Re: [Audiogames-reflector] The best video game soundtracks?

2014-01-02 Thread AudioGames.net Forum — Off-topic room: darkabomination


Re: The best video game soundtracks?

Ive mentioned it before, but Streets of Rage as a whole had an amazing soundtrack. In particular Go Straight is one of its best tracks, and is one of the danciest numbers Ive heard on a 16 bit soundchip.http://www.youtube.com/watch?v=ZN1MrjXVw7YAnd of course, the C64 produced some quality chiptunes as it combined the standard 8 bit with an extra channel that could produce low quality synth samples and produced some excellently catchy tunesFlimbos Quest: http://www.youtube.com/watch?v=ZM8DxE5nt4UThing On A Spring: http://www.youtube.com/watch?v=mmmEBO2lDVIRubicon: http://www.youtube.com/watch?v=5SQzuyoc4ykURL: http://
 forum.audiogames.net/viewtopic.php?pid=160326#p160326

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Re: [Audiogames-reflector] The best video game soundtracks?

2014-01-02 Thread AudioGames.net Forum — Off-topic room: ammericandad2005


Re: The best video game soundtracks?

the dos version had better music, depending on the sojund card you have. the most well known version of its music is from the roland mt-32. the roland sc55 gm version almost sounds like it was ripped right out of barney and friends, and the adlib version sounds like an apogee game. speaking of which, wolfenstine 3d (dos) has one of the best soundtracks ever, particularly the barney song medly when you fight the first boss. (by which I mean march to war which has the barney opening theme in it, along with some other pd songs from that, culminating with adolf hitlers theme and the UK national anthem)URL: http://forum.audiogames.net/viewtopic.php?pid=160388#p160388

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Re: [Audiogames-reflector] The best video game soundtracks?

2014-01-01 Thread AudioGames.net Forum — Off-topic room: Dark


Re: The best video game soundtracks?

@Abomination, I disagree on x 6 level design having played the game. It had interesting ideas, but there are far too many points when things are just sloppy, for example rainy turtloids weakness with zero being a weapon that its actually impossible to use since the boss arenas cieling is too high and to use the ice shot Zero needs to jump to the cieling, or the amount of times in the game you cant actually cross some pits. I do agree with you about axl though, stupid, stupid character, though x8 posed some potentially interesting questions about the volition of the   maveric virus, though in general still not up to x5. one interesting thing though is since X7 (and at least a good bit of x8), went 3D and therefore for me and my low visio inaccessible, i can pretend quite conveniently that Zero does! seal himself away at the end of x6, and lead into the elf wars 
 and the Zero series plot : with X7 and 8 never happening . @Blackbird, ill have a listen to those guild wars soundtracks and see what I think, though generally I confess easy listening isnt a favourite of mine, I want something a bit more defined in melody and atmosphere, which is likely why so many of the soundtracks I prefer are 16-32 bit era stuff.@Americandad, the only soundtrack i recognize which you mention was monkey island. I remember the amigar game well, but the soundtrack never really struck me too much, it was more ambience than actual music,  at least with the exception of lechucks theme which was nicely piratical with the barrel organ.I dont know if the Dos version was different , though in fairness what is notable about monkey island is the script, which you can still find on gamef
 aqs,  its hilarious!URL: http://forum.audiogames.net/viewtopic.php?pid=160248#p160248

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Re: [Audiogames-reflector] The best video game soundtracks?

2013-12-30 Thread AudioGames.net Forum — Off-topic room: ammericandad2005


Re: The best video game soundtracks?

my favs are: miner 2049er (Atari), pitfall 2 (Atari vcs), any soundtrack by mark Cooksey (c64), any soundtrack by kogy kondo (various Nintendo systems), assasans creed 3 (ps3), after burner (arcade), one man and his droid (c64), wanted: monti mol (c64), smerfs: rescue in garamels castle (coleco vision), brissles (c64 and Atari 800), fatal fury 1 and 2 (neo geo), bonks adventure (tg16), crash bandicoot 3 (ps1), sky oticy (ps2), rapid words 1000 (handheld electronic game), brain shift (handheld game), sonic the hedgehog 1/2/3 (genesis), street fighter 2 (arcade and snes)URL: http://forum.audiogames.net/viewtopic.php?pid=160062#p160062

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Re: [Audiogames-reflector] The best video game soundtracks?

2013-12-30 Thread AudioGames.net Forum — Off-topic room: BlackBird


Re: The best video game soundtracks?

Chiptune stuff and old 8bit tracks are fine but I prefer more conservative choices for easy listening. The Guild Wars 1 soundtracks for example are done by Jeremy Soule and in my opinion fantastic. Each addon has its own music and the music is tailored specific to the theme of the gameplay yet retains the basic identity of the franchise. The basic game is classic orchestral fantasy, factions has Chinese influences, nightfall contains African moods and eye of the north has Celtic and Nordic tunes. Here are the soundtracks:classicfactionsnightfalleye of the northURL: http://forum.audiogames.net/viewtopic.php?pid=160066#p160066

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Re: [Audiogames-reflector] The best video game soundtracks?

2013-12-30 Thread AudioGames.net Forum — Off-topic room: ammericandad2005


Re: The best video game soundtracks?

other good ones are monkey island 1 (dos), howys great word adventure (dos/windows95), hover! (windows95), pokemon (all soundtracks), final fantasy x (ps2), sonic colors (wii/ds;the wii version is performed by the same orchestra that john Williams used for the star wars films), t.n.k. 3 (arcade), origon trail (windows), dukes of hazard (ps1), donkey kong 64 (n64)URL: http://forum.audiogames.net/viewtopic.php?pid=160073#p160073

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Re: [Audiogames-reflector] The best video game soundtracks?

2013-11-25 Thread AudioGames.net Forum — Off-topic room: BryanP


Re: The best video game soundtracks?

As for Lord of the Rings Dark I do think that archive is complete. I dont believe there are unique ending or Balrog battle themes. In fact I know there arent because I watched a video on YouTube of that particular section. Not only are there no unique boss battle themes (in fact theres only that one boss in the entire game), but the sounds for damaging and killing the Balrog arent even unique. All they did was take the sound effects for Frodo or other characters getting injured or killed and pitch shift them down a few notches to makethe soud more menacing. Not only that but the ending is virtually nonexistent. As for that little brief jingle Im not even sure it ever gets used in game. I watched an LP of it. Im not sure abouut it being similar in sound to FF4, but then again Im not exactly a musicologist. LOL.URL: http://forum.audiogames.net/viewtopic.php?pid=156
 399#p156399

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Re: [Audiogames-reflector] The best video game soundtracks?

2013-11-25 Thread AudioGames.net Forum — Off-topic room: Dark


Re: The best video game soundtracks?

@Bryan, Well fair enough on ending and bosses I did wonder if that was the case. Regarding ff4, there are two reasons I said that. The first is the sound pallet used for several tracks, though many games use similar pallets. The second and more telling is the quality of the music itself. The use of runs of connected miner or modal chords, the changing melody lines on a single instrument, the lengthened ending on a miner7th, the tune that ends on a deminished modal so that it can continue etc. While I dont believe its the same composer (after all the Lotr game was scored I believe by an American where as ff was obviously Japanese), i do think there was a fair degree on inspiration involved there. @Devin, Ive not heard Chrono cross, though i do have Chrono trigger. I believe its on Zophars domain in psf though, Ill have to listen to it.URL: http://forum.audiogames.net/viewtopic.php?pid=156415#p156415

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Re: [Audiogames-reflector] The best video game soundtracks?

2013-11-25 Thread AudioGames.net Forum — Off-topic room: darkabomination


Re: The best video game soundtracks?

I was looking through Castlevania music, and man does the Sharp X 68000 version of Chronicles have some excellent music, rivaling the SNES work from Yuzo Koshiro.Final boss: http://www.youtube.com/watch?v=WZ9OsWNLUOgMakes me wonder how much more awesome Streets of Rage would have sounded with the Sharps quality, rather than the weaker Genesis hardware.URL: http://forum.audiogames.net/viewtopic.php?pid=156432#p156432

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Re: [Audiogames-reflector] The best video game soundtracks?

2013-11-25 Thread AudioGames.net Forum — Off-topic room: BryanP


Re: The best video game soundtracks?

I guuess Im not familiar enoug with musicology to beable to recognize all that. LOL. But Im prett sure Nobuo Uematsu, te Final Fantasy composer, had nothing whatsoever to do with this game. Whoever they picked did have the rightidea since with only a few exceptions the music is fit for an LOTR themed game. As for unused tracks like that little jingle you sometimes see that. In the NES game Legacy of the Wizard, for instance, theres a sound test which is somewhat difficult to access since it involves performing a code with two controllers, a code that isnt the easiest to pull off, though fortunately the game leaves you in no doubt whatsoever when youve managed to do it right since it plays a very distinct tone that you only hear when performing that code or one of the others it unlocks. But this sound test includes a very fast-paced tune that would seem to be for boss fights, but that you never actually hear anywhere in the game. My guess is that it ma
 y indeed have been the boss theme in the Japanese version of the game but was left out of the American version for some reason but still showed up in the sound test maybe only for posterity. And Legacy of the Wizard is definitely one of the better soundtracks on the NES at least in my view.URL: http://forum.audiogames.net/viewtopic.php?pid=156433#p156433

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Re: [Audiogames-reflector] The best video game soundtracks?

2013-11-25 Thread AudioGames.net Forum — Off-topic room: Dark


Re: The best video game soundtracks?

Well abomination, its intersting you mention koshiro, since at the moment one of the things hes doing is colaborating with Chris Huelsbek on a comemorative remastered Turrican soundtracks album. I supported this on kickstarter and will be getting the full four disk version when its out along with posters and other goodies. Thus far the remastered tracks Ive heard on previews of the music (another kickstarter reward), have been awsome, particularly what theyve done to several boss themes, theres a lovely compilation of the space world from Super Turrican 2 which up to now was my least favourite of Huelsbeks scores. @Bryan, Yep, unused tracks are a bit of a thing and Ive found them in many games. The  weirdest I know was Mega man 5. This had several unused tracks which are well known, since in the game as a sort of Mega man celi
 bratory title (and supposed to be end of x series), at the last minute they decide to replace some tracks such as Dr. lights theme and the deep sea stage music with music from earlier games. My favourite however is a very light soft guitar peace simply called armageddon which has no similar counterpart in the finished game. Im actually fairly from context, and from the fact that the peace sounds very similar to a theme from the extremely famous existential anime Neon Genesis of Evangellian, that the music was meant to play when you got the games bad outcome. This didnt end the game, but you basically got a message that a space station full of a robotic virus that made machines go insane crashed into the earth and 9 10ths of the worlds population had been killed! plus, Zero gets infected with a virus and goes nuts, and the end of the game is the confrontation bet
 ween x and zero. Im willing to bet that soft guitar theme played over the message telling you all about the devastation and how everything has gone to heck,  a very Anime thing to do and also very in keeping with the apocalyptic theme of X5. A shame they killed the serious plot continuity, and dumbed down the atmosphere in the next two games, but there you go.URL: http://forum.audiogames.net/viewtopic.php?pid=156463#p156463

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Re: [Audiogames-reflector] The best video game soundtracks?

2013-11-25 Thread AudioGames.net Forum — Off-topic room: darkabomination


Re: The best video game soundtracks?

X6 is still a fun and decent game, gameplay at least. The armors are fun and shadow armors case, delightfully broken with a few enhancements, and has a decent level design and great music. The plot on the other hand is pretty bad, only being serviceable and light on development, particularly jarring for the X sub series. But 7 and 8 are where I draw the line, having too many rit cons and introducing a new character that clashes too much with the backstory of the Zero series.And your pre order is sounding great!URL: http://forum.audiogames.net/viewtopic.php?pid=156467#p156467

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Re: [Audiogames-reflector] The best video game soundtracks?

2013-11-24 Thread AudioGames.net Forum — Off-topic room: devinprater


Re: The best video game soundtracks?

My favorite soundtrack of all time is of the game Chrono Cross. If anyone knows of any games/music like this, let me know!URL: http://forum.audiogames.net/viewtopic.php?pid=156316#p156316

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Re: [Audiogames-reflector] The best video game soundtracks?

2013-10-08 Thread AudioGames.net Forum — Off-topic room: Dark


Re: The best video game soundtracks?

Yepk, I should try zophars domain, its where I got several of my other soundtracks, though I do slightly wish some of their archives were updated, their Mega drive stuff hasnt seen any new entries since about 2007. Quite some time ago, I ran across a particularly lovely string quartette version of the Gerudo valley theme from Ocarina of Time, I wonder if this was the same people Darkabomination?URL: http://forum.audiogames.net/viewtopic.php?pid=151019#p151019

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Re: [Audiogames-reflector] The best video game soundtracks?

2013-10-08 Thread AudioGames.net Forum — Off-topic room: FamilyMario


Re: The best video game soundtracks?

I got my NSF files from Zophars Domain as well. As for others, I had a friend rip them from the ROM itself. I also have Mega Man 9 and 10, two NSF files I remade from scratch in FamiTracker. Heres the thing, Mega Man 9 and 10 were PSN, XBLA, and WiiWare exclusive, so I downloaded the games and was able to cover it from scratch by ear. I ripped the instrument samples and had to try to match those instruments based on how they sounded. This soundtrack cheated soo much with things that couldnt be done on the real NES, i.e: extra channels, tempos and other things that couldnt be done on the real thing, etc, as did Mega Man 9 (rarely).URL: http://forum.audiogames.net/viewtopic.php?pid=151099#p151099

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Re: [Audiogames-reflector] The best video game soundtracks?

2013-10-07 Thread AudioGames.net Forum — Off-topic room: BryanP


Re: The best video game soundtracks?

Those were actually my three favorite themes in the game, although the cave theme wasnt bad at all either and the Ringwraith theme could have been used to great effect, had they stuck more closely to the story, in the scene with Strider Glorfindel and the Hobbits fleeing before the wraiths in the last mile between them and the safety of Rivendell. I wasnt quite as keen on the Moria themes (and I also might have preferred a more climactic theme for the fight against the Balrog) but they could also have been much worse. Thats probably the one area where I feel Interplay got things even close to right, seeing as the story, controls and gameplay mechanics were a complete and utter failure. Sad really when you consider the fact that Interplay had previously released other LOTR titles of a much higher quality.URL: http://forum.audiogames.net/viewtopic.php?pid=150908#p150908

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Re: [Audiogames-reflector] The best video game soundtracks?

2013-10-07 Thread AudioGames.net Forum — Off-topic room: Dark


Re: The best video game soundtracks?

@Family Mario, if you indeed have the nsf files to kirby Nightmare in dreamland (Ive only got the gba version), Castlevania 1 and Zelda,  and maybe star troics that would be appreciated. Regarding nsf players, well the Chipamp plugin will do find with nsf, indeed since Winamp is my mediaplayer of choice Ive never really seen the need to convert the files, even the Rsl archives I get from Snesmusic.org, heck Ive got music in all sorts of whacky formats, Jim, psf, tfmx etc. @Bryan, its finally nice to hear this in its entirety thanks to Darkabominations link. Previously Id only really heard up to the cave theme. While my favourites are Hobiton and the Opening, I can see the chalm in the Ringwraith theme. What amazes me is how similar to final fantasy the soundtrack sounds. The chord sequences especially the heavy use of transposing 7ths, several of the interupting phrases played on the basoon (or Sness nearest counter
 part), it all sounds surprisingly similar to Ff4-8, (even a very similar sound pallet), albeit the composer is different. The only thing I wonder is how complete that archive is, since there are no unique themes given either for the Balrog or for the games ending, just the opening theme, Hobitan theme, Caves, wastelands, wringraiths and about 6 different versions of the same Moria music along with what sounds like a short musical sting such as shock or lose to bos (its not hapy enough for level up or get item). I wonder if some music is missing, or whether they simply reused a lot of music (the opening or Hobbiton theme is certainly long enough to serve for ending and credits, and the Ringwraith theme would likely cover a multitude of nasties).Btw, for pure amusement, Here to download is the most mmm, enthusiastic! version of the main Zelda theme Ive ever heard! My brother pointed me in t
 he direction of this many years ago, and since that was before youtube or even practical streaming I downloaded it, and still have it on my harddrive, and play it occasionally when I want to sing along. And yes, if you didnt know Zelda had words,  it does now! albeit I have no idea what nationality the singer is, at least now we all know Link should be brave and not a cissy coward! .URL: http://forum.audiogames.net/viewtopic.php?pid=150911#p150911

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Re: [Audiogames-reflector] The best video game soundtracks?

2013-10-07 Thread AudioGames.net Forum — Off-topic room: FamilyMario


Re: The best video game soundtracks?

@Dark: I believe I do have them. Ill give you a link to where I found them. When I do find them, Ill edit this post to give ya the link.URL: http://forum.audiogames.net/viewtopic.php?pid=150949#p150949

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Re: [Audiogames-reflector] The best video game soundtracks?

2013-10-07 Thread AudioGames.net Forum — Off-topic room: BryanP


Re: The best video game soundtracks?

You can find both StarTropics soundtracks on Zophars Domaine. I have the first one seeing as it was the better of the two. In fact I own both games in physical cartridge form.URL: http://forum.audiogames.net/viewtopic.php?pid=150981#p150981

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Re: [Audiogames-reflector] The best video game soundtracks?

2013-10-06 Thread AudioGames.net Forum — Off-topic room: FamilyMario


Re: The best video game soundtracks?

If you want to listen to NES music, you can download the NSF files for each game you want. If youre looking into an NSF player, I would look into Audio Overload for a stand-alone player, Foo_Gep if youre running Foobar2000, and other plugins and standalone players. Whats neat about Foobar2000 when you have foo_gep in the components folder is that you can convert a song in an NSF file into any music format, such as MP3, OGG, WAV, FLAC, you name it! I actually have the GBS file for Mega Man Xtreme and Xtreme 2. If you want an NSF file for a game, let me know and Ill post a link to it.URL: http://forum.audiogames.net/viewtopic.php?pid=150798#p150798

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Re: [Audiogames-reflector] The best video game soundtracks?

2013-10-05 Thread AudioGames.net Forum — Off-topic room: Dark


Re: The best video game soundtracks?

[[wow]], lots of thoughts. kirby was an odd beast, since I noticed in melee, the first game I saw him in that his tunes sounded fairly melodic. I then got hold of (basically on a whim), Kirby superstar for the Snes (weerdly renamed Kirbys funpack in europe). This really surprised me, since tinkly fairground kirby themes gave way to some lovely orchestral remixes that let the highly melodic line show through. This is especially true in the tougher and more ominous games like Great cave offensive and even more especially MEtanight). My personal favourite kirby bos theme however isnt KinDedede, its the battle against marx (which is a little weerd I know given my political beliefs). I was extra pleased when i got the brawl soundtrack this got a lovely remake, --- it rather helps that the battle is pretty awsome too, and once finished you get the really amazing Kirbys superstar end theme. You can find it, along with pretty much everything else for the snes over at http://www.snesmusic.org/v2/ and I pretty much play it, along with just about every other whacky format out there with Chipamp, the addon for winamp which can be found: http://www.chipamp.org/ for winamp. Ive not really seen much of the later kirby games, sadly his two gba outings, the remake of nightmare in dreamland and kirby and the amazing mirror were somewhat disappointing in music terms (my mum described them as fairground music), which is a shame. Lufia and Luna are series Im not sure of, though I completely agree on ff soundtracks of the 16 bit era, indeed despite how lovely return to zamarcand is, Im do sometimes wonder if the ff series peaked at 8.Regarding megaman, well all soundtracks and many many remixes can be found on http://wiki.themmnetwork.com/index.php? … ic_Archive If you want 8bit Mega man x Family marrio, try the soundtracks to mega man xtreme and xtreme 2. These were essentially to the x series what the gb mega man games were to the classic series, short, portable versions with recycled bosses, albeit being the x series they have plot. I confess I personally wasnt taken with the remixes on the gbc, and much preferd the originals, though interestingly enough this does make x3 a rather unique beast since there are now official versions of many tracks in 8bit gbc version, 16 bit Snes version from the North American release, and 32 bit ps1 versions from the European release. I do have to admit that while some of the ps1 tracks from x3 are nice, they suffer from some truly horrible arrangements that make them sound like a late 80s budgit anime, and even tracks like Crush Crawfish which have a great rock start can descend fairly quickly. Regarding the later x series, 4 I find the most consistant in quality, plus it actually introduced real light motiefs for characters, especially zero, Iris and colonel which recurred throughout the story and gave the music more prominance in the game. 5 Had some awsome moments. X vs zero, Grizly slash, that lovely remake of Bubble crap used for Duff Mcwhailen, not to mention Sigmas most recognizable and intimidating themes to date plus the first stage virus theme (which for shear evil weerd electronicness and general desolation stands apart). However, for me, 5 just had too much that felt uncertain or generically disco. This was particularly telling given that in plot terms 5 really is the world gone utterly to hell, most reploids insane, and a space station about to crash into the earth, (it was the planned ending for the series with Zeros final saccrifice, return of Doctor wily and actually was pretty epic at that). So, uncertain happy disco themes for stages like Izy glow or the Skyther just didnt run, and goodness knows what capcom were smoking when they composed the final stage theme! X6 I view as probably the closest the series got to full on epic metal, in some ways it was the most experimental soundtrack. Much more melodic in some places, actively discordent in others, (ground scaravichs stage is pretty horrible), sometimes its an rpg soundtrack as with commander yamark, sometimes it dips into techno horror (sigmas first form), it even has a theme, Metal shark player which utterly changes from a swooping 4 4 to a rather faster 4 8 mid way through. Again like 5 I find x6 patchy, but I really admire it for being the most out there, and when it hits the mark it really! hits,  blizard wolfang or infinitey miaginian are just awsome!  oh, and of course so many hard rock remixes of x2 cant be bad . It was after x6 that for me the soundtracks lost their chalm, then again x6 was the last x game I could play so I might be a little biased. I confess with the X series and Metroid Series there is a good amount of nostalgia for me. The x series were the first ever soundtracks I downloaded from the net in 2003, heck, that was on what now seems an amazingly slow dial up connection where each track had to be downloaded separately, would take between 5 and 15 

Re: [Audiogames-reflector] The best video game soundtracks?

2013-10-05 Thread AudioGames.net Forum — Off-topic room: Dark


Re: The best video game soundtracks?

[[wow]], lots of thoughts. @Dark Abomination, any idea where to download the snes Lotr soundtrack? Ive been trying to get it for a long time, but since its unrippable, Ive never found it anywhere.kirby was an odd beast, since I noticed in melee, the first game I saw him in that his tunes sounded fairly melodic. I then got hold of (basically on a whim), Kirby superstar for the Snes (weerdly renamed Kirbys funpack in europe). This really surprised me, since tinkly fairground kirby themes gave way to some lovely orchestral remixes that let the highly melodic line show through. This is especially true in the tougher and more ominous games like Great cave offensive and even more especially MEtanight). My personal favourite kirby bos theme however isnt KinDedede, its the battle against marx (which is a little weerd I know given my political beliefs). I was extra pleased when i got the brawl soundtrack this got a lovely remake, --- it rather helps that the battle is pretty awsome too, and once finished you get the really amazing Kirbys superstar end theme. You can find it, along with pretty much everything else for the snes over at http://www.snesmusic.org/v2/ and I pretty much play it, along with just about every other whacky format out there with Chipamp, the addon for winamp which can be found: http://www.chipamp.org/ for winamp. Ive not really seen much of the later kirby games, sadly his two gba outings, the remake of nightmare in dreamland and kirby and the amazing mirror were somewhat disappointing in music terms (my mum described them as fairground music), which is a shame. Lufia and Luna are series Im not sure of, though I completely agree on ff soundtracks of the 16 bit era, indeed despite how lovely return to zamarcand is, Im do sometimes wonder if the ff series peaked at 8.Regarding megaman, well all soundtracks and many many remixes can be found on http://wiki.themmnetwork.com/index.php? … ic_Archive If you want 8bit Mega man x Family marrio, try the soundtracks to mega man xtreme and xtreme 2. These were essentially to the x series what the gb mega man games were to the classic series, short, portable versions with recycled bosses, albeit being the x series they have plot. I confess I personally wasnt taken with the remixes on the gbc, and much preferd the originals, though interestingly enough this does make x3 a rather unique beast since there are now official versions of many tracks in 8bit gbc version, 16 bit Snes version from the North American release, and 32 bit ps1 versions from the European release. I do have to admit that while some of the ps1 tracks from x3 are nice, they suffer from some truly horrible arrangements that make them sound like a late 80s budgit anime, and even tracks like Crush Crawfish which have a great rock start can descend fairly quickly. Regarding the later x series, 4 I find the most consistant in quality, plus it actually introduced real light motiefs for characters, especially zero, Iris and colonel which recurred throughout the story and gave the music more prominance in the game. 5 Had some awsome moments. X vs zero, Grizly slash, that lovely remake of Bubble crap used for Duff Mcwhailen, not to mention Sigmas most recognizable and intimidating themes to date plus the first stage virus theme (which for shear evil weerd electronicness and general desolation stands apart). However, for me, 5 just had too much that felt uncertain or generically disco. This was particularly telling given that in plot terms 5 really is the world gone utterly to hell, most reploids insane, and a space station about to crash into the earth, (it was the planned ending for the series with Zeros final saccrifice, return of Doctor wily and actually was pretty epic at that). So, uncertain happy disco themes for stages like Izy glow or the Skyther just didnt run, and goodness knows what capcom were smoking when they composed the final stage theme! X6 I view as probably the closest the series got to full on epic metal, in some ways it was the most experimental soundtrack. Much more melodic in some places, actively discordent in others, (ground scaravichs stage is pretty horrible), sometimes its an rpg soundtrack as with commander yamark, sometimes it dips into techno horror (sigmas first form), it even has a theme, Metal shark player which utterly changes from a swooping 4 4 to a rather faster 4 8 mid way through. Again like 5 I find x6 patchy, but I really admire it for being the most out there, and when it hits the mark it really! hits,  blizard wolfang or infinitey miaginian are just awsome!  oh, and of course so many hard rock remixes of x2 cant be bad . It was after x6 that for me the soundtracks lost their chalm, then again x6 was the last x game I could play so I might be a little biased. I confess with the X series and Metroid Series there is a good amount of nostalgia for me. The x series were the first ever soundtracks I downloaded 

Re: [Audiogames-reflector] The best video game soundtracks?

2013-10-05 Thread AudioGames.net Forum — Off-topic room: darkabomination


Re: The best video game soundtracks?

As for the Lord of the Rings, of course the sound was configured in such a way that it is impossible to rip. However, a SNES music enthusiast has a site with NES and SNES osts with recordings of the music playing with his consoles. Maybe not quite rip quality, but its the best your going to get.http://www.nes-snes-sprites.com/NES%20S … racks.htmlGO to the heading JRR Tolkiens The Lord of the Rings and click on the link and youl get the soundtrack in a zip.URL: http://forum.audiogames.net/viewtopic.php?pid=150648#p150648
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Re: [Audiogames-reflector] The best video game soundtracks?

2013-10-05 Thread AudioGames.net Forum — Off-topic room: Dark


Re: The best video game soundtracks?

Hay, thanks for that. As I said snesmusic dont have that one and the theme is rather nice, (I particularly remember the title and hobitan themes, but even the wasteland had its charms).Its a shame he doesnt also have the Snes version of Warios woods, since that I believe is one of the few snes games I own that I dont have the music to.Ill also look through his nes stuff for startropics, cristalis and other suggestions people have made here, since other than Megaman 1-6, Super Mario Brothers, Metroid, bits of Zelda and castlevania Im less familiar with a lot of Nes music, simply because Ive never played that many nes titles.URL: http://forum.audiogames.net/viewtopic.php?pid=150659#p150659

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Re: [Audiogames-reflector] The best video game soundtracks?

2013-10-02 Thread AudioGames.net Forum — Off-topic room: Sebby


Re: The best video game soundtracks?

Does it have to be module? Some of my favourite are MIDI! Rise of the Triad probably tops it for me for sheer complexity, but Descent 3 comes a close second. As for other stuff, I enjoy some of the music from Outcast, most of the stuff from Unreal, Dungeon Keeper, Half Life and others I cant think of right now.Closer to home: the Audio Invaders 8-bit sample is cute (on headphones, for best results) and I also have here the Time Adventures and Entombed tracks, which are pretty awesome too. Oh, and Quake, for when I just need something on in the background. URL: http://forum.audiogames.net/viewtopic.php?pid=150373#p150373

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Re: [Audiogames-reflector] The best video game soundtracks?

2013-10-02 Thread AudioGames.net Forum — Off-topic room: FamilyMario


Re: The best video game soundtracks?

Gotta love 8-bit goodness these days, eh? Yes, 8-bit samples are really clear especially with headphones that output the highest quality ssound. I dont know about MIDI, but I guess so.URL: http://forum.audiogames.net/viewtopic.php?pid=150397#p150397

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Re: [Audiogames-reflector] The best video game soundtracks?

2013-10-01 Thread AudioGames.net Forum — Off-topic room: FamilyMario


Re: The best video game soundtracks?

Yup, X5 here. Here are my favorite soundtracks by System.:-NES-ContraBionic CommandoSuper Mario Bros 1, 3Tetris (Nintendo) (Music 3)Battletoads (Pause theme)SolsticeHero QuestAdventure IslandMighty Final Fight, (Somehow these song scream Mega Man 6 Composer for some reasonTetris 2 + Bombliss (Hello, Dragon Quest Composer!)Dr. Mario (I wouldnt forget this one)MetroidCastlevania 1, 2, 3-SNES-Super Mario WorldSuper Mario RPGStar FoxLord of the RingsMega Man 7Tetris  Dr. MarioContra 3Super Mario All-StarsStreet Fighter II-Game Boy Series-Mega Man 1 - 5 (GB), but not 2Super Fighters 99 (GBC)Any game by Vast Fame (GBC and GBA)Mega Man Xtreme, Mega Man Xtreme 2 (GBC)URL: http://forum.audiogames.net/viewtopic.php?pid=150300#p150300

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Re: [Audiogames-reflector] The best video game soundtracks?

2013-09-30 Thread AudioGames.net Forum — Off-topic room: aaron


Re: The best video game soundtracks?

Hi,Id like more!Now, for my return to this thread, and this time, properly, complete with soundtrack thoughts and links to examples!Soulcalibur ii (ps2, xbox, game cube): This one braught the series back after Soul Blade and Soul Calibur, for the dream cast, in the 90s. Soulcalibur ii is hailed as the best gameplay entry in the series, due to its rather complex fighting system and the very popular weapon master mode. But the music was also rather well received, with an orchestral flair known from previous games.Under The Star of Destiny, the intro theme, the return of that very well known voice phrase that goes as follows: Transcending History, and the World. A tail of souls and swords, eternally retold. http://www.youtube.com/watch?v=ezfxWHir6esHellfire: This is Infernos theme, the boss of the game. However, there is a mystery to the soundtrack version, was that organ ev
 er used in-game? http://www.youtube.com/watch?v=ssbXlqSQ1AYLinks Theme: For the gamecube version, Namco managed to license Link from the Legend of Zelda, and the composers just nailed this one, bringing the original Zelda theme into play. http://www.youtube.com/watch?v=kkzFDiUQuIMSoulcalibur iii, ps2 exclusive: This one has, I believe, hands down the best music in the entire series so far, it even beats Soul Blade/Edge in my opinion. Also, the amount of modes is insane. Tales of Souls (basically story), chronicles of the sword, a sort of rpg type thing, arcade mode, time attack, versus play, competition complete with virtual league things, shops where you could equip characters, it was crazy!The soundtrack contains over 60 tracks, plenty for a fighting game. Of course, for the soundtrack, quite a few were extended.Hour of Destiny: The intro
  theme for this game. http://www.youtube.com/watch?v=3NurhGMOyXIBeyond the Horizon: The return of a theme from the original Soulcalibur, given the extended treatment for Soulcalibur III. http://www.youtube.com/watch?v=ItftaWF7jTgThe Blade Seeker: I love this! Seriously, I love it, especially the ending, that flute and those drums! http://www.youtube.com/watch?v=ZXvffsKhjgQRadiant |Souls: character creation for the slightly unplayable chronicles of the sword mode. Can someone please make a longer version of this? This only loops once! Not enough! http://www.youtube.com/watch?v=CQkDIJ-xrkITime Marches On: set in a clock tower against a character whos cursed. Nice marchy theme. ht
 tp://www.youtube.com/watch?v=4UrRkvSNrO0Forsaken Sanctuary: The time has come, you will be my sacrifice! yells nightmare. http://www.youtube.com/watch?v=AtoHEbwCahACatastrophe: Oh, nightmares not even the boss. Abyss eventually appears to thwaught you. Not to mention the scene before this just rocks. The hole ground rumbling around you or something? http://www.youtube.com/watch?v=GzOSF3NmYiAWorld Distortion: Oh as if that was the only boss theme. No they really went all out. This one is actually a very rair theme, it will only play for two reasons: one, if you beat the game using zasalamul, the cursed one, and get to abyss. It triggers a scene thats ok, but completely surprised me when I discovered it! Two, if you encounter the other boss which Ive still not managed to do. This is almost impossible! Getting to him with 
 the right path, and not losing a single fight? http://www.youtube.com/watch?v=cFbXWrkRq-QPath of Destiny, the end credits theme. This one was used in sc2, 3 and 4, but this versions just plane cool. Those opening notes and the bells. http://www.youtube.com/watch?v=uzlqde9504MAnd last but most certainly not least...Peaceful days: This is one of the character ending themes for story mode, however the game barely used any of it. Its nice and mellow. http://www.youtube.com/watch?v=9R6gb-URuC4I think thatll do for now, Ill think about what I want to post next.URL: http://forum.audiogames.net/viewtopic.php?pid=150144#p150144

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Re: [Audiogames-reflector] The best video game soundtracks?

2013-09-30 Thread AudioGames.net Forum — Off-topic room: Dark


Re: The best video game soundtracks?

Hay, very good threadcromancy its nice to revisit this one. @Family mario, lovely to meet another Mega man fan. I confess I got interested in the series primarily because the games were possible to play for me thorugh low vision access and were both challenging with lots of exploring and items to find, not to mention great bosses, and I only gradually got to like the music. X4 is a personal favourite, just because the character themes, the story, the strong melodies were so good, though x5 and x6 had nice moments to. AFter that I was less keen since things became less melodic and more of the hit guitars until they gently weap sort of generic metal variety (not that theres anything up with metal,but it needs balance in chords, melodic line and theme or otherwise its just noise). in x7 only tornado antonions theme really struck me, though of course since x7 was also the point the series went 3D and unplayable for me I might be a litt
 le jaded, . Ive also recently got to be a fan of the mega man zero soundtracks. This is difficult since when i actually played the games on the gba, a truly horrible use of audio technology meant that the sound had a nasty his which made the music quality sound far lower than it couldve done. Recently however from the mega man ntework (see the above link), I downloaded the music to the Ds Zero collection, a full rerelease of all four games. This doesnt change any of the music but vastly clears up the quality, which meant I could enjoy a lot of the music Id missed in games, particularly the endlesss fight theme of the ending to zero 1. It also helps that even more than the x series, the Zero games have a very tight, onrunning story with characters you really care about.@Dark abomination, I completely agree on dkc2 for the S
 nes, an absolute favourite soundtrack of mine for the system. Id also recommend the soundtrack to super marrio rpg as one well worth hearing. I also personally am a huge fan of JJim power (not as good on sound pallet but by Chris huelsbek so very nice for melody and structure), and weapon lord, which, despite some repetitive tracks just fits the barbarian atmosphere so well its amazing, indeed I particularly admire the skull gods title music and theme to the ring of horns and often play the very loudly out of speakers that are far better than they were designed for just for kicks. Im also really sorry that nobody has ever been able to rip the sountrack to the Snes Lord of the Rings game, since that was just so well put together and fit amazingly with the world, --- at least what Ive heard of it.Regarding Mega drive/genesis games, well the problem there was the soundchip for the mega drive was truly abysmal, indeed the processor speed was 
 increased to run games like Sonic super fast, but at the expense of other hardware capabilities, especially sound and music,  heck even the Nes or Amigar comes out better since the Mega drive just didnt have anything like a reasonable sound pallet. This particularly comes across if you compare mega drive arrangements to other consoles. The mega drive Turrican versions were mostly truly horrible, or at most just barely adequate despite the same melody lines and distinct use of cchords that made the Amigar so memerable, and the less said about the ports of the Mega man music for 1-3, in man the Wily Wars the better.That being said, there are still some cases of very well put together soundtracks. I particularly admire Alisia dragoon and Golden Axe Ii. Alisia was just very richly textured and had that sort of rpg adventure feeling to go along with the magical atmosphere of the game, an action/platformer where you play a sorceress wandering around with her familiars. Golden Axe 2 was a rare case on the Mega drive where to increase orchestral texture they just loaded the original melody lines with a little more weight, rather than involving lots of distortion to make you believe there was more going on than there actually was. Where original Golden axes music (made it was for arcade hardware), just came across as a pale, tinny shadow of the Original (for all that Mega drive Golden axe was likely the best home system version of the game), the second actually sounds correct on the hardware of the console and manages to achieve the conan the barbarian atmosphere perfectly. I particularly admire the themes for the last few stages and the final boss.Regarding later games, I agree with Aaron about the soul calibur series, albeit for me I find that often the designers put large flourishes over actual structure, meaning that while each game has some staggering peaces (I agree on infurno), there is a lot that sounds like throwing instrum
 ents at a wall and recording how they land . While it is true that battle music needs to be chaotic and unstructured, if games like final fantasy have taught anything it is that you can still! use melody lines, build up of chord sequences and all other tools 

Re: [Audiogames-reflector] The best video game soundtracks?

2013-09-30 Thread AudioGames.net Forum — Off-topic room: darkabomination


Re: The best video game soundtracks?

As regarding the Genesis, Id say more that its soundchip is suitedfor electronic and rock soundtracks rather than the SNES which could do orchestral. Both are good, but mostly in incomparable styles.For instance, the SNES had a hard time with strong baselines and a beat, but excelled at melodic themes if the game had a good programmer.Ill admit the Genesis sounded dated from the start and fails in a technical comparison, it retained a crystal clear sound and when it was good, it could be played on a stereo no problem. Whereas its rival has an unmistakable muffled quality that requires uncompressed audio to get the full sound.As some decent Sega examples:Ristar the Shooting Star.Greedy Game: https://www.youtube.com/watch?v=Upe8D0jD0IkNext Cruise: http://www.youtube.com/watch?v=xOE3NRNb5JUBiohazard Battle Title Screen: https://www.youtube.com/watch?v=7M1b6XC … 0CE87AA322Fair warning that track does loop, so you stop around 2 minutes in.Streets of Rage. The trilogy is well-known for its upbeat techno and trans that wouldnt sound too out of place in a DJs set. It was one of the first video game soundtracks to be release on cd in the US.As an example, stage 1 from SOR2: https://www.youtube.com/watch?v=KC-B3Q0cRrYNow to the older consoles.Unless you were a demoscener at the time, you couldnt really understand the true potential of the NES soundchip. Thankfully as the thriving chiptune community attests, people have realized how complex it could get with enough skill.As an example, the incredibly obscure Das Geheimnis der Happy Hippo-Insel, a gameboy title based off a German animated cartoon funded by a chocolate company. Something like this should have been tossed in the trash heap of crappy licensed games aside from one thing. The music was made by Jeroen Tel, a veteran demoscener and it shows.Area 1: http://www.youtube.com/watch?v=c8RX8OIf … mp;index=2Area 4: http://www.youtube.com/watch?v=1PBWrvtp … mp;index=5Also impressive was the title screen for Skate or Die 2, which even managed to have a few vocal samples: http://www.youtube.com/watch?v=77BpfYUqKc4The beloved NES adaptation of Duck Tales had great music. Though the standouts are the title and the well-known moon theme.The moon: https://www.youtube.com/watch?v=G_80PQ543rMTitle screen: https://www.youtube.com/watch?v=sfxcMCEisR0The new Duck Tales: Remastered did a bang up job remaking the ost as well as reuniting the voice cast for a last adventure.Title: https://www.youtube.com/watch?v=OxSJr2xErUEThe moon: http://www.youtube.com/watch?v=1sgNFH3OiJgNext up Ill be doing separate posts for Kirby and Sonic, partly because they are well-known for great music and because they are my favorite game franchises.URL: http://forum.audiogames.net/viewtopic.php?pid=150179#p150179
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Re: [Audiogames-reflector] The best video game soundtracks?

2013-09-30 Thread AudioGames.net Forum — Off-topic room: Dark


Re: The best video game soundtracks?

I disagree on Snes and lack of rock or electronica. while games like Mega man x, Un Squadren or F zero were more symphonic rock than a harder, more out sound, that wasnt true of everything, indeed Doom, the archetype of a rock soundtrack comes out rather well on the Snes albeit it likely sounds pretty pale in comparison to modern remakes of the various themes. Indeed, many of my favourite snes soundtracks were such because of their mix of musical styles, for example Something like Weapon lord used a combination of very hard rock guitar riffs plus tribal drumbs, synth choire and a full brass section, (or the snes best approxhimations of such anyway). This is something which people like Luca Turilli and Rapsody of fire took to its own genre, epic metal, but the Snes, and to a lesser extent early playstation (games like Final fantasy 7 and 8), were great exponents of this.With use of the base frequency it often seemed to depend upon the sound pallet us
 ed. something like alien 3 or weapon lord made extensive use of base, but other pallets did ignore the register entirely. This is one of my few cryticisms of Jim Power, since while the melodic line and chords are perfectly done, the base just isnt balanced. This had a serious effect on something like Castlevania 4, since there much of the effectiveness of a lot of the more ghostly or atmospheric themes was ruined by an over active baseline and a far too hard jaz organ where as a more evil pipe organ was really what was called for,  though that being said some tracks such as the boss themes, treasury or the more orchestral peaces did manage to hit the right note, for all Simon belmonts theme was quite a disappointment, (I remember thinking when I finally battled dracula and it played Simons theme as the accompaniment for the final form how much of an anticlimax that wwas).That being said, in a soundtrack like Kirby superstar, Secret of manaa or Prince of 
 persia when it worked, it worked well, though its not something I suspect was got right until far later in the Sness era. Indeed, if you listen to the three starwars games, the use of instrumentation changes slightly from game to game even though all were pretty good representations of Williams music, however its really only in jedi that the balance is completely solved,  Jedi also plays the best of the three as well for all that I enjoy all of the games.If you want to hear the snes hardware used to its absolute limits, try the Killer instinct soundtrack. things are compressed fairly horribly, and there is little to no baseline, but the rather extensive use of samples and prerecordings is quite astounding for a 16 bit era console.While I will agree the first two Streets of rage games are very good representations of trans/techno, with an incredibly richly textured sound, this I find on the Megadrive more the exception than the rule,  ind
 eed even the third streets of rage game was a major dip in quality something hwich disappointed me rather extremely, since I had to get the game on E bay, paid quite a bit for it (since it is extremely rare), then found it to have rather disappointing music and even gameplay that is somewhat of a let down from the awsomeness that was the second game. While I wouldnt rwrite off the mega drive entirely, it just seemed so limited in the actual amount of sound sampling it could create which really hampered the system, this is especially notable in a game that tried! to create a reasonable melodic line, for instance Castlevania new generation,  although the version of simons theme in that game is actually more convincing than the snes counterpart, though thats more due to the slower, more spooky arrangement and lack of the Snes annoying base guitar and jaz organ than the use of the Megadrives own sound producing capabilities. It doesn
 t surprise me people have done extensive thigns with nes and gameboy chip production, while my knolidge of nes soundtracks is mostly combined only to Mega man, Metroid and some more famous games like Mario brothers or zelda, (mostly heard on collections), what Ive heard has quite surprised me. Indeed while were on the subject of Metroid I have to say super is still my favourite of all the soundtracks. Original metroid had some really nice melodies (particularly crades chamber), some of which got convincing remakes in Zero mission for all Im not entirely convinced the gba arrangements of some tracks were worth while, it was super that seemed to have a universally good set of compositions. Fusion was highly atmospheric, but at moments serious tention or texture was required such as bos themes it just let the sound down, indeed in the above mentioned Turrican Fan game Metridican mission x there is an arrangement of the Nightmare theme from Fusion w
 hich is actually a lot better than the game itself.I actually thought the same of the prime games, though I do enjoy the title, options and credits 

Re: [Audiogames-reflector] The best video game soundtracks?

2013-09-30 Thread AudioGames.net Forum — Off-topic room: BryanP


Re: The best video game soundtracks?

Ive got quite a few. Ill start with the NES.Metroid: This is a classic. The ominous and yet mysterious intro theme is one that pretty much any video gamer should recognize,and the rest of the music is no exception, from the driving mechanical tones of Kraids lair to the bubbly,organic tones of Mother Brains metroid-infested lair.Super Mario Bros. 3: Probably the best music in the series in my opinion, better by far than the more recent games.Castlevania: Definitely a classic soundtrack, and the theme for the first stage has been reused in later games.StarTropics: An underrated classic with comparitively few songs but theyre all excelent. Unfortunately the sequel, while a decent game, did not live up to it.Crystalis: Some of the best music ever produced by the NES. Unfortunately when the game was remade for the Game Boy Color in 2001, not only did they ruin and dumb down an excellent story but they completely replaced the 
 soundtrack, and what they came up with was pathetic to say the least. So I always tell people that when they want to play Crystalis go for the NES version.Final Fantasy: The game that started it all. Even here the music is excellent and, up until FFs 7 and 8,it only got better. Now lets look at the SNES.Lord of the Rings: Yes, that Lord of the Rings game. The storyline and gameplay are a jumbled mess but for the most part the music is excellent.Final Fantasy 2: This was actually the fourth game, but seeing as the second and third installments hadnt been released in the US at that time this game was labeled as the second.Final Fantasy V: One of my favorites in the series. Without exception the music is excellent.Final Fantasy VI: This was originally released in the US as Final Fantasy 3, again because Final Fantasy V had never been released here. Its probably my absolute favorite soundtrack in the series.Final Fa
 ntasy: Mystic Quest: A comparitively simple RPG but one with a rocking soundtrack, literally.Lufia and the Fortress of Doom: Unfortunately neither this game nor the rest of the series was marketed all that well. The games themselves are excellent and Yasunori Shiono, the composer, knows how to capture the mood of a given scene.Lufia 2:Rise of the Sinistrals: The prequel to Lufia and the Fortress of Doom. Yasunori Shiono really hits his stride with this installment. I also have a few Playstation favorites and here they are.Lunar: Silver Star Story Complete: An excellent story and an excellent soundtrack that captures the mood of the game very well. Its muuch better than the Sega CD version, not the least because of the Sega CDs sound chip.Lunar 2: Eternal Blue Complete: A soundtrack and story that are if possible even better than the original. I have both soundtracks on my computer.URL: http://forum.audiogames.net/viewtopic.php?pid=150192#p150192

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Re: [Audiogames-reflector] The best video game soundtracks?

2013-09-30 Thread AudioGames.net Forum — Off-topic room: darkabomination


Re: The best video game soundtracks?

Its a bit hard to find, but the Sharp X68000 version of Chronicles is amazing.Simons Theme: http://www.youtube.com/watch?v=bBAx0IElsrIAh Kirby,, where to begin? First the frequently remixed songs while going through the originalGreen Greens, pretty much the default Kirby theme and the one everyone knows.NES: http://www.youtube.com/watch?v=OCH6nQYflwYNightmare in Dreamland: http://www.youtube.com/watch?v=c5h67ZjrY_0The awesome Super Star version: http://www.youtube.com/watch?v=yZrgeGt9sGwSuper Star Ultra: http://www.youtube.com/watch?v=NXbO1Kb7K3YThe gorgeous Epic Yarn version: http:
 //www.youtube.com/watch?v=n6ZRpMegVikCastle Lololo is a sadly underlooked theme thats pretty catchy and has a game remix or two.Original: http://www.youtube.com/watch?v=cwgVjhTbtzgThe more dramatic Air Ride version: http://www.youtube.com/watch?v=ZOl9ewZ0AxgSuper Star Ultra 1: http://www.youtube.com/watch?v=hSZXlp7lcDUSuperstar Ultra 2 which is pretty soothing: http://www.youtube.com/watch?v=rZHID7iNA4QKing Dededes theme which is arguably the most memorable reaccurring boss theme in the series, perhaps barring the standard one.NES: http://www.youtube.com/watch?v=qFesrZLSYsMDreamland 3: http://www.youtube.com/watch?v=7xSel98ODRwSuper Star: http://www.youtube.com/watch?v=l1WuYXdETjcReturn to Dreamland which treats us to a techno orchestral remix: http://www.youtube.com/watch?v=1G-gBnlmLXMAnd of course Brawls which is my favorite: http://www.youtube.com/watch?v=JHsIOHQmdo0Butter Building, which is one of my favorite video game tunes period:NES: http://www.youtube.com/watch?v=o5nkX_D5XdwNightmare in Dreamland: http://www.youtube.com/watch?v=dTZ8uhJ5hIE64 aka Above the Clouds: http://www.youtube.com/watch?v=ZLYaYQn6WqkSqueak Squad: https://www.youtube.com/watch?v=cvTu3v-swgoEpic Yarn: http://www.youtube.com/watch?v=dTZ8uhJ5hIThe glorious Brawl remix: http://www.youtube.com/watch?v=AThGueayrJgThe last one to get the most recognizable remix treatment and by far the most: Gourmet Race aka Fountain of Dreams:Super Star: http://www.youtube.com/watch?v=p2cVc1I1qCYDreamland 3 which is the better SNES remix in my opinion: http://www.youtube.com/watch?v=OrUWJj6aoTMNightmare in Dreamland which is honestly pretty bad: http://www.youtube.com/watch?v=8nBgXXHvKHU64: http://www.youtube.com/watch?v=rLus
 Pth_YKIMelee: http://www.youtube.com/watch?v=Bytvxk97kzYEpic Yarn: http://www.youtube.com/watch?v=_PeEok13Ya8The godly Brawl remix: http://www.youtube.com/watch?v=TvjPa4RnSxYA ska remix with lyrics: http://www.youtube.com/watch?v=QYZQIUwezg8Hell, heres one only using windows sound effects: http://www.youtube.com/watch?v=otXBUYFlu7AAnd now my personal favorites, though many are from 64 as thats my first Kirby game and holds a special place in my heart.The Greatest Warrior in the Galaxy, aka Kirby goes into SNES thrash metal: https://www.youtube.com/watch?v=3dh-6n_OLr4And the u
 pdated version: https://www.youtube.com/watch?v=2xHIfYGKis0Ripple Star Catacombs, the creepiest song in the series: http://www.youtube.com/watch?v=029GLL15qigTraining, one of the cheeriest in the series and thats saying something: http://www.youtube.com/watch?v=Sw9S890zWaEFactory Inspection: http://www.youtube.com/watch?v=JaRn1WCVIlYBattle Among Friends Adeline: https://www.youtube.com/watch?v=KL9As5O8Fl8Quiet Forest: https://www.youtube.com/watch?v=LIduNx7zW4IMiracle Matter, the best boss theme in the series:https://www.youtube.com/watch?v=oRJE2SSldXYAnd to close it all off, an orchestral 
 version of Gourmet Race: https://www.youtube.com/watch?v=lEnacirZM7cURL: http://forum.audiogames.net/viewtopic.php?pid=150211#p150211

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Re: [Audiogames-reflector] The best video game soundtracks?

2013-09-30 Thread AudioGames.net Forum — Off-topic room: darkabomination


Re: The best video game soundtracks?

Its a bit hard to find, but the Sharp X68000 version of Chronicles is amazing.Simons Theme: http://www.youtube.com/watch?v=bBAx0IElsrIAh Kirby,, where to begin? First the frequently remixed songs while going through the originalGreen Greens, pretty much the default Kirby theme and the one everyone knows.NES: http://www.youtube.com/watch?v=OCH6nQYflwYNightmare in Dreamland: http://www.youtube.com/watch?v=c5h67ZjrY_0The awesome Super Star version: http://www.youtube.com/watch?v=yZrgeGt9sGwSuper Star Ultra: http://www.youtube.com/watch?v=NXbO1Kb7K3YThe gorgeous Epic Yarn version: http:
 //www.youtube.com/watch?v=n6ZRpMegVikCastle Lololo is a sadly underlooked theme thats pretty catchy and has a game remix or two.Original: http://www.youtube.com/watch?v=cwgVjhTbtzgThe more dramatic Air Ride version: http://www.youtube.com/watch?v=ZOl9ewZ0AxgSuper Star Ultra 1: http://www.youtube.com/watch?v=hSZXlp7lcDUSuperstar Ultra 2 which is pretty soothing: http://www.youtube.com/watch?v=rZHID7iNA4QKing Dededes theme which is arguably the most memorable reaccurring boss theme in the series, perhaps barring the standard one.NES: http://www.youtube.com/watch?v=qFesrZLSYsMDreamland 3: http://www.youtube.com/watch?v=7xSel98ODRwSuper Star: http://www.youtube.com/watch?v=l1WuYXdETjcReturn to Dreamland which treats us to a techno orchestral remix: http://www.youtube.com/watch?v=1G-gBnlmLXMAnd of course Brawls which is my favorite: http://www.youtube.com/watch?v=JHsIOHQmdo0Butter Building, which is one of my favorite video game tunes period:NES: http://www.youtube.com/watch?v=o5nkX_D5XdwNightmare in Dreamland: http://www.youtube.com/watch?v=dTZ8uhJ5hIE64 aka Above the Clouds: http://www.youtube.com/watch?v=ZLYaYQn6WqkSqueak Squad: https://www.youtube.com/watch?v=cvTu3v-swgoEpic Yarn: http://www.youtube.com/watch?v=dTZ8uhJ5hIThe glorious Brawl remix: http://www.youtube.com/watch?v=AThGueayrJgThe last one to get the most recognizable remix treatment and by far the most: Gourmet Race aka Fountain of Dreams:Super Star: http://www.youtube.com/watch?v=p2cVc1I1qCYDreamland 3 which is the better SNES remix in my opinion: http://www.youtube.com/watch?v=OrUWJj6aoTMNightmare in Dreamland which is honestly pretty bad: http://www.youtube.com/watch?v=8nBgXXHvKHU64: http://www.youtube.com/watch?v=rLus
 Pth_YKIMelee: http://www.youtube.com/watch?v=Bytvxk97kzYEpic Yarn: http://www.youtube.com/watch?v=_PeEok13Ya8The godly Brawl remix: http://www.youtube.com/watch?v=TvjPa4RnSxYA ska remix with lyrics: http://www.youtube.com/watch?v=QYZQIUwezg8Hell, heres one only using windows sound effects: http://www.youtube.com/watch?v=otXBUYFlu7AAnd now my personal favorites, though many are from 64 as thats my first Kirby game and holds a special place in my heart.The Greatest Warrior in the Galaxy, aka Kirby goes into SNES thrash metal: https://www.youtube.com/watch?v=3dh-6n_OLr4And the u
 pdated version: https://www.youtube.com/watch?v=2xHIfYGKis0Ripple Star Catacombs, the creepiest song in the series: http://www.youtube.com/watch?v=029GLL15qigTraining, one of the cheeriest in the series and thats saying something: http://www.youtube.com/watch?v=Sw9S890zWaEFactory Inspection: http://www.youtube.com/watch?v=JaRn1WCVIlYBattle Among Friends Adeline: https://www.youtube.com/watch?v=KL9As5O8Fl8Quiet Forest: https://www.youtube.com/watch?v=LIduNx7zW4IMiracle Matter, the best boss theme in the series: https://www.youtube.com/watch?v=oR
 JE2SSldXYAnd to close it all off, an orchestral version of Gourmet Race: https://www.youtube.com/watch?v=lEnacirZM7cURL: http://forum.audiogames.net/viewtopic.php?pid=150211#p150211

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Re: [Audiogames-reflector] The best video game soundtracks?

2013-09-30 Thread AudioGames.net Forum — Off-topic room: FamilyMario


Re: The best video game soundtracks?

@Dark: Ah Yes, I can agree with you! Mega Man was my favorite soundtracks in my day! I actually have OFFICIAL Mega Man soundtracks, such as Remastered Tracks Rockman Zero, Rockman 9 Original Soundtrack, and Rockman 10 Original Soundtrack. I personally like MM2s soundtrack. I like Quick Mans theme, not only because Its so fast and upbeat, but also because Its so hard to play on piano, because theres so much going on in the song. Although I was able to recreate the tune using a tracker program. The X and Zero series are great. I wouldve loved to see an 8-bit demake of those games in terms of soundtrack. Fan of Mega Man 3s soundtrack? Well, my friend RushJet1 made a VRC6 remix of all the songs in the game. Just Google Mega Man 3 Remade RushJet1, and that should get you somewhere. I like Mega Man 9 and 10. They were made in 8-bit on purpose to go back to the nostalgic routes of the NES games. To further the joke, my avatar will be 
 none other than 8-bit Mega Man himself! I also make video game remixes to make them sound like if it sounded like Mega Man.URL: http://forum.audiogames.net/viewtopic.php?pid=150229#p150229

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Re: [Audiogames-reflector] The best video game soundtracks?

2013-09-30 Thread AudioGames.net Forum — Off-topic room: FamilyMario


Re: The best video game soundtracks?

@Dark, Ah Yes, I can agree with you! Mega Man was my favorite soundtracks in my day! I actually have OFFICIAL Mega Man soundtrack albums, such as Remastered Tracks Rockman Zero, Rockman 9 Original Soundtrack, Chiptuned Rockman, and Rockman 10 Original Soundtrack. (Rockman is Mega Mans Japanese name, if you didnt know). I personally like MM2s soundtrack. I like Quick Mans theme, not only because Its so fast and upbeat, but also because Its so hard to play on piano, because theres so much going on in the song, from the beeps you hear in the background, to the echoing in the intro loop. Although I was able to recreate the tune using a tracker program. The X and Zero series are great. I wouldve loved to see an 8-bit demake of those games in terms of soundtrack. Fan of Mega Man 3s soundtrack? Well, my friend RushJet1 made a VRC6 remix of all the songs in the game. Just Google Mega Man 3 Remade RushJet1, and that should g
 et you somewhere. I like Mega Man 9 and 10. They were made in 8-bit on purpose to go back to the nostalgic routes of the NES games. To further the joke, my avatar will be none other than 8-bit Mega Man himself! I also make video game remixes to make them sound like if it sounded like Mega Man.URL: http://forum.audiogames.net/viewtopic.php?pid=150231#p150231

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Re: [Audiogames-reflector] The best video game soundtracks?

2013-09-30 Thread AudioGames.net Forum — Off-topic room: FamilyMario


Re: The best video game soundtracks?

@Dark, Ah Yes, I can agree with you! Mega Man was my favorite soundtracks in my day! I actually have OFFICIAL Mega Man soundtrack albums, such as Remastered Tracks Rockman Zero, Rockman 9 Original Soundtrack, Chiptuned Rockman, and Rockman 10 Original Soundtrack. (Rockman is Mega Mans Japanese name, if you didnt know). I personally like MM2s soundtrack. I like Quick Mans theme, not only because Its so fast and upbeat, but also because Its so hard to play on piano, because theres so much going on in the song, from the beeps you hear in the background, to the echoing in the intro loop. Although I was able to recreate the tune using a tracker program. The X and Zero series are great. I wouldve loved to see an 8-bit demake of those games in terms of soundtrack. Fan of Mega Man 3s soundtrack? Well, my friend RushJet1 made a VRC6 remix of all the songs in the game. Just Google Mega Man 3 Remade RushJet1, and that should get you somewhere. I like Mega Man 9 and 10. They were made in 8-bit on purpose to go back to the nostalgic routes of the NES games. To further the joke, my avatar will be none other than 8-bit Mega Man himself! I also make video game remixes to make them sound like if it sounded like Mega Man. Speaking of remixes, Ill let you hear a few tracks from Chiptuned Rockman Ive uploaded.Slash Man Stage (Dot Matrix Dinosaur Mix) from Mega Man 7: http://www.youtube.com/watch?v=6t6gFbCF … mp;index=7Tengu Man Stage (Back to 2A03 Mix) from Mega Man 8, arranged by RushJet1: http://www.youtube.com/watch?v=6t6gFbCF … mp;index=7Mega Water S Stage, Wily Tower 4 (Area 2A03 Navy Mix) from Mega Man The Wily Wars, arranged by Manabu Nomiki: http://www.youtube.com/watch?v=dCyy2NYD … mp;index=5Mercury Stage (Light Shuffle Mix) From Mega Man V Game Boy, arranged by Saitone: http://www.youtube.com/watch?v=mSMoHW-R … mp;index=4Blizzard Man Stage (DPCM n Bass Mix) From Mega Man 6, arranged by Hally: http://www.youtube.com/watch?v=spvcsaTG … mp;index=3Gravity Man Stage (Aftermath Sleeze Edit) from Mega Man 5, arranged by Zinger: http://www.youtube.com/watch?v=i337vwBU … mp;index=2Opening Stage (LSI-Babe Mix) from Mega Man and Bass, arranged by Akari Kaida: http://www.youtube.com/watch?v=XkwWpvc8 … p;index=9. Note: The video said Unlimited Overdub Mix, but it is LSI-Babe Mix.URL: http://forum.audiogames.net/viewtopic.php?pid=150231#p150231
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Re: [Audiogames-reflector] The best video game soundtracks?

2013-09-30 Thread AudioGames.net Forum — Off-topic room: FamilyMario


Re: The best video game soundtracks?

@Dark, Ah Yes, I can agree with you! Mega Man was my favorite soundtracks in my day! I actually have OFFICIAL Mega Man soundtrack albums, such as Remastered Tracks Rockman Zero, Rockman 9 Original Soundtrack, Chiptuned Rockman, and Rockman 10 Original Soundtrack. (Rockman is Mega Mans Japanese name, if you didnt know). I personally like MM2s soundtrack. I like Quick Mans theme, not only because Its so fast and upbeat, but also because Its so hard to play on piano, because theres so much going on in the song, from the beeps you hear in the background, to the echoing in the intro loop. Although I was able to recreate the tune using a tracker program. The X and Zero series are great. I wouldve loved to see an 8-bit demake of those games in terms of soundtrack. Fan of Mega Man 3s soundtrack? Well, my friend RushJet1 made a VRC6 remix of all the songs in the game. Just Google Mega Man 3 Remade RushJet1, and that should get you somewhere. I like Mega Man 9 and 10. They were made in 8-bit on purpose to go back to the nostalgic routes of the NES games. To further the joke, my avatar will be none other than 8-bit Mega Man himself! I also make video game remixes to make them sound like if it sounded like Mega Man. Speaking of remixes, Ill let you hear a few tracks from Chiptuned Rockman Ive uploaded.Slash Man Stage (Dot Matrix Dinosaur Mix) from Mega Man 7: http://www.youtube.com/watch?v=6t6gFbCF … mp;index=7Tengu Man Stage (Back to 2A03 Mix) from Mega Man 8, arranged by RushJet1: http://www.youtube.com/watch?v=6t6gFbCF … mp;index=7Mega Water S Stage, Wily Tower 4 (Area 2A03 Navy Mix) from Mega Man The Wily Wars, arranged by Manabu Nomiki: http://www.youtube.com/watch?v=dCyy2NYD … mp;index=5Mercury Stage (Light Shuffle Mix) From Mega Man V Game Boy, arranged by Saitone: http://www.youtube.com/watch?v=mSMoHW-R … mp;index=4Blizzard Man Stage (DPCM n Bass Mix) From Mega Man 6, arranged by Hally: http://www.youtube.com/watch?v=spvcsaTG … mp;index=3Gravity Man Stage (Aftermath Sleeze Edit) from Mega Man 5, arranged by Zinger: http://www.youtube.com/watch?v=i337vwBU … mp;index=2Opening Stage (LSI-Babe Mix) from Mega Man and Bass, arranged by Akari Kaida: http://www.youtube.com/watch?v=XkwWpvc8 … p;index=9. Note: The video said Unlimited Overdub Mix, but it is LSI-Babe Mix.Like the soundtrack and want the full soundtrack? Here you go! I uploaded it here! http://mediafire.com/?zyj2mjdmuzgURL: http://forum.audiogames.net/viewtopic.php?pid=150231#p150231
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Re: [Audiogames-reflector] The best video game soundtracks?

2013-09-30 Thread AudioGames.net Forum — Off-topic room: Joseph Westhouse


Re: The best video game soundtracks?

Im far from qualified to say what I think are the best video game soundtracks, especially since Im not familiar with a lot of the older ones. All I can say is that personally I love the scores of the Elder Scrolls games from Morrowind on. Skyrim has some truly breathtaking music. Particularly the atmospheric/exploring music...it just captures the scope and splendor of the landscape, I think.URL: http://forum.audiogames.net/viewtopic.php?pid=150234#p150234

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Re: [Audiogames-reflector] The best video game soundtracks?

2013-09-30 Thread AudioGames.net Forum — Off-topic room: darkabomination


Re: The best video game soundtracks?

I actually like X 5s ost more than x4. Granted its a close match up, but 5 just has a bit more edge and variety. Six may have a lot les variety in its rock, but its very much hardr so when it does have a catchy track, it tends to get the blood pumping. It also had some great electronic and ambient bits to the music.X vs Zero: https://www.youtube.com/watch?v=8ZGUtpl1ZVkSigma Stage 2: https://www.youtube.com/watch?v=rP1TkBr5OSYZero Dead: http://www.youtube.com/watch?v=ZydDzCJwHTsDynamosTheme: http://www.youtube.com/watch?v=57arnjuNmy0Commander Yammark: http://www.youtube.com/watch?v=PNY62aknf38High Maxs theme: http://www.youtube.com/watch?v=W6WTTa9rskcSigma Battle ii: http://www.youtube.com/watch?v=RqA3kiOjH-8Mega Man Powered Up is also worth a look for a slick remake of the first game and its score plus a few new bosses and tracks.For instance, Time Man: http://www.youtube.com/watch?v=zfL5NoUMvbUURL: http://forum.audiogames.net/viewtopic.php?pid=150237#p150237

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Re: [Audiogames-reflector] The best video game soundtracks?

2013-09-29 Thread AudioGames.net Forum — Off-topic room: darkabomination


Re: The best video game soundtracks?

Was waiting for a thread like this. I have a ton of uncompressed game audio with winamp plug ins to play. Heres some with examples to demonstrate.Contra Hardcore: Sega Genesis. One of the most metal osts to come out of the 16 bit generation, barring the Sharp X68000.Last Springsteen: http://www.youtube.com/watch?v=2Iu2ZqRyF-kTime Trax: Sega Genesis. Its cheating considering its a prototype release, but it was composed by the legendary Tim Follin and is his only work on the system.Behold the glorious title music: http://www.youtube.com/watch?v=GqyEbu8cmMgBeyond Good and Evil: Gamecube, Xbox, PS2, Xbox 360, PsVi, virtual console. A sadly neglected action adventure game with a great plot, above average voice acting for the time, and incredible music done in the game planets language develped by the composer.Dancing with Domz: http://www.youtube.com/watch?v=nUUGVVQjUNkCrash Twinsanity: Gamecube, Xbox 360, Ps2. An ost done completely in a capella, that is all.Nsanity Island: http://www.youtube.com/watch?v=oGH3l-Ig … mp;index=1Mai Otome : Ps2. Its a pretty fun adaptation of the anime in a rpg and adventure setup. Check out the anime somethime. It has the distinction of having its ost done by an awesome Japanese symphonic gothic metal band.Valkyrja : http://www.youtube.com/watch?v=qUutQqi7G7QDonkey Kong Country 2: SNES. One of the best Donkey Kong games Nintendo made, still holding up solid after all these years. Unlike many pretentious rpgs that only sometimes got the great orchestral feels they were going for, the fact is that Super Nintendos instrument samples were compressed to hell and back, and required a good programmer to bring out the soundchips full potential. Fortunately, David Wise was the Follin of the SNES and could deliver.Forest Interlude: http://www.youtube.com/watch?v=5IUXyzqrZswI could go on, but I fear Ive clogged up the thread too much as it is. Still, if youd like more, Ill deliver.URL: http://forum.audiogames.net/viewtopic.php?pid=150095#p150095
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