Re: Code 7 - Episodes 2 & 3 Out Now

2019-04-22 Thread AudioGames . net ForumNew releases room : sito via Audiogames-reflector


  


Re: Code 7 - Episodes 2 & 3 Out Now

How can people who bought the game on humble bundle get the new episodes? Also where does episode one end exactly? Is there a way to check your objective again if you haven't played the game for a long time?

URL: https://forum.audiogames.net/post/428540/#p428540




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Re: Ear Hockey from Microsoft

2018-12-20 Thread AudioGames . net ForumNew releases room : sito via Audiogames-reflector


  


Re: Ear Hockey from Microsoft

despite being signed in to a ms account on the store I can't download the app. it tells me that i have to be signed in to an ms account to be able to download and I don't feel like signing my computer in to a ms account. Any way to fix it?

URL: http://forum.audiogames.net/post/399637/#p399637




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Re: Swamp, zombie FPS by Aprone

2018-04-09 Thread AudioGames . net ForumNew releases room : sito via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

Nice to see swamp working again.I would love a game where the theem is working together in teams against other teams of people to complete tasks, gain items for your clan and then battle other people to get their shit. Abit like the hc mode that already exists but instead of zombies etc this new game would require you to go on missions against other teams and let's say, you have to complete a mission faster than they do or you got to survive against enermys like rayders and the team who survives most wayves gets something like points or similar. Think you got what i mentjust spawning some random ideas here. But a game where you got to work together against other people would be nice indeed.

URL: http://forum.audiogames.net/viewtopic.php?pid=358907#p358907




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Re: Crazy Party: mini-games and card battle! (beta58)

2018-04-03 Thread AudioGames . net ForumNew releases room : sito via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta58)

when it comes to virus protection. if don't check the cloud delivered protection in windows defender and only use real time protection you should be good to go.this works for me at least

URL: http://forum.audiogames.net/viewtopic.php?pid=358044#p358044




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Re: Survive the Wild!

2017-11-18 Thread AudioGames . net ForumNew releases room : sito via Audiogames-reflector


  


Re: Survive the Wild!

that's because 1, the btb speedhack code works diferently than the speedhack code for stw and redspot2, redspot get constant updates where sam already has fixed the speedhacking code while stw haven't got a serious update for a year now+redspot got the update which fixed the speedhack thing later than stw because at that time sam, i guess didn't know what the issue was. that's why

URL: http://forum.audiogames.net/viewtopic.php?pid=338998#p338998





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Re: Survive the Wild!

2017-11-18 Thread AudioGames . net ForumNew releases room : sito via Audiogames-reflector


  


Re: Survive the Wild!

that's because 1, the btb speedhack works diferently than the speedhack code for stw and respot2, redspot get constant updates where sam already has fixed the speedhacking code while stw haven't got a serious update for a year now+redspot got the update which fixed the speedhack thing later than stw. that's why

URL: http://forum.audiogames.net/viewtopic.php?pid=338998#p338998





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Re: Survive the Wild!

2017-11-18 Thread AudioGames . net ForumNew releases room : sito via Audiogames-reflector


  


Re: Survive the Wild!

charliemerry1902 wrote:Yeah, I can’t even play thanks to the stupid speedhack thing. Sam,  either fix it or just remove it. This is getting stupid now.Sorry if this sounds harsh.ok. the specific rason that you're getting speedhacks is because you have a computer with too low ram , how much did ya have, 4 gigs? at least something similar. and you have a CPU that goes at 1.8 ghz if i'm not wrong+you're running a virtual machine on top of that that's going to run 2 difrent systems at the same time. with that low specks expect pseedhacks and a laggy game.

URL: http://forum.audiogames.net/viewtopic.php?pid=338946#p338946





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Re: Survive the Wild!

2017-11-18 Thread AudioGames . net ForumNew releases room : sito via Audiogames-reflector


  


Re: Survive the Wild!

wel. just for your information. it's not bad for the ears if you just hear it now and then so don't come up with that argument because it's not valid at all

URL: http://forum.audiogames.net/viewtopic.php?pid=338945#p338945





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Re: Swamp, zombie FPS by Aprone

2017-11-15 Thread AudioGames . net ForumNew releases room : sito via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

wel. put points in speed and check out blackscreengaming.com . under the swamp sektion you can find recordings of smoke doing missions and get useufl tips, and you should deffenetly listen to the recordings and learn the wearhouse, follow the pattern and don't run in to walls. that's the advice i can give. learn the wearhouse that you're going to do missions in and practis

URL: http://forum.audiogames.net/viewtopic.php?pid=338474#p338474





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Re: Swamp, zombie FPS by Aprone

2017-11-01 Thread AudioGames . net ForumNew releases room : sito via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

if that doesn't work you can just change your screen resulution to something else. that iwll deffenetly fix it

URL: http://forum.audiogames.net/viewtopic.php?pid=336112#p336112





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Re: Survive the Wild!

2017-10-22 Thread AudioGames . net ForumNew releases room : sito via Audiogames-reflector


  


Re: Survive the Wild!

do as everyone else does.read the MOTD and figure it out.

URL: http://forum.audiogames.net/viewtopic.php?pid=334687#p334687





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Re: death match a new beginning v3

2017-09-29 Thread AudioGames . net ForumNew releases room : sito via Audiogames-reflector


  


Re: death match a new beginning v3

yes, me too is anoyed about carver. why try to act like you know something while at the same time ranting about how you did the moronic choyses etc. i would personally like a explenation about what carver did and why the game so suddonly went done. and the whole storry. not jsut bits of it

URL: http://forum.audiogames.net/viewtopic.php?pid=331276#p331276





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Re: death match a new beginning v3

2017-09-24 Thread AudioGames . net ForumNew releases room : sito via Audiogames-reflector


  


Re: death match a new beginning v3

that's a post i couldn't have done better my self. thummbs up

URL: http://forum.audiogames.net/viewtopic.php?pid=330708#p330708





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Re: The killer

2017-09-22 Thread AudioGames . net ForumNew releases room : sito via Audiogames-reflector


  


Re: The killer

bullshit ivan. you pay sam 5 bux evrey month for using the sorce or at least that's how i re call it from the topic where he posted it. i might be wrong but i'm pretty sure i'm right. and just in case you didn't notice. sam has multiple times explained the storry. stealing is stealingalso, it's funny how ivan doesn't say anything about the fact that he made the game payed and then a few hours later it's free again.be sencitive guys. why would you play a game where the dev constantly changes his mind as if it was some kind of toy that he's playing aroudn with?

URL: http://forum.audiogames.net/viewtopic.php?pid=330421#p330421





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Re: The killer

2017-09-21 Thread AudioGames . net ForumNew releases room : sito via Audiogames-reflector


  


Re: The killer

it was stolen  before so that's why i'm saying stolen. ivan used the stolen code before he talked to sam about paying

URL: http://forum.audiogames.net/viewtopic.php?pid=330336#p330336





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Re: The killer

2017-09-21 Thread AudioGames . net ForumNew releases room : sito via Audiogames-reflector


  


Re: The killer

no, ivan is paying sam 5 dollars evry month for permition to use the code that he actually stole from sam. i guess he's trying to actually get money so he doesn't have to pay out of pocket

URL: http://forum.audiogames.net/viewtopic.php?pid=330331#p330331





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Re: The killer

2017-09-21 Thread AudioGames . net ForumNew releases room : sito via Audiogames-reflector


  


Re: The killer

lol what an ass hat. ivan is actually trying to sell the same price as he\s paying Sam for permition to use the rs code in his game. it's funny to see how he tries to make something payed and then 1 day later makes it free.

URL: http://forum.audiogames.net/viewtopic.php?pid=330293#p330293





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Re: death match a new beginning v3

2017-09-18 Thread AudioGames . net ForumNew releases room : sito via Audiogames-reflector


  


Re: death match a new beginning v3

blah blah blah. you're coming here and saying, oh progect is going down because i made these and those choyses when you rather could've said, that progect is going down cuz he doesn't want to work on it anymore. if you took the first step you can as wel take the second and tell the whole storry. not just parts of it.so no wining because you think people are gonna do something for you

URL: http://forum.audiogames.net/viewtopic.php?pid=330080#p330080





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Re: Survive the Wild!

2017-09-16 Thread AudioGames . net ForumNew releases room : sito via Audiogames-reflector


  


Re: Survive the Wild!

sam said it him self many times before, he won't make an offline version of the game because it's ment to only be multiplayer. after all it's survive the wild and the purpose of the game is to survive. if you can practis things offline then there's no risc that you'll loos stuffs etc. and people will just end up not trying to even practis stuffs online. because they can do it offline and not loosing anything at all.

URL: http://forum.audiogames.net/viewtopic.php?pid=329810#p329810





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Re: Redspot, blood and paril. First public beta released!

2017-09-16 Thread AudioGames . net ForumNew releases room : sito via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

yo, what you can do is disable defender. extracting the redspot zip file, then add the exlusion so that redspot.exe is the excludedn file. then it'll work good. the reason that it worked for abit before it stopped working is because defender enables it self after a while

URL: http://forum.audiogames.net/viewtopic.php?pid=329809#p329809





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Re: Swamp, zombie FPS by Aprone

2017-09-06 Thread AudioGames . net ForumNew releases room : sito via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

yeah, there's a way to fix it. go to the properties of swamp. tab to the kompatibility tab and Override high DPI scaling behavior.Scaling performed by:  check box  checked. that box should be checked and you should be good to go

URL: http://forum.audiogames.net/viewtopic.php?pid=328477#p328477





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Re: Alter Aeon September 2017 Update

2017-09-06 Thread AudioGames . net ForumNew releases room : sito via Audiogames-reflector


  


Re: Alter Aeon September 2017 Update

wel, how are you supposed to learn all the sounds? is there a way of getting them so you can listen to them to know what they mean?

URL: http://forum.audiogames.net/viewtopic.php?pid=328476#p328476





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Re: Survive the Wild!

2017-09-06 Thread AudioGames . net ForumNew releases room : sito via Audiogames-reflector


  


Re: Survive the Wild!

wel. that's nice of you. but sstill. you're prooving your self that you're just ignoring the posts above and just throw out stuffs because you simply don't like it.as amine said above, there are tunns of newbies that survives without any problem. you should probably google up how to avoid being too hot. that'll maybe give you a better understanding of how the game is actually ment to be. and just to point this out. i do know that some of the stuffs like hunger are abit unbalanced but it'll be fixed, guys

URL: http://forum.audiogames.net/viewtopic.php?pid=328475#p328475





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Re: Swamp, zombie FPS by Aprone

2017-09-05 Thread AudioGames . net ForumNew releases room : sito via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

he's not developing swamp 2 anymore. and no he can't do something with the client since his sorce is damaged and he would have to do allot of work to update the older sorce that he's having

URL: http://forum.audiogames.net/viewtopic.php?pid=328321#p328321





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Re: Lost and Hound Demo - Rescue Dog RPG for the sighted and blind alike

2017-09-03 Thread AudioGames . net ForumNew releases room : sito via Audiogames-reflector


  


Re: Lost and Hound Demo - Rescue Dog RPG for the sighted and blind alike

yo. i just would like to say that the game seems promising but i do have some issues.first. if the game is supposed to be 3d it's not doing it's job quite wel. you don't get the feeling that the track is really behind you. secondly. this might just be me but the sound for the track is super low which means you got to consentrate allot to actually know if the track is behind you or not. but other than that it sounds fun

URL: http://forum.audiogames.net/viewtopic.php?pid=328065#p328065





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Re: Swamp, zombie FPS by Aprone

2017-09-02 Thread AudioGames . net ForumNew releases room : sito via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

nope, that part wasn't cutt out

URL: http://forum.audiogames.net/viewtopic.php?pid=327848#p327848





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Re: Survive the Wild!

2017-08-31 Thread AudioGames . net ForumNew releases room : sito via Audiogames-reflector


  


Re: Survive the Wild!

@slj, as said before in this topic by amine. there are actually some clothing items that makes you cold. taking off all clothes is not a good idea since that'll not help. think about it in the real world. if you're in a dezert. will you feel better if you take off all clothes? no, instead you want to have as thin clothes as possible but still have something that protects you from the sun. a hint. there are items like hats that keeps you cold and there's also the mountain medallion. just use logic when you choose clothes and you'll have no issues at all with the temprature

URL: http://forum.audiogames.net/viewtopic.php?pid=327437#p327437





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Re: Crazy Party: mini-games and card battle! (beta49)

2017-08-30 Thread AudioGames . net ForumNew releases room : sito via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta49)

yep, if i'm not wrong it requires 500 jemms to unlock the minigame settings.

URL: http://forum.audiogames.net/viewtopic.php?pid=326955#p326955





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Re: The Road To Rage I: Fires Of War -- First Person Shooter

2017-08-14 Thread AudioGames . net ForumNew releases room : sito via Audiogames-reflector


  


Re: The Road To Rage I: Fires Of War -- First Person Shooter

yo, just wanted to say that the bsg server is now up on the list and running. if you get connecting issues as said before. check bsg for an updated version of the maps.

URL: http://forum.audiogames.net/viewtopic.php?pid=324418#p324418





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Re: death match project alpha update public beta

2017-06-30 Thread AudioGames . net ForumNew releases room : sito via Audiogames-reflector


  


Re: death match project alpha update public beta

ok, this game would be awesome if this turning system wasn't so retarded and when you use auto pilote you can hear your engines. i say, scrap this retarded system and make mouse turning instead, it fits much better to a game like this

URL: http://forum.audiogames.net/viewtopic.php?pid=317479#p317479





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Re: death match project alpha update public beta

2017-06-11 Thread AudioGames . net ForumNew releases room : sito via Audiogames-reflector


  


Re: death match project alpha update public beta

the problem is, engine sounds is so low that you don't hear it over the other sounds. i'll actually sit down and edit in my own sounds in the game instead if some things reguarding the sounds doesn't change lol

URL: http://forum.audiogames.net/viewtopic.php?pid=314895#p314895





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Re: death match project alpha update public beta

2017-06-09 Thread AudioGames . net ForumNew releases room : sito via Audiogames-reflector


  


Re: death match project alpha update public beta

ok, now i've tried this game and i must really say. there are's something that just needs to be said about the navigation system. is the meaning of it that we should walk slowly slowly and bump our heads in to the walls all the time to find the way further somewhere? huh? if not, then this system needs raydars or something like in mannamon otherwise at least i will stopp playing because of this thing that's so anoying. and we also need a run mode like in bk3 so you don't need to hold schift all the time to run. also. the running speed needs to be increased. the running speed that's being used right now should be speed for normal walking and the speed for the running should go faster, right now even a baby can walk faster than running in this game lol. other than that it's a good consept although the lag makes it quite umm, anoying to play lol but that's something that every game iwll have

URL: http://forum.audiogames.net/viewtopic.php?pid=314673#p314673





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Re: death match project alpha update public beta

2017-06-07 Thread AudioGames . net ForumNew releases room : sito via Audiogames-reflector


  


Re: death match project alpha update public beta

is the server down?

URL: http://forum.audiogames.net/viewtopic.php?pid=314238#p314238





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Re: death match project alpha update public beta

2017-06-07 Thread AudioGames . net ForumNew releases room : sito via Audiogames-reflector


  


Re: death match project alpha update public beta

ok, what's the commands for the first person thing

URL: http://forum.audiogames.net/viewtopic.php?pid=314240#p314240





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Re: Survive the Wild!

2017-06-05 Thread AudioGames . net ForumNew releases room : sito via Audiogames-reflector


  


Re: Survive the Wild!

[ a-t ] mahdy, stop asking the admins on stw and everyone on this forum to get you unbanned from the game, keep asking about it is a sure way of not getting unbanned. you're not only doing this on the forum but on other plases as wel so stop with that.slj, i'm sorry for my harsh tone heh. i thought that you wanted hints for how to complete quests. anyways. we all can misunderstand each o thers sometimes heh.a fter all we're just humans

URL: http://forum.audiogames.net/viewtopic.php?pid=313984#p313984





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Re: Survive the Wild!

2017-06-04 Thread AudioGames . net ForumNew releases room : sito via Audiogames-reflector


  


Re: Survive the Wild!

it's not a shame. dude. the maps are there for people to explore, not for people to spoil to others. it's no point of working several months with a big progect like this and then telling everyone about it and go and write about it everywhere. people needs to start exploring and stop  thinking that they will get everything on a silver plate.

URL: http://forum.audiogames.net/viewtopic.php?pid=313846#p313846





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Re: Alteraeon June 2017 update and Solstice celibration

2017-06-03 Thread AudioGames . net ForumNew releases room : sito via Audiogames-reflector


  


Re: Alteraeon June 2017 update and Solstice celibration

that's great. i'll return back to the game for sure.

URL: http://forum.audiogames.net/viewtopic.php?pid=313699#p313699





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Re: Swamp, zombie FPS by Aprone

2017-05-31 Thread AudioGames . net ForumNew releases room : sito via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

hi guys. so since i upgraded to win 10 i'm having a strange issue with swamp, whenever i log in my derektion starts turning by it's own and i can't use any keys on the game. any idea why? i'm using win 10 64 bit. and this happends after i entered my password and selected my char

URL: http://forum.audiogames.net/viewtopic.php?pid=313311#p313311





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Re: The killer

2017-05-02 Thread AudioGames . net ForumNew releases room : sito via Audiogames-reflector


  


Re: The killer

lol lol lol. nah seriously using keys etc? you're just so funny. keys aren't going to help you, it's so easy for me to go and make a vm and just buy another key for 5 dollars lol. if you wanna make it payed. do a system that'll prevent cheating. i agree with carder.this is with all games ivan gets out with. oh guys i have to make it payed because of cheating, or because of server problems etc. and then 2 weeks later the game is free again because noone bought it. if someone buys the damn game and you make it free again will you pay back the money that the person spent on the game?

URL: http://forum.audiogames.net/viewtopic.php?pid=309427#p309427





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Re: Survive the Wild!

2017-05-01 Thread AudioGames . net ForumNew releases room : sito via Audiogames-reflector


  


Re: Survive the Wild!

ok, let me clear up a few things here. first, you say that admins shouldn't warn people because they're abusing bugs that gives an unfair advantage? that's just so dum. if admins doesn't warn people for using buggs the game will become a plase where people just cheats to gain something and for those people like you who played honestly you would end up pretty qwick dead. when you were playing and someone used a bug against you you were thankful that the admins could be there and warn people. so just because you stopped playing don't get up with things that doesn't makes sence.aa, multi language admins. ok, i'll just ask you, who should you trust when the majority of those people who talks a specific language is known for cheating, insulting etc. you say that there should be multi language admins on the game as if it's just to type an admin command and then we're done. sorry, but that's not how the reality looks like. i&#
 039;ll go here with another example. undead assault. would you like people who you doesn't know anything about and if you know that the majority of  these who speaks the language that you need an admin for is known for cheating, insulting etc etc. would you want one of them to be an admin and as a result of how you understand the reality, this person isn't trustible and will end up banning everyone that he or she doesn't likes? about the tree tiles and fire tiles, let me remind you, the game is called a beta. a beta is when something isn't done yet, things can change. other things will be implemented and not work as they should etc. when the game reaches version 1.0 you have the right to come and complain about something that has been known for along time nowabout the thing with me and marro changing derektion when enezmeet is hiding. that is not possible since whatever we do the grenade will still hit the tree and he can hit us if we're lin
 ed up with him.  so that's not really possible.

URL: http://forum.audiogames.net/viewtopic.php?pid=309255#p309255





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Re: Survive the Wild!

2017-04-24 Thread AudioGames . net ForumNew releases room : sito via Audiogames-reflector


  


Re: Survive the Wild!

thanks cocoa for those words. it was a nice event indeed. but guys, the recording from the event is now up on bsg. i suggest you go and listen. smoke is doing a very good job with the commentery so you should really check them out. MOTD from stw followsMessage of the day: finally the recordings with commentary from the 2 vs 2 competition are up. these are only from the arena I was in, so if you were in the other arena with akilor you won't be featured in these recordings. you can find them all at, www.blackscreengaming.com/media/archives/events/event2/

URL: http://forum.audiogames.net/viewtopic.php?pid=308467#p308467





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Re: Survive the Wild!

2017-04-23 Thread AudioGames . net ForumNew releases room : sito via Audiogames-reflector


  


Re: Survive the Wild!

and for those who doesn't know what happened yesterday in the pk event the winner were the crazy turks who faced the ball kickers in the final. and that  was me and cocoa. everything has been recorded and it should show up on bsg in a few days

URL: http://forum.audiogames.net/viewtopic.php?pid=308319#p308319





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Re: new game online! Desafio Mortal

2017-03-02 Thread AudioGames . net ForumNew releases room : sito via Audiogames-reflector


  


Re: new game online! Desafio Mortal

jaid, are you def or what? ivan already prooved eveverything in a recording, check post 168 or  if it was 68, don't remember, go and listen and after that i'll listen to your posts, not before

URL: http://forum.audiogames.net/viewtopic.php?pid=300077#p300077





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Re: new game online! Desafio Mortal

2017-03-02 Thread AudioGames . net ForumNew releases room : sito via Audiogames-reflector


  


Re: new game online! Desafio Mortal

k, good post aprone. but ok guys, here's another proof that the game is using mason's/btb's code, so, when you open the main menu a music track plays, but then when ya close the menu or go back to it the track changes and something else plays, this were in a btb version that ivan maid earlyer, he can confirm it him self. that's another proof that the game is using up's sorce

URL: http://forum.audiogames.net/viewtopic.php?pid=300032#p300032





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Re: death match project alpha update public beta

2017-03-02 Thread AudioGames . net ForumNew releases room : sito via Audiogames-reflector


  


Re: death match project alpha update public beta

as people said earlyer, enjen sounds for the ships would be damn nice right now it just feels taht you're doing nothing, the enjen sounds for ff were quite cool. so if you're going to do a client update, why not add some new sounds?

URL: http://forum.audiogames.net/viewtopic.php?pid=300018#p300018





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Re: new game online! Desafio Mortal

2017-03-02 Thread AudioGames . net ForumNew releases room : sito via Audiogames-reflector


  


Re: new game online! Desafio Mortal

k, it seems that they fixed so you can't create a char with the name sito or nibar. peopple can try if they want, it just says invalid carachters. i can't stop laugh about this stewpidity

URL: http://forum.audiogames.net/viewtopic.php?pid=36#p36





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Re: new game online! Desafio Mortal

2017-03-01 Thread AudioGames . net ForumNew releases room : sito via Audiogames-reflector


  


Re: new game online! Desafio Mortal

yeah, and what would you say about mason then? is it ok that someone takes his code and make a game? think about him for a sec and not about yourself

URL: http://forum.audiogames.net/viewtopic.php?pid=31#p31





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Re: new game online! Desafio Mortal

2017-03-01 Thread AudioGames . net ForumNew releases room : sito via Audiogames-reflector


  


Re: new game online! Desafio Mortal

ivan, ya know i don't agree with ya in most cases, but in this case i fully agree, keep up the great job man. @andy, we've already heard your opinion so stop post the same thing over and over. here's the reason, people like andy can't get to understand that a it's from up's code. even when ya get the proof up in your nose you'll not admit that it's stolen

URL: http://forum.audiogames.net/viewtopic.php?pid=28#p28





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Re: new game online! Desafio Mortal

2017-03-01 Thread AudioGames . net ForumNew releases room : sito via Audiogames-reflector


  


Re: new game online! Desafio Mortal

from what i've read from the dev's post i got to the conclution that the game got hacked? why would you update for security features then. to whoever did that shit, a big thumms up.  another thing too guys. how about mason, doesn't this stewpid comunity care about someone that really put effourd in to his code to make something fun for ya all, then when he doesn't want it to be distributed you guys make clones? but nah, everyone here is selfish and doesn't think about other people's feelings as long as you get something fun to do. what about if i took aprones code of swamp and aprone said that he didn't want it to be distributed then i maid something new with swamp's code, wouldn't aprone abe pissed? just imagen the feeling for the dev that tried to make something fun for ya all but later get his work stolen and remaid by other people when he clearly said that he didn't want it to be destroyed

URL: http://forum.audiogames.net/viewtopic.php?pid=299901#p299901





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Re: new game online! Desafio Mortal

2017-03-01 Thread AudioGames . net ForumNew releases room : sito via Audiogames-reflector


  


Re: new game online! Desafio Mortal

great post, aprone

URL: http://forum.audiogames.net/viewtopic.php?pid=299823#p299823





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Re: new game online! Desafio Mortal

2017-03-01 Thread AudioGames . net ForumNew releases room : sito via Audiogames-reflector


  


Re: new game online! Desafio Mortal

what a good lie

URL: http://forum.audiogames.net/viewtopic.php?pid=299814#p299814





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Re: Redspot, blood and paril. First public beta released!

2017-03-01 Thread AudioGames . net ForumNew releases room : sito via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

yeah,  so your friend has broken a ban several times? i'm happy that you told us here so we can take care of it. and btw. it's a normal thing that the bases gets destroyed, that happened RTU several times

URL: http://forum.audiogames.net/viewtopic.php?pid=299806#p299806





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Re: new game online! Desafio Mortal

2017-03-01 Thread AudioGames . net ForumNew releases room : sito via Audiogames-reflector


  


Re: new game online! Desafio Mortal

yep, exactly mohammad. so people if this game isn't a clone, coem on and proov my self that this game isn't written from the up sorce, i'm waiting. and the fact that the dev doesn't respond just proovs that the game is writtein from up's sorce

URL: http://forum.audiogames.net/viewtopic.php?pid=299769#p299769





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Re: new game online! Desafio Mortal

2017-03-01 Thread AudioGames . net ForumNew releases room : sito via Audiogames-reflector


  


Re: new game online! Desafio Mortal

thumms up for that post jimmy dub. sometimes swearing is needed when people doesn't realise something that's so obvious.i'll give ya guys  the proof that's needed. go and download btb and look at the menus. everything is the same, from the door noys when you open the game and everything else, donate to keep the server running to this game has been running x amount of times etc etc. just compare the 2 games, even the registration system is the same as btb/ultrapower, in btb you had to enter an email and that password limit is still there for both btb ultra power and this game developede from ultrapower's sorce. let's not mention the klicking noys when you type in the chat, also from btb/ultrapower. too many things are similar between these 3 games. come on people, look at btb, this game and ultrapower. also, the fact that the dev doesn't respond or give credits to mason clearly shows me that he's eather too afraid to admit that the
  game's sorce is sstolen or credit mason for it since he wants the shit to be his own game. and let's not mention the lag, gosh, the lag is all similar to how laggy ultrapower were, when it isn't lagging i have a ping of 60 ms but it's lagging most of the times etc.

URL: http://forum.audiogames.net/viewtopic.php?pid=299755#p299755





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Re: new game online! Desafio Mortal

2017-02-28 Thread AudioGames . net ForumNew releases room : sito via Audiogames-reflector


  


Re: new game online! Desafio Mortal

if you use someone's code to make most part of the game with not that much of work from your own by making a new code it's a clone in my opinion. and if the dev doesn't give ccredits to mason for using his code i think that kind of game shouldn't be allowed here. after all most part of the game have been written from the ultrapower sorce with some im proovments here and there

URL: http://forum.audiogames.net/viewtopic.php?pid=299644#p299644





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Re: new game online! Desafio Mortal

2017-02-28 Thread AudioGames . net ForumNew releases room : sito via Audiogames-reflector


  


Re: new game online! Desafio Mortal

yeah guys, wait for a clone of btb/ultrapower, this is a clone, i just looked at the menues to realise it

URL: http://forum.audiogames.net/viewtopic.php?pid=299612#p299612





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Re: Survive the Wild!

2017-02-24 Thread AudioGames . net ForumNew releases room : sito via Audiogames-reflector


  


Re: Survive the Wild!

yeahif you need help with the game i recommend you visit blackscreengaming.com

URL: http://forum.audiogames.net/viewtopic.php?pid=299143#p299143





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Re: Redspot, blood and paril. First public beta released!

2017-02-19 Thread AudioGames . net ForumNew releases room : sito via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

buddy, you are band from the game. so that's it. if your game acts like that

URL: http://forum.audiogames.net/viewtopic.php?pid=298460#p298460





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Re: Redspot, blood and paril. First public beta released!

2017-02-19 Thread AudioGames . net ForumNew releases room : sito via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

nope, now it's down it seems since i just checked and can't connect eather. so noone is band

URL: http://forum.audiogames.net/viewtopic.php?pid=298370#p298370





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Re: Redspot, blood and paril. First public beta released!

2017-02-19 Thread AudioGames . net ForumNew releases room : sito via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

sure server is up but it kicks people every time you log in, guys, be pationt, sam hasn't ban anyone, he's just working to fix it i believe so relax

URL: http://forum.audiogames.net/viewtopic.php?pid=298367#p298367





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Re: Redspot, blood and paril. First public beta released!

2017-02-19 Thread AudioGames . net ForumNew releases room : sito via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

yeah i said it before, a client update will be released soon and that'll probably fix it

URL: http://forum.audiogames.net/viewtopic.php?pid=298349#p298349





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Re: death match project alpha update public beta

2017-02-19 Thread AudioGames . net ForumNew releases room : sito via Audiogames-reflector


  


Re: death match project alpha update public beta

yo, i've seen another strange problem, when you exit the game, you're still connected at the server, i took a look at the task manager and saw taht there are still 2 death matchesrunning in the backrounds tab which causes players to still be on the server even when they closed their game

URL: http://forum.audiogames.net/viewtopic.php?pid=298328#p298328





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Re: Redspot, blood and paril. First public beta released!

2017-02-19 Thread AudioGames . net ForumNew releases room : sito via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

you don't get any messages at all, and no, the server changed last night so the server is not the reason that you can't log in

URL: http://forum.audiogames.net/viewtopic.php?pid=298313#p298313





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Re: Survive the Wild!

2017-02-19 Thread AudioGames . net ForumNew releases room : sito via Audiogames-reflector


  


Re: Survive the Wild!

that's from the code i believe. as said above it's beeing worked on so i think we'll be able to properly connect when the new update is out

URL: http://forum.audiogames.net/viewtopic.php?pid=298310#p298310





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Re: Redspot, blood and paril. First public beta released!

2017-02-16 Thread AudioGames . net ForumNew releases room : sito via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

just going to post this for people who follows  the topic but doesn't play the game, sam recently expanded the map so it's way larger now and i advice everyone who tried it out when the new update were just released and stopped playing before the map were implemented to try it out again

URL: http://forum.audiogames.net/viewtopic.php?pid=297833#p297833





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Re: Redspot, blood and paril. First public beta released!

2017-02-14 Thread AudioGames . net ForumNew releases room : sito via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

hell yeah, that thing with sending shipments to other locations on the map is a good idea, but if that's going to be implemented i suggest increasing the waiting time abit because to make it more realistic, this is a battle field and you can't always deliver fast

URL: http://forum.audiogames.net/viewtopic.php?pid=297474#p297474





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Re: Redspot, blood and paril. First public beta released!

2017-02-14 Thread AudioGames . net ForumNew releases room : sito via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

[ a-t ] slj. yeah yeah, buddy, respond to everyone when you have over 1000 contacts on skype and over 100 messages to read. if you can manage to do that then i'll be surprised. quit saying that sam should respond to everyone who sends him a damn message, he can't do that and i think noone here can do it, complaining over and over in the forum doesn't help eather.

URL: http://forum.audiogames.net/viewtopic.php?pid=297475#p297475





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Re: Redspot, blood and paril. First public beta released!

2017-02-11 Thread AudioGames . net ForumNew releases room : sito via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

hi, the server is not down but it's getting atacked so that's why people have problems loging in

URL: http://forum.audiogames.net/viewtopic.php?pid=297110#p297110





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Re: Redspot, blood and paril. First public beta released!

2017-02-11 Thread AudioGames . net ForumNew releases room : sito via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

exactly

URL: http://forum.audiogames.net/viewtopic.php?pid=297085#p297085





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Re: I just found a new update for the killer.

2017-01-17 Thread AudioGames . net ForumNew releases room : sito via Audiogames-reflector


  


Re: I just found a new update for the killer.

yeah, jumping sound is taken from the same sound library as stw, some of the item consept are taken from rs such as the invisibility shields. the chat sound is from the same sound as stw too. some of the maps sounds are from stw, redspot, and sammy center. ivan is just taking the sounds sam is using for his game instead of finding own sounds lol, i mean it's ok to take some of it but ivan basicly maid his game with sounds from sam.

URL: https://forum.audiogames.net/viewtopic.php?pid=293929#p293929





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Re: Swamp, zombie FPS by Aprone

2017-01-17 Thread AudioGames . net ForumNew releases room : sito via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

hi apronei figured it's time for me to give my thought about the new level system, i don't like it at all because if we think in a future when you reach level 1000 the difficulty of zombies increases every level, but you are only getting skillpoints ever 4 level, isn't that strange? if we now take a look what will happen at the end, you need to reset your char just to have something to play, we get too low xp from the mitions even when the zombies strenght increases, we don't get more rewarded for killing zombies which are more difficult etc. you're basicly making the game impossible for ur to play. now swamp has lost the gol for me. there needs to be more balance in it, it should be more realistic of  the difficulty of zombies increases as you get more skillpoints, not based on how many levels you have. that would balance up things and allowing people to continue play without getting restored. also, the rewards for everything you needs to be in
 creased as you reach new levels etc.

URL: https://forum.audiogames.net/viewtopic.php?pid=293926#p293926





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Re: I just found a new update for the killer.

2017-01-16 Thread AudioGames . net ForumNew releases room : sito via Audiogames-reflector


  


Re: I just found a new update for the killer.

for everyone who likes this the killer game, check out this recordinghttps://dl.dropboxusercontent.com/u/846 … -20-19.wavivan is basicly telling everyone in an audio message that if he doesn't get money he will not get the game to running again, which means that he will let the server stay offlineuntil he get money, a good way of forcing people to pay him. there's also that fact that he'll keep the server offline until money is coming,which means that noone will be able to try it out and if noone trys it out you won't get donations ivan.for you guys who still didn't try out the game, the killer is basicly a clone of redspot, with sounds taken from both redspot and stw, it's still in an early beta, turning doesn't work, there are no volume controlls or something. the game is just a ruff beta which is not ready to be payed for.i would like you guys to stop posting things about this game since it's a clone of redspot, stw and even swamp in some ways, some weapon names, sounds for it etc are taken from swamp. there  are time bombs and anty biotics which is already in redspot.

URL: https://forum.audiogames.net/viewtopic.php?pid=293800#p293800





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Re: Survive the Wild!

2017-01-11 Thread AudioGames . net ForumNew releases room : sito via Audiogames-reflector


  


Re: Survive the Wild!

hiif you would like to know all answers about stw visit www.blackscreangaming.com/stw[ a-t ] slj, why don't you try out the game instead of asking questions? you said that you would like to try it out many times now so just try it out instead of asking if the server is stable or not. find it out

URL: https://forum.audiogames.net/viewtopic.php?pid=293400#p293400





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Re: Swamp, zombie FPS by Aprone

2017-01-03 Thread AudioGames . net ForumNew releases room : sito via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

hey, here's an item index. note though that everything isn't completely right but most things are so here you gohttps://dl.dropboxusercontent.com/u/846 … cation.txt

URL: http://forum.audiogames.net/viewtopic.php?pid=292129#p292129





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Re: Redspot, blood and paril. First public beta released!

2016-12-31 Thread AudioGames . net ForumNew releases room : sito via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

i don't know really, but crash words which both makes the server laggy and crashes the system

URL: http://forum.audiogames.net/viewtopic.php?pid=291671#p291671





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Re: Redspot, blood and paril. First public beta released!

2016-12-31 Thread AudioGames . net ForumNew releases room : sito via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

this is the plase to report it in and just wo warn everyone, bill reported it to sam but as i said i don't see any problems by writing it here

URL: http://forum.audiogames.net/viewtopic.php?pid=291626#p291626





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