Re: Seeking Programmers To Assist with Second Life viewer
2019-12-11
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AudioGames . net Forum — Developers room : blindndangerous via Audiogames-reflector
Re: Seeking Programmers To Assist with Second Life viewer I did enjoy the fishing contests, but I kinda felt the same way as Ironcross said. I'd like to see where this goes, so hopefully we hear from Roxley about this. URL: https://forum.audiogames.net/post/484622/#p484622 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Deck Building Game like Hearthstone
2018-11-25
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AudioGames . net Forum — Developers room : blindndangerous via Audiogames-reflector
Re: Deck Building Game like Hearthstone Their is the yugioh mud made by tspivey which has a base of about 15 players on at a time playing yu-gi-oh. It's a mud setup, and their is a sound pack for both vipmud and mushclient.You can get the mush pack from here.http://www.github.com/timtam/yugioh-sou … master.zipIf you wanna help work on the mud it's here.http://www.github.com/tspivey/yugioh-game/I've never played mtg, but would love to check it out, same with hearthstone. Until that day comes I'm very happy with the yugioh mud as we keep the card databases updated. URL: http://forum.audiogames.net/post/395097/#p395097 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Let's Build an Audiogame Together in Python
2017-03-10
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AudioGames . net Forum — Developers room : blindndangerous via Audiogames-reflector
Re: Let's Build an Audiogame Together in Python I think he's been a bit busy. URL: http://forum.audiogames.net/viewtopic.php?pid=301508#p301508 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Looking for motivated, hard working and ambitious Developers.
2017-03-05
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AudioGames . net Forum — Developers room : blindndangerous via Audiogames-reflector
Re: Looking for motivated, hard working and ambitious Developers. Going to agree with everyone here. Pick one of these ideas you have, and start from there. Give us more information to work with. You don't have to have every little detail fleshed out, but we need a lot more to go on besides I have an idea and I wanna do it. URL: http://forum.audiogames.net/viewtopic.php?pid=300593#p300593 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Let's Build an Audiogame Together in Python
2017-02-10
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AudioGames . net Forum — Developers room : blindndangerous via Audiogames-reflector
Re: Let's Build an Audiogame Together in Python Nice work, looking forward to the rest of these tutorials. Not sure if I'll do anything with them, but I will read them for sure. URL: http://forum.audiogames.net/viewtopic.php?pid=296992#p296992 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Sighted Gamer/Dev, trying to get how best to present spatial data
2017-01-07
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AudioGames . net Forum — Developers room : blindndangerous via Audiogames-reflector
Re: Sighted Gamer/Dev, trying to get how best to present spatial data Wouldn't you want a z-axis? Or is your y-axis your z-axis? Not sure how you could represent that, and maybe I'm wrong, but just something I thought of while reading your post. URL: http://forum.audiogames.net/viewtopic.php?pid=292751#p292751 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Sighted Gamer/Dev, trying to get how best to present spatial data
2017-01-07
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AudioGames . net Forum — Developers room : blindndangerous via Audiogames-reflector
Re: Sighted Gamer/Dev, trying to get how best to present spatial data Wouldn't you want a z-axis? Or is your y-axis your z-axis? Not sure how you could represent that, and maybe I'm wrong, but just something I thought of while reading your post. URL: http://forum.audiogames.net/viewtopic.php?pid=292751#p292751 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Sighted Gamer/Dev, trying to get how best to present spatial data
2017-01-06
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AudioGames . net Forum — Developers room : blindndangerous via Audiogames-reflector
Re: Sighted Gamer/Dev, trying to get how best to present spatial data The only thing that comes to mind is maybe soundrts? Have you taken a look at how that's done? Though that's an rts and not a tycoon game, so maybe it won't help out that much, but that's all that comes to mind at the moment. Their are other sighted devs on here like Aprone, maybe he can offer better input? URL: http://forum.audiogames.net/viewtopic.php?pid=292657#p292657 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Seeking Collaborator
2016-11-15
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AudioGames . net Forum — Developers room : blindndangerous via Audiogames-reflector
Re: Seeking Collaborator Looking good so far, can't wait to see what else comes of this. URL: http://forum.audiogames.net/viewtopic.php?pid=285945#p285945 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Project C.A.T.
2016-05-12
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AudioGames . net Forum — Developers room : blindndangerous via Audiogames-reflector
Re: Project C.A.T. This reminds me of Overwatch. Good luck with it Sneak URL: http://forum.audiogames.net/viewtopic.php?pid=260246#p260246 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: The Arcus Project - A New Developer Repository
2016-05-05
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AudioGames . net Forum — Developers room : blindndangerous via Audiogames-reflector
Re: The Arcus Project - A New Developer Repository How is github hard to navigate? I really wanna know. I agree with Victorious on this. Github would be a much better solution to this. URL: http://forum.audiogames.net/viewtopic.php?pid=259481#p259481 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Writing a MUD soundpack. SOme tutorials, and which clien t is the best
2016-01-26
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AudioGames . net Forum — Developers room : blindndangerous via Audiogames-reflector
Re: Writing a MUD soundpack. SOme tutorials, and which clien t is the best Read the help documentation, and google things.mushclient is the best followed by vip. URL: http://forum.audiogames.net/viewtopic.php?pid=247909#p247909 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: FPS Engine Preview/request for feedback
2015-09-08
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AudioGames . net Forum — Developers room : blindndangerous via Audiogames-reflector
Re: FPS Engine Preview/request for feedback I'd love to see something come of this. Nicely done Crhis. URL: http://forum.audiogames.net/viewtopic.php?pid=231219#p231219 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector