too stupid for programming?
Re: Am I too stupid for programming? I love it because I am a god in my little world, and i can learn. URL: https://forum.audiogames.net/post/610584/#p610584 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Am I too stupid for programming?
Re: Am I too stupid for programming? Nah, I love it, really. URL: https://forum.audiogames.net/post/610583/#p610583 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Am I too stupid for programming?
Re: Am I too stupid for programming? I have many ideas I wantedt o realize: I have created a cubarithm board, I want to create my Android TTS bridge (90% complete), then I want to create a cross platform Ini library because configuration management in .NET sucks, then i want to make XMPlay accessible for the blind because I like this player, but the best delight for me is when I manage to understand a new data structure, because this knowledge can be reused. URL: https://forum.audiogames.net/post/610473/#p610473 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Am I too stupid for programming?
Re: Am I too stupid for programming? Oh, i thought different. URL: https://forum.audiogames.net/post/610091/#p610091 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Am I too stupid for programming?
Re: Am I too stupid for programming? Germans have good resources it seems. URL: https://forum.audiogames.net/post/610025/#p610025 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Am I too stupid for programming?
Re: Am I too stupid for programming? Camlorn, there are not that many resources in Polish, more in russian. I have better understanding of russian than of English lol URL: https://forum.audiogames.net/post/610010/#p610010 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Am I too stupid for programming?
Re: Am I too stupid for programming? I am very much interested even in reading things. The problem is that my English is limited, and so I do not always understand all meanings, especially when math is concerned. I was learning programming in English since day one, but math is a completely different thing, and dictionaries are not always very helpful. URL: https://forum.audiogames.net/post/609943/#p609943 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Am I too stupid for programming?
Am I too stupid for programming? Maybe this topic should have landed in the OT room, but sincet he developer is not only "the coding machine" I've put it here. I see this tendency both in myself and my friends, that when we read a code, docs and so on written by a "great developer" we think "shit, I'm too stupid for this job". In other words, if I don't understand the code, the explanation and the like does it mean that I should find myself a better hobby? URL: https://forum.audiogames.net/post/609921/#p609921 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: A program I'm working on, what do y'all think?
Re: A program I'm working on, what do y'all think? On the other hand, if he just wants to create a simple dialog box with an OK button, he can very well use MessageBoxW from user32.dll with CTypes. Sorry, I do not use Python so my info is most probably wrong. URL: https://forum.audiogames.net/post/609255/#p609255 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: A program I'm working on, what do y'all think?
Re: A program I'm working on, what do y'all think? Use WXPython, also, congrats! URL: https://forum.audiogames.net/post/609208/#p609208 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Your Eclipse Experiences
Re: Your Eclipse Experiences Java is good. URL: https://forum.audiogames.net/post/608835/#p608835 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: VidyaDrishti is looking for frontendd stylists
Re: VidyaDrishti is looking for frontendd stylists I don't know if anyone here can do great CSS, not because they're bad developers but more because most of us are blind. URL: https://forum.audiogames.net/post/608650/#p608650 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: discord bot won't play audio from keybase, but does on local drive
Re: discord bot won't play audio from keybase, but does on local drive How anyuone here can help you if you don't provide even a singlel ine of code? URL: https://forum.audiogames.net/post/607445/#p607445 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: domain plobblem
Re: domain plobblem @5 Yeah, sure, but you must learn to walk before running. URL: https://forum.audiogames.net/post/607422/#p607422 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: domain plobblem
Re: domain plobblem Did you set up an A record? Does the "ping yourdomain.tld" resolve to your IP Address? If yes, just configure your web server or whatever you wanna host on there. URL: https://forum.audiogames.net/post/607290/#p607290 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Earwax Story Builder
Re: Earwax Story Builder ha ha, I will play with it. URL: https://forum.audiogames.net/post/607289/#p607289 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: PureBasic: how to represent wchar_t?
Re: PureBasic: how to represent wchar_t? Thank @3, I thought about using pseudiotypes but I didn't know whwther this is good. URL: https://forum.audiogames.net/post/606145/#p606145 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: PureBasic: how to represent wchar_t?
Re: PureBasic: how to represent wchar_t? The extension is for Zhengdu so it's fine that its Windows only.I know I am probably wrong but I like PBN for simple DLL creation. URL: https://forum.audiogames.net/post/606144/#p606144 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: host name question
Re: host name question You need to set your FQDN. You set it up in the /etc/hosts file if I am not mistaken.Linode has good guides on this subject. URL: https://forum.audiogames.net/post/606143/#p606143 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
PureBasic: how to represent wchar_t?
PureBasic: how to represent wchar_t? I am creating an extension for one application in PB and I need to create a function accepting wchar_t as a param. How to represent wchar_t in PB? URL: https://forum.audiogames.net/post/606003/#p606003 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Developing on Windows VS. Mac
Re: Developing on Windows VS. Mac Then your code base must be small, I hate the response speed of OSX which is sluggish even when reading documents and what about coding? URL: https://forum.audiogames.net/post/605467/#p605467 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Developing on Windows VS. Mac
Re: Developing on Windows VS. Mac Coding on a mac is much like trying to use a manual mower to cut the forest, because VO is not designed for that! URL: https://forum.audiogames.net/post/605461/#p605461 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Developing on Windows VS. Mac
Re: Developing on Windows VS. Mac Where did you see such posts? As far as my humble knowledge is concerned, people develop on OSX only when they need to develop iOS / Mac software. URL: https://forum.audiogames.net/post/605452/#p605452 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: An idea I have: Android TTS to Windows bridge, and a problem with myse
Re: An idea I have: Android TTS to Windows bridge, and a problem with myse The project has started.But for me its harder mentally than programmatically.I started by writing a log of things I need done. I will try and clear entries one by one, until the end. URL: https://forum.audiogames.net/post/605322/#p605322 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: An idea I have: Android TTS to Windows bridge, and a problem with myse
Re: An idea I have: Android TTS to Windows bridge, and a problem with myse I have nothing else! I just want to learn programming, since I love programming and computers, but I am so lost. URL: https://forum.audiogames.net/post/605246/#p605246 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: An idea I have: Android TTS to Windows bridge, and a problem with myse
Re: An idea I have: Android TTS to Windows bridge, and a problem with myse I understand what you mean. URL: https://forum.audiogames.net/post/605110/#p605110 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: An idea I have: Android TTS to Windows bridge, and a problem with myse
Re: An idea I have: Android TTS to Windows bridge, and a problem with myse BTW as far as I can tell, you cannnot create libraries inPython either. URL: https://forum.audiogames.net/post/605083/#p605083 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: An idea I have: Android TTS to Windows bridge, and a problem with myse
Re: An idea I have: Android TTS to Windows bridge, and a problem with myse I use C#, because I am comfortable with C#. If I need something which works fast iwill use C++, but for my current work C# is surprisingly pleasant URL: https://forum.audiogames.net/post/605082/#p605082 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: An idea I have: Android TTS to Windows bridge, and a problem with myse
Re: An idea I have: Android TTS to Windows bridge, and a problem with myse Because I cannot write an Android TTS in C#. URL: https://forum.audiogames.net/post/605038/#p605038 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: An idea I have: Android TTS to Windows bridge, and a problem with myse
Re: An idea I have: Android TTS to Windows bridge, and a problem with myse Hi!The use cases for it are the following1. You develop an Android softwre and you want to test it on the emulation or even or a real device. You would connect thecomputer and the device either physical or emulated through my software and your screenreader or SAPI in the first version would speak. That would allow you to quickly copy all errors, debug logs and whatnot to your Windows clipboard for easy review.2. You are testing a software or a game in a foreign language. You could use theNVDA or other screenreader output and thentranslate the output of the software easily.My assumbtion is that for eventual audio playback, some other software be used like TeamViewer or AnyDesk. The concern of my software is to just handle spoken text. URL: https://forum.audiogames.net/post/605035/#p605035 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: An idea I have: Android TTS to Windows bridge, and a problem with myse
Re: An idea I have: Android TTS to Windows bridge, and a problem with myse Hi Camlorn, I will send the events to the client using the SAPI callback. Why you say it will generate high latency? How does NVDA Remote work? I thought it encodes text with JSOn. I wanted to make it more easy to manage a physical or emulated device from PC. URL: https://forum.audiogames.net/post/605013/#p605013 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Game Dev Internship at GameStreamX
Re: Game Dev Internship at GameStreamX That's what I thought URL: https://forum.audiogames.net/post/604991/#p604991 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
An idea I have: Android TTS to Windows bridge, and a problem with myse
An idea I have: Android TTS to Windows bridge, and a problem with myse Hello guys!So I have this crazy ideato create an Android TTS engine which will output text to the WIndows computer via HTTP. I have the whole idea and image in my head, but I am so unsure of my skills than I never tried doing this! This createsa vicious circle as I never will be able to create anything usefull forthe community if I don't try, and if I don't learn I won't make anything useful anyway, and in order to learn I needt o practise.I am often afraid and scared that my ideas are stupid, or that someone couldhavecarried them out better. How can I battle the fear?Now the technical specification of the thingThe Android engine would have two component: a client which sends the JSON-encoded output to teh server, and a fallback TTS in case the connection to the server cannot be established.Upon the speak event, theAndroid client would encode theresponse in JSON and send it to the server hosted on the user's computer.When the user's computer receives theevent in JSON, it decodes theresponse and speaks it with the appropriate SAPi language (if available). If no, it uses the default engine installed on the users' system.I would create the Android client in Java, andthe server in C#.How many stupid mistakes have I made during my thought process? WOuld TCP be better than the full-fledged HTTP protocol for that? URL: https://forum.audiogames.net/post/604987/#p604987 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Game Dev Internship at GameStreamX
Re: Game Dev Internship at GameStreamX I know C# but how can I, or any other blind dev learn unity if it's graphical? URL: https://forum.audiogames.net/post/604981/#p604981 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: C# course 99% off!
Re: C# course 99% off! And if you want something less game-relatedhttps://stacksocial.com/sales/the-ultim … mer-bundle URL: https://forum.audiogames.net/post/603312/#p603312 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
C# course 99% off!
C# course 99% off! Hi!Thanks to a dear friend of mine I have learnt about this courseb undle. I don't know nothing about its quality (buying it now), but its tempting.https://stacksocial.com/sales/the-compl … ime-access URL: https://forum.audiogames.net/post/603311/#p603311 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: How to compile C# scripts in Notepad ++? It's possible?
Re: How to compile C# scripts in Notepad ++? It's possible? Hi @Ethin,Do you mean the VS Dev Prompt? Well, I used just the tools I knew, sorry. URL: https://forum.audiogames.net/post/603029/#p603029 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: How to compile C# scripts in Notepad ++? It's possible?
Re: How to compile C# scripts in Notepad ++? It's possible? What software? I don't talk about any software. I just said that for the software Dash writes csc is good enough. URL: https://forum.audiogames.net/post/602948/#p602948 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: How to compile C# scripts in Notepad ++? It's possible?
Re: How to compile C# scripts in Notepad ++? It's possible? @Granny, for the software he currently writes the command line compiler is good enough.Go to run dialog, type systempropertiesadvanced and press enter.Go to "Environment variables" button (zmienne środowiskowe) in PolishFrom the second listbox select "Path" and click "Edit"CLick on "New" and typeC:\Windows\Microsoft.NET\Framework64\v4.0.30319Now you can compile scripts from cmd by typing csc fucktheworld.cs.The file "fucktheworld.exe" will be created in the current dir. URL: https://forum.audiogames.net/post/602626/#p602626 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Need help with decoding and understanding bgt's network implementation
Re: Need help with decoding and understanding bgt's network implementation There's a way called Reverse PInvoke but I do not understand it fully. If you need C# DLL from C++, use COM. URL: https://forum.audiogames.net/post/600326/#p600326 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Wheret o store my commands?
Re: Wheret o store my commands? Yeah, the file contains command IDs and hotkeys, but should I just hardcode these IDs? URL: https://forum.audiogames.net/post/599209/#p599209 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Wheret o store my commands?
Wheret o store my commands? I am creating an application revolving heavily arround the command design pattern, since I want to make it possible for the user to assign keyboard hoteksy to everything possible.I have the command pattern implemented, with receiver, invoker and the like as well as the dictionary of hotkey assignments, where the key is the command ID and the value is the hotkey itself, passed as a class which has the list of modifiers and the key itself.The problem is that at the start of my application, I am adding all commands to the list of all possible actions manually. Where to store these commands for good maintainability? URL: https://forum.audiogames.net/post/599193/#p599193 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: bgt is a virus?
Re: bgt is a virus? @19, its not that I am dissatisfied. I just tried to understand its logic, but since there is no logic in it I think I will give up, for now lol. URL: https://forum.audiogames.net/post/594372/#p594372 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: bgt is a virus?
Re: bgt is a virus? @Camlorn, as far as I remember, NVDA Remote is flagged as a virus. Why? It is a Python program, after all. Same with Osara, but its C ++. URL: https://forum.audiogames.net/post/594216/#p594216 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: bgt is a virus?
Re: bgt is a virus? What makes antiviruses "think" BGT software is a virus? URL: https://forum.audiogames.net/post/594097/#p594097 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: any good and accessible .net profiler?
Re: any good and accessible .net profiler? Hm, for me the VS profiler works OK. What screenreader are you using? URL: https://forum.audiogames.net/post/592954/#p592954 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Directly communicate with Braille?
Re: Directly communicate with Braille? Its good. I really, really hope someone will help. If not I will just grab NVDA code and see how brl is implemented there. URL: https://forum.audiogames.net/post/588369/#p588369 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Directly communicate with Braille?
Re: Directly communicate with Braille? Liblouis is the braille translator. What I want is an ability to communicate with the braille display to output information on it as well as intercept its events URL: https://forum.audiogames.net/post/588332/#p588332 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Directly communicate with Braille?
Re: Directly communicate with Braille? OK, I will search for the documentation. URL: https://forum.audiogames.net/post/587407/#p587407 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Directly communicate with Braille?
Re: Directly communicate with Braille? I thought it is Unix only. I need that on Windows. URL: https://forum.audiogames.net/post/587171/#p587171 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Directly communicate with Braille?
Directly communicate with Braille? Hi,what is a library to directly communicate with braille display? i dont mean TOLK or other libraries which use braille through the screenreader. I mean something like BRLAPI on Unix. URL: https://forum.audiogames.net/post/587112/#p587112 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Question about lexing
Re: Question about lexing I odnt know whether i want to study CS after reading this forum threat. Thanks Ethin lol.Seriously though, this is kinda fascinating. I hope they will teahcu s that as well. URL: https://forum.audiogames.net/post/586352/#p586352 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: how to switch between workspace and editor in notepad++?
Re: how to switch between workspace and editor in notepad++? OK, glad it helped. URL: https://forum.audiogames.net/post/582531/#p582531 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: how to switch between workspace and editor in notepad++?
Re: how to switch between workspace and editor in notepad++? Hi,here is my patch to the shortcut map which does just that. CTRL+ALT+L switches you between the workspace and your document.You put it in %appdata%\notepad++\https://drive.google.com/file/d/1Hp973D … sp=sharing URL: https://forum.audiogames.net/post/582387/#p582387 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Cannot get SQLCMD to work
Re: Cannot get SQLCMD to work Hey,I of course tried it. No dice. Well, I'm gonna use Management Studio. Its good with Zhengdu. URL: https://forum.audiogames.net/post/581522/#p581522 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Cannot get SQLCMD to work
Re: Cannot get SQLCMD to work Hi Camlorn,I have tried the Stack Overflow, yet the person that had this problem was recommended to upgrade the driver to 13.1 URL: https://forum.audiogames.net/post/581432/#p581432 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Cannot get SQLCMD to work
Re: Cannot get SQLCMD to work I really hope my problem is my stupidity rather than a software bug. If it's the software bug then I don't know who the hell would use that in production environment. URL: https://forum.audiogames.net/post/581400/#p581400 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Cannot get SQLCMD to work
Re: Cannot get SQLCMD to work Hi Camlorn,i have tried specifing the address of my machine, my computer's name and stuff.I would use Mysql happily, but my school insists on using the Microsoft thing. Well, I will use the management studio and I will be good, yet I prefered to use the console.Oh, and can you say why you prefer Postgre SQL? Just out of curriosity URL: https://forum.audiogames.net/post/581391/#p581391 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Cannot get SQLCMD to work
Re: Cannot get SQLCMD to work Hi Camlorn,i have tried specifing the address of my machine, my computer's name and stuff.I would use Mysql happily, but my school insists on using the Microsoft thing. Well, I will use the management studio and I will be good, yet I prefered to use the console. URL: https://forum.audiogames.net/post/581391/#p581391 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: ADRIFT 5.0 Is Now Open Source
Re: ADRIFT 5.0 Is Now Open Source I am not an expert by any means, but .NET languages are my favorite. I will definitely look at it someday URL: https://forum.audiogames.net/post/581311/#p581311 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Cannot get SQLCMD to work
Cannot get SQLCMD to work Am I stupid or what?I am using MS SQL Server Express 2019. I have searched on Google and I found an answer saying that the driver is bugged. Yet, they've referred to the 13.0 version of the driver, now the version is on 17 something, then what is 5the problem?Let me add that Management Studio operates normally.C:\Users\nuno6>sqlcmdSqlcmd: Error: Microsoft ODBC Driver 17 for SQL Server : Named Pipes Provider: Could not open a connection to SQL Server [2]. .Sqlcmd: Error: Microsoft ODBC Driver 17 for SQL Server : Login timeout expired.Sqlcmd: Error: Microsoft ODBC Driver 17 for SQL Server : A network-related or instance-specific error has occurred while establishing a connection to SQL Server. Server is not found or not accessible. Check if instance name is correct and if SQL Server is configured to allow remote connections. For more information see SQL Server Books Online..last line C:\Users\nuno6> URL: https://forum.audiogames.net/post/581307/#p581307 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: why do most people choose python?
Re: why do most people choose python? I think people just like it, because they like it, much like I like C #. URL: https://forum.audiogames.net/post/578403/#p578403 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: HSP: Enter commands
Re: HSP: Enter commands The only thing me and Dash have is the english editor URL: https://forum.audiogames.net/post/575625/#p575625 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: HSP: Enter commands
Re: HSP: Enter commands Hmm, interesting URL: https://forum.audiogames.net/post/574018/#p574018 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: HSP: Enter commands
Re: HSP: Enter commands I understand. As far as I recall, there was a problem with passing params to the command however URL: https://forum.audiogames.net/post/573838/#p573838 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: HSP: Enter commands
Re: HSP: Enter commands @Nyanchan, why you need to exec the CMD as the mediator? WHy you cannot just do:exec "dir > mysuperlog.txt" and have it executed? I never knew the logic of this during my adventure in HSP. URL: https://forum.audiogames.net/post/573734/#p573734 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: using ECI Eloquence programmatically?
Re: using ECI Eloquence programmatically? This repo seemed to contain libs in the past, now its not here, but there's refferencehttps://github.com/davidacm/NVDA-IBMTTS-Driver/releases URL: https://forum.audiogames.net/post/573294/#p573294 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Possibility of making a Lucia DLL?
Re: Possibility of making a Lucia DLL? @Camlorn,thank you. I understand URL: https://forum.audiogames.net/post/573059/#p573059 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: using ECI Eloquence programmatically?
Re: using ECI Eloquence programmatically? Oh god! I remember it now! The one from this wizard something page? God, something bad is happening to my memory. URL: https://forum.audiogames.net/post/573058/#p573058 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: using ECI Eloquence programmatically?
Re: using ECI Eloquence programmatically? Wait, what? I am merely confused now, NVDA Adoons are on Github so I thought its fine to use the IBM version. Sorry, I didn't know that. URL: https://forum.audiogames.net/post/572967/#p572967 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector