Re: Swamp, zombie FPS by Aprone

2019-02-13 Thread AudioGames . net ForumNew releases room : pitbull via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

a message for the grand master buzz!buzz, what the hell gives you the right to dictate the game in telling people who they can have and can't have in a clan.your bang out of order son, and the way you are going your alienating yourself with a lot of people on the game.1. the fort mystery captured first wasn't even your fort, it was someone elses.2. threating him with attacking my clan if he didn't seace his clan a new clan i may add is just bully tactics.3. telling 3 of my members to leave and start a new clan and that you would give them a fort is just laughable you where will you get this fort from on map 3 i think it was, you cant even hold 1 fort for yourselve.4. you wanna come off the crack son, and stop sniffing other peoples for once in your life., i really thought you were better than that, and your language in your post yet again wining about not being able to kill people is frankly disterbing!effing and jeffing and dropping the c bomb really shows your lack of intelegence.there are women and children on here, if it was down to me, id ban you for life!my advice is get out more and get laid.this will problty lead to an attack on us now, so bring it on  hope you got plenty of time on your hands.if you do attack us though a good many people will help us, if i ask them, who will help you i wonder your friend rocky no doubt not many others.so lets dance

URL: https://forum.audiogames.net/post/411386/#p411386




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Re: Swamp, zombie FPS by Aprone

2019-02-13 Thread AudioGames . net ForumNew releases room : pitbull via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

first off i  appologize if my post came across as homophobic i am not and never have been.slj the post was 3297the language used there was totally unacceptable bareing in mind there are women and kids that read here.i am not a prude but there is a time and a place for that kind of language, i get it we get frustrated at times but an outburst like that should have been flaggedmy post still stands unless the mods feels the need to take it down..

URL: https://forum.audiogames.net/post/411457/#p411457




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Re: Swamp, zombie FPS by Aprone

2019-02-12 Thread AudioGames . net ForumNew releases room : pitbull via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

a message for the grand master buzz!buzz, what the hell gives you the right to dictate the game in telling people who they can have and can't have in a clan.your bang out of order son, and the way you are going your alienating yourself with a lot of people on the game.1. the fort mystery captured first wasn't even your fort, it was someone elses.2. threating him with attacking my clan if he didn't seace his clan a new clan i may add is just bully tactics.3. telling 3 of my members to leave and start a new clan and that you would give them a fort is just laughable you where will you get this fort from on map 3 i think it was, you cant even hold 1 fort for yourselve.4. you wanna come off the crack son, and stop sniffing other peoples for once in your life., i really thought you were better than that, and your language in your post yet again wining about not being able to kill people is frankly disterbing!effing and jeffing and dropping the c bomb really shows your lack of intelegence.there are women and children on here, if it was down to me, id ban you for life!my advice is get out more and get laid.this will problty lead to an attack on us now, so bring it on  hope you got plenty of time on your hands.if you do attack us though a good many people will help us, if i ask them, who will help you i wonder your boyfriend rocky no doubt not many others.so lets dance mother fuck!

URL: https://forum.audiogames.net/post/411386/#p411386




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Re: Swamp, zombie FPS by Aprone

2019-01-16 Thread AudioGames . net ForumNew releases room : pitbull via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

aprone, I may have a cool suggestion for questcredits on hc mode at least, would it be possible to trade them for amo, say 500 for 1 credit of course these could be added to the recycle list or  may be traded at the outposts for each different type of amo, e.g. you could trade 1 credit and get 9 mil on m1, 20 cal on m2 etc. I only say this because people have loads of credits now and the lockers are not usable at present, what you think, I don't think it would be that hard to code in.

URL: https://forum.audiogames.net/post/405690/#p405690




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Re: Swamp, zombie FPS by Aprone

2018-11-29 Thread AudioGames . net ForumNew releases room : pitbull via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

ok gamererers prick up your ears this is a work round for the crate bug, if you press your kills key to check your kills and hear nothing press it until you do then drop the crates will count, no need for shooting endlessly or waiting 15 seconds to drop. the server lags so if you drop and they do not count although they count against your char, I have tested this method on several missions both hc and normal and it works 100 percent of the time.so press your c key or whatever key you have to announce your overall kills til you here them then drop and bobs your uncle.

URL: http://forum.audiogames.net/post/395786/#p395786




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Re: Swamp, zombie FPS by Aprone

2018-04-04 Thread AudioGames . net ForumNew releases room : pitbull via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

hi kingdom crafter, yes the quest system is linked to the locker system, the more quest credits you have the more stuff you can store in your locker providing you have the space. to unlock extra slots in your locker, you need to title your char, the higher the title the more slots are available. hth

URL: http://forum.audiogames.net/viewtopic.php?pid=358156#p358156




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Re: Swamp, zombie FPS by Aprone

2017-01-06 Thread AudioGames . net ForumNew releases room : pitbull via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

aprone I meant to repare apronic armour and rare items only but since I died again earlier and lost me apronics it don't really matter now lol.

URL: http://forum.audiogames.net/viewtopic.php?pid=292711#p292711





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Re: Swamp, zombie FPS by Aprone

2017-01-05 Thread AudioGames . net ForumNew releases room : pitbull via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

hi aprone, any thoughts on having a repair service for in particular damaged armour? you could leave it in a locker and it will get repared like in forts, or you could have a separate service where you would have to spend rep to get it repared this would certainly get people with huge pools of rep to layout some rep to get there apronic stuff fixed for a small fee. daz if your concerned of amo storage, you can still use your storage chars for that I guess. aprone great work as always.

URL: http://forum.audiogames.net/viewtopic.php?pid=292531#p292531





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Re: Swamp, zombie FPS by Aprone

2016-12-12 Thread AudioGames . net ForumNew releases room : pitbull via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

this only has to be a good thang so yaaay aprone. and can I cani I mean can you restore me from all them horrific deaths lol jk man, good to see your working on it again. here is a thought though how about normal players repare damaged items? say for 1 rep or the hight the item the higher the rep, because at the moment if you had a set of apronic legs which I had they got damaged so were complete junk after... keep up the good work, and may you and yours have a merry Christmas.

URL: http://forum.audiogames.net/viewtopic.php?pid=289424#p289424





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Re: Swamp, zombie FPS by Aprone

2016-10-12 Thread AudioGames . net ForumNew releases room : pitbull via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

I see nothing has changed then ay lol, gordy will be on sometime next week me thinks so you best be on there. what I here you all cry yes its time I got in to swamp and see if anything has changed, I suspect not regarding the bitching and cheating but we shall see. and hi ros nice to see your in the forum again, and me old pals revan and chowy. hope to see you all very soon.

URL: http://forum.audiogames.net/viewtopic.php?pid=282646#p282646





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Re: Swamp, zombie FPS by Aprone

2015-09-22 Thread AudioGames . net ForumNew releases room : pitbull via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

hi aprone, i have a suggestion that people may like or not, i think the game should have a running count of the game overall kills, say every 5 mill or so, the person who hits that 5 mill kill gets a special item say an apronic piece of armour or may jump say 10 levels, i found it interesting when we had the 10 mill challenge so i know it could be done. would mamke the game that little more playable for people to think they could get apronic armour as a prize not to mention the fact that it doesn't mean that you could give out stuff when your on the server let the players ern the equipment.also i have a suggestion for lootpoints, the higher the map, the higher the points, so for example map 1 would give you 1 point, whilst map 5 would give you yes you guessed it 5 points. keep up the grand work.hi aprone, i have a suggestion that people may like or not, i think the game should have a running count of the game overall kills, say every 5 mill or so, the person who hits th
 at 5 mill kill gets a special item say an apronic piece of armour or may jump say 10 levels, i found it interesting when we had the 10 mill challenge so i know it could be done. would mamke the game that little more playable for people to think they could get apronic armour as a prize not to mention the fact that it doesn't mean that you could give out stuff when your on the server let the players ern the equipment.also i have a suggestion for lootpoints, the higher the map, the higher the points, so for example map 1 would give you 1 point, whilst map 5 would give you yes you guessed it 5 points. keep up the grand work.

URL: http://forum.audiogames.net/viewtopic.php?pid=232507#p232507




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Re: Swamp, zombie FPS by Aprone

2015-05-29 Thread AudioGames . net ForumNew releases room : pitbull via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

hi aprone, I think we should be able to restore our chars only once a month if we get the instant bug rather than waiting for you to take time out just to restore a char, obviously it would be controlled server side so it looks at the debug info for that char and determine whether it was an instant death bug and not us trying to pull a fast one. I remember a fiew versions ago we could do this but it was open to abuse. what yall think?

URL: http://forum.audiogames.net/viewtopic.php?pid=218180#p218180




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Re: Swamp, zombie FPS by Aprone

2015-03-26 Thread AudioGames . net ForumNew releases room : pitbull via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

hi aprone your site is apparently down according to the log in screen of swamp, keep getting log in fail msgs and when I do connect I am connected to somewhere by my main gamer account name and the server announces that I have reached my char limit very strange this. btw did you get my email about the renewal of my account for 6 months many thanks, pitbull

URL: http://forum.audiogames.net/viewtopic.php?pid=209907#p209907




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Re: Swamp, zombie FPS by Aprone

2015-01-22 Thread AudioGames . net ForumNew releases room : pitbull via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

hi aprone, a pretty serious bug this on hc, i went on a small wearhouse mission with 10 crates set number zombies to 100 after the mission was complete i ran to me fort dropped the food off and was halfway through the sewers when i was attacked i checked my health and had no armour and was down to 15 health, to my horror i had no med kits and no armour, logged out out and back in only to find all my amo was gone that i had accumulated over the day had gone. over 20 meds, about 600 shells over 1000 9 ml, 800 30 cal, 1000 45 700 7.62 you get the picture. some kind soul gave me a couple of meds to get my health back up so i could get back to m2 sz. grumble over now for a suggestion.hc dog tags are far too many in the game at the moment, so i would suggest rather than you get food when recycling them, how about you get med kits for them that would at least help out people who like myself who are stuck with 20 which happens to be the amount of meds i lost.great game as alwa
 ys now hc is really taking off.many thanksps certain clans are hogging forts at the moment, i suggest a limit of capping the amount of forts players can have at any one time, this would certainly stop certain russian members taking over every fort in the game say fix the cap at 5 forts per clan this would be mor condusive to the game and make it playing enjoyable again for people.hi aprone, a pretty serious bug this on hc, i went on a small wearhouse mission with 10 crates set number zombies to 100 after the mission was complete i ran to me fort dropped the food off and was halfway through the sewers when i was attacked i checked my health and had no armour and was down to 15 health, to my horror i had no med kits and no armour, logged  out and back in only to find all my amo was gone that i had accumulated over the day had gone. over 20 meds, about 600 shells over 1000 9 ml, 800 30 cal, 1000 45 700 7.62 you get the picture. some kind soul gave me a couple of meds t
 o get my health back up so i could get back to m2 sz. grumble over now for a suggestion.hc dog tags are far too many in the game at the moment, so i would suggest rather than you get food when recycling them, how about you get med kits for them that would at least help out people who like myself who are stuck with 20 which happens to be the amount of meds i lost.great game as always now hc is really taking off.many thanksps certain clans are hogging forts at the moment, i suggest a limit of capping the amount of forts players can have at any one time, this would certainly stop certain russian members taking over every fort in the game say fix the cap at 5 forts per clan this would be mor condusive to the game and make it playing enjoyable again for people.

URL: http://forum.audiogames.net/viewtopic.php?pid=201915#p201915




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Re: Swamp, zombie FPS by Aprone

2015-01-18 Thread AudioGames . net ForumNew releases room : pitbull via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

ah now has the cat been messing about again on the server or is it hackers because I can't log in.

URL: http://forum.audiogames.net/viewtopic.php?pid=201502#p201502




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Re: Swamp, zombie fps by Aprone

2014-12-18 Thread AudioGames . net ForumNew releases room : pitbull via Audiogames-reflector


  


Re: Swamp, zombie fps by Aprone

hi list wonder if any of you who have game controllers or multi button mice can help me please. i bought an EasyAcc X-2 Optical Laser Hand Suitable Design Gaming Mouse with Adjustable DPI and Gold-Plated USB Connector, the other day can someone tell me how to map the two buttons on the side of the mouse they look like arrows so im guessing they are back and forward. i have tried with my keyconfig file to set up my fave weapons to these and having no luck at the mo. at the moment i have the below:Set favorite weapon #1:KSwitch to favorite weapon #1:BSet favorite weapon #2:LSwitch to favorite weapon #2:Mi have tried replacing the letters b and m with mouse 5 and 6 and unless i am doing something wrong i am stumped. i have the reload weapon mapped to the mouse wheel and that works, any suggestions please?

URL: http://forum.audiogames.net/viewtopic.php?pid=197737#p197737




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Re: Swamp, zombie fps by Aprone

2014-07-30 Thread AudioGames . net ForumNew releases room : pitbull via Audiogames-reflector


  


Re: Swamp, zombie fps by Aprone

seems to be down for now steve probably a power cut.

URL: http://forum.audiogames.net/viewtopic.php?pid=182785#p182785




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Re: Swamp, zombie fps by Aprone

2014-07-01 Thread AudioGames . net ForumNew releases room : pitbull via Audiogames-reflector
hi aprone, regarding the chat log, would it be poss to swap the file around so 
you have the most recent messages at the top and older messages further down 
the file. many thanks pitbull aka bullseye


URL: http://forum.audiogames.net/viewtopic.php?pid=179038#p179038
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Re: Swamp, zombie fps by Aprone

2014-05-26 Thread AudioGames . net ForumNew releases room : pitbull via Audiogames-reflector


Re: Swamp, zombie fps by Aprone

hi aprone, i was thinking as its hard enough being hc for some of the newer players, it would be nice to use the outposts to get items still but you would have to give them food instead, this would free up a lot of the food in the game and advance people a lot quicker in game.for example med kits would cost 20 food each and amo say 50 per mag.it would make it easier for players across the board as well, and they wouldn't have to join a clan if they didn't want too.many thanks for as always a brilliant game and keep up the splended work.URL: http://forum.audiogames.net/viewtopic.php?pid=175197#p175197

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Re: Swamp, zombie fps by Aprone

2014-05-26 Thread AudioGames . net ForumNew releases room : pitbull via Audiogames-reflector


Re: Swamp, zombie fps by Aprone

623107961URL: http://forum.audiogames.net/viewtopic.php?pid=175197#p175197

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