Re: Mortal kombat X - petition regarding accessibility

2017-03-05 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector


  


Re: Mortal kombat X - petition regarding accessibility

@Assault: agreed, I'd normally test it myself but as I had someone there on the day of the game's release and was curious, I tested it there and then. Fun times though.

URL: http://forum.audiogames.net/viewtopic.php?pid=300666#p300666





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Re: Mortal kombat X - petition regarding accessibility

2017-03-05 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: Mortal kombat X - petition regarding accessibility

Doesn't take two people to test it. lol The QTE's were random in Injustice, and I thought this would be similar... no surprise when I got it right completely by accident on one try and then the same button didn't work the next try. I knew I guessed correctly.

URL: http://forum.audiogames.net/viewtopic.php?pid=300658#p300658





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Re: Mortal kombat X - petition regarding accessibility

2017-03-05 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector


  


Re: Mortal kombat X - petition regarding accessibility

@Sightless: unfortunately, me and a sighted gamer friend tested the QTE's, it was one of the first thigns we did, went ack to the same story level, and they were random. It made us both a little gutted but at least I could still progress. The games that really annoy me, are the ones with random qtes that force you to do them, luckily this isn't one of them.

URL: http://forum.audiogames.net/viewtopic.php?pid=300620#p300620





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Re: Mortal kombat X - petition regarding accessibility

2017-03-04 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: Mortal kombat X - petition regarding accessibility

The qte's are random.

URL: http://forum.audiogames.net/viewtopic.php?pid=300466#p300466





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Re: Mortal kombat X - petition regarding accessibility

2017-03-04 Thread AudioGames . net Forum — General Game Discussion : Nick via Audiogames-reflector


  


Re: Mortal kombat X - petition regarding accessibility

I'm having trouble mastering the qte parts.I've bought the game on steam and I need a walkthrough on how to master the QuickTime events in story mode.also, I'm playing the game using the keyboard.if you give me a walkthrough on each chapter in the story mode along with What each QuickTime event happens, tell me What buttons I need to press.I keep failing at the QuickTime events and I need help so that I can complete them perfectly.

URL: http://forum.audiogames.net/viewtopic.php?pid=300449#p300449





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Re: Mortal kombat X - petition regarding accessibility

2015-04-21 Thread AudioGames . net Forum — General Game Discussion : Sean-Terry01 via Audiogames-reflector


  


Re: Mortal kombat X - petition regarding accessibility

Hi, I know this is way OT, but, I saw a mintion of Skull Girls and Steam in one of the earlier posts and wanted to ask a huge question. I can not remember my Steam log-in info for anything and was wondering if anyone could help me with this? Thanks so much in advance.

URL: http://forum.audiogames.net/viewtopic.php?pid=213202#p213202




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Re: Mortal kombat X - petition regarding accessibility

2015-04-19 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: Mortal kombat X - petition regarding accessibility

KNFB reader for me on the iphone didn't work out... could never get it to get an accurate image, and the guidance never stopped vibrating. lol

URL: http://forum.audiogames.net/viewtopic.php?pid=212849#p212849




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Re: Mortal kombat X - petition regarding accessibility

2015-04-19 Thread AudioGames . net Forum — General Game Discussion : dan_c via Audiogames-reflector


  


Re: Mortal kombat X - petition regarding accessibility

out of interest, how did knfb fare?

URL: http://forum.audiogames.net/viewtopic.php?pid=212843#p212843




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Re: Mortal kombat X - petition regarding accessibility

2015-04-19 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: Mortal kombat X - petition regarding accessibility

Sightless, have you actually confirmed the QTE sequences to be consistant? I'm going by the only precedent which is Injstice, and the QTE's were random in that game. I haven't signed yet, but I intend to soon.

URL: http://forum.audiogames.net/viewtopic.php?pid=212833#p212833




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Re: Mortal kombat X - petition regarding accessibility

2015-04-18 Thread AudioGames . net Forum — General Game Discussion : cj89 via Audiogames-reflector


  


Re: Mortal kombat X - petition regarding accessibility

Yeah I've still gotta mess with that. Apparently the game is OCR able with Jaws, I haven't tried it yet. I tried to OCR with NVDA and got nothing so I resorted to KNFB. So again its not like its unplayable.

URL: http://forum.audiogames.net/viewtopic.php?pid=212718#p212718




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Re: Mortal kombat X - petition regarding accessibility

2015-04-18 Thread AudioGames . net Forum — General Game Discussion : Sightless Kombat via Audiogames-reflector


  


Re: Mortal kombat X - petition regarding accessibility

I appreciate what you're trying to do here, I think it's a great idea.  Just thought I'd bring something very important to your attention. As far as I am aware, the QTE's are actually not random, therefore can be learnt.  Apart from that I think all the points are valid, even the one about subtitles (I can understand that not everyone has a localisation available for their native language and that sometimes english is harder to understand for non-native speakers).Best of luck with this and hope it gets signed.Also I don't know if you've checked out the .ini file for the pc version but there is a line in there that says "accessibility = false" by default (i might've spaced it out wrong but you get the point - there's already something in there I think).

URL: http://forum.audiogames.net/viewtopic.php?pid=212709#p212709




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Re: Mortal kombat X - petition regarding accessibility

2015-04-18 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


  


Re: Mortal kombat X - petition regarding accessibility

I see your point and I totally agree that this is a start. My point was just, when you have created the petition, you could mention both, and if we are that lucky to reach the company, they would know that blind people both plays on consoles and pc, and then they could decide if they wana do anything at all. Now, if we are lucky to reach the company, they might only work on the pc version. If that is successful, we might need to contact them again by a petition to request accessibility on the console versions of the game.Well, I look forward to see where this goes, and I really hope the best.

URL: http://forum.audiogames.net/viewtopic.php?pid=212698#p212698




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Re: Mortal kombat X - petition regarding accessibility

2015-04-18 Thread AudioGames . net Forum — General Game Discussion : cj89 via Audiogames-reflector


  


Re: Mortal kombat X - petition regarding accessibility

Yeah, I do have to agree with this point. I'm sure at least for a starting point, its far easier to make it accessible on PC with screen readers that are obviously more developed. I won't deny it would be cool to see it happening on console though. I think the problem is also that half the people testing said TTS feature are probably sighted, but its super early days so yeah, there's that.

URL: http://forum.audiogames.net/viewtopic.php?pid=212690#p212690




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Re: Mortal kombat X - petition regarding accessibility

2015-04-18 Thread AudioGames . net Forum — General Game Discussion : seal via Audiogames-reflector


  


Re: Mortal kombat X - petition regarding accessibility

SLJ, I can understand everyone who's playing on consoles. It's very important but I decided to start somewhere firstly. We all knows the consoles aren't fully accessible yet even pss4's TTS is not working as everyone thought. Doing the game accessible on pc is much easier for now than making these changes to the consoles without having extra information about the API etc as far as I know from Mike Z from Skullgirls, who is also thinking about bringing the accessibility to the PS4.I think it's good start enough and if the game will be fully accessible on PC atleast it will be something.

URL: http://forum.audiogames.net/viewtopic.php?pid=212682#p212682




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Re: Mortal kombat X - petition regarding accessibility

2015-04-18 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


  


Re: Mortal kombat X - petition regarding accessibility

Hi.I've just signed. I think you are missing a quite important point. What about accessibility for the consoles as well? I really hope we can make anything out of this...

URL: http://forum.audiogames.net/viewtopic.php?pid=212679#p212679




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Re: Mortal kombat X - petition regarding accessibility

2015-04-17 Thread AudioGames . net Forum — General Game Discussion : Ruhan via Audiogames-reflector


  


Re: Mortal kombat X - petition regarding accessibility

Signed and shared.It's a good start.

URL: http://forum.audiogames.net/viewtopic.php?pid=212660#p212660




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Mortal kombat X - petition regarding accessibility

2015-04-17 Thread AudioGames . net Forum — General Game Discussion : seal via Audiogames-reflector


  


Mortal kombat X - petition regarding accessibility

Hello,I've just started a petition regarding the MK X blind accessibility. Every sign could help so prease spread the word and sign if You wantto see more possibly MK X with accessibility features on PC.https://www.change.org/p/netherrealm-st … y-impaired

URL: http://forum.audiogames.net/viewtopic.php?pid=212653#p212653




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