Re: SoniFight v1.1.5 released and paid user trial starts Monday

2020-04-13 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: SoniFight v1.1.5 released and paid user trial starts Monday

@12: He did say that he was going to work on a new configuration for one of the following games in the vote. He didn't say that the new game will already be in the list of already configured games from within this new build of SoniFight.

URL: https://forum.audiogames.net/post/519036/#p519036




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Re: New SoniFight, Paid User Trials and maybe MK 10 and 11

2020-04-07 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: New SoniFight, Paid User Trials and maybe MK 10 and 11

I'm down to help out in any way that I can. I tried in the past, and it was pretty cool.Let me know what needs to be done. I'd be glad to especially help with Street Fighter V.Oh yeah, I have all the games you listed so, I don't mind helping with any of them. SFV, MKX, MK11, KI, SC6, DBFZ, USFIV, and i think a few more.

URL: https://forum.audiogames.net/post/517118/#p517118




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Re: New SoniFight, Paid User Trials and maybe MK 10 and 11

2020-04-07 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: New SoniFight, Paid User Trials and maybe MK 10 and 11

I'm down to help out in any way that I can. I tried in the past, and it was pretty cool.Let me know what needs to be done. I'd be glad to especially help with Street Fighter V.

URL: https://forum.audiogames.net/post/517118/#p517118




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Re: SoniFight v1.0 now available

2017-11-05 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: SoniFight v1.0 now available

Hey there.@post 73: I'm sure my menus are all in English.I also only asked about the ultras being read out because although there are only 2 ultras plus an ultra double, that menu does wrap so, it's sometimes difficult to remember which ultra you are currently on.

URL: http://forum.audiogames.net/viewtopic.php?pid=336794#p336794





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Re: SoniFight v1.0 now available

2017-11-02 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: SoniFight v1.0 now available

No, no menus worked for me. I just remember what they are, and have a few menu guides.

URL: http://forum.audiogames.net/viewtopic.php?pid=336422#p336422





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Re: SoniFight v1.0 now available

2017-11-02 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: SoniFight v1.0 now available

I've tried this program out with Ultra Street Fighter IV, and I've only got a few things to work. Pretty cool overall though. The only thing that is really annoying to me is the really loud wind sounds you hear, when playing arcade mode.Things I gotten to work:1: When I'm on the character select screen, the characters do read out. I can also get the color number, costume number, and quote numbers to read out as well.This next thing isn't the fault of the config but, I'd like to put it in here anyway. Because I've purchased extra costumes for all the characters, the config does not read these out to me, and I understand why.I can't however, get the ultras to read out so, I still don't know which ultra combo I've selected.2: The meter gain, and life bars all read out fine. But, as a long time player of street fighter, I'd rather not have those in, because they are a bit distracting.This brings me to my next point.There is a really loud wind sound when I'm playing arcade mode, and I'm not sure what it is. I can confirm that it's not a part of the stage ambiance. I'm guessing that it tells you when you are close or far away from your opponent? I'm not too sure on that though. Anyway, good work so far.

URL: http://forum.audiogames.net/viewtopic.php?pid=336376#p336376





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Re: You're a Cyclepath!

2017-07-28 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: You're a Cyclepath!

@Post 12: To see your gold collected, go to statistics.

URL: http://forum.audiogames.net/viewtopic.php?pid=321424#p321424





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Re: You're a Cyclepath!

2017-07-28 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: You're a Cyclepath!

Bad ass game dude. This game will be going into my, (games to play when I'm super bored games.) Such a time waster. Thanks a lot for this. Keep up the awesome work.

URL: http://forum.audiogames.net/viewtopic.php?pid=321410#p321410





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Re: SKULLGIRLS 2nd Encore - more accessible mainstream fighting game [PC]

2017-03-22 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: SKULLGIRLS 2nd Encore - more accessible mainstream fighting game [PC]

Seems like it. On my win8.1 desktop, I have no mouse focus issues. but, on this win10 laptop, the mouse focus is a bit screwy in steam. I'm not too sure why.

URL: http://forum.audiogames.net/viewtopic.php?pid=303562#p303562





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Re: SKULLGIRLS 2nd Encore - more accessible mainstream fighting game [PC]

2017-03-22 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: SKULLGIRLS 2nd Encore - more accessible mainstream fighting game [PC]

Just click on add a game. From there, you click on activate a key on steam, and just make sure you have your key copied. It's pretty straight forwards from there.

URL: http://forum.audiogames.net/viewtopic.php?pid=303496#p303496





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Re: SKULLGIRLS 2nd Encore - more accessible mainstream fighting game [PC]

2017-03-22 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: SKULLGIRLS 2nd Encore - more accessible mainstream fighting game [PC]

I've purchased many games off of sights other than steam before. I don't mind the inputting of external keys. The first time i had to do it, it was a bit odd to do. I agree.

URL: http://forum.audiogames.net/viewtopic.php?pid=303452#p303452





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Re: Swamp, zombie FPS by Aprone

2016-12-21 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

I want Swamp Tide.

URL: http://forum.audiogames.net/viewtopic.php?pid=290365#p290365





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Re: Bokurano Daibouken 3 : secondary topic

2016-05-27 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

why play judgement day, when there is a free version called, world of war? That game is just as fun.

URL: http://forum.audiogames.net/viewtopic.php?pid=261997#p261997





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Re: Bokurano Daibouken 3 : secondary topic

2016-05-13 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

What's the point for that? Just go and get more of what you lost. Even with the clear metal, just go and beat 25-5 of the difficulty of your choosing.

URL: http://forum.audiogames.net/viewtopic.php?pid=260371#p260371





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Re: Bokurano Daibouken 3 : secondary topic

2016-05-13 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

You have to beat the game on the super wolf difficulty.

URL: http://forum.audiogames.net/viewtopic.php?pid=260362#p260362





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Re: Bokurano Daibouken 3 : secondary topic

2016-05-10 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

When you complete stage 11 you get an item that will grab most things on the ground for you: like coins.

URL: http://forum.audiogames.net/viewtopic.php?pid=260103#p260103





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Re: Bokurano Daibouken 3 : secondary topic

2016-05-09 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

Super UFO is obtained after you beat the game for the first time. Go to stage 23 shop, and buy it there.Magical edge is an item on tutorial 4.

URL: http://forum.audiogames.net/viewtopic.php?pid=25#p25





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Re: Bokurano Daibouken 3 : secondary topic

2016-05-09 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

I started to make this txt file for stage 19-1's hidden items. I'll paste it here.-You must go to stage 18-3, and land. Then, turn dial accordingly.Change dial, Equals, Item On 19-10,1,2,4,5,7,9, equals, spin sword3, equals 7.62ammo, Plus Mini gun6, equals 35 packs of 7.62ammo8, equals huge iron-HTH.

URL: http://forum.audiogames.net/viewtopic.php?pid=259979#p259979





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Re: Bokurano Daibouken 3 : secondary topic

2016-05-07 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

Just try them all. There's not many combinations you can do.

URL: http://forum.audiogames.net/viewtopic.php?pid=259715#p259715





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Re: Bokurano Daibouken 3 : secondary topic

2016-04-18 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

@marro: That weapon is on stage 21-3, after you get the pw wrong for the door at the end of the stage, the weapon will show up on the beginning of the stage.Although, that's what i remember. I could be wrong though.@chrisfaelnar: The cards can only be obtained by playing the game for a required amount of hours. I played for over 300 hours, and got the first card.HTH.

URL: http://forum.audiogames.net/viewtopic.php?pid=257359#p257359





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Re: SKULLGIRLS 2nd Encore - more accessible mainstream fighting game [PC]

2016-04-18 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: SKULLGIRLS 2nd Encore - more accessible mainstream fighting game [PC]

I think with SG, the PS4 controller will work fine with out having to install anything extra. It works fine for me. I use to use a PS4 controller but now, I'm only playing fighting games with my Arcade Fightstick.

URL: http://forum.audiogames.net/viewtopic.php?pid=257358#p257358





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Re: Bokurano Daibouken 3 : secondary topic

2016-03-29 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

It's the machine gun you get after defeating the chopper on the secret area of stage 6-2.

URL: http://forum.audiogames.net/viewtopic.php?pid=255366#p255366





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Re: Bokurano Daibouken 3 : secondary topic

2016-03-19 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

later on in the game. You will come across a crafting shop, where you will be able to make lots of different items, weapons, and things like that. But for now, just play the game.5-1 is still early in the game.

URL: http://forum.audiogames.net/viewtopic.php?pid=254228#p254228





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Re: Bokurano Daibouken 3 : secondary topic

2016-03-09 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

if you are reading the output as you hit enter on the computer box, it will give you some numbers. Your suppose to type in the last number in the pattern. I won't spoil it so, good luck finding out the pattern.

URL: http://forum.audiogames.net/viewtopic.php?pid=253328#p253328





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Re: Bokurano Daibouken 3 : secondary topic

2016-02-28 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

Just use the UFO catcher, to fly to the key, after entering the room.

URL: http://forum.audiogames.net/viewtopic.php?pid=251927#p251927





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Re: Bokurano Daibouken 3 : secondary topic

2016-02-23 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

An abacus is a secret item you get on stage 7-1 that allows you to triple the amount of coins that you pick up. The only way to find it is if you get the piece of note  somewhere from stage 12, and enter the password in to the door on stage 7-1.

URL: http://forum.audiogames.net/viewtopic.php?pid=251289#p251289





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Re: Bokurano Daibouken 3 : secondary topic

2016-02-15 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

Hint, When starting stage 20-3, don't destroy anything in the stage. Fly at height 28, and you'll find the magic ball. It's very noticeable when you find it. Well, it was for me at least.

URL: http://forum.audiogames.net/viewtopic.php?pid=250430#p250430





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Re: Bokurano Daibouken 3 : secondary topic

2016-02-13 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

those can be found in the UFO catcher game on stage 17Or, you can also go to stage 18-3, and if you have the dial set to numbers 3 through 6, and then land at the landing spot on 18-2, the same items found from the UFO catcher will  infinitely drop from the sky until you leave the area.HTH.

URL: http://forum.audiogames.net/viewtopic.php?pid=250219#p250219





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Re: Bokurano Daibouken 3 : secondary topic

2016-02-13 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

When you find that ball, it will be at level 5000. And, if you don't have the correct weapon, it will be hard to defeat it.You will need the UFO catcher to find it. Just fly around the stage. You'll know when you get close to finding it.

URL: http://forum.audiogames.net/viewtopic.php?pid=250240#p250240





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Re: Bokurano Daibouken 3 : secondary topic

2016-02-10 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

If you speed up, they will miss you.

URL: http://forum.audiogames.net/viewtopic.php?pid=250006#p250006





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Re: Bokurano Daibouken 3 : secondary topic

2016-02-04 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

that door doesn't open at all. Don't worry about it.

URL: http://forum.audiogames.net/viewtopic.php?pid=249331#p249331





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Re: Bokurano Daibouken 3 : secondary topic

2016-02-03 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

This will be kind of a long post on how to use the sky racer.Up and down will move you up and down. When you push up or down, the speech should say, altitude, followed by a number. This is your current altitude.When you start any level with the sky racer, you will  be facing right. As you are facing right, the left arrow will slow down your speed, and the right arrow will speed you up.To turn to the left, press shift plus left arrow. Now that you are facing left, the left arrow will speed you up, and the right arrow will slow you down.You can also hit q, at any time, to check your position.In stage 6, you will have to maneuver through a bunch of turbulence in front of you.You should hear the Eloquence speech say a few things. It will say something like, turbulence location at 50, altitude 0 to 18.This means that the turbulence is at x:50 and it's length is Y:0, to Y:18 tall.To get over the turbulence, you must fly the sky r
 acer to altitude 19, and you should fly past the turbulence. When you do, the eloquence voice should say, "turbulence, pass"Just listen to the eloquence voice when it is speaking to you. It gives you a lot of information that you need.I hope i got everything correct. If not, anyone, please correct me.HTH.

URL: http://forum.audiogames.net/viewtopic.php?pid=249112#p249112





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Re: Bokurano Daibouken 3 : secondary topic

2016-02-02 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

@razvitasca: I suggest that you play some more, and get some more levels. It will make beating the boss on 4-4 easier to do.@fatih: You fight the magic ball in stage 20-3, after you find the secret location of that stage, and use the c4 bombs to blow up that area.

URL: http://forum.audiogames.net/viewtopic.php?pid=249083#p249083





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Re: Bokurano Daibouken 3 : secondary topic

2016-02-01 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

@buu420: You just need to destroy it like any other boss. Just watch out for the bombs that it drops.About crafting, you can start doing that after you finish stage 16. After beating that stage, a crafting shop opens up, which will allow you to make various things. To craft things, just follow the directions that are given to you when you go and select an item in the crafting shop.HTH.

URL: http://forum.audiogames.net/viewtopic.php?pid=248975#p248975





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Re: Bokurano Daibouken 3 : secondary topic

2016-01-29 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

Damn. I have about 300 or so hours of play time. I only obtained the normal companion card. I'm guessing that the super companion card requires more play time?

URL: http://forum.audiogames.net/viewtopic.php?pid=248407#p248407





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Re: Bokurano Daibouken 3 : secondary topic

2016-01-25 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

with those lasers, you just need to speed up, to dodge them. Speed up to pass the lasers, and then, shoot a jet missile at the barrier, turn back to the left for a bit, and then, back to the right.

URL: http://forum.audiogames.net/viewtopic.php?pid=247817#p247817





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Re: Bokurano Daibouken 3 : secondary topic

2016-01-25 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

Thanks man.

URL: http://forum.audiogames.net/viewtopic.php?pid=247842#p247842





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Re: Bokurano Daibouken 3 : secondary topic

2016-01-24 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

Hey there. I'm sorry for all the questions on where to find things but, where can you find the, Hyper snyper rifle? Thanks for all the help.

URL: http://forum.audiogames.net/viewtopic.php?pid=247706#p247706





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Re: Bokurano Daibouken 3 : secondary topic

2016-01-21 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

Um, does the clone generator run out? I ask this, because mine doesn't work any more. Every time i try to use it, it just makes a clicking noise like it's empty.

URL: http://forum.audiogames.net/viewtopic.php?pid=247441#p247441





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Re: Bokurano Daibouken 3 : secondary topic

2016-01-21 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

there is a secret room when you land on stage 18-2. It will constantly drop items until you walk out of the room.

URL: http://forum.audiogames.net/viewtopic.php?pid=247448#p247448





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Re: Bokurano Daibouken 3 : secondary topic

2016-01-19 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

It's a secret spot in stage 20-3. You will need the UFO catcher to reach it.

URL: http://forum.audiogames.net/viewtopic.php?pid=247137#p247137





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Re: Bokurano Daibouken 3 : secondary topic

2016-01-19 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

It's there. You just gotta fly up, as high as you can, with the UFO catcher.

URL: http://forum.audiogames.net/viewtopic.php?pid=247211#p247211





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Re: Bokurano Daibouken 3 : secondary topic

2016-01-11 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

I've beaten the game on quite a few difficulties now but still even have a question here and there. I don't know where to find the needle launcher 2. Can anyone help with this? Thanks in advance.

URL: http://forum.audiogames.net/viewtopic.php?pid=246452#p246452





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Re: Bokurano Daibouken 3 : secondary topic

2016-01-05 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

I think the key for the box gun of stage 1-1 is located in stage 10-4

URL: http://forum.audiogames.net/viewtopic.php?pid=245572#p245572





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Re: Bokurano Daibouken 3 : secondary topic

2016-01-05 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

There is a boss in that level of 5-4, He's up in the tree. Daemons will keep spawning until you kill the boss demon.

URL: http://forum.audiogames.net/viewtopic.php?pid=245635#p245635





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Re: Bokurano Daibouken 3 : secondary topic

2016-01-03 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

You have to hold down the spacebar, while moving around with your arrow keys. When you let go of the spacebar, you will drop down. To make sure you are flying, you can check your cords, with the q key, while holding down the spacebar.

URL: http://forum.audiogames.net/viewtopic.php?pid=245376#p245376





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Re: Bokurano Daibouken 3 : secondary topic

2016-01-03 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

The Translation project is an on going project that is still being worked on. That's why there is still lots of missing translations. And, you're welcome.

URL: http://forum.audiogames.net/viewtopic.php?pid=245424#p245424





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Re: Bokurano Daibouken 3 : secondary topic

2016-01-03 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

In 2-3, you just need to run all the way across to the end of the stage. I would say that killing those stones gives you awesome xp though, if you're just starting out with the game.

URL: http://forum.audiogames.net/viewtopic.php?pid=245419#p245419





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Re: Bokurano Daibouken 3 : secondary topic

2015-12-01 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

I am running the latest version. I get the error when i climb up the latter and all the daemons are around me.@threeblacknoises: that barrier can take a lot of shots. What you have to do is, shoot the thing until you get really close to it, and then, turn back around for a bit. Then, turn back around, and shoot at the barrier again. Do this until it breaks.

URL: http://forum.audiogames.net/viewtopic.php?pid=240725#p240725





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Re: Bokurano Daibouken 3 : secondary topic

2015-12-01 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

I am running the latest version. I get the error when i climb up the latter and all the daemons are around me.@threeblacknoises: that barrier can take a lot of shots. What you have to do is, shoot the thing until you get really close to it, and then, turn back around for a bit. Then, turn back around, and shoot at the barrier again. Do this until it breaks.-EDIT-If I'm not mistaking, if you hit d, that will show you the HP for the barrier.

URL: http://forum.audiogames.net/viewtopic.php?pid=240725#p240725





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Re: Bokurano Daibouken 3 : secondary topic

2015-11-30 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

I'm not sure if it's just me but, i keep getting an error when playing 10-4. It comes up with an error box, with an ok button, and exits me out of the game.

URL: http://forum.audiogames.net/viewtopic.php?pid=240611#p240611





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Re: Survive the Wild!

2015-10-30 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: Survive the Wild!

@HummingBirdGuy: The game can be found by going to the first post of this thread. To make it a bit easier, here is the direct link to the game.

URL: http://forum.audiogames.net/viewtopic.php?pid=236693#p236693





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Re: easy in the trash! New silly game by me

2015-10-09 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: easy in the trash! New silly game by me

Haha. The game just got cooler. Especially because it lets you copy your stats to your clipboard to share with others.I also like the simple concept of the game.Hey! Look, it's me in the game. Lol.Anyways, good job dude. I can't believe that you actually got inspired, and made a game out of a random sound clip from my twitter.

URL: http://forum.audiogames.net/viewtopic.php?pid=234424#p234424





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Re: Survive the Wild!

2015-10-08 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: Survive the Wild!

@momo7807: Some laptop keyboards use the Function or, "FN" key as a key modifier. You may have to hold down that key, and push other keys, to get the home, end, PG up, and PG down keys to work correctly.The "FN" key can most likely be found on the left bottom row of your keyboard, between the CTRL, and windows key, or, on the bottom right of the keyboard as well.For some keyboards, to activate the home/end or Pg up/PG down keys, you have to hold down the FN key, plus the arrow keys.HTH.

URL: http://forum.audiogames.net/viewtopic.php?pid=234287#p234287





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Re: Survive the Wild!

2015-10-08 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: Survive the Wild!

It is possible to get your thirst and hunger down to 0. You probably got the thirst virus because you were drinking directly from the stream.

URL: http://forum.audiogames.net/viewtopic.php?pid=234309#p234309





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Re: Swamp, zombie FPS by Aprone

2015-10-01 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

I can log in fine, and am at the page where i can renew my account right now. Everything seems to be working fine.

URL: http://forum.audiogames.net/viewtopic.php?pid=233492#p233492




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Re: SKULLGIRLS - fully accessible mainstream fighting game [PC]

2015-05-26 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: SKULLGIRLS - fully accessible mainstream fighting game [PC]

Yeah. The creator and dude who made all this possible does have a twitter. I follow him. His twitter is, @MikeZSez

URL: http://forum.audiogames.net/viewtopic.php?pid=217819#p217819




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Re: SKULLGIRLS - fully accessible mainstream fighting game [PC]

2015-05-24 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: SKULLGIRLS - fully accessible mainstream fighting game [PC]

I thought the controller configuration was accessible in Skullgirls.Just navigate to it using your keyboard, and then, configure your controller from there.

URL: http://forum.audiogames.net/viewtopic.php?pid=217551#p217551




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Re: SKULLGIRLS - fully accessible mainstream fighting game [PC]

2015-05-24 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: SKULLGIRLS - fully accessible mainstream fighting game [PC]

I dont use any sort of software with my PS4 controller at all. It just works. I do use Scarlet Crush with my Play Station 3 Controller though. I think Scarlet Crush works better than MotioninJoy, only because theres no pesky UI that slows everything down. Installing Scarlet Crush makes your PS3 controller show up as an XBox360 controller.Ive used the PS3 controller to play with the PSX2 emulator, and all my steam games. It even works as a controller for Top Speed 3.

URL: http://forum.audiogames.net/viewtopic.php?pid=217617#p217617




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Re: SKULLGIRLS - fully accessible mainstream fighting game [PC]

2015-05-24 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: SKULLGIRLS - fully accessible mainstream fighting game [PC]

The reason why i like scarlet crush is because there is no UI at all. When you install it, the program just installs a thing that tricks windows to see your PS3 controller as an XBox 360 controller. Nothing more.

URL: http://forum.audiogames.net/viewtopic.php?pid=217652#p217652




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Re: SKULLGIRLS - fully accessible mainstream fighting game [PC]

2015-05-21 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: SKULLGIRLS - fully accessible mainstream fighting game [PC]

I use a Playstation 4 controller for my fighting games but, mess around on the keyboard when i get bored. Its way easier to use a controller than it is a keyboard.I was listening to a pod cast about this game a few days ago and damn, there are a lot of crazy stuff that i didnt know about, that changes how I play this game.

URL: http://forum.audiogames.net/viewtopic.php?pid=217157#p217157




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Re: SKULLGIRLS - fully accessible mainstream fighting game [PC]

2015-05-21 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: SKULLGIRLS - fully accessible mainstream fighting game [PC]

It was live streamed on twitch. Im not sure if they have an archive on it anywhere. They do a show every Monday, and Tuesday night, and this week, it just happens to be about Skullgirls. They even had the creator of the game on the stream, and they were all going over the mechanics of the game. If i find it anywhere, Ill try to post it here.

URL: http://forum.audiogames.net/viewtopic.php?pid=217262#p217262




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Re: Survive the Wild!

2015-05-19 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: Survive the Wild!

I do agree with the previous posts. This game is still being developed and is still in its testing stages. You should just go ahead with the inventory change. Changing around the inventory is still a phase of tests so, your not really doing anything wrong.

URL: http://forum.audiogames.net/viewtopic.php?pid=216881#p216881




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Re: SKULLGIRLS - fully accessible mainstream fighting game [PC]

2015-05-14 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: SKULLGIRLS - fully accessible mainstream fighting game [PC]

No, launching the game from the desktop shortcut is the way Ive always done it in the past.Im not sure if you ever gotten your lines of code to go in to the properties for Skullgirls but, i hope that goes well. I can try to help, as much as i can.

URL: http://forum.audiogames.net/viewtopic.php?pid=216337#p216337




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Re: SKULLGIRLS - fully accessible mainstream fighting game [PC]

2015-05-13 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: SKULLGIRLS - fully accessible mainstream fighting game [PC]

Thats odd. How are you launching the game? Through the steam client, or a shortcut on the desktop?

URL: http://forum.audiogames.net/viewtopic.php?pid=216178#p216178




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Re: Survive the Wild!

2015-05-08 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: Survive the Wild!

I cant wait until the update that will feature animals and such.Imagine, running away from a bare because you couldnt kill it. Or, hanging out in a tree, only to be stung by a few hundred bees, because you were hanging out in their nesting area. Walking in the stream, and getting bitten by a few piranhas, because they just like to eat.Wouldnt that be cool? Rofl.

URL: http://forum.audiogames.net/viewtopic.php?pid=215347#p215347




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Re: Braillemon status update!

2015-04-04 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: Braillemon status update!

You must get to the second city. Go to the market there, and someone in the market will give you something to bring back to the professor. After this, you will be able to catch wild pokemon.

URL: http://forum.audiogames.net/viewtopic.php?pid=210964#p210964




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Re: Braillemon status update!

2015-02-02 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: Braillemon status update!

na, no abilities or anything dude. Hmm. just make sure you battle everyone? Not sure.

URL: http://forum.audiogames.net/viewtopic.php?pid=203415#p203415




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Re: Braillemon status update!

2015-02-02 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: Braillemon status update!

@criticview:There is a pretty good tutorial on how to get out of MT Moon in this thread. Its post 604, made by Jade.HTH.

URL: http://forum.audiogames.net/viewtopic.php?pid=203396#p203396




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Re: Braillemon status update!

2015-01-29 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: Braillemon status update!

The only way, in the old games to keep your newly evolved Alakazam, is to have a friend trade Pokemon with you. Trade the Kadabra to your buddy, and then, have them trade it back to you.In the old game, there were a few Pokemon that needed to be traded in order to evolve. So, all we did was, trade them to each other, and then, took them back.

URL: http://forum.audiogames.net/viewtopic.php?pid=202870#p202870




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Re: Braillemon status update!

2015-01-21 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: Braillemon status update!

Hi there. Im sure all of us would rather have you deal with life and reality first, before developing games. Well, at least I would. All Im saying is, good luck, and I hope all goes well. This game is already pretty cool, and it can only get better from here. Best of luck.

URL: http://forum.audiogames.net/viewtopic.php?pid=201890#p201890




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Re: Braillemon status update!

2015-01-18 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: Braillemon status update!

I may be wrong but, the current music is being used because it gives the game the old school feeling.

URL: http://forum.audiogames.net/viewtopic.php?pid=201508#p201508




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Re: Braillemon status update!

2015-01-16 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: Braillemon status update!

When using the old rod, you just need to go to the item, and hit enter on Use item, near water. Just wait, and it will make a few lower beeps. Just wait till your screen reader says, O, a bite, and then, you can press enter. But, the only fish you will catch with that old rod is Magicarps.

URL: http://forum.audiogames.net/viewtopic.php?pid=201265#p201265




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Re: Braillemon status update!

2015-01-16 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: Braillemon status update!

Only push space, when the voice says, o, a bite.

URL: http://forum.audiogames.net/viewtopic.php?pid=201301#p201301




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Re: Swamp, zombie FPS by Aprone

2015-01-15 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

@Hayri Tulumcu: That weapon isnt in the game so, you will not be able to find it.

URL: http://forum.audiogames.net/viewtopic.php?pid=201197#p201197




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Re: Braillemon status update!

2015-01-11 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: Braillemon status update!

Im not sure if you put shiny pokemon in the game but, it seems that i think i caught one.i found ageodude that made this sound at the end of its normal cry when it was in the wild. The sound is the same sound you hear when you have a traded pokemon.if it is a shiny pokemon, that is cool. IF it isnt then, its a bug? Lol.

URL: http://forum.audiogames.net/viewtopic.php?pid=200659#p200659




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Re: Braillemon status update!

2015-01-11 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: Braillemon status update!

Well, thats cool then. i got me a cool geodude. hahaha.thanks for clearing that up though.

URL: http://forum.audiogames.net/viewtopic.php?pid=200796#p200796




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Re: Braillemon status update!

2015-01-09 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: Braillemon status update!

Damn, sorry for double posting but... [ a-t ] The Imaginatrix: I put 2 pokemon in the daycare, so now Ill wait to see if anything happens.

URL: http://forum.audiogames.net/viewtopic.php?pid=200352#p200352




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Re: Braillemon status update!

2015-01-09 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: Braillemon status update!

I just started the game up, and there seems to be a bug with the daycare man. You cant take out both pokemon. Every time you take out one, the other one is stuck in there. Not sure if that makes sense.

URL: http://forum.audiogames.net/viewtopic.php?pid=200432#p200432




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Re: Braillemon status update!

2015-01-09 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: Braillemon status update!

@daigonite: Sorry, didnt know that the version updated. Trying it now.Again, thanks for an awesome game.

URL: http://forum.audiogames.net/viewtopic.php?pid=200429#p200429




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Re: Braillemon status update!

2015-01-09 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: Braillemon status update!

I think you can get up to the 4th gym? Not too sure, because Im not that far in to the game yet, because of these errors. And, no, thats not a bad thing, i was just pointing it out. The game is damn awesome, and i play it on the daily, just messing around and training my team.I got this error after catching a magicarp with the old rod. It asked me if i wanted to give it a nickname, and i said no. Then, the error code thing popped up.And here i go, trying to paste it in to this message, and i didnt even copy it first. How dumb of me. But yeah, i got an error when doing that. next time i play, i will be sure to copy the error.*EDIT*Well, i started the game up again, after i wrote this previous post. I didnt want to mess with the magicarp any more so, i started to battle trainers and such. I was training my meouth and it finally got to level 20.I got this error, when it was trying to learn payday. And yes, I copied the message thi
 s time.___FATAL ERROR inaction number 1at time step0of time line learnMovez:Unable to find any instance for object index 164at Timeline_learnMovez_0

URL: http://forum.audiogames.net/viewtopic.php?pid=200349#p200349




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Re: Braillemon status update!

2015-01-07 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: Braillemon status update!

So, i just downloaded the update for this game, and was training my Nidoran, or however you spell that.I was on root 24, and he was about to evolve. He got to level 16, and evolved, but i got this error instead. Sad times.___FATAL ERROR inaction number 1of Key Press Event for Enter Keyfor object WildEvolve:Unable to find any instance for object index 166at gml_Object_WildEvolve_KeyPress_13

URL: http://forum.audiogames.net/viewtopic.php?pid=200029#p200029




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Re: Braillemon status update!

2015-01-07 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: Braillemon status update!

Got this error when trying to sell 2 nuggets.___FATAL ERROR inaction number 1of Key Press Event for Enter Keyfor object ShopNormal:Push :: Execution Error - Variable Index [0,34] out of range [174,7] - 143.itemIndex(100299,34)at gml_Object_ShopNormal_KeyPress_13

URL: http://forum.audiogames.net/viewtopic.php?pid=200172#p200172




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Re: Braillemon status update!

2014-12-16 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: Braillemon status update!

Theres 8 gyms. And a final battle after you have gotten the 8 badges.The final battle has 5 different trainers, in 5 rooms. The hardest part about this final battle is that you cant go back and heal after each trainer. The last trainer is your rival.

URL: http://forum.audiogames.net/viewtopic.php?pid=197589#p197589




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Re: Braillemon status update!

2014-12-13 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: Braillemon status update!

@staindaddict:Your arrow keys move you around the maps. space bar is to bring up the menu.Z key is to back out of menus.enter: will activate the current selected item.Those are the basic keys.-There are other keys you can use, while you are walking around the different maps. I dont remember them all at the top of my head but, it doesnt hurt to experiment, and try them out.

URL: http://forum.audiogames.net/viewtopic.php?pid=197296#p197296




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Re: Braillemon status update!

2014-12-10 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: Braillemon status update!

@The Imaginatrix: There is a little guide on how to get of MT Moon. Its post 604. The posters name is, JaydeHTH

URL: http://forum.audiogames.net/viewtopic.php?pid=197076#p197076




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Re: Braillemon status update!

2014-11-21 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: Braillemon status update!

Bad ass. Im going to try the update now. Before i forget, you should have the newest link again, in the first post of this topic for easier access. Sorry if I sound like Im nagging, but I just dont want people asking for the link for the newest update, and such.

URL: http://forum.audiogames.net/viewtopic.php?pid=195262#p195262




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Re: bokurano daiboukenn 3

2014-11-14 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: bokurano daiboukenn 3

If he did that, the game would be way slower than it already is, when you put 50 monsters on the screen at the same time.

URL: http://forum.audiogames.net/viewtopic.php?pid=194857#p194857




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Re: The Road To Rage I: Fires Of War -- First Person Shooter

2014-08-26 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: The Road To Rage I: Fires Of War -- First Person Shooter

@DD, Look at post 1,787. Is that map not in the map pack that ghorthalon posted?

URL: http://forum.audiogames.net/viewtopic.php?pid=186659#p186659




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Re: Braillemon status update!

2014-08-26 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: Braillemon status update!

Dude, the first post of this thread has the link to the game.

URL: http://forum.audiogames.net/viewtopic.php?pid=186660#p186660




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Re: bokurano daiboukenn 3

2014-08-22 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: bokurano daiboukenn 3

@Rhythm Heaven 77:The lumps of iron on stage 19-1 is a part of a bigger lump of iron that can be made in the shop of stage 16. You need 10 lumps of iron from stage 19-1 to make a bigger lump of iron on stage 16.

URL: http://forum.audiogames.net/viewtopic.php?pid=185969#p185969




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Re: bokurano daiboukenn 3

2014-08-22 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: bokurano daiboukenn 3

@Rhythm Heaven 77:The lumps of iron on stage 19-1 is a part of a bigger lump of iron that can be made in the shop of stage 16.

URL: http://forum.audiogames.net/viewtopic.php?pid=185969#p185969




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Re: Paladin of the Sky, new full length audio game RPG

2014-08-07 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: Paladin of the Sky, new full length audio game RPG

@roblaRegarding your hidden place to hide:Spoiler!Its in the hidden lounge on the secret floor.Spoiler End.

URL: http://forum.audiogames.net/viewtopic.php?pid=184098#p184098




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Re: Paladin of the Sky, new full length audio game RPG

2014-08-06 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: Paladin of the Sky, new full length audio game RPG

@Socheat:You can only heal outside of battle. To heal, hit x to go to your menu, and down arrow to the option called, (bag). From there, hit your left and right arrow keys until you get to something that is called, medicine. Then use your up and down arrows to get to your healing potions. The person you choose to play with at the time will receive the heal. So, if Ross isnt the one you wanted to heal, switch characters first, before you heal.

URL: http://forum.audiogames.net/viewtopic.php?pid=183958#p183958




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Re: Braillemon status update!

2014-08-02 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: Braillemon status update!

Thats bad ass.I am still stuck on MT Moon but, the game seems to be progressing fairly well. Thats awesome that you are still developing stuff for it. Ive seen projects that fail after a few months of its release, and others that just become untouched after a year or so.

URL: http://forum.audiogames.net/viewtopic.php?pid=183357#p183357




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Re: bokurano daiboukenn 3

2014-08-02 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: bokurano daiboukenn 3

The jukebox can be unlocked in stage 25dash2.Theres a door in the middle of the stage so, 500. The stage is 1000 steps long. Make sure you buy the UFO catcher weapon on the shop of stage 23.When you go through the door, just fly to the other side of that stage using the UFO catcher, and grab the key. Then fly back to the door, and finish the stage like normal.HTH.

URL: http://forum.audiogames.net/viewtopic.php?pid=183358#p183358




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Re: Paladin of the Sky, new full length audio game RPG

2014-08-02 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: Paladin of the Sky, new full length audio game RPG

@Sneak:SPOILER!There are hidden items in different rooms. Some of those hidden items are galactic dust. I have more than 3, and havent even beaten the game yet. The hidden items are pretty cool.Spoiler End.

URL: http://forum.audiogames.net/viewtopic.php?pid=183359#p183359




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Re: bokurano daiboukenn 3

2014-07-30 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: bokurano daiboukenn 3

@alec:For that level, the most bottom dial is the last number of the paper. What i usually do for that leve is:Fall down. Keep checking your height until you reach about 65 or 55 and then hit f, to grapple. You should grappled when you are about the height of 11 or so. If you grappled, and dont land about height 11, then you should climb back up, and try it again. If you are higher than height 11, and try to jump off the grapple to reach the bottom dial, you might die.If you finally reached the bottom dial, just grapple up and kill each box, and put the corresponding number from the note in to the dial, starting with 0.

URL: http://forum.audiogames.net/viewtopic.php?pid=182848#p182848




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Re: bokurano daiboukenn 3

2014-07-24 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: bokurano daiboukenn 3

The change of altitude depends on your speed. Seems that if my fighter is going at its top speed, i can change altitude faster than if the fighter is going very slowly.

URL: http://forum.audiogames.net/viewtopic.php?pid=181966#p181966




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Re: bokurano daiboukenn 3

2014-07-04 Thread AudioGames . net ForumNew releases room : Deng via Audiogames-reflector


  


Re: bokurano daiboukenn 3

The third door on 1dash1 does not open.The boxes on 24dash 3 need the numbers of the note you get from a previous stage. Either from the box of 23dash4, or 21dash4. I cant remember.But, the note will have 5 numbers on it.Thats all Im saying.

URL: http://forum.audiogames.net/viewtopic.php?pid=179437#p179437




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