Re: Monumental news out of GDC

2017-03-19 Thread AudioGames . net Forum — General Game Discussion : Dragomier via Audiogames-reflector


  


Re: Monumental news out of GDC

I was unable to come up with anything when searching on TW Blue...

URL: http://forum.audiogames.net/viewtopic.php?pid=303028#p303028





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Re: Monumental news out of GDC

2017-03-19 Thread AudioGames . net Forum — General Game Discussion : ianhamilton_ via Audiogames-reflector


  


Re: Monumental news out of GDC

There's not much point in contacting the generic company routes, you'll get better results from speaking to individual people. If you do a twitter search for injustice 2 and then hit 'people' you'll get a list of people who mention injustice 2 in their profiles. Some will just be big fans of the game, but others will be people who are on the development team.

URL: http://forum.audiogames.net/viewtopic.php?pid=302955#p302955





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Re: Monumental news out of GDC

2017-03-18 Thread AudioGames . net Forum — General Game Discussion : Dragomier via Audiogames-reflector


  


Re: Monumental news out of GDC

I really wish some of these companies had unprotected DM's so I didn't have to hammer it out to them in 140 characters or less per tweet. I could always get at them on Facebook couldn't I?

URL: http://forum.audiogames.net/viewtopic.php?pid=302764#p302764





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Re: Monumental news out of GDC

2017-03-14 Thread AudioGames . net Forum — General Game Discussion : ianhamilton_ via Audiogames-reflector


  


Re: Monumental news out of GDC

Dragomier - make sure you let them know how important it is for you

URL: http://forum.audiogames.net/viewtopic.php?pid=302030#p302030





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Re: Monumental news out of GDC

2017-03-13 Thread AudioGames . net Forum — General Game Discussion : Dragomier via Audiogames-reflector


  


Re: Monumental news out of GDC

I'm mostly concerned on whether or not it will be in Injustice 2 for that daunting gear system.

URL: http://forum.audiogames.net/viewtopic.php?pid=301880#p301880





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Re: Monumental news out of GDC

2017-03-13 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector


  


Re: Monumental news out of GDC

I'm not too sure if they have a legal team. All I can find on their website is a corporate inbox, I also have their phone number as well which works for me as I'm local.So there's now a few avenues I can persue, I could try Ian's twitter method but I don't really know who I'm looking for. WHatever happens here I might have to go back to either phoning, or contacting the corporate inbox.

URL: http://forum.audiogames.net/viewtopic.php?pid=301874#p301874





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Re: Monumental news out of GDC

2017-03-13 Thread AudioGames . net Forum — General Game Discussion : DracoSelene89 via Audiogames-reflector


  


Re: Monumental news out of GDC

@Aaron:Short version:Contact Stainless's legal team and let them take it from there.Longer version:Start by talking to Stainless's legal team and see where that gets you, ask if they can contact WotC's legal team and send as much proof of why TTS would be useful and why blind gamers should be included as well, and also cite the GDC talks in your arguments too to provide proof this is something WotC need to consider for their games*Even if WotC say no, they aren't including TTS, it's something and you'll have at least gone through the proper channels and got a response from the right people. Also, legal teams re a hell of alot more powerful than one single person who is going to a dev and saying hey, this is needed because X and Y and Z, whereas if you make a compelling argument to a legal team that's working with either Stainless or MtGyou'll at least put the idea there that the TTS is needed.*As
 suming they make any more MtG games that is* #2: That being said don't expect a quick or cheap reply. You might have to start shelling out cash for dealing with legal teams.

URL: http://forum.audiogames.net/viewtopic.php?pid=301843#p301843





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Re: Monumental news out of GDC

2017-03-13 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector


  


Re: Monumental news out of GDC

Oh my gosh. No wonder they asked me to do this. I'm wondering if they might be able to help me as well though, as I don't currently have any wizards of the coast contacts.

URL: http://forum.audiogames.net/viewtopic.php?pid=301842#p301842





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Re: Monumental news out of GDC

2017-03-13 Thread AudioGames . net Forum — General Game Discussion : DracoSelene89 via Audiogames-reflector


  


Re: Monumental news out of GDC

The problem with Stainless is MtG is a licensed game and that carries a complex agreement with it.In extremely simple terms, a  licensing agreement may be something like this:You can use my book setting in your game but you can't use my characters or my plotlines.Of course, this being videogames.it's a lot more complex than that, and licensing agreements are for the most part, usually legal fights between companies, and pretty much everyone involved has an NDA on them so they can't explain the specifics.In shorteven if Stainless wanted to add in TTS they do have to go through WotC first and then wait on their response. Which takes time.

URL: http://forum.audiogames.net/viewtopic.php?pid=301839#p301839





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Re: Monumental news out of GDC

2017-03-13 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector


  


Re: Monumental news out of GDC

Regarding Stainless, not at the moment. I haven't contacted them since. I also ahven't touch twitter in a while but I'll probably consider it again. Am weighing up my options as well. I'm probably going to try to approach the Hand of Fait developers as well. I might even tell Stainless this, if I end up getting a response, because that might mean they could feel less pressured. I don't want them to think that this is a race or end up making them feel bad. Also, if they really are stuck with having to approach Wizards of The Coast to get Magic Duels to become accessible, I don't know if they'd be willing to. What you all have to remember is this, sure, it'll be awesome to get a game to be accessible, but with something like magic, there are more thigns than accessibility. Remember we're not talkigna bout people just coding here, we're talking about people with jobs. Mike Z from Skullgirls coded it because he was head coder and wasn&
 #039;t restricted by companies, it seems. Hand of Fate is also self published so we might be in with a better chance than Magic at this stage. However, I've yet to approach those devs.

URL: http://forum.audiogames.net/viewtopic.php?pid=301832#p301832





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Re: Monumental news out of GDC

2017-03-12 Thread AudioGames . net Forum — General Game Discussion : Dragomier via Audiogames-reflector


  


Re: Monumental news out of GDC

Have we got any other updates, here?

URL: http://forum.audiogames.net/viewtopic.php?pid=301758#p301758





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Re: Monumental news out of GDC

2017-03-08 Thread AudioGames . net Forum — General Game Discussion : ianhamilton_ via Audiogames-reflector


  


Re: Monumental news out of GDC

I'd get in twitter and find some stainless MTG producers, and ask them for advice.. if they seem receptive online, tell them you're local and ask if you can buy them a coffee for a chat in person.

URL: http://forum.audiogames.net/viewtopic.php?pid=301203#p301203





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Re: Monumental news out of GDC

2017-03-08 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector


  


Re: Monumental news out of GDC

Update:Well, this is going to be tricky. While it's true that Stainless do, indeed, develop Magic, according to the person I was on the phone to (I did not ask a name, as it was a receptionist), they might not be able to add the API without Wizard of The Coast's consent.The email address on their page is their corporate address, so I don't know about using that address to contact them.Now, I did say I'm a blind gamer. I mentioned recent events at gdc, such as the xbox game pass. I then said that the next announcement was the one that interested the blind community, the API, I said that this could be used to read the menus and text. I said one of the projects could benefit from it.She asked which project. So, I said magic. The trouble with magic, is we are only developers, you'd have to speak to someone from wizards of the coast. We just make what we're told, was the answer that I got.I don't know what to do next. The
  thing is, I was in contact with a receptionist, and as Ian says, this was more of a cold call, and perhaps, not a good idea. Does anyone have any suggestions as to how to proceed?

URL: http://forum.audiogames.net/viewtopic.php?pid=301081#p301081





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Re: Monumental news out of GDC

2017-03-08 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector


  


Re: Monumental news out of GDC

Update:Well, this is going to be tricky. While it's true that Stainless do, indeed, develop Magic, according to the person I was on the phone to (I did not ask a name, as it was a receptionist), they might not be able to add the API without Wizard of The Coast's consent.The email address on their page is their corporate address, so I don't know about using that address to contact them.Now, I did say I'm a blind gamer. I mentioned recent events at gdc, such as the xbox game pass. I then said that the next announcement was the one that interested the blind community, the API, I said that this could be used to read the menus and text. I said one of the projects could benefit from it.She asked which project. So, I said magic. The trouble with magic, is we are only developers, you'd have to speak to someone from wizards of the coast. We just make what we're told, was the answer that I got.I don't know what to do next. Doe
 s anyone have any suggestions?

URL: http://forum.audiogames.net/viewtopic.php?pid=301081#p301081





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Re: Monumental news out of GDC

2017-03-07 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector


  


Re: Monumental news out of GDC

@Ian: Yep, that's exactly the game I wanted to mention, magic the gathering, I just mentioned carmageddon as a game that other people might know, and not necessarily one ofr the API as of yet. Also, [[wow]], someone who actually knows what the IOW is! This is kind of cool.I'll have to see what I can do. If I spoke/contacted someone, will the also know who you are if I mentioned your name, or will I have to just go in myself?

URL: http://forum.audiogames.net/viewtopic.php?pid=300933#p300933





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Re: Monumental news out of GDC

2017-03-06 Thread AudioGames . net Forum — General Game Discussion : magurp244 via Audiogames-reflector


  


Re: Monumental news out of GDC

Your referring to [Stainless Games], yes? They are indeed working on a Magic Duels card game based on MTG and Carmageddon Max Damage. I'm not sure how one would approach a company for such things, perhaps shooting the company an email, or providing a petition/survey showing interesting in accessibility presented by the new API? Their site lists the names of current management, with Patrick Buckland as CEO, and Shaun Smith as Creative Director.

URL: http://forum.audiogames.net/viewtopic.php?pid=300865#p300865





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Re: Monumental news out of GDC

2017-03-06 Thread AudioGames . net Forum — General Game Discussion : DracoSelene89 via Audiogames-reflector


  


Re: Monumental news out of GDC

Hang on, aren't the MTG devs Stainless Steel games, a totally different company though? I swear I remember that from somewhere...like a review of the newest MTG games.

URL: http://forum.audiogames.net/viewtopic.php?pid=300856#p300856





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Re: Monumental news out of GDC

2017-03-06 Thread AudioGames . net Forum — General Game Discussion : ianhamilton_ via Audiogames-reflector


  


Re: Monumental news out of GDC

aaron you're IOW? hah, for some reason i thought you were in mainland europe somewhere. I wouldn't go in on the basis of carmageddon, go in asking about magic the gathering instead. that's a way easier ask (and a more popular profitable game too). I'm not too sure about cold-calling reception, I'd research names of individual UI developers on twitter and speak to them there first, but that's just me. either way I'd suggest a half-day hack session just to have an experiment and see what might be possible with the API, with you there to test stuff out as they go.

URL: http://forum.audiogames.net/viewtopic.php?pid=300853#p300853





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Re: Monumental news out of GDC

2017-03-06 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector


  


Re: Monumental news out of GDC

Alright. I have some news, but I don't really know the best way of doing this.I actually live around 20 minutes away from a game dev, called staneless games I think. They are the creators of the carmageddon series. I don't know if they still make this next game or not, but I think they were also involved with the magic the gathering series. I'm trying to convince my Dad to take me into the reception to see if we can arrange a meeting, as he knows the area where they are a bit more than me and also he's worked as a sales manager for a business, not a game business but a business, none the less. He's up for it, but he's also a bit sceptic, worried about them just wanting money. If I get to end up having a meeting with these guys, what should I do? I can mention the API, yes, but that will just be a minute or so. What else can I do? Do I provide examples, for instance, top speed 3 for racing audiogames pans the car from left to right depending wher
 e it is on the road, and an audiogame called Crazy Party has a card battling mode, explaining what info is said? Or, do I just go in, mention I'm a blind gamer, mention the API, and then, and only then, see what happens, and not jump in?

URL: http://forum.audiogames.net/viewtopic.php?pid=300790#p300790





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Re: Monumental news out of GDC

2017-03-06 Thread AudioGames . net Forum — General Game Discussion : death_rattlehead via Audiogames-reflector


  


Re: Monumental news out of GDC

@DragomierAbsolutely. I haven't heard anything yet, but I will continue to follow up. I've just been busy with other projects outside gaming as of late.I will make contact sometime this week for sure.On the topic at hand, I understand both points of view. It's hard to get excited when the accessibility issue was not mentioned for such a long time that people become very skeptical.However, it's still definitely exciting because accessibility is slowly but surely becoming more mainstream.

URL: http://forum.audiogames.net/viewtopic.php?pid=300782#p300782





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Re: Monumental news out of GDC

2017-03-06 Thread AudioGames . net Forum — General Game Discussion : Joseph Westhouse via Audiogames-reflector


  


Re: Monumental news out of GDC

Assault: Correct, but a win for accessibility is a win for accessibility, and should be celebrated. Because of the multifaceted nature of accessibility for the blind, it's probably one of the more difficult types of accessibility to pull off as there's no simple, consistent solution. But the more accessibility is taken into account in general, the more the culture in the game industry surrounding accessibility will change, and the better our chances will be of seeing people take blind gamers' needs into consideration.

URL: http://forum.audiogames.net/viewtopic.php?pid=300780#p300780





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Re: Monumental news out of GDC

2017-03-06 Thread AudioGames . net Forum — General Game Discussion : ianhamilton_ via Audiogames-reflector


  


Re: Monumental news out of GDC

Chris they are now just branches of the same platform, so it's the win10/Xbox creators update

URL: http://forum.audiogames.net/viewtopic.php?pid=300773#p300773





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Re: Monumental news out of GDC

2017-03-05 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: Monumental news out of GDC

Joseph, regards to uncharted 4, it does look to be making waves... nothing on the vision front though, unfortunately. would love yo get my hands on that one and play through it!

URL: http://forum.audiogames.net/viewtopic.php?pid=300741#p300741





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Re: Monumental news out of GDC

2017-03-05 Thread AudioGames . net Forum — General Game Discussion : Exodus via Audiogames-reflector


  


Re: Monumental news out of GDC

if sony bothers improving anything it'll be confined to the US, business as usual. Based on their current track record. This is a complete and utter disgrace imo.

URL: http://forum.audiogames.net/viewtopic.php?pid=300734#p300734





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Re: Monumental news out of GDC

2017-03-05 Thread AudioGames . net Forum — General Game Discussion : Chris via Audiogames-reflector


  


Re: Monumental news out of GDC

This is fantastic! I never thought I'd live to see the day when the almighty Microsoft corporation would take the time and effort to discuss and build tools for accessible games. Microsoft has done a complete 180 on their stance regarding inclusion for all disabilities in a matter of a couple years. I'm incredibly excited for the Windows 10 Creator update and anything else that may come in the future. I'll be watching this space to see if any good and accessible titles come out. I'm not sold on the whole Xbox and gaming consoles thing just yet.

URL: http://forum.audiogames.net/viewtopic.php?pid=300733#p300733





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Re: Monumental news out of GDC

2017-03-05 Thread AudioGames . net Forum — General Game Discussion : Joseph Westhouse via Audiogames-reflector


  


Re: Monumental news out of GDC

I don't recall if Sony themselves made any noise about accessibility, but one of their proprietary titles (Uncharted 4) is definitely making waves in the accessibility world, and I know there were people from Sony at the inaugural Game Accessibility Conference. But again, once Microsoft's accessibility features start stealing away their customers, you had better believe Sony will get in gear too.

URL: http://forum.audiogames.net/viewtopic.php?pid=300718#p300718





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Re: Monumental news out of GDC

2017-03-05 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: Monumental news out of GDC

Well put, Joseph! I think that's a well balanced viewpoint of the situation. But the fact that you heard something from Sony representatives is hopefully a good sign that accessibility efforts have not been abandoned by them... not just on the blindness front, but in general. It's been at least a year since we saw the last major improvement to the TTS enhancements, and nothing has been dealt with ever since, nor have any of the current accessibility features seen updates. Hopefully, this is a sign that there are things still being worked on...

URL: http://forum.audiogames.net/viewtopic.php?pid=300705#p300705





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Re: Monumental news out of GDC

2017-03-05 Thread AudioGames . net Forum — General Game Discussion : Joseph Westhouse via Audiogames-reflector


  


Re: Monumental news out of GDC

So, I want to chip in to the conversation and lend my voice both in support of those who are excited, and in support of those saying let's not get too excited. Here we go...Let's not get too excited: I think it's unrealistic to expect too much retroactive accessibility in older titles, especially from major studios. I think it's far more likely to expect these opportunities to be taken advantage of in future titles. That's not to say it's not good to ask—we should definitely ask—I'm just saying that I personally don't expect a ton of developers to go back and add in text to speech for their older titles.We also need to remember that change comes slowly. Just because text-to-speech is now an option, there is no guarantee that developers will be aware of it, or will have a good enough grasp on the needs of blind gamers to implement it in a useful manner. The more titles that come out, and the more noise the community makes about this issue, the more developers will have the necessary awareness and understanding—but as all of that builds momentum, it's possible that things will move slowly at first.That said...Get excited: This is a monumental milestone. It's a major console manufacturer saying, "Accessibility is important enough to us that we are going to provide developers with the tools to make their games accessible as easily as possible." Nobody made Microsoft do this; they could have just let dev figure out how to make games self-voice on their own. Instead, they are providing the tools. And where Microsoft goes, you can bet others will follow; as soon as they are able to tap into the vast market of disabled gamers, their competition will not want to be left behind. (I think I heard the phrase 'accessibility arms race' at some point this week.)What this all means is that a fundamental shift is happening within the industry, and the way big players think about accessibility. To those who say that this will be picked up mostly by indie dev first, and not to expect it to be used by the big developers, consider who gave presentations on accessibility at GDC this year: Microsoft. Lucasfilm. EA. Sony. To name a few. And more than just that, I can tell you from conversations that I had at GDC that there are people in these companies and more who are deeply passionate and excited about game accessibility. When you have a conversation with a creative director from Microsoft (and not someone directly involved with accessibility) who tells you that they're having weekly meetings about how to make games more accessible, including things like "How do we make an object at rest have a presence in the soundscape so that players can locate it without sight?", it's clear to me that this is something that is being considered throughout the industry. Again, the machine moves very slowly, and I'm sure it's just as discouraging for those people inside these companies who are working tirelessly to advocate for game accessibility, only to see how slowly and incrementally things change. But they are changing, and it's not just at an indie level.So I guess what I would say is: be excited. Be so excited that you make a ton of noise about this, because the more noise there is, the more developers will take note. But in your excitement, also recognize that this is just a step in a long, slow process. Not because nobody cares, and not because the big companies are just interested in profit, and not because the world is out to get us—but just because change is hard, and slow, and difficult, and that's the way it is.To borrow a metaphor Ian used in a conversation about this very issue: the bosun of a ship has to spin the wheel frantically just to get the ship to turn, and at first it seems like it isn't turning at all. But he doesn't give up and stop—he keeps turning it, trusting that he's doing what he needs to, and eventually the ship starts to move. And the great thing is, once the ship starts turning, it's nearly impossible to stop it.

URL: http://forum.audiogames.net/viewtopic.php?pid=300687#p300687





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Re: Monumental news out of GDC

2017-03-05 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector


  


Re: Monumental news out of GDC

Interesting point, how would an isometric game be accessible? This is kind of intriguing.

URL: http://forum.audiogames.net/viewtopic.php?pid=300616#p300616





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Re: Monumental news out of GDC

2017-03-05 Thread AudioGames . net Forum — General Game Discussion : Sightless Kombat via Audiogames-reflector


  


Re: Monumental news out of GDC

@24I wouldn't say Hand Of Fate is "perfectly doable" combat wise, but the card sections would be with this API.  Combat would need to be completely doable without sight, which isn't always the case (as there are enemies that just shoot at you that you can't always seem to kill, I speak from experience).An interesting possibility might be things like Halo Wars 2  But as Aaron rightly pointed out, what might be considered as the ideal first game would be KI given that Shadow Lords is pretty much the only unplayable section of the main game.  Menus should be simple enough really and the rest of the interface should be relatively straightforward when it comes to outputting text for, say, story modes etc

URL: http://forum.audiogames.net/viewtopic.php?pid=300553#p300553





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Re: Monumental news out of GDC

2017-03-04 Thread AudioGames . net Forum — General Game Discussion : Dragomier via Audiogames-reflector


  


Re: Monumental news out of GDC

DeathRattleHead, I ask... can you keep us up to date on any responses you get?

URL: http://forum.audiogames.net/viewtopic.php?pid=300479#p300479





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Re: Monumental news out of GDC

2017-03-04 Thread AudioGames . net Forum — General Game Discussion : Exodus via Audiogames-reflector


  


Re: Monumental news out of GDC

just about all of the Isometric dungeon crawlers would see a huge boost in their playability through this. I can't say for sure as far as path of exile goes, because I haven't gotten round to trying that one yet

URL: http://forum.audiogames.net/viewtopic.php?pid=300477#p300477





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Re: Monumental news out of GDC

2017-03-04 Thread AudioGames . net Forum — General Game Discussion : stirlock via Audiogames-reflector


  


Re: Monumental news out of GDC

Perfect game for this, hand of fait. Dungeon crawling CCG, mostly menu based and combat is perfectly doable. This needs it badly.

URL: http://forum.audiogames.net/viewtopic.php?pid=300448#p300448





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Re: Monumental news out of GDC

2017-03-04 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector


  


Re: Monumental news out of GDC

@Ian: do you have an idea of what games could work with this? I was thinking for current support, Killer Instinct, but the stretch might be the Magic the Gathering series because I don't know if it's still being developed.

URL: http://forum.audiogames.net/viewtopic.php?pid=300442#p300442





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Re: Monumental news out of GDC

2017-03-04 Thread AudioGames . net Forum — General Game Discussion : severestormsteve1 via Audiogames-reflector


  


Re: Monumental news out of GDC

How are games played by blind people on an X Box? Do you connect headphones to it, or what? Do most games now a days have positional audio like the audio games do?

URL: http://forum.audiogames.net/viewtopic.php?pid=300435#p300435





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Re: Monumental news out of GDC

2017-03-04 Thread AudioGames . net Forum — General Game Discussion : ianhamilton_ via Audiogames-reflector


  


Re: Monumental news out of GDC

As others have said best not to get too excited.. all it is is a way in, it isn't a guarantee that any developers will actually use the functionality. But having said that, it is simple functionality for developers to use. So if you know of any games that would be mechanically suited to blind accessibility it's worth having a chat with the developers, as once there are existing games on the console that use the functionality it'll be easier for other developers to just have a play, see how it works for themselves and copy what they've done.The dream would be for it to be implemented at engine level, so that for example every game made using Unity or Unreal just mostly works with it by default, in the same way as native iOS development. But that's further down the line, for that too the first step is to have some nicely working examples of live games on the xbox store that have implemented it.

URL: http://forum.audiogames.net/viewtopic.php?pid=300426#p300426





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Re: Monumental news out of GDC

2017-03-04 Thread AudioGames . net Forum — General Game Discussion : ianhamilton_ via Audiogames-reflector


  


Re: Monumental news out of GDC

"if I understand the new FCC regulations correctly Nintendo isn't even being pressured too much into implementing text to speech as the regulations apply to devices that allow you to watch movies/TV, browse the web and I think communicate with people. "Not quite. They aren't FCC regulations, it's USA federal law, passed in 2010, and applicable to games consoles since 2015. FCC just have responsibility for enforcement.The bit that applies to games consoles is communication. However the way that the switch handles communication - team chat etc - is to remove it from the console itself, and do it all through a smartphone app. Which means that the core console team have zero legal accessibility responsibilities, and the mobile app team have only a few, as a fair few of the requirements are handled by the mobile operating system anyway.Of course not having legal requirements does not mean there is no reason to include accessibility function
 ality, far from it. Much of what both the PS4 and XB1 have has nothing to do with legal compliance, they both seem to genuinely want to provide good experiences for people with disabilities. It's not like accessibility on consoles is some new alien thing. It's just a simple choice that Nintendo need to make of whether or not they care about and prioritise the market of gamers with disabilities.The disability landscape in Japan is changing very quickly.. perhaps that might have some impact further down the line.

URL: http://forum.audiogames.net/viewtopic.php?pid=300425#p300425





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Re: Monumental news out of GDC

2017-03-04 Thread AudioGames . net Forum — General Game Discussion : Dino via Audiogames-reflector


  


Re: Monumental news out of GDC

Hopefully the rest of the big players follow suit... and the developers of games take advantage of this. Imagine if TTS output was possible in Pokemon- I'd turn it on probably.

URL: http://forum.audiogames.net/viewtopic.php?pid=300406#p300406





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Re: Monumental news out of GDC

2017-03-04 Thread AudioGames . net Forum — General Game Discussion : firefly82 via Audiogames-reflector


  


Re: Monumental news out of GDC

Is it generaly possible to use an OCR in games? Or game menues? I never tryed this.

URL: http://forum.audiogames.net/viewtopic.php?pid=300404#p300404





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Re: Monumental news out of GDC

2017-03-04 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector


  


Re: Monumental news out of GDC

[[wow]], how is diablo playable?

URL: http://forum.audiogames.net/viewtopic.php?pid=300400#p300400





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Re: Monumental news out of GDC

2017-03-03 Thread AudioGames . net Forum — General Game Discussion : JimmyDub via Audiogames-reflector


  


Re: Monumental news out of GDC

Exodus wrote:Diablo. I mean it's already beatable withouth the spoken menue, but it'd be really nice to be able to optamise and craft gear without gamestreaming the game over to windows and using OCR to read thingsdiablo is playable? [[wow]].

URL: http://forum.audiogames.net/viewtopic.php?pid=300296#p300296





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Re: Monumental news out of GDC

2017-03-03 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: Monumental news out of GDC

Agreed.

URL: http://forum.audiogames.net/viewtopic.php?pid=300260#p300260





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Re: Monumental news out of GDC

2017-03-03 Thread AudioGames . net Forum — General Game Discussion : DracoSelene89 via Audiogames-reflector


  


Re: Monumental news out of GDC

I'm still happy this is a thing but I don't expect the big dogs to use it. I expect the indie devs to use it however. I'm expecting this to initially at least, be the preserve of indie devs who care about more than just numbers and sales units.

URL: http://forum.audiogames.net/viewtopic.php?pid=300259#p300259





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Re: Monumental news out of GDC

2017-03-03 Thread AudioGames . net Forum — General Game Discussion : Exodus via Audiogames-reflector


  


Re: Monumental news out of GDC

Diablo. I mean it's already beatable withouth the spoken menue, but it'd be really nice to be able to optamise and craft gear without gamestreaming the game over to windows and using OCR to read things

URL: http://forum.audiogames.net/viewtopic.php?pid=300247#p300247





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Re: Monumental news out of GDC

2017-03-03 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: Monumental news out of GDC

As firefly said, before everyone gets excited, one should think about how many developers will want to take the time to do it. I'm excited as well, but this isn't just going to happen over night... but the future looksbright indeed! that having been said, I will not boycott sony and their consoles... because at the end of the day, the games themselves are what matters... at worse, I'll have both. the ps4 has some great exclusives that xbox1 doesn't have... lol

URL: http://forum.audiogames.net/viewtopic.php?pid=300246#p300246





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Re: Monumental news out of GDC

2017-03-03 Thread AudioGames . net Forum — General Game Discussion : death via Audiogames-reflector


  


Re: Monumental news out of GDC

There's also a yu-gi-oh game that I'd love to see be made accessible. I'd lose my mind.

URL: http://forum.audiogames.net/viewtopic.php?pid=300220#p300220





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Re: Monumental news out of GDC

2017-03-03 Thread AudioGames . net Forum — General Game Discussion : firefly82 via Audiogames-reflector


  


Re: Monumental news out of GDC

Sorry folks, but i dont think anyone will be interested in this. Look at all the games for PC. almost no one implemented a speach output yet. Even it is allready possible for 6 or 7 years.

URL: http://forum.audiogames.net/viewtopic.php?pid=300218#p300218





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Re: Monumental news out of GDC

2017-03-03 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector


  


Re: Monumental news out of GDC

Game suggestions:Killer Instinct, no brainer really.Netherrealm games although rattlehead is already tweeting, that doesn't mean we shouldn't join in too but don'tbombard them. So games: mkx, injustice 2Now, a few curveballs:Hand of Fate seriesMagic the gathering series, I don't know what the games are called though, if it's magic duel or what it is.A bit of a stretch, but what about Banner Sarga?

URL: http://forum.audiogames.net/viewtopic.php?pid=300219#p300219





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Re: Monumental news out of GDC

2017-03-03 Thread AudioGames . net Forum — General Game Discussion : death via Audiogames-reflector


  


Re: Monumental news out of GDC

Mind... broken. Welp. Time to get that new Xbox1 I've not wanted to get until like 5 seconds ago.

URL: http://forum.audiogames.net/viewtopic.php?pid=300216#p300216





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Re: Monumental news out of GDC

2017-03-03 Thread AudioGames . net Forum — General Game Discussion : death_rattlehead via Audiogames-reflector


  


Re: Monumental news out of GDC

Freaking awesome news indddeed! I'm going to tweet Tyler and Derick about this and hopefully they respond. Don't bother with Boon. He seems to always ignore anything since he constantly gets bombarded with tweets. The future looks bright for gaming in general!

URL: http://forum.audiogames.net/viewtopic.php?pid=300214#p300214





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Re: Monumental news out of GDC

2017-03-03 Thread AudioGames . net Forum — General Game Discussion : DracoSelene89 via Audiogames-reflector


  


Re: Monumental news out of GDC

Okay I'm definitely intriguedI now am seriously considering getting an XXB1 now...and I've always been a Sony guy but nowunless Sony does something similar for a European spec PS4.nah. I may just give MS a shot. After all I can hook it all up to my MS account and go from here. Simples.

URL: http://forum.audiogames.net/viewtopic.php?pid=300209#p300209





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Re: Monumental news out of GDC

2017-03-03 Thread AudioGames . net Forum — General Game Discussion : dan_c via Audiogames-reflector


  


Re: Monumental news out of GDC

this could totally open up the amount of playable games if utilised correctly.  that's what excites me so much.

URL: http://forum.audiogames.net/viewtopic.php?pid=300189#p300189





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Re: Monumental news out of GDC

2017-03-02 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: Monumental news out of GDC

Well, this is good news indeed! Sony is practically out of the race at this point... and unfortunately, it seems like they just don't care. Now the question is, which developers will be willing to implement this into their games???

URL: http://forum.audiogames.net/viewtopic.php?pid=300179#p300179





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Re: Monumental news out of GDC

2017-03-02 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


  


Re: Monumental news out of GDC

[[wow]]... Thanks for sharing this. I really hope a lot of developers will include this feature.This would make the Telltale games much more accessible. I will contact them this weekend and hope the best. It's difficult to believe how much this might change things in the future.

URL: http://forum.audiogames.net/viewtopic.php?pid=300170#p300170





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Re: Monumental news out of GDC

2017-03-02 Thread AudioGames . net Forum — General Game Discussion : Exodus via Audiogames-reflector


  


Re: Monumental news out of GDC

sony, eat your heart out

URL: http://forum.audiogames.net/viewtopic.php?pid=300164#p300164





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