Re: Audio games for mobile?

2020-04-28 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector


  


Re: Audio games for mobile?

@9I like React a lot.  React Native has some issues around accessibility, from the perspective of the developer tooling (in particular you still need a mac, which depending on your feelings about macs might be a deal breaker).  You can use it but it's inconvenient.  Flutter seems all right though I haven't used it myself as of yet.One interesting thing about React Native is that Microsoft is maintaining a fork for Windows, I believe they want to get it upstream, and they're slowly working on an accessibility implementation.  I've also been told that Microsoft is also working on a version for Mac for some reason.  I haven't verified it but it came from someone who is somewhat reliable and actively trying to use the tooling.Unfortunately the problem is that neither has good audio built in, and I wasn't ever able to find a good option for it on npm either.  But if someone solved the audio problem for them, it would probably be a good option.  There might be some other bugs that would need solving, but they should be smaller things (i.e. direct touch on iOS).If you went far enough with this you could also get web.

URL: https://forum.audiogames.net/post/523800/#p523800




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Re: Audio games for mobile?

2020-04-28 Thread AudioGames . net Forum — Developers room : pauliyobo via Audiogames-reflector


  


Re: Audio games for mobile?

@5  have you ever tried flutter or react native for what concerns mobile programming?

URL: https://forum.audiogames.net/post/523718/#p523718




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Re: Audio games for mobile?

2020-04-27 Thread AudioGames . net Forum — Developers room : Belov via Audiogames-reflector


  


Re: Audio games for mobile?

@7,I have been building applications with LibGDX, and I'm totally blind.

URL: https://forum.audiogames.net/post/523667/#p523667




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Re: Audio games for mobile?

2020-04-27 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector


  


Re: Audio games for mobile?

@6, it has an API but it has editing tools that you need to use.

URL: https://forum.audiogames.net/post/523440/#p523440




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Re: Audio games for mobile?

2020-04-27 Thread AudioGames . net Forum — Developers room : Frenk Kinder via Audiogames-reflector


  


Re: Audio games for mobile?

@Ethin,libgdx's tools are not accessible.Tools? Ahaha, it's API!

URL: https://forum.audiogames.net/post/523432/#p523432




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Re: Audio games for mobile?

2020-04-26 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector


  


Re: Audio games for mobile?

As someone who did some digging into Quorum, their research is honestly more than questionable.  Reading between the lines, my guess is that they wanted to do research on topics that no one cares about (because when you say "let's change the vocabulary of this industry" no one is going to take you seriously), but blindness organizations were willing to work with them.  SO you've got a language that's supposed to be more ergonomic for everyone, better to use in the workplace, etc. etc. etc. you can add the rest of the claims yourself, but all the research really seems to say is that in a laboratory environment working primarily with blind people who have never programmed before, it might, maybe be easier.The impression I walked away from my serious look at it with is that they don't care about finding out whether certain ideas are right, but only about proving their point.  Unfortunately the other side of this coin is that you can get lots of money to keep going, if you're doing a research study on programming language usability and/or blind people so they'll probably be funded forever.  Unfortunately it's been long enough that I don't have sources handy.But if you want a cross platform BGT that's more annoying to work with and changes all the vocabulary from standard programmer vocabulary, it probably works.

URL: https://forum.audiogames.net/post/523118/#p523118




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Re: Audio games for mobile?

2020-04-26 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector


  


Re: Audio games for mobile?

libgdx's tools are not accessible. Quarum's research is sketchy at best.

URL: https://forum.audiogames.net/post/523104/#p523104




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Re: Audio games for mobile?

2020-04-26 Thread AudioGames . net Forum — Developers room : Ty via Audiogames-reflector


  


Re: Audio games for mobile?

You can also use _javascript_, quorum (I believe it even has a 3d sound library), corona (yes that is a thing), RFOBasic (talon made a game with this for android), or even golang.HTH

URL: https://forum.audiogames.net/post/523097/#p523097




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Re: Audio games for mobile?

2020-04-26 Thread AudioGames . net Forum — Developers room : Ty via Audiogames-reflector


  


Re: Audio games for mobile?

You can also use _javascript_, quorum (I believe it even has a 3d sound library), corona (yes that is a thing), or even golang.HTH

URL: https://forum.audiogames.net/post/523097/#p523097




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Re: Audio games for mobile?

2020-04-25 Thread AudioGames . net Forum — Developers room : Frenk Kinder via Audiogames-reflector


  


Re: Audio games for mobile?

2 options:1) Java, if you plan to do this only for Android;2) C#, if you plan to do this for both Android and IOS.But if you would like to make games only, you can do it with Java, with Libgdx.

URL: https://forum.audiogames.net/post/522606/#p522606




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Re: Audio games for mobile?

2020-04-25 Thread AudioGames . net Forum — Developers room : Frenk Kinder via Audiogames-reflector


  


Re: Audio games for mobile?

2 options:1) Java, if you plan to do this only for Android;2) C# if you plan to do this for both Android and IOS.But if you would like to make games only, you can do it with Java, with Libgdx.

URL: https://forum.audiogames.net/post/522606/#p522606




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Audio games for mobile?

2020-04-25 Thread AudioGames . net Forum — Developers room : ivan_soto via Audiogames-reflector


  


Audio games for mobile?

Hi there,I recently got my hands on a good android phone to test accessibility and decided to try to dive in to mobile game development.Is there any good recommendations to get started?

URL: https://forum.audiogames.net/post/522599/#p522599




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