Re: Blind Drive

2021-03-12 Thread AudioGames . net ForumNew releases room : Tech Geek via Audiogames-reflector


  


Re: Blind Drive

i wonder what this game would be like if you use gyro mode in the future asuming they add it. the game however is brilliant and 1 issue i found, but you can't see how many lives you have as when I hit the bikes in the game they suppose to give me a life each time. when I pause the game I only see 3 after hitting 1. I did enjoy this game over all though.

URL: https://forum.audiogames.net/post/622205/#p622205




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Re: Update to Hell Hunter - Anti-Nomen demo

2021-03-06 Thread AudioGames . net ForumNew releases room : Tech Geek via Audiogames-reflector


  


Re: Update to Hell Hunter - Anti-Nomen demo

sorry am I bad. I'll didn't explain that post well. what i was meaning is at time of release the screen reader support won't be there and building the game from the ground up was ment to have a might in front of it. anyways can't wait for the full release.

URL: https://forum.audiogames.net/post/620582/#p620582




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Re: Update to Hell Hunter - Anti-Nomen demo

2021-03-06 Thread AudioGames . net ForumNew releases room : Tech Geek via Audiogames-reflector


  


Re: Update to Hell Hunter - Anti-Nomen demo

at 25 they are taking screen reader support in to consideration for future releases, but it's not possible to do it with this title as it would involve rebuilding the game from the ground up.

URL: https://forum.audiogames.net/post/620558/#p620558




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Re: Update to Hell Hunter - Anti-Nomen demo

2021-03-06 Thread AudioGames . net ForumNew releases room : Tech Geek via Audiogames-reflector


  


Re: Update to Hell Hunter - Anti-Nomen demo

at 25 they are taking screen reader support in to consideration, but it's not possible to do it with this title as it would envolve rebuilding the game from the ground up.

URL: https://forum.audiogames.net/post/620558/#p620558




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Re: Update to Hell Hunter - Anti-Nomen demo

2021-03-06 Thread AudioGames . net ForumNew releases room : Tech Geek via Audiogames-reflector


  


Re: Update to Hell Hunter - Anti-Nomen demo

it's alright liam I did the same with the  turn around thing when i first played the game. you just have to experiment until you find the solution. such a very detailed death when you die though like I said in your stream.anyways here what I think of the game. now after the update.I like the menu system you've put in place instead of using control and the space bar as it's more easy to use.as I probably said before I like the puzzles you've got so far and can't wait to the rest of them.I'm glad you've explained the deadly attack now as it was hard originally to understand.overall I enjoyed the game demo and can't wait for the release. there are more things I like about the demo, but I'm trying to keep away from spoilers for those who haven't played to that point.things that are bad about the game are almost the same, but minus the 1's you have put into the game. If you can put screen reader support into your next title it would be nice, but I understand if for some reason you can't as there is always limitations to game engines.you can always pm me for what I think about the areas I haven't covered in this post.anyway good luck with the title.

URL: https://forum.audiogames.net/post/620401/#p620401




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Re: Blind Quest - The Frost Demon Updated

2021-03-05 Thread AudioGames . net ForumNew releases room : Tech Geek via Audiogames-reflector


  


Re: Blind Quest - The Frost Demon Updated

hi,you said you fixed the volcano island, but i can't access the island still in the latest version. i double checked by restarting the game and still the same result.

URL: https://forum.audiogames.net/post/620311/#p620311




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Re: Update to Hell Hunter - Anti-Nomen demo

2021-03-04 Thread AudioGames . net ForumNew releases room : Tech Geek via Audiogames-reflector


  


Re: Update to Hell Hunter - Anti-Nomen demo

sounds amazing, will try the new update when I get round to downloading it.

URL: https://forum.audiogames.net/post/620064/#p620064




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Re: Blind Quest - The Frost Demon Updated

2021-03-04 Thread AudioGames . net ForumNew releases room : Tech Geek via Audiogames-reflector


  


Re: Blind Quest - The Frost Demon Updated

hi,yes no problemi get it when i fight the monks for the first time just so i can get enough coins for the volcano island and then suddenly after I fight them it just appears. i can't remember it's for the first time though, but it could be actually when it reloads my last saved point when I fight them again winning the battle. then when i get that coins it starts going down after each fight after that so then I can't track my coins of course.

URL: https://forum.audiogames.net/post/620062/#p620062




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Re: Blind Quest - The Frost Demon Updated

2021-03-02 Thread AudioGames . net ForumNew releases room : Tech Geek via Audiogames-reflector


  


Re: Blind Quest - The Frost Demon Updated

hi,I like the idea of this combat system and I also glad to see crafting as long as you have what's required and are able to pay the coinsI've however found I can't go to the volcano island when I've paid what I should in coins. I've also have problems with the coin amount I have as it tells me that I have around 100 coins which is believeible, but then I see I have 1000 coins which I haven't earned. I don't know if it's just me or this is a bug.

URL: https://forum.audiogames.net/post/619558/#p619558




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Re: Hell Hunter - Anti-Nomen demo release

2021-02-28 Thread AudioGames . net ForumNew releases room : Tech Geek via Audiogames-reflector


  


Re: Hell Hunter - Anti-Nomen demo release

thanks for the response i'm glad to read that your taking the suggestions aboard and will try the updated demo when released.

URL: https://forum.audiogames.net/post/618956/#p618956




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Re: Hell Hunter - Anti-Nomen demo release

2021-02-19 Thread AudioGames . net ForumNew releases room : Tech Geek via Audiogames-reflector


  


Re: Hell Hunter - Anti-Nomen demo release

hi,first what a really good story line you've made i enjoyed it very much on that level however it took me a while to work out what was missing. i was listening to Liam review this on his channel and he pritty much spoke my thoughts which were.the fact of tabbing and shift tabbing as it doesn't work in steam and some prefering using the arrow keys.there needs to be proper menus which has been said already.i really don't like the way speech is it's to slow and myself would prefer a bit more enthusiasm or just let screen readers read it.the inventory is showing stuff, but really you should be able to interacte e.g. drink blood vial.you shouldn't have to go back to pick something up really i would prefer to pick it up straight away and connect things together myself it makes it more interesting for people like me.if you have missed examing something in the dcastle you should be able to go back.apart from all of these you've done a great job and even if some of these ideas don't get implemented then i'm sure you'll think of putting it in the next game you develop.anyway good luck and i'll look forward to the full release as well as your future releases.

URL: https://forum.audiogames.net/post/616937/#p616937




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Re: DeadFright - A Survival Horror Audio Game (DEMO)

2020-11-15 Thread AudioGames . net ForumNew releases room : Tech Geek via Audiogames-reflector


  


Re: DeadFright - A Survival Horror Audio Game (DEMO)

djsenter wrote:Oh really?I thought AHC guys have raised over 10 k, but that must have been some totally incorrect information.Well the kick starter did manage to get almost 2 k, but daring to speak for a good lot of audio gamers, I think the possibility of failing to meet the amount needed for the dev to make sure it will be a good game is what made the people worried about contributing big amounts, and I was one of them to be honest.When there was such a big goal, not the most inclusive demo and barely anyone has payed bigger amounts, considering the amount of backers, then the mentality of"What's the point, the goal won't be reached anyway," kicked in.Of course if anyone had other experiences or ideas, please say, but  feel like these were the biggest factors which determined about the fail of the kick starter.I don't know as jump in sause did well on kick starter. normally a problem like this is caused by not enough advertising, but i'm not saying that this is the case for Deadfright. I'm sure that this game could do well on kick starter with a bit more help.

URL: https://forum.audiogames.net/post/590124/#p590124




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Re: Starfinder for Alexa

2020-11-15 Thread AudioGames . net ForumNew releases room : Tech Geek via Audiogames-reflector


  


Re: Starfinder for Alexa

hi all, all Star Finder episodes are now available, which I just notice the last couple of days.I hope you all enjoy playing.

URL: https://forum.audiogames.net/post/590119/#p590119




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Re: A Western Drama

2020-10-11 Thread AudioGames . net ForumNew releases room : Tech Geek via Audiogames-reflector


  


Re: A Western Drama

I got this game and ejoyed it.

URL: https://forum.audiogames.net/post/579411/#p579411




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Re: RS Battle is accessible

2020-09-22 Thread AudioGames . net ForumNew releases room : Tech Geek via Audiogames-reflector


  


Re: RS Battle  is  accessible

JasonBlaze wrote:link to the game you mean? it's there on the first post but for some reason it doesn't turn into a linkhere, copy and paste this to your address bar:ptr.rsbattle.comThe reason why is probably because it's not got https://so it should be https://ptr.rsbattle.com/

URL: https://forum.audiogames.net/post/573020/#p573020




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Re: RS Battle is accessible

2020-09-22 Thread AudioGames . net ForumNew releases room : Tech Geek via Audiogames-reflector


  


Re: RS Battle  is  accessible

JasonBlaze wrote:link to the game you mean? it's there on the first post but for some reason it doesn't turn into a linkhere, copy and paste this to your address bar:ptr.rsbattle.comThe reason why is probably because it's not got https:/so it should be https://ptr.rsbattle.com/

URL: https://forum.audiogames.net/post/573020/#p573020




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Re: DeadFright - A Survival Horror Audio Game (DEMO)

2020-09-22 Thread AudioGames . net ForumNew releases room : Tech Geek via Audiogames-reflector


  


Re: DeadFright - A Survival Horror Audio Game (DEMO)

I'm very confused with this game when it comes to progressing the story. What else am I supposed to do as well as play hide and seek.

URL: https://forum.audiogames.net/post/573015/#p573015




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Re: Sequence Storm Rhythm Racing Game

2020-09-22 Thread AudioGames . net ForumNew releases room : Tech Geek via Audiogames-reflector


  


Re: Sequence Storm Rhythm Racing Game

792the reason is some like to having both a key you use on steam as well as 1 you can use for the download they provide you with. I think this is a good thing myself because you can choose your preference.

URL: https://forum.audiogames.net/post/573012/#p573012




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Re: The last of us part ii discussion

2020-06-22 Thread AudioGames . net ForumNew releases room : Tech Geek via Audiogames-reflector


  


Re: The last of us part ii discussion

hi all, i decided to have a bit more of a look into this game and i found this article https://www.bbc.co.uk/news/technology-53093613it is a news report, but it tells you both a review from some blind gamers and also explains what could be happen in the future.i hope this helps.

URL: https://forum.audiogames.net/post/544113/#p544113




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Re: The last of us part ii discussion

2020-06-22 Thread AudioGames . net ForumNew releases room : Tech Geek via Audiogames-reflector


  


Re: The last of us part ii discussion

hi all, i decided to have a bit more of a look into this game and i found this article https://www.bbc.co.uk/news/technology-53093613 it is a news report, but it tells you both a review from some blind gamers and also explains what could happen in the future.i hope this helps.

URL: https://forum.audiogames.net/post/544113/#p544113




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Re: The last of us part ii discussion

2020-06-21 Thread AudioGames . net ForumNew releases room : Tech Geek via Audiogames-reflector


  


Re: The last of us part ii discussion

this sounds good and i enjoyed listening to liam's videos this. i haven't got a playstation 4, but i hope to try it somewhere.

URL: https://forum.audiogames.net/post/543692/#p543692




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Re: Sable Alpha is here!–free to download for Public alpha testing!

2020-05-15 Thread AudioGames . net ForumNew releases room : Tech Geek via Audiogames-reflector


  


Re: Sable Alpha  is here!–free to download for Public alpha testing!

BryanP wrote:Ok, so what's the deal with nonphysical key items for quests? How are you supposed to get the quest rewards? I have two nonphysical keys for quests, well three actually, but I can't complete the quests and get the rewards because when I complete the objective and talk to the NPC who gave it to me, they still speak the dialogue they have for when you interact with them before the quest is completed and the quest is still listed as active. The other question I have is whether or not it's possible to put gold into containers or have the player start with a little god to begin with.i got the same problem and i also can't get my doors to stay unlocked when i have the keys for them whether they are physical or non-physical.

URL: https://forum.audiogames.net/post/529550/#p529550




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Re: Sable Alpha is here!–free to download for Public alpha testing!

2020-05-15 Thread AudioGames . net ForumNew releases room : Tech Geek via Audiogames-reflector


  


Re: Sable Alpha  is here!–free to download for Public alpha testing!

SLJ wrote:Tech Geek wrote:SLJ wrote:Hi.Is there a way to customize the battle or enemies if you don't want all ethose different stats? For example if I wanna make a simple battle with only HP, attack and defence.edid you read the documentation as it explains all the stats clearly in thereYes, I have read about the stats in the documentation and I do know what they all does. But the documentation doesn't tell me how to remove the stats I don't wanna use, for example, if I wanna make a simple battle with only hp and strength. So I'm not sure on what you are referring to in the documentation out from my question?to remove the stats just put the 1's you don't need to 0 and yes that is possible.

URL: https://forum.audiogames.net/post/529546/#p529546




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Re: Sable Alpha is here!–free to download for Public alpha testing!

2020-05-15 Thread AudioGames . net ForumNew releases room : Tech Geek via Audiogames-reflector


  


Re: Sable Alpha  is here!–free to download for Public alpha testing!

SLJ wrote:Hi.Is there a way to customize the battle or enemies if you don't want all ethose different stats? For example if I wanna make a simple battle with only HP, attack and defence.did you read the documentation as it explains all the stats clearly in there

URL: https://forum.audiogames.net/post/529512/#p529512




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Re: Thoughts about the new immersive Audio RPG - The Cursed Painting

2020-05-14 Thread AudioGames . net ForumNew releases room : Tech Geek via Audiogames-reflector


  


Re: Thoughts about the new immersive Audio RPG - The Cursed Painting

hi wanderword,i tried to see if i could subscribe again about 2 days ago, but for some reason it let me in the  dungeon without.

URL: https://forum.audiogames.net/post/529293/#p529293




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Re: Sable Alpha is here!–free to download for Public alpha testing!

2020-05-14 Thread AudioGames . net ForumNew releases room : Tech Geek via Audiogames-reflector


  


Re: Sable Alpha  is here!–free to download for Public alpha testing!

hi,I've been trying sable the last few days and i can't get any physical keys for any of my locked objects which transfer me to another map to work more then once. i also have a problem which makes me not be able to create a event trigger with a quest key after a battle. i'm not sure if i'm doing anything wrong. i'm able to use the rest of sable though. i'm using windows 10 if that helps.

URL: https://forum.audiogames.net/post/529246/#p529246




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Re: Thoughts about the new immersive Audio RPG - The Cursed Painting

2020-04-30 Thread AudioGames . net ForumNew releases room : Tech Geek via Audiogames-reflector


  


Re: Thoughts about the new immersive Audio RPG - The Cursed Painting

Wanderword wrote:wlomas wrote:this is also doing this to me, as well. saying the skill is not supported in my country; the subscription to the beta. It was working, now it is not. very very strange as was going to play it all today. my alexa is used on my phone with my account, and is set to UKAs stated above, make sure your Amazon account on their website is set to an existing address (with province and ZIP code included). We helped another customer situated in the UK who couldn't subscribe, but after making sure he added his current address to his online profile, he was able to subscribe without any further issues./CorneliaWanderwordwell, I've done the checks i need to, but even though it says theres a in app subscription purchase it will not let me purchase it when i load the skill. the message i get when i try to purchase is the subscription is not available in your country. i'm based in the UK and Ive followed the instructions above.

URL: https://forum.audiogames.net/post/524465/#p524465




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Re: Thoughts about the new immersive Audio RPG - The Cursed Painting

2020-04-30 Thread AudioGames . net ForumNew releases room : Tech Geek via Audiogames-reflector


  


Re: Thoughts about the new immersive Audio RPG - The Cursed Painting

Wanderword wrote:wlomas wrote:this is also doing this to me, as well. saying the skill is not supported in my country; the subscription to the beta. It was working, now it is not. very very strange as was going to play it all today. my alexa is used on my phone with my account, and is set to UKAs stated above, make sure your Amazon account on their website is set to an existing address (with province and ZIP code included). We helped another customer situated in the UK who couldn't subscribe, but after making sure he added his current address to his online profile, he was able to subscribe without any further issues./CorneliaWanderwordwell, I've done the checks i need to, but even though it says theres a in app subscription purchase it will not let me purchase it when i load the skill. the message i get when i try to purchase is the subscription is not available in your country. i'm based in the UK and have followed instructions above.

URL: https://forum.audiogames.net/post/524465/#p524465




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Re: Thoughts about the new immersive Audio RPG - The Cursed Painting

2020-04-16 Thread AudioGames . net ForumNew releases room : Tech Geek via Audiogames-reflector


  


Re: Thoughts about the new immersive Audio RPG - The Cursed Painting

Wanderword wrote:Computergamer wrote:I still can´t play the full version since I can´t subscribe. The game keeps telling me the skill is not supported in my country.Hi,We have found that even though your Alexa device might be set to an English speaking country, your Amazon account may not be. You would have to go to Amazon's website and change your Country/Region settings.You can find them in Your Content and Devices -> Preferences./CorneliaWanderwordwhat about those who have it set already to the right country like myself as i still get the message that it's not supported when i know it is.

URL: https://forum.audiogames.net/post/519991/#p519991




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Re: Thoughts about the new immersive Audio RPG - The Cursed Painting

2020-04-13 Thread AudioGames . net ForumNew releases room : Tech Geek via Audiogames-reflector


  


Re: Thoughts about the new immersive Audio RPG - The Cursed Painting

Computergamer wrote:I tried to disable the beta and enabling  the full version, but it didn´t help.I did the same as I had the same problem. Is there the same problem as before or is this just a game issue.My skill does say in skill purchase available so I know my country is supported.

URL: https://forum.audiogames.net/post/519184/#p519184




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Re: Thoughts about the new immersive Audio RPG - The Cursed Painting

2020-04-13 Thread AudioGames . net ForumNew releases room : Tech Geek via Audiogames-reflector


  


Re: Thoughts about the new immersive Audio RPG - The Cursed Painting

Computergamer wrote:I tried to disable the beta and enabling  the full version, but it didn´t help.

URL: https://forum.audiogames.net/post/519184/#p519184




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Re: Thoughts about the new immersive Audio RPG - The Cursed Painting

2020-04-08 Thread AudioGames . net ForumNew releases room : Tech Geek via Audiogames-reflector


  


Re: Thoughts about the new immersive Audio RPG - The Cursed Painting

thanks wander word that's useful to know.i can't wait to see where the cursed painting goes next.

URL: https://forum.audiogames.net/post/517245/#p517245




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Re: Thoughts about the new immersive Audio RPG - The Cursed Painting

2020-04-07 Thread AudioGames . net ForumNew releases room : Tech Geek via Audiogames-reflector


  


Re: Thoughts about the new immersive Audio RPG - The Cursed Painting

if amazon has advised you that makes sense to do the subscribe method.on another note wander word anymore content coming into this beta version soon or is it ending?

URL: https://forum.audiogames.net/post/517004/#p517004




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Re: Thoughts about the new immersive Audio RPG - The Cursed Painting

2020-04-07 Thread AudioGames . net ForumNew releases room : Tech Geek via Audiogames-reflector


  


Re: Thoughts about the new immersive Audio RPG - The Cursed Painting

if amazon has advised you that makes sense to do the subscribe method.on another note wander word anymore content coming into this game soon?

URL: https://forum.audiogames.net/post/517004/#p517004




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Re: Thoughts about the new immersive Audio RPG - The Cursed Painting

2020-03-18 Thread AudioGames . net ForumNew releases room : Tech Geek via Audiogames-reflector


  


Re: Thoughts about the new immersive Audio RPG - The Cursed Painting

dalen lewin wrote:Sorry if what I said seemed harsh. What I am trying to say is that I think that, if you want to get players to buy your game, you need to hook them. For example, have a boss that separates the first half of the dungeon and the second half. You are about to go up to that boss, but before you do, The subscription message blocks your way, so you are left to explore only the first half until you subscribe in order to get the rest of the story, quests, and loot. However, as it is now, all you get is the first battle and the town to explore, and that isn’t enough to hook people. If you want people to get hooked, then leave them in suspense. One battle isn’t going to do that.that actually depends on the story line whether they allow the demo go to half way. honestly i don't know many that do that, but yes you should be able to enter and do a little bit of the story line which would in clude 1 boss. at the moment it is quite a small amount of content to play, but at least you can get help from other players when you get stuck.i cann't wait to try the full beta version.

URL: https://forum.audiogames.net/post/509839/#p509839




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Re: Thoughts about the new immersive Audio RPG - The Cursed Painting

2020-03-17 Thread AudioGames . net ForumNew releases room : Tech Geek via Audiogames-reflector


  


Re: Thoughts about the new immersive Audio RPG - The Cursed Painting

Thanks for the update Wanderword and I can’t wait to try the rest of the game.Regarding to the first part of the game I’m not sure what to think. I can only understand it as somewhere to get stuff and heal yourself. Is it just me or is the original demo released better for trying the game out? I do like the concept and can’t wait to try the full version.I already would say I recommend that if you’ve not tried the cursed painting to try the demo if you like RPG’s and want to try something new.I hope this feedback helps.

URL: https://forum.audiogames.net/post/509493/#p509493




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Re: Thoughts about the new immersive Audio RPG - The Cursed Painting

2020-03-16 Thread AudioGames . net ForumNew releases room : Tech Geek via Audiogames-reflector


  


Re: Thoughts about the new immersive Audio RPG - The Cursed Painting

stirlock wrote:That's the thing, wanderword. Our countries are set to the US. It's a bug in the game.actually i'm based in the UK, but i assume that the subscription problem for the beta testing doesn't work in all countries. we could do with this fixed completely for us to be able to further test the game.if anyone knows of a country i can change to get the game full subscribscription to work for the beta test it would be helpful.

URL: https://forum.audiogames.net/post/509313/#p509313




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Re: Thoughts about the new immersive Audio RPG - The Cursed Painting

2020-03-14 Thread AudioGames . net ForumNew releases room : Tech Geek via Audiogames-reflector


  


Re: Thoughts about the new immersive Audio RPG - The Cursed Painting

Hay wanderword, the subscription issue is coming up a lot here and I’ve got the same problem. If you just wanted us to beta test just the free version you should of said so. The bits that are classed as free are good and would be a very good demo. I was expecting to try the subscription version as it’s a beta test. If you are planning to release the beta test version of the subscription you should of said that it’s beta tested up till the end of the free version for the moment. Can we have reassurance please to let us know if your releasing the beta version of the subscribe version.I really hope to try the subscribe version soon.

URL: https://forum.audiogames.net/post/508686/#p508686




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Re: Thoughts about the new immersive Audio RPG - The Cursed Painting

2020-03-14 Thread AudioGames . net ForumNew releases room : Tech Geek via Audiogames-reflector


  


Re: Thoughts about the new immersive Audio RPG - The Cursed Painting

Hay wanderword, the subscription issue is coming up a lot here and I’ve got the same problem. If you just wanted us to beta test just the free version you should of said so. The bits that are classed as free are good and would be a very good demo. I was expecting to try the subscription version as it’s a beta test. If you are planning to release the beta test version of the subscription you should of said that it’s beta tested up till the end of the free version for the moment. Can we have reassurance please to to let us know if your releasing the beta version of the subscribe version.I really hope to try the subscribe version soon.

URL: https://forum.audiogames.net/post/508686/#p508686




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Re: Thoughts about the new immersive Audio RPG - The Cursed Painting

2020-03-14 Thread AudioGames . net ForumNew releases room : Tech Geek via Audiogames-reflector


  


Re: Thoughts about the new immersive Audio RPG - The Cursed Painting

Hay wanderword, the subscription issue is coming up a lot here and I’ve got the same problem. If you just wanted us to beta test just the free version you should of said so. The bits that are classed as free are good and would be a very good demo. I was expecting to try the subscription version as it’s a beta test. If you are planning to release the beta test version of the subscription you should of said that it’s beta tested up till the end of the free version for the moment. Can we have reassurance please to to let us know if your releasing the beta version of the subscribe version.I really hope to try the subscribe version soon.RegardsSam

URL: https://forum.audiogames.net/post/508686/#p508686




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Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem

2019-11-07 Thread AudioGames . net ForumNew releases room : Tech Geek via Audiogames-reflector


  


Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem

hi,love the game so far. i wouldn't say to play manamon 2 before 1 though. i really recommend to play the first before the second to make it more understandible. again though i love the game just as much as the first.i hope you love it if you are getting it soon.

URL: https://forum.audiogames.net/post/473871/#p473871




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Re: Audio wizards has been released, and it’s awesome

2019-09-14 Thread AudioGames . net ForumNew releases room : Tech Geek via Audiogames-reflector


  


Re: Audio wizards has been released, and it’s awesome

this game is brilliant with a interesting story line and simple gestures for the elements. i will share this game with everyone i know as well as social media.

URL: https://forum.audiogames.net/post/461888/#p461888




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Re: Code 7 - Episodes 2 & 3 Out Now

2019-05-19 Thread AudioGames . net ForumNew releases room : Tech Geek via Audiogames-reflector


  


Re: Code 7 - Episodes 2 & 3 Out Now

you don't need the communication mode until you have unlocked the door via muffin.regards to the wind muffin tutorial have you tried exploring the root using shift and any arrow key. this should help you map the root.

URL: https://forum.audiogames.net/post/434722/#p434722




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Re: Monopoly Planet Audio Sphere Advanced Monopoly Game

2019-05-19 Thread AudioGames . net ForumNew releases room : Tech Geek via Audiogames-reflector


  


Re: Monopoly Planet Audio Sphere Advanced Monopoly Game

hi XSense,you might want to look at the security of your website as i think that might be the reason why some of us can't download or even access it.

URL: https://forum.audiogames.net/post/434706/#p434706




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Re: Monopoly Planet Audio Sphere Advanced Monopoly Game

2019-05-19 Thread AudioGames . net ForumNew releases room : Tech Geek via Audiogames-reflector


  


Re: Monopoly Planet Audio Sphere Advanced Monopoly Game

firence wrote:Is this game abailable? I just get the wepsyte's name when I try to open it. any ideas?i've got the same problem

URL: https://forum.audiogames.net/post/434700/#p434700




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Re: Code 7 - Episodes 2 & 3 Out Now

2019-05-19 Thread AudioGames . net ForumNew releases room : Tech Geek via Audiogames-reflector


  


Re: Code 7 - Episodes 2 & 3 Out Now

spoilerif 3 solution is the followinggoforwardwhile no wall aheadgoforwardgoforwardif no wall rightturnleftthis is my solution, but there is others possibly.hope this helps.

URL: https://forum.audiogames.net/post/434695/#p434695




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Re: Code 7 - Episodes 2 & 3 Out Now

2019-05-19 Thread AudioGames . net ForumNew releases room : Tech Geek via Audiogames-reflector


  


Re: Code 7 - Episodes 2 & 3 Out Now

spoilerif 3 solution is the followingwhile no wall aheadgoforwardgoforwardif no wall rightturnleftthis is my solution, but there is others possibly.hope this helps.

URL: https://forum.audiogames.net/post/434695/#p434695




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Re: Code 7 - Episodes 2 & 3 Out Now

2019-05-19 Thread AudioGames . net ForumNew releases room : Tech Geek via Audiogames-reflector


  


Re: Code 7 - Episodes 2 & 3 Out Now

spoilerif 3 solution is the followingwhile nowallaheadgoforwardgoforwardif nowallrightturnleftthis is my solution, but there is others possibly.hope this helps.

URL: https://forum.audiogames.net/post/434695/#p434695




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Re: Code 7 - Episodes 2 & 3 Out Now

2019-05-19 Thread AudioGames . net ForumNew releases room : Tech Geek via Audiogames-reflector


  


Re: Code 7 - Episodes 2 & 3 Out Now

spoilerif 3 solution is the followingwhile nowallaheadgoforwardgoforwardif nowallrightturnleftthis is my solution, but there is others possibly.

URL: https://forum.audiogames.net/post/434695/#p434695




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Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2019-05-13 Thread AudioGames . net ForumNew releases room : Tech Geek via Audiogames-reflector


  


Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

if you are looking for the stone follow the overgrown path to the fountain and go behind the fountain to the secret outpost. i can't remember where it is in there though.hope this helps

URL: https://forum.audiogames.net/post/433352/#p433352




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Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2019-05-06 Thread AudioGames . net ForumNew releases room : Tech Geek via Audiogames-reflector


  


Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

i would restart the game by going to the south gate as you will get more enemies from iver starting from scratch or just restart the charactor's story. i know you will get enemies then because this is for some reason able to be done. if i'm wrong please let me know, but i'm sure of it. i haven't played it in a while though. hope this helps.sorry if there is wrong spellings.

URL: https://forum.audiogames.net/post/431703/#p431703




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Re: The Girl Who Sold the World - new and highly immersive audio adveture

2019-05-06 Thread AudioGames . net ForumNew releases room : Tech Geek via Audiogames-reflector


  


Re: The Girl Who Sold the World - new and highly immersive audio adveture

this game is very inaccessible, but it does have potential. i'm happy to help in any way i can to get this game where it should be.

URL: https://forum.audiogames.net/post/431704/#p431704




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Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2019-05-06 Thread AudioGames . net ForumNew releases room : Tech Geek via Audiogames-reflector


  


Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

i would restart the game by going to the south gate as you will get more enemies from iver staerting from scratch or just restart the charactor's story. i know you will get enemies then because this is for some reason able to be done. if i'm wrong please let me know, but i'm sure of it. i haven't played it in a while though. hope this helps.sorry if there is wrong spellings.

URL: https://forum.audiogames.net/post/431703/#p431703




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Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2019-05-05 Thread AudioGames . net ForumNew releases room : Tech Geek via Audiogames-reflector


  


Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

what is the point being a priest if you can't get holy warrior to upgrade some skills fully. this should be considered in the next update as some skills need it.

URL: https://forum.audiogames.net/post/431539/#p431539




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Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2019-05-05 Thread AudioGames . net ForumNew releases room : Tech Geek via Audiogames-reflector


  


Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

hi all, does anyone know how i can get my first character holy warrior. i know how to get the skill for my character i pick up from the graveyard. i mean the 1 at the very start.

URL: https://forum.audiogames.net/post/431535/#p431535




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Re: Code 7 - Episodes 2 & 3 Out Now

2019-05-05 Thread AudioGames . net ForumNew releases room : Tech Geek via Audiogames-reflector


  


Re: Code 7 - Episodes 2 & 3 Out Now

love all the code 7 episodes and especially episode 3's ending leaving it open for anything to happen in the last episode so can't wait to see the conclusion to all the decisions I've made.

URL: https://forum.audiogames.net/post/431509/#p431509




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