Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-08-04 Thread AudioGames . net Forum — New releases room : tayo . bethel via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

when checking for dictionary updates the game switches to Japanese I think and NVDA just reads random symbols. JGT doesn't work to translate, nor does NVDA translate.

URL: https://forum.audiogames.net/post/558140/#p558140




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-08-04 Thread AudioGames . net Forum — New releases room : john_weed via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

Hi.I agree, please consider changing the names as they were before. Now, it's even more confusing than it was previously because we have a mishmash.

URL: https://forum.audiogames.net/post/558137/#p558137




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-08-03 Thread AudioGames . net Forum — New releases room : pika-san via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

There is a name that isn't correct, gow is ghoul i think.

URL: https://forum.audiogames.net/post/558039/#p558039




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-08-03 Thread AudioGames . net Forum — New releases room : PatrykK via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

And previous names of the games dont are back!Please change them

URL: https://forum.audiogames.net/post/557928/#p557928




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-08-03 Thread AudioGames . net Forum — New releases room : Morokuma via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

In V1.36, the problem that the broken translation dictionary was downloaded was fixed. This was a problem that occurred because the sheet ID of GoogleSpreadSheet was changed.If you can not start the game, please try the update. Please run the included updater, or download the installer or ZIP from the official website and overwrite it.

URL: https://forum.audiogames.net/post/557881/#p557881




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-08-02 Thread AudioGames . net Forum — New releases room : School back 1998 via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

I am confused with the new names for the monsters. I found bordon better then flying or goblin better then fighting. What are your favourite monsters and how can you bring a monster to five years? My record was 3 years.

URL: https://forum.audiogames.net/post/557592/#p557592




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-26 Thread AudioGames . net Forum — New releases room : pika-san via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

Wilson wrote:It would be really hard though. There are almost 400 monsters to give discriptions to.@Morokuma, Thanks, I'll give it a shot. Edit. Its working as expected now, thanks!You could also run bm updator.exe, it works too. 

URL: https://forum.audiogames.net/post/555766/#p555766




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-25 Thread AudioGames . net Forum — New releases room : Wilson via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

It would be really hard though. There are almost 400 monsters to give discriptions to.@Morokuma, Thanks, I'll give it a shot. Edit. Its working as expected now, thanks!

URL: https://forum.audiogames.net/post/38/#p38




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-25 Thread AudioGames . net Forum — New releases room : Wilson via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

It would be really hard though. There are almost 400 monsters to give discriptions to.@Morokuma, Thanks, I'll give it a shot.

URL: https://forum.audiogames.net/post/38/#p38




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-24 Thread AudioGames . net Forum — New releases room : tayo . bethel via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

@Morokuma exactly like that. If all the monsters had descriptions like that it would add immersion to the game and give an idea as to what the monster might be capable of. Edit: There are no physical descriptions of monsters right now at least non in ENglish. I haven't played in Japanese so I'm not sure about that one. Here is how it would look properly in ENglish:Slime: "It is a light blue creature. It has two round eyes and a small, toothless  mouth.  The body resembles an airless rubber ball. It has no limbs, but is quite agile nonetheless." I hope I was helpful.

URL: https://forum.audiogames.net/post/555348/#p555348




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-24 Thread AudioGames . net Forum — New releases room : tayo . bethel via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

@Morokuma exactly like that. If all the monsters had descriptions like that it would add immersion to the game and give an idea as to what the monster might be capable of. Edit: There are no physical descriptions of monsters right now at least non in ENglish. I haven't played in Japanese so I'm not sure about that one.

URL: https://forum.audiogames.net/post/555348/#p555348




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-24 Thread AudioGames . net Forum — New releases room : tayo . bethel via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

@Morokuma exactly like that. If all the monsters had descriptions like that it would add immersion to the game and give an idea as to what the monster might be capable of.

URL: https://forum.audiogames.net/post/555348/#p555348




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-24 Thread AudioGames . net Forum — New releases room : Morokuma via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

>1096Is there a physical description of a monster like this?Slime "It is a light blue creature. It has two round eyes and a small mouth. It seems that there are no teeth or fangs in the mouth. The body is like an airless rubber ball. It has no limbs, so it jumps. Move.">1105If you see an error dialog, it is likely that the files required to run the game are corrupted or missing.Try the overwrite installation using ZIP or the installer. Or check the operation history of your antivirus software.

URL: https://forum.audiogames.net/post/555300/#p555300




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-24 Thread AudioGames . net Forum — New releases room : Wilson via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

Those things is more in to names rather than types. Also, is anybody getting this error while starting the game?Error  dialog  #Error 7-->Internal Error(7)This error unables me to play the game.

URL: https://forum.audiogames.net/post/555256/#p555256




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-24 Thread AudioGames . net Forum — New releases room : Wilson via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

Those things is more in to names rather than types. Also, is anybody getting this error while starting the game?Error  dialog  #Error 7-->Internal Error(7)I can't play because of this error.

URL: https://forum.audiogames.net/post/555256/#p555256




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-24 Thread AudioGames . net Forum — New releases room : tayo . bethel via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

Actually, since this game is based on the monster rancher series, pixies and goblins are correct. Fairy is just another word for pixie. Check out the Monster Rancher wiki and you'll see what I mean.

URL: https://forum.audiogames.net/post/555226/#p555226




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-24 Thread AudioGames . net Forum — New releases room : mara via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

The personality determines what abilities the monster will have in competitions.The trick is to learn what abilities belong to what personality.

URL: https://forum.audiogames.net/post/555225/#p555225




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-24 Thread AudioGames . net Forum — New releases room : PatrykK via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

Yayde, agreed.Jayde wrote:Far as I'm concerned, that update to types actually made this game take a fairly big step backward, not forward. We don't want to be like pokemon; this game is nothing like pokemon.

URL: https://forum.audiogames.net/post/555223/#p555223




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-24 Thread AudioGames . net Forum — New releases room : grekko via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

Uh. looking in that direction, you're totally right. This is a breeder simulator and not something like Pokemon, but I guess I was too much entusiast because the battles simply reminds me of it.Looking at the Monster book, the dog like Monster is called Normal and the Wild like Monster , Ryan i think, is called Green and i don't see that make Any sense.Still there is at least a better translation, Like fairy, it sounds better than Pixy.

URL: https://forum.audiogames.net/post/555216/#p555216




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-24 Thread AudioGames . net Forum — New releases room : Jayde via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

Far as I'm concerned, that update to types actually made this game take a fairly big step backward, not forward. We don't want to be like pokemon; this game is nothing like pokemon.

URL: https://forum.audiogames.net/post/555204/#p555204




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-24 Thread AudioGames . net Forum — New releases room : grekko via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

Hi! loving the update so far. i was already writing this message but i pressed something accidentally and updated the page.I don't know if the translation dictionary was updated before, but the last update of it also is great. before, monster species were pixy, goblin, and others. now, it says dark, fairy, fighting, rock, and that really surprised me.I said in other topic that coliseums reminds me to Pokémon, and with this change, it is more apropiate!This game's great and is geting more great with every update.

URL: https://forum.audiogames.net/post/555184/#p555184




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-24 Thread AudioGames . net Forum — New releases room : Jayde via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

Tab key while in a marathon will open options, and you can check the abilities there.I wish I knew about some of the abilities a bit more, and wish the wording was a little clearer. For instance, I have absolutely no idea what Loyalty Correction does. I also wish there was a way to figure out which traits I would have, and how things like being freaky, impatient, cool, gentle or whatever would impact gameplay. I think there's a bit too little info on this.

URL: https://forum.audiogames.net/post/555139/#p555139




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-24 Thread AudioGames . net Forum — New releases room : PatrykK via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

How to heck, if mine have fighting spirit?

URL: https://forum.audiogames.net/post/555095/#p555095




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-23 Thread AudioGames . net Forum — New releases room : tayo . bethel via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

Would it be possible to include more in-depth physical descriptions of the monsters in the game? That would be nice. The  encyclopedia could include both a physical description and other information of interest as well. This would add to an already immersive game. And maybe some NPCS that you can encounter on search? This is not high priority, just something that could be added to the game if it becomes possible.

URL: https://forum.audiogames.net/post/555055/#p555055




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-23 Thread AudioGames . net Forum — New releases room : Morokuma via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

>1095I'm sure your monster has a "Fighting spirit".Monsters with a "Fighting spirit" will not jump over them as they will not be affected by hitting logs.

URL: https://forum.audiogames.net/post/555036/#p555036




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-23 Thread AudioGames . net Forum — New releases room : PatrykK via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

When playing marathon in new version, and selected no, when it ask do you want to operate monster, when is something to jump over it, it dont jumps over

URL: https://forum.audiogames.net/post/554928/#p554928




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-23 Thread AudioGames . net Forum — New releases room : john_weed via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

yo.Thanks a lot, it helped. Trying the new ver out!

URL: https://forum.audiogames.net/post/554860/#p554860




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-23 Thread AudioGames . net Forum — New releases room : Morokuma via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

>1090If the error occurs while the jingle is playing, the installed data is corrupted. Try getting the latest installer, or ZIP version, and overwriting the data.If you get an error after the jingle has finished playing, it's probably because your "userdata/options.dat" is corrupted. Try deleting this file manually and then launching the game.>1091The files provided by Automatic Updates do not modify the version information registry created by the installer. Therefore, in "Apps and features", the version number that was last installed using the installer is displayed. The version number displayed in the "Readme" or in the game window title is the correct version number.

URL: https://forum.audiogames.net/post/554816/#p554816




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-22 Thread AudioGames . net Forum — New releases room : tayo . bethel via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

Hi:I'm using the latest update, but the installed version still says 1.21. Should I install the latest update from the website so it shows I have the latest version?

URL: https://forum.audiogames.net/post/554796/#p554796




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-22 Thread AudioGames . net Forum — New releases room : john_weed via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

Hi.Lol? I just opened the game, and now this appears.#Error 7-->Internal Error(7)What can I do?

URL: https://forum.audiogames.net/post/554758/#p554758




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-22 Thread AudioGames . net Forum — New releases room : tayo . bethel via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

Thanks seconded. It's awesome to have a developer who listens to feedback and acts on it whenever possible.

URL: https://forum.audiogames.net/post/554616/#p554616




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-22 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

Whoa thank you for the update! It's hella cool!

URL: https://forum.audiogames.net/post/554612/#p554612




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-21 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

Same, actually. Colossium and contest are better manually operated. Marathon and flag race are both super long sometimes.

URL: https://forum.audiogames.net/post/554372/#p554372




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-21 Thread AudioGames . net Forum — New releases room : omer via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

i only autorun flag and marathons but wish we had a bit of faster sped for flagraces

URL: https://forum.audiogames.net/post/554351/#p554351




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-21 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

@Morokuma, one way I can produce bug 7 is by submitting the first monster in the save to the arena. It gives that bug then kicks me out of the game.And for the competition, I think having an option to toggle between having it played and not played would be better, since some competitions can be automated and I can leave it running in the background with volume turned low and do something else at the same time. That way, people don't have to worry about switching windows back and forth. I autorun most of the competitions anyway when I can't focus.

URL: https://forum.audiogames.net/post/554347/#p554347




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-20 Thread AudioGames . net Forum — New releases room : Morokuma via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

>1067When you switch windows to the background and the sound of the game is playing, you think it will interfere with your work. Still, do you think that functionality is needed?>1072You can move the cursor to any position by pressing the number keys. You will be able to make a few shortcuts by learning this operation.>1074I want to fix that bug. But that will take time. Because the cause of the bug has not been identified yet.>1076Little spoilersThe peak period comes when the monster consumes 40% of its lifespan. It ends when it consumes 60% of its life.

URL: https://forum.audiogames.net/post/554214/#p554214




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-19 Thread AudioGames . net Forum — New releases room : tayo . bethel via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

Just raised a monster to five years and one months of age--it may have been able to live longer but I used a health and reflex booster on it which may have shortened its life a bit. No stat boosters or anything, just train, train, train and rest. Too much training can actually make the monster get thin, which isn't something you want to happen if possible. I'll try raising a monster to lasty, then using the two monthly stat boosters to boost stats in preparation for fusion.

URL: https://forum.audiogames.net/post/554005/#p554005




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-19 Thread AudioGames . net Forum — New releases room : Jayde via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

You'll want to rest sometimes, though, because it does lower stress and in fact seems to have a net positive impact on the monster's relationship with you.I am getting so, so tired of all the fan mail. I get one almost every competition I win. I wish there was a way to suppress them or vastly shorten all the clicking. Ditto the Taurus shop. A quick message of "The Taurus Shop is having a sale" would be enough. But I don't want to go through a cutscene I have seen literally over two hundred times. At least now I don't have to click so much when doing battles; that was a very welcome change.

URL: https://forum.audiogames.net/post/553853/#p553853




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-19 Thread AudioGames . net Forum — New releases room : mara via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

And is stretching better than resting?In my opinion, it actually is.

URL: https://forum.audiogames.net/post/553816/#p553816




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-19 Thread AudioGames . net Forum — New releases room : tayo . bethel via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

@Jayde: Is there a safe way to use the training items? How many can you use before they take a toll on the life span? and are the monthly stat boosters at all safe to use?

URL: https://forum.audiogames.net/post/553809/#p553809




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-19 Thread AudioGames . net Forum — New releases room : Jayde via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

What I do is get the monster's stats as high as I possibly can, which means training and competing till I get the "warning: monster cannot survive longer", and their age is listed as "lasty", which I presume to mean "on their last legs" or "about to die". You can sometimes get another few weeks out of them, but death is imminent. Usually by this point, my monsters are in the 700-800 range, easily. So I train two separate monsters up till this point, then fuse them with whatever item I want, and end up with a new baby monster of the type that I wish and better stats than before.I'll point out that training multiple generations is probably not necessary, as I have easily gotten into the 900-999 stat range from a second-generation monster with a bit of care. Hint: you can use a few training items like mega proton and whatever, but don't overdo it. Also, train a lot, using the weaker single and dual-stat items; the bigger ones are almost never worth it unless one particular stat needs quick catching up, and the ones that raise two or three stats while dropping one or two...just don't bother. They tire out your monster too fast for the overall benefit, IMO.

URL: https://forum.audiogames.net/post/553774/#p553774




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-19 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

No I mean, wouldn't it let you combine any more if you reach the peek?

URL: https://forum.audiogames.net/post/553729/#p553729




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-19 Thread AudioGames . net Forum — New releases room : Wilson via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

I'm not really sure. I think its about 400 to 500 base stats.

URL: https://forum.audiogames.net/post/553713/#p553713




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-19 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

How do I know if it's the peek though? Would be fun to mess with them all.

URL: https://forum.audiogames.net/post/553711/#p553711




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-19 Thread AudioGames . net Forum — New releases room : Wilson via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

This is what I under stand.A fusion generation is where a breeder will train 2 monsters to the best of the monsters capasity.One monster will begin to be trained until the monster reach its limit, taking partisipation on a compotitions with a main goal not to win the highest rank but instead to increased the breeder ranks and to keap the financial running. and then when the monster is on an inch of their live, the second monster began his/her traning. After both is really close to death, the breeder will combine the 2 and get a new monster with stronger best stats over all.The breeder might used 4 instead of 2 monsters, if the breeder decide to continue to the third generations.This will continue until around the 4th or 5th gen, at that point the monster probably already reach its peek starting stats.Then it is a traning to be the best of the best from there.

URL: https://forum.audiogames.net/post/553708/#p553708




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-18 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

Encountered an error every time I submit my first ever monster to the first arena competition. Not when I create a new though. It happens when I start a new save and have my first monster. After that, it doesn't. However, there was this competition, I think was rank C, some kind of cup I can't remember which, a flag race, that if I turn the speed to 5 it'll throw bug 7 error id competition. Happened twice til I decided to turn the speed to 4. Not sure what this bug 7 is. I think it's the same error as when I use my first monster in the arena.Also, how does fusion generation work anyway?

URL: https://forum.audiogames.net/post/553668/#p553668




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-18 Thread AudioGames . net Forum — New releases room : pika-san via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

You can do it with an external keypad.

URL: https://forum.audiogames.net/post/553612/#p553612




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-18 Thread AudioGames . net Forum — New releases room : tayo . bethel via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

Is there a way to remap keys? I would like to be able to reach some things more easily. For example, in order to check status of the monster  one has to arrow down to it in the menu. It would be much more convenient to press for status, and control S for saving.

URL: https://forum.audiogames.net/post/553580/#p553580




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-18 Thread AudioGames . net Forum — New releases room : john_weed via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

1. No, you can't, it is an application itself.And 2, you can get the portable latest english version by going to audiogames.net, searching the database and in the description, there is a portable version. I do not really know the exact link location, because it's weirdish and has lots of subdomains haha.

URL: https://forum.audiogames.net/post/553502/#p553502




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-18 Thread AudioGames . net Forum — New releases room : Blind angel 444 via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

One, can I play with my browser and two, how do I get the full English version of this game?

URL: https://forum.audiogames.net/post/553491/#p553491




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-17 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

How do I make it work then?

URL: https://forum.audiogames.net/post/553390/#p553390




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-17 Thread AudioGames . net Forum — New releases room : pika-san via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

mata wrote:If Morokuma decides to update the game, I really would like to request a feature to make the ame continue when you switch window and have it in the background. Sometimes I just want to watch the thing and multitask. But as soon as I switch window, it stops. The only game that plays automatically after switching is marathon.Not everytime actually, but i think it depends on your windows setup.

URL: https://forum.audiogames.net/post/553346/#p553346




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-16 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

If Morokuma decides to update the game, I really would like to request a feature to make the ame continue when you switch window and have it in the background. Sometimes I just want to watch the thing and multitask. But as soon as I switch window, it stops. The only game that plays automatically after switching is marathon.

URL: https://forum.audiogames.net/post/553124/#p553124




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-16 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

If Morokuma decides to update the game, I really would like to request a feature to make the ame continue when you switch window and have it in the background. Sometimes I just want to watch the thing and multitask. But as soon as I switch window, it stops. The only game that plays automatically after switching is flag race.

URL: https://forum.audiogames.net/post/553124/#p553124




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-16 Thread AudioGames . net Forum — New releases room : pika-san via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

mara wrote:Well, the mod looks better now.The sounds for giving food vere proposed by pates. I wanted to question them when I saw them in action, but I decided to leave them.Now I will still leave the third sound because it fits for things like collecting bread.What is the death theme? Sounds like a wii game but not the mario series... Well, i'll put other musics than the cp battle ones, i'll send a link here. 

URL: https://forum.audiogames.net/post/553080/#p553080




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-16 Thread AudioGames . net Forum — New releases room : ilyas booneehee via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

i think that meens the monster is locked

URL: https://forum.audiogames.net/post/552924/#p552924




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-16 Thread AudioGames . net Forum — New releases room : omer via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

uh what does this mean?I can't extract energy from this gem. I don't know the cause.

URL: https://forum.audiogames.net/post/552923/#p552923




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-16 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

Thank you for the mod making tips. I sure will dig into it.:)

URL: https://forum.audiogames.net/post/552909/#p552909




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-16 Thread AudioGames . net Forum — New releases room : ilyas booneehee via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

i have some questions regarding the gamehow could it possible that multiple monsters of the same tipe make the same sounds?shouldn't they be uneec?e.g. all slimes sound the same in evry thingat leest the walking sounds should be modiffied

URL: https://forum.audiogames.net/post/552862/#p552862




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-16 Thread AudioGames . net Forum — New releases room : ilyas booneehee via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

i have some annoyences in the gamehow could it possible that multiple monsters of the same tipe?shouldn't they be uneec?e.g. all slimes sound the same in evry thing\t leest the walking sounds should be modeffied

URL: https://forum.audiogames.net/post/552862/#p552862




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-16 Thread AudioGames . net Forum — New releases room : Wilson via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

Gosh people, chek out post number 1, will you?Not gonna dooit, fine. Grabb the self extracting archive here.get the zip version here@MataTo create a mod, in no particular order.Step1: Go to your main game directory where Breed memorial.exe was located, and create a new folder named sound. Yes sound, Not sounds.Step 2: Go find an ogg files you whish to used, and paste them in the sound folder you just created.Step3: Now you must rename the corresponding sounds to their proper filenames.To preview the sounds and their corresponding filenames, Klick here.Note. Make sure to only paste the sounds you wish to used for your mod, the rest will be loaded from the default sounds.dat.Man, readme can probably explain this better but I hope you find this helpful Edit: Man, I'm bad at explaining things 

URL: https://forum.audiogames.net/post/552858/#p552858




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-16 Thread AudioGames . net Forum — New releases room : Wilson via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

Gosh people, chek out post number 1, will you?Not gonna dooit, fine. Grabb the self extracting archive here.get the zip version here@mataTo create a mod, in no particular order.Step1: Go to your main game directory where Breed memorial.exe was located, and create a new folder named sound. Yes sound, Not sounds.Step 2: Go find an ogg files you whish to used, and paste them in the sound folder you just created.Step3: Now you must rename the corresponding sounds to their proper filenames.To preview the sounds and their corresponding filenames, Klick here.Note. Make sure to only paste the sounds you wish to used for your mod, the rest will be loaded from the default sounds.dat.Man, readme can probably explain this better but I hope you find this helpful 

URL: https://forum.audiogames.net/post/552858/#p552858




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-15 Thread AudioGames . net Forum — New releases room : manamon_player via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

portable version link please

URL: https://forum.audiogames.net/post/552836/#p552836




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-15 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

How do you create sound mod for the game anyway? I'd like to mess with mine also.

URL: https://forum.audiogames.net/post/552822/#p552822




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-15 Thread AudioGames . net Forum — New releases room : john_weed via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

do you guys know when the new version with the translation changes will go out?

URL: https://forum.audiogames.net/post/552718/#p552718




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-15 Thread AudioGames . net Forum — New releases room : pika-san via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

mara wrote:But now it's also possible to download the installer as well.If you, like me, are using the installer, to mod the sounds, the sound folder must be placed in the gamedata directory.For this type of game, i'd rather take a portable version, but that's just me... 

URL: https://forum.audiogames.net/post/552714/#p552714




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-15 Thread AudioGames . net Forum — New releases room : mara via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

But now it's also possible to download the installer as well.If you, like me, are using the installer, to mod the sounds, the sound folder must be placed in the gamedata directory.

URL: https://forum.audiogames.net/post/552590/#p552590




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-15 Thread AudioGames . net Forum — New releases room : pika-san via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

No installation needed, you just unzip the file to a specified folder and run breed memorial.exe, that's all 

URL: https://forum.audiogames.net/post/552557/#p552557




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-15 Thread AudioGames . net Forum — New releases room : manamon_player via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

hellohow to install this game?

URL: https://forum.audiogames.net/post/552550/#p552550




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-15 Thread AudioGames . net Forum — New releases room : mara via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

Well, the mod looks better now.The sounds for giving food vere proposed by pates. I wanted to question them when I saw them in action, but I decided to leave them.Now I will still leave the third sound because it fits for things like collecting bread.

URL: https://forum.audiogames.net/post/552547/#p552547




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-13 Thread AudioGames . net Forum — New releases room : ilyas booneehee via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

come on. but there is sounds.dat and there's no sounds folder. and, i don't want to use the mod. i want to extract it to modefy things a bit then recompressing it with the same key. please tell me the. key

URL: https://forum.audiogames.net/post/551907/#p551907




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-13 Thread AudioGames . net Forum — New releases room : pika-san via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

What type of monster is montreal?

URL: https://forum.audiogames.net/post/551897/#p551897




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-12 Thread AudioGames . net Forum — New releases room : Wilson via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

Have you guys test out montrail yet? I have it before but I sell it away.

URL: https://forum.audiogames.net/post/551732/#p551732




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-12 Thread AudioGames . net Forum — New releases room : john_weed via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

No, you don't need any key. You create a folder called sound, not sounds, sound, on the game's main directory, and you're good to go.

URL: https://forum.audiogames.net/post/551713/#p551713




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-12 Thread AudioGames . net Forum — New releases room : pika-san via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

Meatbag wrote:so speaking of merathone, how to trane stamina , is it traned by power? or whatNo, stamina is for helth if i'm correct.

URL: https://forum.audiogames.net/post/551689/#p551689




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-12 Thread AudioGames . net Forum — New releases room : ilyas booneehee via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

hello@pikawhat do you meen by the sounds folder?there's only a sounds.dadt file and it does have an incription key wich i do not knowwhat's the key

URL: https://forum.audiogames.net/post/551663/#p551663




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-12 Thread AudioGames . net Forum — New releases room : Meatbag via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

so speaking of merathone, how to trane stamina , is it traned by power? or what

URL: https://forum.audiogames.net/post/551627/#p551627




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-12 Thread AudioGames . net Forum — New releases room : Meatbag via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

so speaking of merathone, how to trane stamana, is it traned by power? or what

URL: https://forum.audiogames.net/post/551627/#p551627




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-12 Thread AudioGames . net Forum — New releases room : pika-san via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

Meatbag wrote:I just started playing this and its so cool! the monsters are so cute, I got a monster called ice candy from nvda controler client32.dll fileEnjoy your meal, then! LolThis monster can be ggood for marathon if you train it well.

URL: https://forum.audiogames.net/post/551620/#p551620




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-12 Thread AudioGames . net Forum — New releases room : Meatbag via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

I just started playing this and its so cool! the monsters are so cute, I got a monster called ice candy from nvda controler client32.dll file

URL: https://forum.audiogames.net/post/551559/#p551559




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-12 Thread AudioGames . net Forum — New releases room : pika-san via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

Oh i remember a monster called myriam doing it on some competitions, i couldn't do anything...

URL: https://forum.audiogames.net/post/551407/#p551407




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-12 Thread AudioGames . net Forum — New releases room : Wilson via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

 , Ciara with thro kiss is just not fair. She can use it every about 4 seconds, and it stunds enemy for like 9 seconds. Wel. Maybe not stund, slow down. Thats it.

URL: https://forum.audiogames.net/post/551374/#p551374




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-12 Thread AudioGames . net Forum — New releases room : Wilson via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

:lol, Ciara with thro kiss is jut not fair. She can use it every about 4 seconds, and it stunds enemy for lile 9 seconds. Wel. Maybe not stund, slow down. Thats it.

URL: https://forum.audiogames.net/post/551374/#p551374




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-12 Thread AudioGames . net Forum — New releases room : pika-san via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

@Ilyas1, The mod is for sounds and bgms, which you can modify with using a folder called sound in the directory of the game.2, You got it right.

URL: https://forum.audiogames.net/post/551364/#p551364




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-11 Thread AudioGames . net Forum — New releases room : ilyas booneehee via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

hello breetersi have 2 questionswhat is this mod stuf aboutwhat does it replaceis it english, french or an other langguage?second:evry time i check the description of a fusion item it sais something about a fragment of a fish, sometimes a fragment of a slime and so on. so do these fragment blaablaablaas indecate wich monnsters i should use them on?thanks for the responce

URL: https://forum.audiogames.net/post/551235/#p551235




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-11 Thread AudioGames . net Forum — New releases room : pika-san via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

mara wrote:I mean, do I need to use the same link as I provided to download the edited mod?If so, then how did you manage to do that? I thought there was no way to replace files in a cloud such as google drive.I didn't do it online.Edit, check it out here!https://www.dropbox.com/s/d08dkcmrj6weh … d.zip?dl=0Some sound have been removed such as the ones where you give something to your monster.

URL: https://forum.audiogames.net/post/551222/#p551222




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-11 Thread AudioGames . net Forum — New releases room : pika-san via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

mara wrote:I mean, do I need to use the same link as I provided to download the edited mod?If so, then how did you manage to do that? I thought there was no way to replace files in a cloud such as google drive.I didn't do it online.Edit, check it out here!https://www.dropbox.com/s/d08dkcmrj6weh … d.zip?dl=0

URL: https://forum.audiogames.net/post/551222/#p551222




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-11 Thread AudioGames . net Forum — New releases room : pika-san via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

mara wrote:I mean, do I need to use the same link as I provided to download the edited mod?If so, then how did you manage to do that? I thought there was no way to replace files in a cloud such as google drive.I didn't do it online.

URL: https://forum.audiogames.net/post/551222/#p551222




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-11 Thread AudioGames . net Forum — New releases room : mara via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

I mean, do I need to use the same link as I provided to download the edited mod?If so, then how did you manage to do that? I thought there was no way to replace files in a cloud such as google drive.

URL: https://forum.audiogames.net/post/551040/#p551040




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-10 Thread AudioGames . net Forum — New releases room : pika-san via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

mara wrote:Where can I download my edited mod?Btw, it's really a shame the files have to have such names as c-bubble1.ogg through c-bubble7.ogg.I can't know what files are going to be used for a given attack unless I test the mod.I see, well the names of the files are good, cause you get a letter plus a underlined sign. I like this concept actually. For the modifications i've made, i'd probably need some more intros for competition ranks.A french translation has just started for the game.

URL: https://forum.audiogames.net/post/550818/#p550818




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-10 Thread AudioGames . net Forum — New releases room : pika-san via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

mara wrote:Where can I download my edited mod?Btw, it's really a shame the files have to have such names as c-bubble1.ogg through c-bubble7.ogg.I can't know what files are going to be used for a given attack unless I test the mod.I see, well the names of the files are good, cause you get a letter plus a underlined sign. I like this concept actually. For the modifications i've made, i'd probably need some more intros for competitions ranks.A french translation has started for the game.

URL: https://forum.audiogames.net/post/550818/#p550818




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-10 Thread AudioGames . net Forum — New releases room : mara via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

Where can I download my edited mod?Btw, it's really a shame the files have to have such names as c-bubble1.ogg through c-bubble7.ogg.I can't know what files are going to be used for a given attack unless I test the mod.

URL: https://forum.audiogames.net/post/550756/#p550756




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-10 Thread AudioGames . net Forum — New releases room : Wilson via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

A fusion items can be used ranging from boosting the monster inishal stats, to making the fused monster breed out a completely diffrent monster. You can get them by winning surten compotitions, or by searching the 4 places that are available.

URL: https://forum.audiogames.net/post/550723/#p550723




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-10 Thread AudioGames . net Forum — New releases room : ilyas booneehee via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

hello. what are fusion items and what do they do?how to use them and where to find them?and wich speeshies use wich element

URL: https://forum.audiogames.net/post/550710/#p550710




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-10 Thread AudioGames . net Forum — New releases room : Wilson via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

Hmm. I never said anything about that you should keap your monsters in the farm/park/jim for the entirety of their life.

URL: https://forum.audiogames.net/post/550704/#p550704




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-10 Thread AudioGames . net Forum — New releases room : Wilson via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

Hmm. I never said anything about that you should keap your monsters in the farm/park/jim for the entirety of their life.:)

URL: https://forum.audiogames.net/post/550704/#p550704




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-10 Thread AudioGames . net Forum — New releases room : pika-san via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

Yes, but you can't let your monster in the park for all his life...

URL: https://forum.audiogames.net/post/550666/#p550666




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-10 Thread AudioGames . net Forum — New releases room : Wilson via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

Here is a little info about monsters lifespand. A normal monster, that is to say, comes without any boost from fusion or any items, can liv up to 300 weeks, or about 6 years and 3 munths.Every time the monster go's to a training, partisipating in a compotition, or rest, 1 week of its lifespand is taken away.How ever, the monster's lifespand can be much shorter if you give it an item that will boost the monster's stats, such as mega proton.The number of week that is taken from the monster's lifespand when you give it a boost item can be differs from 1 to 11 weeks, so consider carefully before giving your monsters a boost! I hope you find this helpful.

URL: https://forum.audiogames.net/post/550652/#p550652




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-10 Thread AudioGames . net Forum — New releases room : Wilson via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

Here is a little info about monsters lifespand. A normal monster, that is to say, comes without any boost from fusion or any items, can liv up to 300 weeks, or about 6 years and 3 munths.Every time the monster go's to a training, partisipating in a compotition, or rest, 1 week of its lifespand is taken away.How ever, the monster's lifespand can be much shorter if you give it an item that will boost the monster's stats, such as mega proton.The number of week that is taken from the monster's lifespand when you give it a boost item can be differs from 1 to 11 weeks, so consider carefully before giving your monster a boost! I hope you find this helpful.

URL: https://forum.audiogames.net/post/550652/#p550652




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-07-10 Thread AudioGames . net Forum — New releases room : Wilson via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

Here is a little info about monsters lifespand. A normal monster, that is to say, comes without any boost from fusion or any items, can liv up to 300 weeks, or about 6 years and 3 munths.Every time the monster go's to a training, partisipating in a compotition, or rest, 1 week of its lifespand is taken away.How ever, the monster's lifespand can be much shorter if you give it an item that will boost the monster's stats, such as mega proton.The number of week that is taken from the monster's lifespand when you give it a boost item can be differs from 1 to 11 weeks, so consider carefully! I hope you find this helpful.

URL: https://forum.audiogames.net/post/550652/#p550652




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