Re: best accessible hex editer?

2020-12-26 Thread AudioGames . net ForumDevelopers room : vortex1024 via Audiogames-reflector


  


Re: best accessible  hex editer?

Try this, it worked good for the few occasions I used it. The dev is blind, and looking for feedback. Credits and usage instructions are in the archive.https://app.box.com/s/o8um8ckp5h74uyyc8l529jnn0k7s9yxw

URL: https://forum.audiogames.net/post/602245/#p602245




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Re: Any advice on using Visual Studio Community Edition with NVDA?

2020-12-28 Thread AudioGames . net ForumDevelopers room : vortex1024 via Audiogames-reflector


  


Re: Any advice on using Visual Studio Community Edition with NVDA?

I wouldn't say it is so awful. There is ann addon which fixes reading the current line before the current code suggestion. It is compatible with nvda >2019.3 and vs 2019. https://github.com/leonardder/visualStudioAddon/The next NVDA version should also have some fixes. I think they are already integrated in the snapshots.Yes, there is some lag after some time of using it,but restarting nvda fixes the issue for a while.

URL: https://forum.audiogames.net/post/602714/#p602714




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Re: An idea I have: Android TTS to Windows bridge, and a problem with myse

2021-01-07 Thread AudioGames . net ForumDevelopers room : vortex1024 via Audiogames-reflector


  


Re: An idea I have: Android TTS to Windows bridge, and a problem with myse

yes, nvdaremote uses a custom protocol, not too complcated though. json messages sent via a ssl socket.And yes, you are going to have problems with indexing, i.e. letting the phone know when the pc has finished speaking, so it can send the next chunk of text. might not be a problem for short sentences, but will be an issue if spelling things or using say all. Otherwise, even though people other don't see the point in doing it, I say, if you feel you need it, do it. It's a good learning project, plus you'll be motivated.

URL: https://forum.audiogames.net/post/605146/#p605146




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Re: An idea I have: Android TTS to Windows bridge, and a problem with myse

2021-01-07 Thread AudioGames . net ForumDevelopers room : vortex1024 via Audiogames-reflector


  


Re: An idea I have: Android TTS to Windows bridge, and a problem with myse

no, unfortunately nvdaRemote doesn't support nat traversal. It relays on relay servers. I wrote an android client for it, so I am pretty sure about how it works. Now, that I think about it, this app might actually be useful for others, too. I remember developing for android when working on site, and I always had to change headphones from pc to phone and vice versa. The phone tts coming out through the pc would have helped me a lot. Now, that I work remotely, having the phone in the pc speakers would not be as useful, but still,   it would bring more clarity.  Also, at least 2 people asked me about remote controlling phone from pc, quite the reverse of my nvdaremote android client, narwhal. Paired with anydesk or team viewer, this app might help them, if those apps do send keystrokes from pc to phone.Latency is a problem. With an always-on connection, like plain socket or websocket, it might work. One could connect the phone directly via usb and create a network with the computer, I'm not sure if this is possible without enabling tethering though.@21: sorry, maybe my word choice wasn't adequate. I am not a native english speaker. Of course, the effort might be too high and Nuno might end disappointed at the end. It depends on what alternative projects he has

URL: https://forum.audiogames.net/post/605168/#p605168




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Re: Navigation for the blind (algorithm of redirection)

2021-01-13 Thread AudioGames . net ForumDevelopers room : vortex1024 via Audiogames-reflector


  


Re: Navigation for the blind (algorithm of redirection)

yes, high accuracy (( 2 cm) consumer gps is possible, but you need access to base stations data , which can be free or paid, depending on the country:https://novatel.com/an-introduction-to- … ematic-rtkThe cheapest receiver supporting this technology I could find is 200€. Worth it, I say, if the accuracy is really as good and stable as it says.

URL: https://forum.audiogames.net/post/606564/#p606564




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Re: Indent Reporter extension for VSCode

2021-02-16 Thread AudioGames . net ForumDevelopers room : vortex1024 via Audiogames-reflector


  


Re: Indent Reporter extension for VSCode

@5, it seems the author of indent nav has noticed this as well, and already created it:https://github.com/mltony/vscode-indent-nav

URL: https://forum.audiogames.net/post/616177/#p616177




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Re: java ide that accessible

2021-02-16 Thread AudioGames . net ForumDevelopers room : vortex1024 via Audiogames-reflector


  


Re: java ide that accessible

You can also try IntelliJ Idea. I used android studio, which is based on it, and it worked very well. It surprised me with how fast if was, as I think it is written in swing. Even debugging works, at least for android. Dunno whether google has written a custom debugger UI or it uses the standard one. IN the latter  case, it should work for classical java, too.

URL: https://forum.audiogames.net/post/616179/#p616179




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Re: java ide that accessible

2021-02-16 Thread AudioGames . net ForumDevelopers room : vortex1024 via Audiogames-reflector


  


Re: java ide that accessible

You can also try IntelliJ Idea. I used android studio, which is based on it, and it worked very well. It surprised me with how fast if was, as I think it is written in swing. Even debugging works, at least for android. Dunno whether google has written a custom debugger UI or it uses the standard one. IN the latter  case, it should work for classical java, too.Some accessibility work was done for NetBneans too, but I don't recommend it. I heard it is slow.

URL: https://forum.audiogames.net/post/616179/#p616179




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Re: java ide that accessible

2021-02-17 Thread AudioGames . net ForumDevelopers room : vortex1024 via Audiogames-reflector


  


Re: java ide that accessible

have you tried reporreporting them to jetbrains?  A friend did this and he said they were fixed quickly.

URL: https://forum.audiogames.net/post/616377/#p616377




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Re: how do you keep track of parentheses, brackets, etc

2021-03-01 Thread AudioGames . net ForumDevelopers room : vortex1024 via Audiogames-reflector


  


Re: how do you keep track of parentheses, brackets, etc

when I write code blocks, I put the brackets first, then I write the content of the block. i.e. first, I write:if(choice==1){}then I write the content between the braces. This helps in not forgetting them.

URL: https://forum.audiogames.net/post/619273/#p619273




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Re: how do you keep track of parentheses, brackets, etc

2021-03-02 Thread AudioGames . net ForumDevelopers room : vortex1024 via Audiogames-reflector


  


Re: how do you keep track of parentheses, brackets, etc

@4, I think this is common in java and js. I work with c#, and the convention, at least in my company,  is to put the brace on a single line, so I don't have a choice. It is not so bad though, since I can diferentiate one line if statements from the beginning, without scanning for the end brace.

URL: https://forum.audiogames.net/post/619522/#p619522




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Re: Inspecting Elements with Chrome

2021-03-10 Thread AudioGames . net ForumDevelopers room : vortex1024 via Audiogames-reflector


  


Re: Inspecting Elements with Chrome

setting tabindex=-1 on those elements seems to work. You also have to sset Automatically set system focus to focusable elements to on in nvda, nvda+8.With the risk of sounding like a broken record, web accessibilizer does this, shift+f2:https://www.stsolution.org/WebAccessibilizer

URL: https://forum.audiogames.net/post/621854/#p621854




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Re: Inspecting Elements with Chrome

2021-03-11 Thread AudioGames . net ForumDevelopers room : vortex1024 via Audiogames-reflector


  


Re: Inspecting Elements with Chrome

@3: exactly, and my solution works, at least in chrome. if the element has tabindex=-1, simply moving to it with arrows and clicking inspect element will focus that element, because the attribute makes any element focusable, even headings and paragraphs without links.I am not sure why the value is -1, I just saw this trick somewhere else, and successfully tested it. It's true, it doesn't allow focusing with tab, but with arrows, it works.

URL: https://forum.audiogames.net/post/622066/#p622066




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Re: Inspecting Elements with Chrome

2021-03-11 Thread AudioGames . net ForumDevelopers room : vortex1024 via Audiogames-reflector


  


Re: Inspecting Elements with Chrome

@3: exactly, and my solution works, at least in chrome. if the element has tabindex=-1, simply moving to it with arrows and clicking inspect element will focus that element, because the attribute makes any element focusable, even headings and paragraphs without links.I am not sure why the value is -1, I just saw this trick somewhere else, and successfully tested it. It's true, it doesn't allow focusing with tab, but with arrows, it works.@4, your solution is easier. Glad it works for you.

URL: https://forum.audiogames.net/post/622066/#p622066




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Re: Orca Remote: an Orca plugin that makes it work with NVDA Remote

2020-05-12 Thread AudioGames . net ForumDevelopers room : vortex1024 via Audiogames-reflector


  


Re: Orca Remote: an Orca plugin that makes it work with NVDA Remote

I have no orca knowledge, but I have a mapping of windows to linux kcycodes and know how a nvdaremote key json command should like.

URL: https://forum.audiogames.net/post/528509/#p528509




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Re: Orca Remote: an Orca plugin that makes it work with NVDA Remote

2020-05-11 Thread AudioGames . net ForumDevelopers room : vortex1024 via Audiogames-reflector


  


Re: Orca Remote: an Orca plugin that makes it work with NVDA Remote

Great idea, congrats.if you require help in sending keys, let me know. I have developed an android nvdaremote client.

URL: https://forum.audiogames.net/post/528353/#p528353




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