Re: Pokémon access

2021-02-28 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Pokémon access

I think you can try pokemon red/blue delux, it apparently have a show down based server.

URL: https://forum.audiogames.net/post/619086/#p619086




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Re: Pokémon access

2021-02-27 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Pokémon access

@587 i don't think it's possible with the VBA emulator.

URL: https://forum.audiogames.net/post/618856/#p618856




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Re: Pokémon access

2021-02-27 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Pokémon access

Sorry to bump it up again, crystal clear have yet another update, but nothing new. I think it's version 2.3.0 with a few minor changes.For the 25th pokemon birthday, we'll try to bring the french translation for the 2nd generation games for the script.

URL: https://forum.audiogames.net/post/618714/#p618714




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-02-18 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

You can use these cards with different strategies.

URL: https://forum.audiogames.net/post/616602/#p616602




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Re: VGStorm Presents Manamon, a new fully featured RPG!

2021-01-31 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

thunderfang wrote:hi trying to fight the first gym but i can not get into the art museum. It says i need a ticket. but i don't remember where i got it last time. only played once before.I think you're refering to the 2nd manamon.

URL: https://forum.audiogames.net/post/611669/#p611669




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Re: Crazy Party: mini-games and card battle! (beta75)

2021-01-29 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

What rules are you talking about?

URL: https://forum.audiogames.net/post/610924/#p610924




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Re: Pokémon Crystal Access

2021-01-28 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Pokémon Crystal Access

Maybe try the red dx rom hack, i heard of a pokemon showdown server on it. Did anyone play the new gold 2018 hack?

URL: https://forum.audiogames.net/post/610720/#p610720




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Re: Pokémon Crystal Access

2021-01-27 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Pokémon Crystal Access

I agree, however you can try to use lion ocr, that may help a bit.

URL: https://forum.audiogames.net/post/610174/#p610174




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Re: Pokémon Crystal Access

2021-01-23 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Pokémon Crystal Access

Hijacker wrote:I tried crystal clear once with the new pokemon access scripts, but it stopped reading the texts after selecting my starting region. Any tips how to get going with it?Hello, if you validate on one, it will ask if this is the correct region you'd like to start your adventure. If you selected johto and you want to start in kanto, press b, right arow, and a. I hope i've helped you out.

URL: https://forum.audiogames.net/post/609096/#p609096




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Re: Pokémon Crystal Access

2021-01-23 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Pokémon Crystal Access

Hijacker wrote:I tried crystal clear once with the new pokemon access scripts, but it stopped reading the texts after selecting my starting region. Any tips how to get going with it?If you validate on one, it will ask if this is the region you'd like to start.

URL: https://forum.audiogames.net/post/609096/#p609096




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Re: Pokémon Crystal Access

2021-01-23 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Pokémon Crystal Access

Hello, crystal clear got an update some days ago, it's now version 2.2.0

URL: https://forum.audiogames.net/post/609014/#p609014




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Re: Pokémon access

2021-01-21 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Pokémon access

Loxias wrote:It's not just the footstep function, the entire pathfinder is broken.Update: Scratch that, I had to change the base game folder to crystal-clear, I guess it didn't recognize the new version as the right game. Pathfinder is fine.Yep, path finder works well with the new update. I use the PCA script for this game though.

URL: https://forum.audiogames.net/post/608547/#p608547




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Re: Pokémon access

2021-01-20 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Pokémon access

Sorry to bump this up, but the next release of Crystal Clear has arrived! It's called crystal clear 2.2.0. Again, someone needs to figure out the footstep function for this version.

URL: https://forum.audiogames.net/post/608221/#p608221




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Re: Pokémon access

2021-01-14 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Pokémon access

The french for the 2 gen games is in progress.

URL: https://forum.audiogames.net/post/606736/#p606736




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Re: Pokémon access

2021-01-12 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Pokémon access

PatrykK wrote:Hi. I'm not programmer, so IDK if I'll manage.Programming and translating are not the same thing actually.

URL: https://forum.audiogames.net/post/606335/#p606335




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Re: Beatstar 10.0.0 released, with a bunch of new stuff.

2021-01-12 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Beatstar 10.0.0 released, with a bunch of new stuff.

Hayri Tulumcu wrote:Here is a new version of despacito:https://www.youtube.com/watch?v=-l4zkA_omfYThere's the 8 bit version by 8 bit univers, which is nice done too.

URL: https://forum.audiogames.net/post/606333/#p606333




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Re: Pokémon access

2021-01-10 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Pokémon access

PatrykK wrote:Hi. do'es this supports any Polish roms?Hello, if you want to translate the script to polish, there are 2 or 3 files you can look at. Be carefull though, as some accented letters could become weird in the game.

URL: https://forum.audiogames.net/post/605798/#p605798




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Re: Pokémon Crystal Access

2021-01-08 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Pokémon Crystal Access

serrebi wrote:pika-san wrote:Hi, is there a way to play prism with PCA, i'm blocked after having my first pokemon.These scripts can't overcome bugs, but pca is not as usable with hacks as pokemon access is, so give that fork a go.https://forum.audiogames.net/topic/3777 … on-access/It has more things in the path finder actually

URL: https://forum.audiogames.net/post/605267/#p605267




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Re: Pokémon access

2021-01-07 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Pokémon access

Hey guys, pokemon brown can be supported: if the game isn't supported, follow me.Close the script with the escape key, now press chift+H. It will ask for the base game here enter red_blue (and en if it asks you for the apropriate language). Reload the script and boom!

URL: https://forum.audiogames.net/post/605010/#p605010




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Re: Pokémon Crystal Access

2021-01-07 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Pokémon Crystal Access

Thing is, path finder is weird.

URL: https://forum.audiogames.net/post/605000/#p605000




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Re: Pokémon Crystal Access

2021-01-06 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Pokémon Crystal Access

Hi, is there a way to play prism with PCA, i'm blocked after having my first pokemon.

URL: https://forum.audiogames.net/post/604624/#p604624




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Re: Pokémon access

2021-01-06 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Pokémon access

Didn't try it yet, do you need ocr to play stadium version?

URL: https://forum.audiogames.net/post/604623/#p604623




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Re: Pokémon access

2021-01-05 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Pokémon access

Attention spoilers! And big one!In the next pokemon clear release, you can have more chance to get shinies! But i'll let you the surprises coming soon!

URL: https://forum.audiogames.net/post/604553/#p604553




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Re: Pokémon access

2021-01-05 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Pokémon access

Oh i see. What about pokemon prism? It works a bit with PCA, but doesn't with this pokemon access script.

URL: https://forum.audiogames.net/post/604440/#p604440




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Re: Pokémon access

2021-01-05 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Pokémon access

What's the difference between perfect crystal and the original crystal game?

URL: https://forum.audiogames.net/post/604429/#p604429




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Re: Dragonium a medieval browser mmo rpg

2021-01-04 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Dragonium a medieval browser mmo rpg

Hello, is it possible to test the english texts?

URL: https://forum.audiogames.net/post/604149/#p604149




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Re: Pokémon access

2021-01-04 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Pokémon access

Hey, i recently found some level 12 clefairy in mount moon, in a standart yellow version. I thought those ones were between level 8 and 10.

URL: https://forum.audiogames.net/post/604138/#p604138




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Re: Pokémon access

2021-01-02 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Pokémon access

Computergamer wrote:Fo i forgot to put items in thd pc before i entered s s anne and i had to toss some itens. This item limit is tricky. Do i have to click on a pokemon each time i want to use a hm move?Yes, only in gen 1.

URL: https://forum.audiogames.net/post/603877/#p603877




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Re: Pokémon access

2021-01-02 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Pokémon access

@545, i think someone posted a hint on page 30 on the pca topic.

URL: https://forum.audiogames.net/post/603784/#p603784




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Re: Pokémon access

2020-12-31 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Pokémon access

Snorlax is after the first team rocket hide out i suppose.

URL: https://forum.audiogames.net/post/603265/#p603265




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Re: Pokémon access

2020-12-30 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Pokémon access

Hey guys, how to get to Witney in the pokemon gold sinnoh version? The gym is full of ice, which is weird for a normal gym.

URL: https://forum.audiogames.net/post/603179/#p603179




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Re: Pokémon access

2020-12-24 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Pokémon access

Stadium 1 and 2 are good games, but it's yet another emulator, i thought of project64.

URL: https://forum.audiogames.net/post/601506/#p601506




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-12-23 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

mara wrote:It doesn't, but since the game just chooses two random personalities, everything is possible, at least from the game's point of view.Hold on, some personalities are not fair, patient and impatient for example.

URL: https://forum.audiogames.net/post/601384/#p601384




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Re: Pokémon access

2020-12-22 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Pokémon access

wightfall wrote:any tips for pushing bolder in victory road?i tried it but no luck since we can't see any thing on screenWhat version are you talking about?

URL: https://forum.audiogames.net/post/601001/#p601001




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Re: Crazy Party: mini-games and card battle! (beta75)

2020-12-21 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta75)

It should write in a deck folder i guess.

URL: https://forum.audiogames.net/post/600844/#p600844




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Re: Crazy Party: mini-games and card battle! (beta73)

2020-12-20 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta73)

I actually have no idea, maybe terribly soon!

URL: https://forum.audiogames.net/post/600415/#p600415




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Re: new game from me: lost!

2020-12-20 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: new game from me: lost!

Sorry to bring this up, but i recently found this game in the middle of nowhere! I think the starting music is too happy, it should be more gloomy for that type of game. Also, is it possible to get strings for a french translation? I'm searching for someone who can do the good french voice.@58, try to relaunch the game, it should work.

URL: https://forum.audiogames.net/post/600411/#p600411




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Re: Pokémon access

2020-12-19 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Pokémon access

mara wrote:I'll be waiting for gen IV support then.As i said earlier, i think it'll get some time to adapt the generation 4 games to be accessible.

URL: https://forum.audiogames.net/post/600116/#p600116




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Re: Pokémon access

2020-12-18 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Pokémon access

pulseman45 wrote:Well, Red++ isn't really supported, but if one is searching for something a bit similar though with slightly less modern mechanics, most notably no physical/special split, I would advise checking out Red and Blue Dx. Beware, as I'm not certain it would be perfect in all places, like Roaming Red regarding Mt. Moon and Pokemon Mention for example. But so far it seems fine, just no footsteps. But as said numerous times already, they aren't that important. They just would be cool for finding tall grass, especially in places where I usually have trouble finding it, like route 24/25.Anyways, huge thanks to my friend @pika-san for the discovery.I didn't try it yet, just discovered some days ago.

URL: https://forum.audiogames.net/post/599970/#p599970




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Re: Pokémon access

2020-12-17 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Pokémon access

Pikachu with a thunder move will do the job i guess.

URL: https://forum.audiogames.net/post/599495/#p599495




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Re: Pokémon access

2020-12-16 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Pokémon access

Oh, it seems i didn't translate bush for the french translation.

URL: https://forum.audiogames.net/post/599194/#p599194




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Re: Pokémon access

2020-12-15 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Pokémon access

Dragonlee wrote:hello, I'd just like to share this, since I just noticed that support for hacks has been added. I generated a correct map names file for TPP's pokemon crystal anniversary from its assembly code. I've been using it to play through the hack using TSP's original scripts over the last two weeks or so and the map names line up correctly so far. I just regenerated the maps file to be the same format as is expected by nuive's scripts. If someone would like to use it to add crystal anniversary rom hack support, then they can find the maps.lua file as well as the script that generated it on this branch of this github repo (master branch just contains maps file for TSP's scripts).Wow, intresting. Thanks! I like new hack ideas, this one is a bit tricky.

URL: https://forum.audiogames.net/post/598900/#p598900




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Re: Pokémon access

2020-12-13 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Pokémon access

@Nuive, i didn't see that on the readme actually, i'll look at it, however pokemon coral may contain bigger maps.Edit, now it says ready, but i have to press t to read texts, at least for pokemon coral D2.2. There is also a bug in the path finder.2nd edit, pokemon orange goes weird, when i'm done configuring the script, i hear numbers before the text.

URL: https://forum.audiogames.net/post/598155/#p598155




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Re: Pokémon access

2020-12-13 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Pokémon access

@Nuive, i didn't see that on the readme actually, i'll look at it, however pokemon coral may contain bigger maps.Edit, now it says ready, but i have to press t to read texts, at least for pokemon coral D2.2. There is also a bug in the path finder.

URL: https://forum.audiogames.net/post/598155/#p598155




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Re: Pokémon access

2020-12-13 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Pokémon access

@Nuive, i didn't see that on the readme actually, i'll look at it, however pokemon coral may contain bigger maps.Edit, now it says ready, but i have to press t to read texts, at least for pokemon coral D2.2.

URL: https://forum.audiogames.net/post/598155/#p598155




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Re: Pokémon access

2020-12-13 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Pokémon access

@Nuive, i didn't see that on the readme actually, i'll look at it, however pokemon coral may contain bigger maps.

URL: https://forum.audiogames.net/post/598155/#p598155




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-12-12 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

Hello, i saw impatient and patiend which doesn't make sens.

URL: https://forum.audiogames.net/post/597947/#p597947




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Re: Pokémon access

2020-12-12 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Pokémon access

Sorry for double posting but, Nuive, the french translation goes with french canadian roms, even if the pokemon names are in english, it doesn't matter.

URL: https://forum.audiogames.net/post/597833/#p597833




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Re: Pokémon access

2020-12-12 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Pokémon access

This hack seems to be a bit harder.

URL: https://forum.audiogames.net/post/597832/#p597832




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Re: Pokémon access

2020-12-11 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Pokémon access

Hello, here are some more hacks i've tested:Pokemon chrismas, i can't find the HM surfPokemon gold sinnoh, i don't get the storyI wanted to try pokemon orange (the crystal hack) but the game isn't supported.Pokemon yellow plus, i don't know what's the difference between the original yellow one.Pokemon coral, again, game not supported.

URL: https://forum.audiogames.net/post/597583/#p597583




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Re: Pokémon access

2020-12-10 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Pokémon access

Gamulation wrote:Hi everyoneIf anyone want to make a script for any of the ds games I have good news. Desmume supports lua scripting now. Just wanted you all to know that. It is in the latest release.That would be a bit harder, even if you can hear footsteps in some of the 4th generation games.

URL: https://forum.audiogames.net/post/597355/#p597355




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Re: Pokémon access

2020-12-08 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Pokémon access

There is a good one, called pokemon coral with big maps.

URL: https://forum.audiogames.net/post/596646/#p596646




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Re: Pokémon access

2020-12-08 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Pokémon access

wightfall wrote:i found some rom hack that script is supported for example pokemon christmas pokemon bright gold and a few others.not sure how many that support but it seem those rom hack are advance from pokemon red,blue,gold,silver,yellow,crystal.What? Pokemon chrismass? Never heard of it.

URL: https://forum.audiogames.net/post/596510/#p596510




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Re: Pokémon access

2020-12-07 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Pokémon access

Little spoiler for the ones who play the yellow advanced 2019, you can get eve at level 7 in route 1.

URL: https://forum.audiogames.net/post/596313/#p596313




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Re: Pokémon access

2020-12-05 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Pokémon access

UltimateBlade wrote:ah it seems ruby and sapphire pokemon are for gba ram.Yes, ruby is on the 3rd generation.

URL: https://forum.audiogames.net/post/595580/#p595580




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Re: Pokémon access

2020-12-03 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Pokémon access

Jayde wrote:Uh...yeah. Every crystal script I've ever run has sounds for ice. They...um, definitely don't sound like you're sliding, but they're a very distinct sound.The sound is similar as when you clear a character in the bw games.

URL: https://forum.audiogames.net/post/595183/#p595183




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Re: Pokémon access

2020-12-03 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Pokémon access

@Janagirl, i don't know german very well, but i can try to help you a bit.

URL: https://forum.audiogames.net/post/595029/#p595029




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Re: Pokémon Crystal Access

2020-12-01 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Pokémon Crystal Access

Big spoilers for pokemon crystal clear... There is something between route 7 and route 8 in which you can find a gym leader that can do something intresting. Also, ice path is changed for this rom hack, but you can get waterfall with a dratini.

URL: https://forum.audiogames.net/post/594603/#p594603




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Re: Pokémon access

2020-12-01 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Pokémon access

Hey, does Desmume can read gba roms?

URL: https://forum.audiogames.net/post/594575/#p594575




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Re: Pokémon access

2020-11-29 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Pokémon access

Actually, a step by step guide would help for these areas. I'm on the first gym, i can't help much now, sorry.

URL: https://forum.audiogames.net/post/593755/#p593755




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Re: Pokémon Crystal Access

2020-11-29 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Pokémon Crystal Access

If i remember correctly, your bed is reported as a signpost.

URL: https://forum.audiogames.net/post/593753/#p593753




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Re: Pokémon Crystal Access

2020-11-28 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Pokémon Crystal Access

Guys what's the footstep function for the latest crystal clear version?

URL: https://forum.audiogames.net/post/593617/#p593617




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Re: Pokémon access

2020-11-28 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Pokémon access

janagirl wrote:Hello Nuive,first of all: it just is awesome! You made my dream true to play different pokemon, my personal dream was the blue edition, but the yellow one is almost like the blue.But I have a question. I always read about english, spanish and italian versions. Will the german ones be available as well? My language is german and I really would be happy to play the games in my native language.Keep that great work up, it would be cool to pay as many pokemon versions as only possible!Hello, you can translate files on the lua folder.By the way, nuive, here it is! French folder for yellow, and maybe red and blue. https://www.dropbox.com/s/qmodix0riiz7ocy/fr.zip?dl=0

URL: https://forum.audiogames.net/post/593608/#p593608




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Re: Pokémon access

2020-11-28 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Pokémon access

pulseman45 wrote:@Pika-san: Even though there are some modifications compared to crystal access, that doesn't mean it will be fully compatible with hacks. Or do you mean the path finder works fine in Crystal Clear 2.1 with Crystal Access but not with Pokemon Access?I didn't try it with the PCA yet.

URL: https://forum.audiogames.net/post/593512/#p593512




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Re: Pokémon access

2020-11-28 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Pokémon access

Oh, something is weird, the path finder of new version of crystal clear (2.1.1) doesn't work when pressing p, it always says no path.

URL: https://forum.audiogames.net/post/593466/#p593466




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Re: Pokémon Crystal Access

2020-11-27 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Pokémon Crystal Access

Dekyo-NEC2608 wrote:But Ice Path is doable at least.If you have a hint, i'm intrested 

URL: https://forum.audiogames.net/post/593382/#p593382




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Re: Pokémon access

2020-11-27 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Pokémon access

I think it's the same for gold and silver version. I tried the Hoenn league hack and it doesn't read texts. Also, pokemon orange (crystal hack) acts weird with using the script, is it normal?

URL: https://forum.audiogames.net/post/593380/#p593380




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Re: Pokémon Crystal Access

2020-11-27 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Pokémon Crystal Access

I stopped anniversary crystal cause of that stupid ice path 

URL: https://forum.audiogames.net/post/593379/#p593379




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Re: Pokémon access

2020-11-26 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Pokémon access

For those who want to try the polished cristal version, it's not supported yet.

URL: https://forum.audiogames.net/post/593080/#p593080




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Re: Pokémon Crystal Access

2020-11-26 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Pokémon Crystal Access

You can get it from gbahacks website i think.

URL: https://forum.audiogames.net/post/593054/#p593054




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Re: Pokémon access

2020-11-26 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Pokémon access

@nuive, did you get the mail for the french translations for the yellow version? And thanks for the awsome job!

URL: https://forum.audiogames.net/post/592964/#p592964




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Re: Pokémon Crystal Access

2020-11-26 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Pokémon Crystal Access

What? Ratata with flame wheel? That's just insane!

URL: https://forum.audiogames.net/post/592963/#p592963




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Re: Pokémon access

2020-11-25 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Pokémon access

@nuive, nice to hear!If someone tries to adapt the emerald or the fire red version, we'd play more intresting hacks (pokemon ash gray or pokemon sweet version).

URL: https://forum.audiogames.net/post/592635/#p592635




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Re: Pokémon access

2020-11-20 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Pokémon access

Computergamer wrote:@boy, so it works fine for you on windows 10? I can play for a while, but then the sound starts acting weird and I can't do anything. I am using the emulator in the pokemon access folder to run the rom i got.  The  name of the rom i am using is  Pokemon Yellow Version Special Pikachu edition or something like that. I don't know if it has anything to do with my computer's settings or if it has to do with the emulator.That rom doesn't work with the script, try the yellow advanced 2019.

URL: https://forum.audiogames.net/post/591496/#p591496




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Re: Pokémon Crystal Access

2020-11-20 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Pokémon Crystal Access

Please see the other pokemon access topic.

URL: https://forum.audiogames.net/post/591492/#p591492




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Re: Pokémon access

2020-11-19 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Pokémon access

Jayde wrote:If you press the t key, it will actually tell you how many PP are left, among other things. It kind of vomits up a bunch of info at once, but the number of PP is one of those things.Also, regarding the thing you mentioned with Tail Whip: don't scroll past text too quickly. What it should be saying is "Pikachu's defense fell". And it does say these things, to my knowledge, but there's a gap, so if you hit the A button before it's finished speaking, you'll miss it. This is true of virtually all game text, btw.I didn't think of pressing t when batteling. Thanks for the typ!

URL: https://forum.audiogames.net/post/591249/#p591249




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Re: Pokémon access

2020-11-19 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Pokémon access

Computergamer wrote:How do I check the amount of  pp a move has in battle? I can just see the move name. If i go into the menu for Pokemon, i can see the info there,b ut want to get the info while in battle. Also, when I got hit with tail whip, it didn't announce what happened. It just said Pikachu's  and then nothing. I love the feature of knowing how much hp your eneymy has, that really helped me out.I don't know if you can see it when you're in battle.

URL: https://forum.audiogames.net/post/591228/#p591228




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Re: Pokémon access

2020-11-17 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Pokémon access

nuive wrote:pika-san wrote:@nuive, how do you add compatibility for different languages? Do you have to translate the lua folders or something?You have to translate the files maps.lua, sprites.lua and strings.lua located in lang/[language]. Then you create folder lang/[newlanguage] and paste the translated files there. Last step would be to check that ram and rom addresses are compatible with the new language. If they aren't it is necesary to adapt them too.Actually i don't know how can i adapt it, but if you wish, i can send the 3 files in an archive. What's wrong with me? I was going to post in spanish lol.

URL: https://forum.audiogames.net/post/590669/#p590669




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Re: Pokémon access

2020-11-17 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Pokémon access

@nuive, how do you add compatibility for different languages? Do you have to translate the lua folders or something?

URL: https://forum.audiogames.net/post/590517/#p590517




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Re: Pokémon access

2020-11-17 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Pokémon access

i think you need to search a walk through for pokemon in english, but with text only. I know there's a good one in french, maybe try bulbapedia or sites like that one.

URL: https://forum.audiogames.net/post/590460/#p590460




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Re: Pokémon Crystal Access

2020-11-16 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Pokémon Crystal Access

I think v2.1.2 fixes some minor bugs, as there are no files talking about the changes...

URL: https://forum.audiogames.net/post/590378/#p590378




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Re: Pokémon access

2020-11-16 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Pokémon access

Sure, but you'll hear the 8 bit raichu sound, which sucks lol.Edit, does anyone have a hint for the team rocket hideout in celadon? I'm on the yellow advanced 2019 version.

URL: https://forum.audiogames.net/post/590347/#p590347




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Re: Pokémon access

2020-11-16 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Pokémon access

Sure, but you'll the 8 bit raichu sound, which sucks lol.

URL: https://forum.audiogames.net/post/590347/#p590347




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Re: Pokémon access

2020-11-15 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Pokémon access

Hello, if you want to have a max speed text, there is the universal randomiser that can make the job.

URL: https://forum.audiogames.net/post/590108/#p590108




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Re: Pokémon access

2020-11-13 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Pokémon access

Hi, does the script work with the opti y hack?

URL: https://forum.audiogames.net/post/589596/#p589596




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-10-29 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

mara wrote:These sounds are divided into four groups.The first three songs are used in spring, next three ones in summer, etc.So in short, any new song you add won't be used, so don't bother adding the sound b-farm 13 and more.Hi, i don't think fast musics should be good for the farm actually. Is there a way i can find the pokemon save sfx?

URL: https://forum.audiogames.net/post/584384/#p584384




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-10-20 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

I don't think so, as there is no b_farm13 in the song list.

URL: https://forum.audiogames.net/post/581614/#p581614




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-10-17 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

Hello, sorry for double post, but there is a minor update for the game, which corrects some issues.

URL: https://forum.audiogames.net/post/581025/#p581025




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Re: Pokémon Crystal Access

2020-10-10 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Pokémon Crystal Access

When you run the lua script, press windows+m and alt tab until you find the vba windows, at least that's what i currently do. Hope it helps!

URL: https://forum.audiogames.net/post/579071/#p579071




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-09-24 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

star fire wrote:Hello,So I tried the game, this is cool. Sound effects are amazing as well. I figured the competitions, these competitions are a lot of fun.Though I am with a Question here, I am unable to figure the adventure thing, I explored and found one item only in 4 weeks, can anyone explain that? Thanks for any HelpAlso, is there a way by which we can extend the life of a monster? Because the monster which I raised only lived up to 4 year 4 months, and other was about to die at 3 years, 0 months. Then I fused it. Is it because I am training them way too much? I gave them enough items, I got the warning that it is getting older, then after 3 to 4 weeks after winning a competition, my first Monster died. Same was about to happen with second one, but I fused it with other flying monster and I used a DragonFang.It depends how you train or play (in the park) with your monster.

URL: https://forum.audiogames.net/post/573751/#p573751




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-09-18 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

tayo.bethel wrote:What is hellcat? DO you mean fire cat?No, its original name is Hellcat.

URL: https://forum.audiogames.net/post/572010/#p572010




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-09-14 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

Is the monster hellcat broken? It died after a battle in the park!

URL: https://forum.audiogames.net/post/570753/#p570753




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-09-05 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

tayo.bethel wrote:I might be helpful to establish a training schedule that you can work by. For example, three weeks of training and one week of rest. If you plan to compete or go on search with a monster, give it a week of rest beforehand. Personally, I rest my monster when I get an indication that so and so is fine; I try not to go to the looks fine stage; that for me generally means that the monster is getting stressed as well as tired. What this game could use is a  comprehensive breeder guide for different monster types and personalities. The guide would include training tips for monsters of different personalities.True, that will help much.

URL: https://forum.audiogames.net/post/567467/#p567467




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-08-31 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

Thanks! Also, can you include another translation file for the log strings?

URL: https://forum.audiogames.net/post/566031/#p566031




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-08-30 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

Hey, is there a way to test an unfinished translation for this game?

URL: https://forum.audiogames.net/post/565627/#p565627




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-08-27 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

tayo.bethel wrote:An S-ranked contest will give you a moonstone. It's emphasis is on beauty, so pick a monster that's rated high in beauty and enroll it in contests.Thanks! Or you could unlock it with search.

URL: https://forum.audiogames.net/post/564912/#p564912




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-08-26 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

How to unlock the sierra creature?

URL: https://forum.audiogames.net/post/564807/#p564807




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-08-24 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

The Imaginatrix wrote:Would it be possible to have the Jukebox option added somewhere the monster isn't running around? In the farm, gym and park, you always hear the monster running back and forth when you're not doing anything and making happy cries, or grumpy ones if it's tired. This is great most of the time, but when you want to really appreciate the music you've unlocked and keep being distracted by your monster running about and making noises, you can't.Edit: Crap, should've checked that before making this post, but you can listen in the house and your monster isn't there. Sorry for double-posting for nothing, but I'll leave it here in case someone else didn't know.You can ignore the monster's movements in the game settings.

URL: https://forum.audiogames.net/post/564160/#p564160




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-08-19 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

The Imaginatrix wrote:When you unlock the major competitions that make you masters of the various events, do they stay unlocked or do you have to re-unlock them with each new monster?You'll have to unlock that again.

URL: https://forum.audiogames.net/post/562738/#p562738




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-08-17 Thread AudioGames . net ForumNew releases room : pika-san via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

Ok, do i have to unlock that monster first?

URL: https://forum.audiogames.net/post/562323/#p562323




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