Re: Selling my STW inventory

2020-01-06 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: Selling my STW inventory

Here's a couple of things that can be done to secure your purchase.One: Record yourself scrolling through your inventory. You would hear it's reality.Two: When paying for the inventory, pay with Product or Service on PayPal. You, as the buyer, have purchase protection. So, that puts Jimmy at risk, but the buyer is secure if they are ripped off. It's just up to the buyer not to be a horrible person and take it from Jimmy.Best of luck. I don't have interest in this, but someone somewhere will.

URL: https://forum.audiogames.net/post/490980/#p490980




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Re: messed up things in audio games?

2020-01-02 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: messed up things in audio games?

That's precisely the point. That's why you had to stop him.

URL: https://forum.audiogames.net/post/490228/#p490228




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Re: messed up things in audio games?

2019-12-31 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: messed up things in audio games?

Speaking of carrying a lot of stuff, have you ever considered that in BK3, and 2 for that matter, you just walk around with a bag full of garbage that steadily piles up? And you can carry this megaton hammer that takes stamina to swing, but... like... you can dead out sprint with it in your hand. Not even a little slowed down. Same with swamp. You've got this huge amount of guns just strapped to your person, but you still take hits, there's nothing in the way? Not even your axe like strapped across your stress? And it doesn't slow you down in the slightest? Where are you keeping these thousands of millions of bullets?

URL: https://forum.audiogames.net/post/489787/#p489787




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Re: messed up things in audio games?

2019-12-30 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: messed up things in audio games?

Here's what I'm confused about. How come in Crazy Party, you just keep putting yourself in these situations that will get you eaten by freakishly large ants, murdered by scissors, or bombed from above? And why do you like doing it so much?

URL: https://forum.audiogames.net/post/489658/#p489658




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Re: The Vale Demo

2019-09-15 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: The Vale Demo

I'm not sure if this has been asked, but...Why are you not able to select your gender in this game? I may be wrong but... I just thought I'd ask.

URL: https://forum.audiogames.net/post/462195/#p462195




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Re: A neat surprise on the l-works site

2019-03-25 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: A neat surprise on the l-works site

Funny... I guess 2018 and 2019 are the years of long awaited sequels. Incredibles 2 was 14 years in the making...

URL: https://forum.audiogames.net/post/422139/#p422139




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Re: Screaming contest! Just scream and post to be struck!

2019-03-05 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: Screaming contest! Just scream and post to be struck!

Here's this one... enjoy. These are not me by the way.https://www.dropbox.com/s/e8nylnjh17t42 … s.zip?dl=0

URL: https://forum.audiogames.net/post/416550/#p416550




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Re: fighting game creation in motion

2019-01-18 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: fighting game creation in motion

I forgot, you can't have a good fighting game without the Unbeatable Squirrel Girl.

URL: https://forum.audiogames.net/post/406209/#p406209




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Re: fighting game creation in motion

2019-01-18 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: fighting game creation in motion

I would love it! Here's my want list:Thor. Rocket Raccoon. Groot. Gamora. Starlord. Iron Man. Captain America. Spider-Man. Venom. Carnage. Galactus. Thanos. The Thing. The Invisible Woman. Mr. Fantastic. The Human Torch. Doctor Doom. Doctor Strange. Rhino. Hulk. She-Hulk. Abomination. Sentry. Magneto. Wolverine. Domino. Cable. Deadpool. Lady Deadpool. Spider-Gwen. Spider-Ham. Doctor Octopus. Kingpin. Daredevil...You see where I'm going with this.

URL: https://forum.audiogames.net/post/406161/#p406161




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Re: MK11 Announced!

2019-01-17 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: MK11 Announced!

So, I watched the live stream this afternnon, and here are my thoughts.1: Baraka and Skarlet are back! That's amazing!2: X-Ray's aren't a thing anymore. It's now called Fatal Blow, and it sounds more like super moves from Injustice. Not sure if I like it, sounded pretty overpowered from the gameplay.3: The gear system, from what I heard, is not, at all, as intensive as Injustice 2. Sure, you can customize it, but it's super cosmetic rather than stat based. It might change your attacks ever so slightly, but instead of 5 gear slots there's now 3, so even now you don't have to worry about all that. And, if my friend was correct, you have 5 base variations to play with.Final Thoughts: I'm optimistic. It's new, it's entertaining, and I can't wait for the game. It remains to be seen how much the gear really effects stuff, but it doesn't seem like it will be as inaccessible as we all think. Side note, The sounds for full meters are back. That was in the gameplay I heard.I'm excited!

URL: https://forum.audiogames.net/post/405973/#p405973




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Re: Dreamlands: Official announcements and discussion topic

2019-01-08 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: Dreamlands: Official announcements and discussion topic

Just to be clear... this game will be fully translated to English, yes? You did say the trailer was in English, does this mean we'll get an English game?

URL: http://forum.audiogames.net/post/404052/#p404052




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Re: MK11 Announced!

2018-12-08 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: MK11 Announced!

@38. If you play the first Injustice, then the second, it’ll look like the characters have way fewer moves to start out with in IJ2. Gear adds more of them. Or extends current ones.

URL: http://forum.audiogames.net/post/397456/#p397456




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XBOX One Hardware issue

2018-12-07 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


XBOX One Hardware issue

Hello everyone. So I was headed to play MKX with my cousin this evening, and he pointed out to me that the front plate with the on off button was popped out and upwards. I don't know how this could have happened, and when, but I can't manage to jimmy it back into position. Has anyone else had this issue? Is there a place I could take it to get it fixed? Thanks.

URL: http://forum.audiogames.net/post/397393/#p397393




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Re: MK11 Announced!

2018-12-07 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: MK11 Announced!

So I gave some thought to this whole Custom Variations system. I on't think it's like Injustice 2 where you get a rather bare bones character to add stuff onto. I think it's really about custom character creation. The costume system is back. This is purely cosmetic. But I don't think this is a gear system repaint. And even so, I'm okay with that, because Gear wasn't really game breaking, but it made Injustice 2 pretty boring after a while to not be able to get any of it. MK11 should o pretty well in this regard, and if this game has a time travel character... it may not be too much of a stretch to say this will be the Smash Bros. Ultimate of the franchise. Think about it, with time travel, we can, 1, Save Liu Kang, 2, Make Shao Khan relevant, 3, get Baraka back finally! And 4, the most exciting: Every single guest character in the series in one shiny new DLC pack. I would love that. You can do Freddy VS Jason on Mobile, but not on the console.

URL: http://forum.audiogames.net/post/397385/#p397385




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Re: MK11 Announced!

2018-12-06 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: MK11 Announced!

No, Ninja, customized character variations isn’t as bad as the gear system. Because gear imbalanced the stats of the game. I think this is more like hey, you can choose some extra variations. If you want them. Also. The game is on Switch, PS4, XBOX One and PC. I might get a Switch so I can play on the go.

URL: http://forum.audiogames.net/post/397186/#p397186




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Re: MK11 Announced!

2018-12-06 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: MK11 Announced!

Now that I’ve calmed down. Game releases April 23, 2019. Preorder bonus is Shao Khan. And don’t think gear will make a return. It doesn’t fit in MK.

URL: http://forum.audiogames.net/post/397169/#p397169




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MK11 Announced!

2018-12-06 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


MK11 Announced!

No words. Just...https://youtu.be/BfNGGIB4yu0

URL: http://forum.audiogames.net/post/397160/#p397160




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Re: The Great Toy Robbery is getting a major Update

2018-12-01 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: The Great Toy Robbery is getting a major Update

That Santa mode is the creepiest thing I have ever heard in my entire life. Congrats. I won't be sleeping tonight.

URL: http://forum.audiogames.net/post/396337/#p396337




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Re: the Worst Audiogames ever?

2018-11-26 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: the Worst Audiogames ever?

The worst game I ever played was that old Maze game by VIP Games Zone. I forget the name of it, but it was so weird. Half the time I couldn't get out of even the first room, and killing monsters was tedious.I also thought those old games like Hunter and Pipe got downright unplayable at times. And you lost points for the stupidest things ever! Ahh well. Shows how much skill I have.

URL: http://forum.audiogames.net/post/395377/#p395377




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Re: Mortal combad

2018-11-26 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: Mortal combad

MKXL has an accessibility mode. It makes a sound play when you or your opponent are near an interactible object. This is in either Gameplay or audio settings. This mode is also available in the two Injustice games.

URL: http://forum.audiogames.net/post/395272/#p395272




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Re: Female Gamers

2018-11-09 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: Female Gamers

Zuckuss, replied.

URL: http://forum.audiogames.net/post/392301/#p392301




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Re: Female Gamers

2018-11-08 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: Female Gamers

Off topic: Zuckuss. Love your name. I just got my Star Wars Black Series Zuckuss figure. Bounty hunters are great. Go on with the conversation.

URL: http://forum.audiogames.net/post/392079/#p392079




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Re: New Forum for AudioGame discussion in the Works

2018-11-01 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: New Forum for AudioGame discussion in the Works

May I point out one simple fact?You guys can sit here and debate the morality of this all you like. I the end, this is Connor’s project. His idea. So he can move forward as he chooses. Nothing you say can necessarily stop him from doing it. That said, when he inevitably does put it up, I hope beyond hope that people give it a chance and don’t just sit and spam it because they can. That saddens me deeply that that’s such a believable probability.

URL: http://forum.audiogames.net/post/390059/#p390059




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Re: Happy Holidays and Game Updates!

2017-12-20 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: Happy Holidays and Game Updates!

I so desperately want to try these games. I started with Cleric, and when I oanded the demo it just kind of froze. Any tips on what to do?

URL: http://forum.audiogames.net/viewtopic.php?pid=342947#p342947





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Re: List of Audiogames on Alexa

2017-12-18 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: List of Audiogames on Alexa

So I haven't the time to read through the posts right now, but can someone tell me how to use this? I think I'm getting a dot this Christmas.

URL: http://forum.audiogames.net/viewtopic.php?pid=342689#p342689





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Re: Happy Birthday Judgment Day

2017-12-13 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: Happy Birthday Judgment Day

I remember playing it back in 2011. It was one of the first games I ever played, right after Zompocalypse, and I played the demo for hours.

URL: http://forum.audiogames.net/viewtopic.php?pid=341917#p341917





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Re: Demand for a Complex 4X Space Strategy Game?

2017-12-12 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: Demand for a Complex 4X Space Strategy Game?

I would like to point out that I did not say a "space invaders" game. I said a space game overall. Again, more power to you if you decide to do it.

URL: http://forum.audiogames.net/viewtopic.php?pid=341840#p341840





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Re: Echoes from Levia: Soulbound is getting near!

2017-12-12 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: Echoes from Levia: Soulbound is getting near!

Are there any progressional updates worth mentioning?

URL: http://forum.audiogames.net/viewtopic.php?pid=341834#p341834





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Re: Demand for a Complex 4X Space Strategy Game?

2017-12-11 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: Demand for a Complex 4X Space Strategy Game?

I do not know if I am the first to say this but... no. This is not directed at you, but I simply have no interest in something like this, because it appears that you can't swing a stick around this community without hitting a space game of some sort. If you go through with it, more power to you, but I think we're a bit oversaturated with space games.

URL: http://forum.audiogames.net/viewtopic.php?pid=341762#p341762





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Re: Soulcalibur 6 (or soul calibur vi) announced

2017-12-08 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: Soulcalibur 6 (or soul calibur vi) announced

I played way more Soul Calibur IV than I did V. I'm studying up on lore. (So far Segfried is my favourite... Knight in shining armour! Exactly what I like to be!)

URL: http://forum.audiogames.net/viewtopic.php?pid=341478#p341478





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Re: Avalon RPG

2017-12-04 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: Avalon RPG

So, I'm relatively new to connecting to new MUDS. Questions:1. Is the soundpack for this for Mush by chance?2. I'm connecting using Mush and in quick Contect it asks for a TCP or IP. What do I put there?

URL: http://forum.audiogames.net/viewtopic.php?pid=341037#p341037





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Re: Echoes from Levia: Soulbound is getting near!

2017-11-29 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: Echoes from Levia: Soulbound is getting near!

I will say that the song at the beginning of the trailer creeps me out. E. Single. Time.

URL: http://forum.audiogames.net/viewtopic.php?pid=340427#p340427





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Re: Echoes from Levia: Soulbound is getting near!

2017-11-29 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: Echoes from Levia: Soulbound is getting near!

I do wish to ask, since I'd like a bit more perspective, in this game are you simply fighting with one weapon, as in A Blind Legend or The Blind Swordsman, or is this a game where new armor, weapons and other such things can but bought?

URL: http://forum.audiogames.net/viewtopic.php?pid=340414#p340414





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Re: Echoes from Levia: Soulbound is getting near!

2017-11-29 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: Echoes from Levia: Soulbound is getting near!

This may be an idiotic question, but since the game is priced in euros, is it still possible to buy it with USAID? I'd imagin payment services do such conversions.

URL: http://forum.audiogames.net/viewtopic.php?pid=340410#p340410





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Re: Echoes from Levia: Soulbound is getting near!

2017-11-29 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: Echoes from Levia: Soulbound is getting near!

Marco, it appears that the site has changed. I checked earlier today and there was much more to the site than there is now.

URL: http://forum.audiogames.net/viewtopic.php?pid=340400#p340400





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Re: Echoes from Levia: Soulbound is getting near!

2017-11-29 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: Echoes from Levia: Soulbound is getting near!

Yes! More fantasy RPG's! We need more! Thank you so much, 2018 will be a great ⠽⠑⠜⠖

URL: http://forum.audiogames.net/viewtopic.php?pid=340368#p340368





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The Lost Heir: Classes and How to be Effective Questions.

2017-11-18 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


The Lost Heir: Classes and How to be Effective Questions.

Hello everyone. I have been playing The Lost Heir trilogy over and over again, attempting to get certain things. Namely, magical artifacts blocked to me due to the lack of skill to attain them. Warning, minor spoilers may lie ahead. So, there is one magical item in particular I am trying to get. It's in the cave Karl/Karla takes you through. If you go down a branching corridor, you find a temple. If you kill the skeletons there, you find a pedistal with something on it, but you need sixty devices to avoid the traps. Here's the issue: Magic seems to be the only way to immobilize the things, and if you want those sixty devices, you should probably be a thief. My question is very general but this is just one example: How do you guys play it so you have high numbers in a wide range of skills that will still allow you to be effective in combat and other such things? Another example that comes to mind is the bard. They have basically no combat skills in the level ups, and what I guess I'm getting at is it's extremely hard to build a balanced character. Any tips?

URL: http://forum.audiogames.net/viewtopic.php?pid=339068#p339068





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An Issue With Swamp

2017-11-09 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


An Issue With Swamp

Hello everyone! I have a question to ask.  I am running Windows Ten and suddenly got the muse to play Swamp again.. But, I'm getting this message:---Swamp---Component 'MSCOMM32.OCX' or one of its dependencies not correctly registered: a file is missing or invalid---OK   ---I realize there was a topic on how to do this or something, but I'm unable to follow those instructions given the fact that this version is so far in front of that old one. If anyone can help me, please let me know. Thank you.

URL: http://forum.audiogames.net/viewtopic.php?pid=337580#p337580





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Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-11-08 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

Your base starting party member will be the dog. It only has one spell: Laugh. And it provokes your enemy into attacking rashly.

URL: http://forum.audiogames.net/viewtopic.php?pid=337351#p337351





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Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-11-05 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

There is one game that comes to my mind when I think of overdue games: Duke Nookum Forever, I believe was the one, that took about twenty years to come out? Somewhere around that, it may have been a big exaggeration, but it took so long to develop, it had to be recoded for different consoles time and again.

URL: http://forum.audiogames.net/viewtopic.php?pid=336825#p336825





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Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-11-05 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

I realize this is a bit impromptu, but Joseph, I have sent you a message, so you are aware.

URL: http://forum.audiogames.net/viewtopic.php?pid=336760#p336760





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Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-11-02 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

Today is just ripe with good news! I am excited and that pick-me-up was sorely needed. My thanks, Joseph. Keep it up!

URL: http://forum.audiogames.net/viewtopic.php?pid=336402#p336402





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Re: Redspot: The destruction of UKA and the rise of hypocrisy

2017-10-29 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: Redspot: The destruction of UKA and the rise of hypocrisy

I only skimmed the first few lines of this post... and oh my gods... can we NOT do this again? Please? It appears all people seem to want to do for entertainment these days is bash Redspot. Enough is enough I tell you! We all know where this is going to go, and I have had it with seeing these posts! I don't know what you hope to gain, but we've been over this many times over many topics, so why make a new one? Enough is enough!

URL: http://forum.audiogames.net/viewtopic.php?pid=335687#p335687





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Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-10-27 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

So, a question of mine. Since you can wield an off-hand weapon, what will determine if you attack with that weapon? I understand if you cannot answer this now, but I'm curious, can you choose which arm to swing with?

URL: http://forum.audiogames.net/viewtopic.php?pid=335354#p335354





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Re: The Killer: Ultra Power 2.0 with a side of suckysauce?

2017-10-25 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: The Killer: Ultra Power 2.0 with a side of suckysauce?

I simply cannot keep quiet upon this anymore. Defender, thank you, you addressed all the things I could not. And Dgleks, your attempts at eloquence veils or attempt to, the fact you are really only contributing to the flaming at hand. You are NOT, I repeat, NOT, making things better with your pseudo-professionalism. All of you need to stop this. Nothing is being accomplished. Absolutely nothing, except maybe the bettering of your own self-esteem by taking it away from others. Admins, I encourage you to close this topic, and Hacker, I highly encourage you to delete it, whichever comes first. As Dgleks so eloqently put it, but in different terms, the manhood measuring needs to stop, this topic needs to be removed, and this fiasco forgotten. Good day.

URL: http://forum.audiogames.net/viewtopic.php?pid=335136#p335136





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Re: The Killer: Ultra Power 2.0 with a side of suckysauce?

2017-10-25 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: The Killer: Ultra Power 2.0 with a side of suckysauce?

I simply cannot keep quiet upon this anymore. Defender, thank you, you addressed all the things I could not. And Dgleks, your attempts at elloquence veils, or attempts to, the fact you are really only contributing to the flaming at hand. You are NOT, I repeat, NOT, making things better with your pseudo-professionalism. All of you need to stop this. Nothing is being accomplisher. Absolutely nothing, except maybe the bettering of your own self-esteem by taking it away from others. Admins, I encourage you to close this topic, and Hacker, I highly encourage you to delete it, whichever comes first. As Dgleks so eloqently put it, but in different terms, the manhood measuring needs to stop, this topic needs to be removed, and this fiasco forgotten. Good day.

URL: http://forum.audiogames.net/viewtopic.php?pid=335136#p335136





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Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-10-20 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

So, here's a hopefully rather basic question... Is it possible to just attack whoever you want, randomly? As in, can I walk up to a beggar, and if I'm feeling rather evil, kill him?

URL: http://forum.audiogames.net/viewtopic.php?pid=334422#p334422





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Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-10-20 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

I've just had an idea, Joseph... It would help get news of the game around more, as well.  So, I already know that this game is going to be enjoyable, and I know I'll want to play it a few times. If you wanted, I could possibly, after a few playthroughs, write up a game novelization that could be published through, say, Amazon, then people would hopefully stumble upon the book and become intrigued.

URL: http://forum.audiogames.net/viewtopic.php?pid=334344#p334344





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Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-10-19 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

I was actually going to comment on that. RTT, I imagine you'll be able to turn the music down or up to your preference, that seems to be a basic game feature and has been for pretty much the entire game history, meaning all games. Also, I do like the fact that this is not one of those scores you'll have to turn up your phone, computer, etc to hear.

URL: http://forum.audiogames.net/viewtopic.php?pid=334223#p334223





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Re: Anyone tried the new xbox update?

2017-10-19 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: Anyone tried the new xbox update?

Hold the power button for ten seconds until you hear the XBOX turn off. Detach the power cord and wait for about one to two minutes. Plug the cord back in and then press and hold the XBOX button on your controller until the XBOX powers on. And you're done.

URL: http://forum.audiogames.net/viewtopic.php?pid=334222#p334222





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Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-10-18 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

Joseph, if it's not to much to ask... I'd like to speak to you guys about your writing process for story modes and side quests in this game. After release of course.

URL: http://forum.audiogames.net/viewtopic.php?pid=334095#p334095





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Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-10-18 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

Ahh, okay, that makes sense. I really hope someone notices this and does decide to put it into sheet music, because this is a prime example of a perfect band performance.

URL: http://forum.audiogames.net/viewtopic.php?pid=334025#p334025





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Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-10-18 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

Hello, Joseph, I've remembered my question. Do you possibly have sheet music for the tracks? Because I'd love to propose these to my band teacher for one of our two concerts, or he could have orchestra do some. If not, I understand, as it was done digitally, but maybe you had some for the composer to look at when creating things? Also if it's a copyright thing, I understand that too.  I also think it would be cool to do after the graphical release, because we always, if playing game or movie themes, have images on the screen behind us. I could imagine how cool it would be to have A Hero's Call graphics behind us while playing the theme. Which, for the record, I can't stop humming.

URL: http://forum.audiogames.net/viewtopic.php?pid=334023#p334023





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Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-10-18 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

Hello, Joseph, I've remembered my question. Do you possibly have sheet music for the tracks? Because I'd love to propose these to my band teacher for one of our two concerts, or he could have orchestra do some. If not, I understand, as it was done digitally, but maybe you had some for the composer to look at when creating things? Also if it's a copyright thing, I understand that too.

URL: http://forum.audiogames.net/viewtopic.php?pid=334023#p334023





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Re: Redspot: Blood and dumpsterfire.

2017-10-18 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: Redspot: Blood and dumpsterfire.

*I give a deep, resigned sigh* And here it begins again, the topic devolves into a debate about which base is the most powerful and how unfair that is. To be quick: Drop it. This is why these sorts of topics are never constructive. In some way, be it aggressive or mellow, these topics always end up being a flame fest. I won't escalate things, but I will say this: We aren't here to say who is better and who is worse.

URL: http://forum.audiogames.net/viewtopic.php?pid=334008#p334008





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Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-10-18 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

I think, Joseph, what I like best about you and your team is the fact that you've followed through. So many, myself included, have discussed concepts like this and never actually went through with it. I admire your perseverance, and your pushing through of complications.

URL: http://forum.audiogames.net/viewtopic.php?pid=334002#p334002





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Re: The Killer: Ultra Power 2.0 with a side of suckysauce?

2017-10-18 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: The Killer: Ultra Power 2.0 with a side of suckysauce?

I'm going to make this short and to the point: Enough of this. I see topic after topic about things like this, measuring manhoods to make yourselves look better in the scheme of things. Pick a server and play on it. You don't need to argue about such simple things.

URL: http://forum.audiogames.net/viewtopic.php?pid=334001#p334001





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Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-10-17 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

There is a feeling that, above all else, I love. And that is waking up at 5-30 A.M. on a game's release date, half asleep and filled with excitement... I know that is what will come with this game. I'll rush to buy the game before school and rush off to it, do my work half-mindedly, then rush home and get absolutely nothing done as I binge play the game... Ahh, the good times.

URL: http://forum.audiogames.net/viewtopic.php?pid=333940#p333940





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Re: accessible shogi?

2017-10-17 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: accessible shogi?

Do you possibly mean the old Showdown game by Philip? That game was one of my favorites when I first discovered Audiogames... Which just goes to show what could please me back then. Ha!

URL: http://forum.audiogames.net/viewtopic.php?pid=333936#p333936





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Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-10-17 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

Well of course. I don't exactly know how to word it. My next question: I noticed it said that Gwen is a battlemage while Merlin sounded as though he was a normal mage. I'm not sure if you can answer this, but does that speak of more class customization than was originally apparent?And I did notice music changes. If you listen to the Farhaven music on the soundtrack and in the radar demo, there's a huge, huge change.

URL: http://forum.audiogames.net/viewtopic.php?pid=333830#p333830





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Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-10-17 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

I had yet another question, Joseph, a very basic one. I was watching your equipment video and it said there's an equipment sheet and stats sheet. My question is, is there just a character menu you can access at any time?

URL: http://forum.audiogames.net/viewtopic.php?pid=333811#p333811





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Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-10-16 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

Joseph, I cannot stress this enough: It has been a long time since I have been excited for a game to such a degree, and the last one was Audio Defense back on iOS, in audio terms, anyway. So, what I am saying is... You are very good at what you do, and I respect and honor you greatly for your service to our community. I say service, because you bring a breath of fresh air to the libraries of audiogames, which in one section grows musty and dusty, while the other grows overly modern and unwelcoming. A terrible analogy, my apologies, but I had to say it. May this game forever live in the histories of gaming, and Sé onr sverdar sitja hvass! (May your sword stay sharp!)

URL: http://forum.audiogames.net/viewtopic.php?pid=333771#p333771





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Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-10-16 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

Another question, sorry I'm probably way behind on these. But, can you check if your armor is a blunt, slashing or piercing defender?

URL: http://forum.audiogames.net/viewtopic.php?pid=333763#p333763





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Re: Fake speed hack ditection in STW

2017-10-16 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: Fake speed hack ditection in STW

I will not draw this out: See the first of my posts on here, 16 I believe. Put the petty differences aside and focus on the question at hand. This is rapidly degrading into a war of coding knowledge and flames, and that is not the topic's purpose.

URL: http://forum.audiogames.net/viewtopic.php?pid=333722#p333722





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Re: A D and D Question of Mrality

2017-10-16 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: A D and D Question of Mrality

Any campaigns to better myself, I'm open to. I am a full time roleplayer. If you would be so kind, I'd like to join whatever you guys come up with.

URL: http://forum.audiogames.net/viewtopic.php?pid=333717#p333717





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Re: Fake speed hack ditection in STW

2017-10-16 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: Fake speed hack ditection in STW

After regathering my thoughts, I find it a touch sadistic that people of Sam's age use such uncomfortable methods of letting people know of an issue, and most of the time, like in Charlie's case, it's false penalization. Not only is it damaging to the one sense we, as blind people, depend on, it's startling, and I've read that being startled often is not good for your health. (Thanks a lot, alarm clock!)  I am going to play the mainstream card yet again, and say that in the maincream community, something like this would not pass, especially if you're paying for the game. And, as it happens, many people did pay for certain things in the game. So why should they be punished in such a harsh way? That seems a touch ungrateful to me.Alas, I have done the exact thing I did not want to do. Charlie, I'd say try some of our suggestions, then if they don't work, report your messages to Sam. I will do it for you, if you'd like, as
  I have him on Skype.

URL: http://forum.audiogames.net/viewtopic.php?pid=333663#p333663





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Re: Fake speed hack ditection in STW

2017-10-16 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: Fake speed hack ditection in STW

Hey, now, let's all calm down and take a step back.  I think we've gotten a touch off-topic, our friend Charlie here is asking for our assistance in solving his problem. Bickering will not do that.Now, to address that. Charlie, I am unable to help, as my experience with MAC is limitted at best, but if you think XP is possibly your issue, could you possibly attempt a small upgrade? Say, Windows 7? I wish you luck in solving your problem.

URL: http://forum.audiogames.net/viewtopic.php?pid=333656#p333656





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Re: Redspot: Blood and dumpsterfire.

2017-10-16 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: Redspot: Blood and dumpsterfire.

I have to agree on a great deal of this. I think, to put it simply, the game was fun when it first came out, and while new things keep the game interesting, I think we got a bit too much. This game has turned into a bit of a strategy game, and while yes, that's what an FPS is at it's core, this game strikes me as a lot of resource management... if you're on a team. Because, unless you get lucky or you're crazy good, it's much, much harder to go lone wolf than it is as part of a team. That's from my own experience, anyways.  I also have to agree on the fact that this game has a lot of guess work, or as I've heard it put, "easter eggs." I won't start a debate about that here, or anywhere for that matter, because, and if I may cite an earlier post of mine here in which I said FPS games generate the most drama, there are far too many topics addressing this game and games like it. The consensus of all of those posts seems to 
 boil down to this simple fact: Redspot and similar games have their issues and their greatnesses, their supporters and their staunch opponents. I will not say my position here, but I will change the subject and say this: I used to know Sam a lot better before he got his group of friends and I got mine. The thing is, we're both students full-time, and so I can say that developing two major games while trying to finish high school sounds terrifying indeed. Although, I will agree, he does seem to be a touch unresponsive. I didn't quite keep up to date on his "Looking For Redspot Feedback" topic, but if I'm correct, he stopped replying rather quickly. That has nothing to do with his talent as a developer, mind you. I think his games have... potential. My final thought is simply that he's trying to cram a lot into a game that probably didn't need so much.Sam, if you read this, I admire your skill as a developer, but as an older person and a writer
  who faces criticism with all of my work, you should at least try to listen to more of it. Good luck, by the way. You're doing great.

URL: http://forum.audiogames.net/viewtopic.php?pid=333645#p333645





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Re: A D and D Question of Mrality

2017-10-15 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: A D and D Question of Mrality

And, then there's this.http://blog.onslow-web.co.uk/5e/

URL: http://forum.audiogames.net/viewtopic.php?pid=333512#p333512





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Re: Looking for redspot feedback

2017-10-12 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: Looking for redspot feedback

Come to think of it, I think the map itself is what's lagging the sergher. I think it takes almost ten seconds or more to log in and when I'm coming out of my base it's the same way, but when going into a base, it's just like that. (Insert finger snap here.) So if you could divide the map into whole separate ones, I feel it would go faster. Then again, I'm no coder so I know nothing.

URL: http://forum.audiogames.net/viewtopic.php?pid=333066#p333066





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Re: Looking for redspot feedback

2017-10-12 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: Looking for redspot feedback

I had one thought while playing the game last night: If you're going to have a map that big... make bikes a starting item.

URL: http://forum.audiogames.net/viewtopic.php?pid=333054#p333054





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A D and D Question of Mrality

2017-10-11 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


A D and D Question of Mrality

Hello everyone,  So, I'm in the process of making a new wizard character. If I'm remembering right, I'm a chaotic neutral. The campaign starts at level three. I'm trying to choose my magic school, and I'm stuck between Evocation and Necromancy. I'm leaning more towards the latter, but would that work with my allignment?

URL: http://forum.audiogames.net/viewtopic.php?pid=332953#p332953





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Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-10-11 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

So I asked this question about ten months ago but I figured I'd ask again given things are of a surer variety. If we were unable to support for the collector's edition during the campaign itself, could we later buy the collector's edition after the game is released?

URL: http://forum.audiogames.net/viewtopic.php?pid=332952#p332952





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Re: I need serious help with killer instinct

2017-10-06 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: I need serious help with killer instinct

So, I've been playing for a bit more, I had some people walk me through the dojo lessons... maybe, if I have a friend who has enough patience with me, I'll compile a document detailing each lesson.But I have two questions: One, how do I turn on combo assist? I'm pretty sure it's automatically on in the Dojo lessons and I got a godlike combo with that so... Yeah.Secondly, if I'm reading this right, is KI different from MK in the sense that MK had predetermined combo strings and with KI it's highly customizable as long as you're careful? For example, as long as you stay safe and you're not combo broken, could you do a medium kick opener into a kick storm instead of having to press for example Back+MK MK Up+MK?

URL: http://forum.audiogames.net/viewtopic.php?pid=332339#p332339





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Re: I need serious help with killer instinct

2017-10-06 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: I need serious help with killer instinct

I'm sorry to be posting so much, but would someone direct me to a halfway decent moves list? I looked on Google, and I couldn't really find any conclusive ones... the Event Hubs one is just so confusing. I hate to sound so helpless, but after getting thoroughly whooped by my friend's Omen... I need some edge.

URL: http://forum.audiogames.net/viewtopic.php?pid=332332#p332332





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Re: I need serious help with killer instinct

2017-10-06 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: I need serious help with killer instinct

The reason I'm not terribly familiar with SF is due to the fact I started out with MK and a touch of Tekken 6. I do know about super moves, but the game just never appealed to me. I had SFIV on my 360 but I never could stay into it. SF it Tekken was another one I tried. But KI is the only other fighting game besides MK and Injustice to catch my interest, and I might just try DOA again.

URL: http://forum.audiogames.net/viewtopic.php?pid=332302#p332302





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Re: I need serious help with killer instinct

2017-10-05 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: I need serious help with killer instinct

I've just bought the Definitive Edition, and I have to say I'm doing decently... I'm going to have to learn the sounds and such, but that's no different from any other fighting game. Would you guys recommend using a headset for this game? I think it might help. I didn't really need one for MK or Injustice.

URL: http://forum.audiogames.net/viewtopic.php?pid=332202#p332202





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Re: Action RPG games for blind people

2017-10-03 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: Action RPG games for blind people

I think the most confusing aspect of the game is the Chinese menus and strange sound mixing. I can never figure out what I can and can't interact with. I'll have to cut this post short rather abruptly but I'll report again later.

URL: http://forum.audiogames.net/viewtopic.php?pid=331846#p331846





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Re: I need serious help with killer instinct

2017-10-03 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: I need serious help with killer instinct

I understand your frustrations. As I said, I am a very annoying person... or that is me just being cynical about myself. The point is, I have tried to search around somewhat, and I found it slightly harder to find things on the web than I did here. I'll try tightening up my search terms, but for some reason it appeared to me as if most of Killer Instinct's info was on Wikia or Youtube. I'll keep trying though. And I did check your own review or walkthrough, whichever you call it, and I skimmed it a bit more than I should have, but I'll take another look.

URL: http://forum.audiogames.net/viewtopic.php?pid=331753#p331753





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Re: Marvel VS Capcom Infinite discussion thread

2017-10-02 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: Marvel VS Capcom Infinite discussion thread

I've just given the game a try and was as unimpressed with this game as I was with the last. The 2v2 combat helps very marginally, but I find myself still greatly confused, I'm unable to figure out what they mean when they yell out "Mind Stone" or "Power Stone," and the menu structure is daunting to say the least. I cannot readily pull off specials, I can't do supers... I'm very put out.

URL: http://forum.audiogames.net/viewtopic.php?pid=331717#p331717





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Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-10-01 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

Speaking of audio demos, was there indeed a video that described navigational cues and such? If so, could someone please link me to it?

URL: http://forum.audiogames.net/viewtopic.php?pid=331470#p331470





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Re: Madden Accessibility Update

2017-09-30 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: Madden Accessibility Update

Ahh. My understanding was that there has been a patch, but it's constantly being expanded.

URL: http://forum.audiogames.net/viewtopic.php?pid=331447#p331447





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Re: Madden Accessibility Update

2017-09-30 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: Madden Accessibility Update

Hello. I hate to sound rude, or like a whiner, but I'm rather frustrated. I've been asking after details of the accessibility and have been given no answers by the people I know have played it. I am hoping to rent the game tonight, and would like some details.

URL: http://forum.audiogames.net/viewtopic.php?pid=331429#p331429





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Re: Madden Accessibility Update

2017-09-25 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: Madden Accessibility Update

Could someone please explain to me the nature of the accessibility features? Does the XBOX One edition allow narrator to be used in menus, or is there self-voicing? How does the running mechanic work with this new way to play, and does the accessibility carry over into all versions, such as the G.O.A.T. edition?

URL: http://forum.audiogames.net/viewtopic.php?pid=330867#p330867





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Re: Madden Accessibility Update

2017-09-24 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: Madden Accessibility Update

My question here is: Are the menus spoken, and is the accessibility only available in a certain mode? Is there a guide to the features somewhere?

URL: http://forum.audiogames.net/viewtopic.php?pid=330777#p330777





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Re: Roleplay Request Thread

2017-09-14 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: Roleplay Request Thread

If you'd like to touch base on this subject, my Skype is theghostrider132 or you can contact me on the two accounts I listed above.

URL: http://forum.audiogames.net/viewtopic.php?pid=329620#p329620





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Re: Roleplay Request Thread

2017-09-14 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: Roleplay Request Thread

So, here's the thing. I do lots of RP. If you want to see some of my RP at work, go on Twitter and take a look @ASanguineDevil, @AdroitIntensity, and maybe some others. Sometimes my RPs are off because of muse issues but I don't know if I could RP on an audiogame. For one, I'm not good at STW. At all. I've never played and probably never will. But on games like Alter Aeon, I'd love to do that.

URL: http://forum.audiogames.net/viewtopic.php?pid=329614#p329614





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Re: bk3 all secrets that we know

2017-07-27 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: bk3 all secrets that we know

Boy, actually, woper actually worked for me... just as long as you get the password wrong.

URL: http://forum.audiogames.net/viewtopic.php?pid=321229#p321229





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Re: bk3 all secrets that we know

2017-07-19 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: bk3 all secrets that we know

One more question...Stage 25-3, a room full of disks. They all have one number, and all the numbers are on this page. What do I do?6 3 2 8 1 7 9 5 0 4 is written on it.

URL: http://forum.audiogames.net/viewtopic.php?pid=320201#p320201





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Re: bk3 all secrets that we know

2017-07-18 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: bk3 all secrets that we know

I know this may not be the place to ask this... but how am I supposed to beat 25-1? I see the two switches... what do they do?

URL: http://forum.audiogames.net/viewtopic.php?pid=320062#p320062





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Re: Injustice 2: Official Topic

2017-07-07 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: Injustice 2: Official Topic

I have not. I've lost muse for the game because of the gear thing.

URL: http://forum.audiogames.net/viewtopic.php?pid=318405#p318405





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Re: bk1, bk2, bk3?

2017-06-02 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: bk1, bk2, bk3?

Now that you mention it, Adel, I'm curious: Do I have to go to the Japanese BK site to buy that or is someone else supporting it? And is the translation fully finished?

URL: http://forum.audiogames.net/viewtopic.php?pid=313644#p313644





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Re: Super Egg Hunt Trophies

2017-05-31 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: Super Egg Hunt Trophies

I'd report that to Liam, Hayri.

URL: http://forum.audiogames.net/viewtopic.php?pid=313373#p313373





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Re: Injustice 2: Official Topic

2017-05-30 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: Injustice 2: Official Topic

It's a very good game. It's got a story mode with a whole lot of replay value too.

URL: http://forum.audiogames.net/viewtopic.php?pid=313152#p313152





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Re: Injustice 2: Official Topic

2017-05-29 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: Injustice 2: Official Topic

Well, you've got to remember, the game hasn't been out even 2 weeks yet. Maybe MKX was like this in the beginning. And I did just get a small update a few days ago that fixed one thing kind of, but maybe they're still fixing things. Because part of Darkseid's super move isn't playing any noise, same for Green Lantern's. It's only in the start up in both occasions, and I've seen it in streams too so I know it's no singular situation. But it kinda half got fixed in this last update, so maybe they're still working out the sound kinks.

URL: http://forum.audiogames.net/viewtopic.php?pid=313033#p313033





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Re: Injustice 2: Official Topic

2017-05-29 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: Injustice 2: Official Topic

I think the audio panning is broken for some reason. Because sometimes it's excellent, but other times the voice just won't move and I'll have to jump to the other side, attack the opponent, then switch to the other side for it to actually fix itself.

URL: http://forum.audiogames.net/viewtopic.php?pid=313027#p313027





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Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-05-28 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

Are you planning a subclass system, like Dungeons and Dragons does> For example, a subclass of fighter was Eldritch Knight. In this case, could paladin be a subclass of priest or Warrior?

URL: http://forum.audiogames.net/viewtopic.php?pid=312958#p312958





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Re: Injustice 2: Official Topic

2017-05-28 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: Injustice 2: Official Topic

I've found the best music in the game.https://www.youtube.com/watch?v=9SgPeerdADc

URL: http://forum.audiogames.net/viewtopic.php?pid=312951#p312951





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Re: Injustice 2: Official Topic

2017-05-28 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: Injustice 2: Official Topic

There have been times where I forgot there was gear at all. Until a certain fight in the story mode changed that for me. But it's still very fun.

URL: http://forum.audiogames.net/viewtopic.php?pid=312879#p312879





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Re: Injustice 2: Official Topic

2017-05-27 Thread AudioGames . net ForumGeneral Game Discussion : Dragomier via Audiogames-reflector


  


Re: Injustice 2: Official Topic

Can someone tell me how I change which battle simulator I'm doing? I get into the menu but I don't just wanna play the 4 fighter arcade ladder all the time.

URL: http://forum.audiogames.net/viewtopic.php?pid=312803#p312803





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