Re: Aspiring sound designer needing programming advice!!
Re: Aspiring sound designer needing programming advice!! Your knowledge of c# may make you more enticing to employers because part of designing audio is knowing what sounds you need to design. If you know the basic framework of how a game is programmed, you may be able to make intuitive guesses about what sounds you will need. Still, knowing C# or PLC will not directly help you in making audio, as you probably know. But if you plan to help game development, knowing about how the game is programmed is just an extra feather in your cap and something that will help you to work more efficiently than if you just know how the end user would play the game. It also puts you more in the know when it comes to discussing what is needed with game developers. The less simplification that they have to do to explain what you need, the better it will be for them, and the more confident you will feel about their expectations. Finally, the more things youc an put on your resume that have to do with game development, the better it will be for you. I am no t sure what PLC is, but knowing the ins and outs of object oriented programming, even if your future game industry employer won't be programming in c#, is paramount to understanding how games are developed these days. Most programming languages are object-oriented ones and share common concepts, so knowing basic concepts of one will help you know about all of them. URL: http://forum.audiogames.net/viewtopic.php?pid=184845#p184845 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: GSpeak speech synthesizer concept
Re: GSpeak speech synthesizer concept If youa re using a version later than windows xp, find the place where you extracted your gspeak.exe file, go up one level so that you are foxcussed on the foldr, and hit shift-applications to open an extended context menu. Then you can choose open command window here. Thnn you can run the command in the readme file, so like you would typegspeak.exe dh.100-e.100-s.100-e.100-z.100-uh.100-t.100-eh.100-s.100-t.100-uh.100-v.100-dh.100-uh.100-j.100-iy.100-s.100-p.100-iy.100-k.100-s.100-p.100-iy.100-ch.100-s.100-e.100-n.100-th.100-uh.100-s.100-aa.100-e.100-z.100-rh.100-f.100-iy.100-m.100-e.100-iy.100-ll.100-v.100-oh.105-e.105-s.105-_.100-s.100-p.100-iy.100-k.100-e.100-n.100-gg.100-dh.100-uh.100-iy.100-n.100-gg.100-ll.100-e.100-sh.100-ll.100-ae.100-n.100-gg.100-uw.95-e.95-j.95then press enter.After testing this it reminds me of an echo synthesizer. It's just a female version. It's pretty retro! URL: http://forum.audiogames.net/viewtopic.php?pid=183706#p183706 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: GSpeak speech synthesizer concept
Re: GSpeak speech synthesizer concept uh stewie, that's because you have to run it from the command line. URL: http://forum.audiogames.net/viewtopic.php?pid=183699#p183699 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: help programming a game...
Re: help programming a game... That's 1 odd spambot. It didn't have any links. The post was actually kidn of interesting. URL: http://forum.audiogames.net/viewtopic.php?pid=182930#p182930 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Creating a map parser in bgt
Re: Creating a map parser in bgt the serialize function is your friend.Go look it up in reference/foundation layer/functions/serializationAlso read the serialization tutorialYou will love it URL: http://forum.audiogames.net/viewtopic.php?pid=182929#p182929 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: help programming a game...
Re: help programming a game... This error is actually sort of counterintuitive. The problem is the apostrophe, which BGT mistook for another quote. You need to escape it with the \ character so that BGT treats it as a normal apostrophe character, E.G.wakeup.add_item_tts("I don\'t know"); URL: http://forum.audiogames.net/viewtopic.php?pid=182517#p182517 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: help programming a game...
Re: help programming a game... Well, I see one obvious error in your code other than what the compile error said. After you show your first alert box you have a left brace just before the first dynamic_menu. It's the same function, so you don't need one. Fix that error in line 74 also. URL: http://forum.audiogames.net/viewtopic.php?pid=182449#p182449 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: pack files in bgt
Re: pack files in bgt you shouldn't have to declare a pack file object like you did because you already set the sound storage to the compiled executable. Also, you declare the sound pool in void main, then try an access it from the game function. eclare the pool as global. URL: http://forum.audiogames.net/viewtopic.php?pid=179597#p179597 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: Bgt and key customization
Re: Bgt and key customization Also, I thinkt he functions you may be seeking are keys_down and keys_pressed. I didn't look at CAE's code fully, so maybe he actually has those in there. But keys_down and keys_pressed both return arrays of the keys that are currently down or pressed, which allows you to map keys without much trouble.URL: http://forum.audiogames.net/viewtopic.php?pid=178600#p178600 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: looking for bgt game developer
Re: looking for bgt game developer Thanks guys. I'll get back to either of you if I need more help. I did find another developer to help me out, so I'll have to see how it works out.URL: http://forum.audiogames.net/viewtopic.php?pid=178379#p178379 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: accessible java IDE/SDK?
Re: accessible java IDE/SDK? I clicked the link you gave e for eclipse, chose IDE, and then chose eclipse IDE for java. It gave me an access forbidden message. THe other 2 IDE links there, for Java EEE and c++, said the same thing. Does it give the eame message for you frastlin?URL: http://forum.audiogames.net/viewtopic.php?pid=178176#p178176 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
looking for bgt game developer
looking for bgt game developer Hi guys, I'm working on a big game project in bgt, but I need help. I am looking for a second programmer to help me as I create the game. I am looking for a person who:*Knows about general game programming concepts and practices such as level generation, game balancing, etc*knows about and has experience working with BGT*communicates ideas effectivelyIf you want to help, send me a PM and let me know that you have done so, as I don't generally check out my pm's unless asked.Note: I cannot tell people about the game I am creating; all I will say is that it will be cool. But I need a second programmer to bring it to fruition. Thanks.URL: http://forum.audiogames.net/viewtopic.php?pid=178169#p178169 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
accessible java IDE/SDK?
accessible java IDE/SDK? Hi, I am learning to program in java in prep for my AP computer science class. I went through the java programming tutorials on oracle's web site and they mention getting the Java SDK with netBeans IDE. I don't quite remember why I couldn't get it to work, I think it was because I couldn't read the installer with NVDA, none of the controls were labeled. I am thinking it probably has to do with the fact that in order for a screen reader to read the controls it needs the java access bridge. I have that installed, as I have successfully seen the java access bridge in action with openOffice, but there doesn't seem to be a way to enable java access bridge for the installer. My question is, are there accessible versions of the java sdk and an accessible IDE, because netBeans doesn't seem to be right for me as I can't get it installed.URL: http://forum.audiogames.net/viewtopic .php?pid=178164#p178164 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector