Re: CrimeHunter version 1.3.6 is out, with an autoupdater!

2020-10-27 Thread AudioGames . net Forum — New releases room : masonasons via Audiogames-reflector


  


Re: CrimeHunter version 1.3.6 is out, with an autoupdater!

Oh shoot, @85 you are totally right, you did mention this to me and I forgot. Sorry about that!@84 Ooh that's definitely interesting. also amazing number, hahahaha!

URL: https://forum.audiogames.net/post/583989/#p583989




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Re: CrimeHunter version 1.3.6 is out, with an autoupdater!

2020-10-27 Thread AudioGames . net Forum — New releases room : Wilson via Audiogames-reflector


  


Re: CrimeHunter version 1.3.6 is out, with an autoupdater!

So mason totally forgot about it. My post 50 and mason's replyed.Wilson wrote:Greetings Mason.When your fasing to the left and try to use a hazard cuvver, the game will instantly frees.Masonasons wrote:@50 thanks, I'll look into the hazard cover.Glad someone remind you of it. 

URL: https://forum.audiogames.net/post/583986/#p583986




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Re: CrimeHunter version 1.3.6 is out, with an autoupdater!

2020-10-27 Thread AudioGames . net Forum — New releases room : Wilson via Audiogames-reflector


  


Re: CrimeHunter version 1.3.6 is out, with an autoupdater!

So mason totally forgot about it. My post 50 and mason's replyed.Wilson wrote:Greetings Mason.When your fasing to the left and try to use a hazard cuvver, the game will instantly frees.Masonasons wrote:@50 thanks, I'll look into the hazard cover.

URL: https://forum.audiogames.net/post/583986/#p583986




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Re: CrimeHunter version 1.3.6 is out, with an autoupdater!

2020-10-27 Thread AudioGames . net Forum — New releases room : aaron via Audiogames-reflector


  


Re: CrimeHunter version 1.3.6 is out, with an autoupdater!

Oh wow, thanks for the quick fix. By the way, I've found yet another bug.SlightspoilerI got this on level 10, the mine. Ended up accidentally using a disarmer. Then mashed enter to see what might happen out of curiosity. I do not exactly know how to reproduce this. But I got an index out of bounds, and here's the trace. I swear this is what my clipboard just produced:Call stack size: 69Function: string getitem()Function: void game(int)Function: void levelmenu()Function: void mainmenu()Function: void game(int)Function: void levelmenu()Function: void mainmenu()Function: void storymenu()Function: void storymenu()Function: void mainmenu()Function: void go(string)Function: void door::check()Function: void checkdoors()Function: void game(int)Function: void levelmenu()Function: void mainmenu()Function: void storymenu()Function: void storymenu()Function: void mainmenu()Function: void levelmenu()Function: void mainmenu()Function: void go(string)Function: void door::check()Function: void checkdoors()Function: void game(int)Function: void levelmenu()Function: void mainmenu()Function: void storymenu()Function: void storymenu()Function: void mainmenu()Function: void go(string)Function: void door::check()Function: void checkdoors()Function: void game(int)Function: void levelmenu()Function: void mainmenu()Function: void levelbombloop()Function: void game(int)Function: void levelmenu()Function: void mainmenu()Function: void storymenu()Function: void storymenu()Function: void storymenu()Function: void storymenu()Function: void storymenu()Function: void storymenu()Function: void mainmenu()Function: void sbmenu()Function: void mainmenu()Function: void go(string)Function: void door::check()Function: void checkdoors()Function: void game(int)Function: void levelmenu()Function: void mainmenu()Function: void go(string)Function: void door::check()Function: void checkdoors()Function: void game(int)Function: void levelmenu()Function: void mainmenu()Function: void game(int)Function: void levelmenu()Function: void mainmenu()Function: void levelmenu()Function: void mainmenu()Function: void game(int)Function: void mainmenu()Function: void main()

URL: https://forum.audiogames.net/post/583984/#p583984




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Re: CrimeHunter version 1.3.6 is out, with an autoupdater!

2020-10-27 Thread AudioGames . net Forum — New releases room : masonasons via Audiogames-reflector


  


Re: CrimeHunter version 1.3.6 is out, with an autoupdater!

Hi,@80 I've found and fixed the problem for the next version!

URL: https://forum.audiogames.net/post/583978/#p583978




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Re: CrimeHunter version 1.3.6 is out, with an autoupdater!

2020-10-27 Thread AudioGames . net Forum — New releases room : masonasons via Audiogames-reflector


  


Re: CrimeHunter version 1.3.6 is out, with an autoupdater!

Hi all,@80 that's interesting. I'll play around with hazard covers and see if I can reproduce this.@81, check my website masonasons.me for contact details.

URL: https://forum.audiogames.net/post/583977/#p583977




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Re: CrimeHunter version 1.3.6 is out, with an autoupdater!

2020-10-27 Thread AudioGames . net Forum — New releases room : Erick via Audiogames-reflector


  


Re: CrimeHunter version 1.3.6 is out, with an autoupdater!

Hi. What is your email address so that I can send you some voices?

URL: https://forum.audiogames.net/post/583975/#p583975




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Re: CrimeHunter version 1.3.6 is out, with an autoupdater!

2020-10-27 Thread AudioGames . net Forum — New releases room : aaron via Audiogames-reflector


  


Re: CrimeHunter version 1.3.6 is out, with an autoupdater!

I don't know if this bug has beeen fixed, but something odd happened. I was facing left, had defeated all enemies and had some fire pits behind me. So, I used a hazard cover. The game just stopped responding. I could hear the item beeping, and nohazards, but I couldn't move or anything.

URL: https://forum.audiogames.net/post/583974/#p583974




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