Re: compile (debug) and compile (release) in python using pyinstaller

2020-05-22 Thread AudioGames . net Forum — Developers room : bhanuponguru via Audiogames-reflector


  


Re: compile (debug) and compile (release) in python using pyinstaller

thanks all

URL: https://forum.audiogames.net/post/532520/#p532520




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Re: compile (debug) and compile (release) in python using pyinstaller

2020-05-22 Thread AudioGames . net Forum — Developers room : visualstudio via Audiogames-reflector


  


Re: compile (debug) and compile (release) in python using pyinstaller

if you want to optimize your python code and remove the unneeded information (release mode), callpython -OO -m pyinstaller yourscript.pyotherwise your bytecode information (assert statements and so on) will be kept.

URL: https://forum.audiogames.net/post/532453/#p532453




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Re: compile (debug) and compile (release) in python using pyinstaller

2020-05-22 Thread AudioGames . net Forum — Developers room : Guitarman via Audiogames-reflector


  


Re: compile (debug) and compile (release) in python using pyinstaller

Well if you wanted too you could compile two versions calling one debug and the other release, but it’s unnecessary because your compiling it for both uses either way.

URL: https://forum.audiogames.net/post/532407/#p532407




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Re: compile (debug) and compile (release) in python using pyinstaller

2020-05-22 Thread AudioGames . net Forum — Developers room : Turkce_Rap via Audiogames-reflector


  


Re: compile (debug) and compile (release) in python using pyinstaller

Isn't Pyinstaller already for that? You can build an exicutable file with that while packing up the needed libraries.

URL: https://forum.audiogames.net/post/532400/#p532400




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Re: compile (debug) and compile (release) in python using pyinstaller

2020-05-22 Thread AudioGames . net Forum — Developers room : bhanuponguru via Audiogames-reflector


  


Re: compile (debug) and compile (release) in python using pyinstaller

thanks for your reply.

URL: https://forum.audiogames.net/post/532309/#p532309




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Re: compile (debug) and compile (release) in python using pyinstaller

2020-05-22 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector


  


Re: compile (debug) and compile (release) in python using pyinstaller

Probably, but there's very little difference.  Python doesn't have a concept of release mode.  The only thing it changes that's noticeable is that assert statements are removed.Most high-level languages don't have this concept because they don't need it.  I'm surprised that BGT does to be honest.

URL: https://forum.audiogames.net/post/532300/#p532300




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