Re: learning bgt with open source games
Re: learning bgt with open source games I think this source code is the best for learning bgt we have right now, because he added comments to make you understand everything. URL: https://forum.audiogames.net/post/583071/#p583071 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: learning bgt with open source games
Re: learning bgt with open source games You might want to have a look at the shooter extreme sourcecode made by tunmi.If you use some code in your own project, you will have to credit Tunmi.get it from here:http://s000.tinyupload.com/index.php?fi … 4808923042 URL: https://forum.audiogames.net/post/582896/#p582896 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: a great coding resource, free code camp .org
Re: a great coding resource, free code camp .org thx for sharing, going to check it out. URL: https://forum.audiogames.net/post/526290/#p526290 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Which Language Should I Start With?
Re: Which Language Should I Start With? @simter, ok, wel than for games I should say go ahead, but kno that Python is newer than BGT and BGT is limited to games oanly. URL: https://forum.audiogames.net/post/430286/#p430286 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Which Language Should I Start With?
Re: Which Language Should I Start With? simter wrote:if you want to make games or other programs for blind people, i can only recomend bgt. It's a scripting language specialy made for that. You can find it at www.blastbay.com and it's really easy. Also, there is a lot of open source resurce for bgt to learn from.Wel, I don't recommend it, if 32 bit wil be discontinued, and yes, that moment wil come about some years, you are loosing all your bgt projects, if you spandet months at making a game and it has to die because of 32 bit dying, I think its a better idea to focus on Python. URL: https://forum.audiogames.net/post/430258/#p430258 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Python, where to biggin?
Re: Python, where to biggin? thanx for all your help of all you guys URL: https://forum.audiogames.net/post/406130/#p406130 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Python, where to biggin?
Python, where to biggin? Hi evryone, I want to learn Python, where can I start out?, wich editer is accesible, etc.If you want to help me, kno that I have expirinse with 1 programming lang, HTML, so I am very basic. URL: https://forum.audiogames.net/post/405776/#p405776 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector